share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
author Wuzzy <Wuzzy2@mail.ru>
Sat, 29 Sep 2018 23:13:02 +0200
changeset 13839 373813316812
parent 13655 45b325bb9bb1
child 14422 6c21bd8547dd
permissions -rw-r--r--
ASA, desert02: Add achievement for escaping with all crates collected and no damage taken
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero visits the fruit planet
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-- to search for the missing part. However, a war
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-- has broke out and hero has to take part or leave.
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-- NOTES:
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-- There is an ugly hack out there! I use 2 Captain Limes
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-- One in human level and one in bot level
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-- I want to have a Captain Lime in human level when the game
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-- begins because in animation if the hog is in bot level skip
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-- doesn't work - onPrecise() isn't triggered
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-- Later I want the hog to take place in the battle in bot level
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-- However if I use SetHogLevel I get an error: Engine bug: AI may break demos playing
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-- So I have 2 hogs, one in bot level and one in hog level that I hide them
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-- or restore them regarding the case
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
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----------------- VARIABLES --------------------
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-- globals
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local missionName = loc("Bad timing")
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local chooseToBattle = false
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local awaitingInput = false
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local previousHog = 0
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local heroPlayedFirstTurn = false
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local startBattleCalled = false
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Ready for Battle?"),
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		loc("Captain Lime offered his help if you assist him in battle.").."|"..
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		loc("What do you want to do?").."| |"..
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		loc("Fight: Press [Attack]").."|"..
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		loc("Flee: Press [Jump]"), 1, 9999000, true},
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	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have chosen to fight!").."|"..loc("Lead the Green Bananas to battle and eliminate all the enemies!"), 1, 5000},
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	[dialog03] = {missionName, loc("Time to run!"), loc("You have chosen to flee.").."|"..loc("You have to reach the left-most place on the map."), 1, 5000},
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	["fight"] = {missionName, loc("Ready for Battle?"), loc("You have chosen to fight!"), 1, 2000},
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	["flee"] = {missionName, loc("Ready for Battle?"), loc("You have chosen to flee."), 1, 2000},
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	["flee_final"] = {missionName, loc("Time to run!"), loc("Knock off the enemies from the left-most place of the map!") .. "|" .. loc("Stay there to flee!"), 1, 6000},
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}
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-- crates
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local crateWMX = 2170
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local crateWMY = 1950
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local health1X = 2680
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local health1Y = 916
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-- hogs
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local hero = {}
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local yellow1 = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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local green4 = {}
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local green5 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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local teamD = {}
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-- hedgehogs values
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hero.name = loc("Hog Solo")
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hero.x = 3350
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hero.y = 365
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hero.dead = false
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green1.name = loc("Captain Lime")
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green1.x = 3300
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green1.y = 395
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green1.dead = false
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green2.name = loc("Mister Pear")
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green2.x = 3600
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green2.y = 1570
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green3.name = loc("Lady Mango")
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green3.x = 2170
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green3.y = 980
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green4.name = loc("Green Hog Grape")
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green4.x = 2900
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green4.y = 1650
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green5.name = loc("Mr Mango")
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green5.x = 1350
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green5.y = 850
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yellow1.name = loc("General Lemon")
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yellow1.x = 140
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yellow1.y = 1980
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local yellowArmy = {
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	{name = loc("Robert Yellow Apple"), x = 710, y = 1780, health = 100},
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	{name = loc("Summer Squash"), x = 315 , y = 1960, health = 100},
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	{name = loc("Tall Potato"), x = 830 , y = 1748, health = 80},
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	{name = loc("Yellow Pepper"), x = 2160 , y = 820, health = 60},
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	{name = loc("Corn"), x = 1320 , y = 740, health = 60},
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	{name = loc("Max Citrus"), x = 1900 , y = 1700, health = 40},
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	{name = loc("Naranja Jed"), x = 960 , y = 516, health = 40},
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}
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teamA.name = loc("Hog Solo")
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teamA.color = -6
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teamB.name = loc("Green Bananas")
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teamB.color = -6
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teamC.name = loc("Yellow Watermelons")
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teamC.color = -9
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teamD.name = loc("Captain Lime")
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teamD.color = -6
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function onGameInit()
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	-- Disable Sudden Death
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	HealthDecrease = 0
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	WaterRise = 0
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	HealthCaseAmount = 50
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	Map = "fruit01_map"
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	Theme = "Fruit"
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	-- Hog Solo
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	AddTeam(teamA.name, teamA.color, "Simple", "Island", "Default", "hedgewars")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	-- Captain Lime
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	AddTeam(teamD.name, teamD.color, "Cherry", "Island", "Default", "congo-brazzaville")
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	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
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	AnimSetGearPosition(green1.gear, green1.x, green1.y)
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	-- Green Bananas
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	AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default", "congo-brazzaville")
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	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	green4.gear = AddHog(green4.name, 0, 100, "war_desertsapper1")
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	AnimSetGearPosition(green4.gear, green4.x, green4.y)
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	HogTurnLeft(green4.gear, true)
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	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
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	AnimSetGearPosition(green5.gear, green5.x, green5.y)
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	HogTurnLeft(green5.gear, true)
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	-- Yellow Watermelons
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	AddTeam(teamC.name, teamC.color, "Flower", "Island", "Default", "cm_mog")
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	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
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	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
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	-- the rest of the Yellow Watermelons
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	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
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	for i=1,7 do
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		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, yellowHats[GetRandom(4)+1])
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		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
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	end
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	initCheckpoint("fruit01")
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   158
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	AnimInit(true)
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	AnimationSetup()
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end
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function onGameStart()
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	AnimSetInputMask(0)
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	-- Green team weapons
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	local greenArmy = { green1, green2 }
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	for i=1,2 do
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		AddAmmo(greenArmy[i].gear, amBlowTorch, 5)
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		AddAmmo(greenArmy[i].gear, amRope, 5)
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		AddAmmo(greenArmy[i].gear, amBazooka, 10)
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		AddAmmo(greenArmy[i].gear, amGrenade, 7)
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		AddAmmo(greenArmy[i].gear, amFirePunch, 2)
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		AddAmmo(greenArmy[i].gear, amDrill, 3)
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		AddAmmo(greenArmy[i].gear, amSwitch, 2)
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		AddAmmo(greenArmy[i].gear, amSkip, 100)
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	end
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	-- Yellow team weapons
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	AddAmmo(yellow1.gear, amBlowTorch, 1)
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	AddAmmo(yellow1.gear, amRope, 1)
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	AddAmmo(yellow1.gear, amBazooka, 10)
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	AddAmmo(yellow1.gear, amGrenade, 10)
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	AddAmmo(yellow1.gear, amFirePunch, 5)
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	AddAmmo(yellow1.gear, amDrill, 3)
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	AddAmmo(yellow1.gear, amBee, 1)
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	AddAmmo(yellow1.gear, amMortar, 3)
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	AddAmmo(yellow1.gear, amDEagle, 4)
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	AddAmmo(yellow1.gear, amDynamite, 1)
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	AddAmmo(yellow1.gear, amSwitch, 100)
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	for i=3,7 do
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		HideHog(yellowArmy[i].gear)
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   196
	end
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	-- crates
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	SpawnHealthCrate(health1X, health1Y)
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	SpawnSupplyCrate(crateWMX, crateWMY, amWatermelon)
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	AddAnim(dialog01)
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	SendHealthStatsOff()
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end
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function onNewTurn()
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	if not heroPlayedFirstTurn and CurrentHedgehog ~= hero.gear and startBattleCalled then
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		EndTurn(true)
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	elseif not heroPlayedFirstTurn and CurrentHedgehog == hero.gear and startBattleCalled then
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		heroPlayedFirstTurn = true
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   211
	elseif not heroPlayedFirstTurn and CurrentHedgehog == green1.gear then
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		EndTurn(true)
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	else
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		if chooseToBattle then
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			if CurrentHedgehog == green1.gear then
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				TotalRounds = TotalRounds - 2
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				AnimSwitchHog(previousHog)
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				EndTurn(true)
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   219
			end
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			previousHog = CurrentHedgehog
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		end
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		getNextWave()
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	end
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end
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   225
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function onGameTick()
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	AnimUnWait()
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	if ShowAnimation() == false then
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		return
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	end
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	ExecuteAfterAnimations()
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	CheckEvents()
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end
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local choiceDialogTimer = 0
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function onGameTick20()
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  -- Make sure the choice dialog never disappears while it is active
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  if awaitingInput then
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   239
    choiceDialogTimer = choiceDialogTimer + 20
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   240
    if choiceDialogTimer > 9990000 then
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      ShowMission(unpack(goals[dialog01]))
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      choiceDialogTimer = 0
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   243
    end
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  end
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end
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function onGearDelete(gear)
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	if gear == hero.gear then
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		hero.dead = true
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	elseif gear == green1.gear then
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		green1.dead = true
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	end
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end
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function onAmmoStoreInit()
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	SetAmmo(amWatermelon, 0, 0, 0, 1)
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end
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function onPrecise()
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	if GameTime > 3000 then
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		SetAnimSkip(true)
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	end
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   263
end
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function onHogHide(gear)
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	for i=3,7 do
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   267
		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = true
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   269
			break
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   270
		end
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   271
	end
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   272
end
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   273
Periklis Ntanasis <pntanasis@gmail.com>
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   274
function onHogRestore(gear)
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   275
	for i=3,7 do
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   276
		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = false
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			break
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		end
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	end
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end
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   283
-------------- EVENTS ------------------
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   284
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function onHeroDeath(gear)
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   286
	if hero.dead then
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   287
		return true
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   288
	end
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	return false
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   290
end
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   291
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   292
function onGreen1Death(gear)
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   293
	if green1.dead then
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   294
		return true
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	end
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   296
	return false
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   297
end
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   298
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   299
function onBattleWin(gear)
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   300
	local win = true
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   301
	for i=1,7 do
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   302
		if i<3 then
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   303
			if GetHealth(yellowArmy[i].gear) then
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				win = false
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   305
			end
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		else
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			if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then
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   308
				win = false
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   309
			end
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		end
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   311
	end
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	if GetHealth(yellow1.gear) then
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		win = false
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   314
	end
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	return win
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   316
end
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   317
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function isHeroOnLaunchPad()
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   319
	if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear) > 1980 and StoppedGear(hero.gear) then
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		return true
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   321
	end
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   322
	return false
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   323
end
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   324
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function isLaunchPadEmpty(gear)
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   326
	local yellowTeam = { yellow1, unpack(yellowArmy) }
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   327
	for i=1, #yellowArmy+1 do
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   328
		if not yellowTeam[i].hidden and GetHealth(yellowTeam[i].gear) and GetX(yellowTeam[i].gear) < 170 then
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   329
			return false
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   330
		end
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   331
	end
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   332
	return true
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   333
end
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   334
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   335
function onHeroOnLaunchPadWithEnemies()
5976d1119534 ASA, fruit01: Show mission text when reaching launch pad with enemies
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   336
	return isHeroOnLaunchPad() and not isLaunchPadEmpty()
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   337
end
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   338
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   339
function heroOnLaunchPadWithEnemies()
5976d1119534 ASA, fruit01: Show mission text when reaching launch pad with enemies
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   340
	ShowMission(unpack(goals["flee_final"]))
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   341
end
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   342
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   343
function onEscapeWin(gear)
9510
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   344
	local escape = false
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   345
	if isHeroOnLaunchPad() then
5976d1119534 ASA, fruit01: Show mission text when reaching launch pad with enemies
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   346
		escape = isLaunchPadEmpty()
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   347
	end
9510
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   348
	return escape
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   349
end
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   350
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   351
-------------- ACTIONS ------------------
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   352
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   353
function heroDeath(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
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   354
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   355
end
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   356
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   357
function green1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   358
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   359
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   360
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   361
function battleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   362
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   363
	saveVariables()
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   364
	SendStat(siGameResult, loc("Green Bananas won!"))
9758
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sheepluva
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diff changeset
   365
	SendStat(siCustomAchievement, loc("You have eliminated all visible enemy hedgehogs!"))
12538
952afc3d2df2 Show correct kill counts in all ASA missions (fixes #147)
Wuzzy <almikes@aol.com>
parents: 12514
diff changeset
   366
	sendSimpleTeamRankings({teamA.name, teamD.name, teamB.name, teamC.name})
9488
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diff changeset
   367
	EndGame()
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diff changeset
   368
end
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   369
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cdba61cfba93 event for escape win
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   370
function escapeWin(gear)
12608
5976d1119534 ASA, fruit01: Show mission text when reaching launch pad with enemies
Wuzzy <almikes@aol.com>
parents: 12607
diff changeset
   371
	RemoveEventFunc(heroOnLaunchPadWithEnemies)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   372
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   373
	saveVariables()
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   374
	SendStat(siGameResult, loc("Hog Solo escaped successfully!"))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   375
	SendStat(siCustomAchievement, loc("You have reached the take-off area successfully!"))
12538
952afc3d2df2 Show correct kill counts in all ASA missions (fixes #147)
Wuzzy <almikes@aol.com>
parents: 12514
diff changeset
   376
	sendSimpleTeamRankings({teamA.name, teamD.name, teamB.name, teamC.name})
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   377
	EndGame()
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   378
end
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   379
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
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diff changeset
   380
function heroSelect()
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
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parents: 12587
diff changeset
   381
	awaitingInput = false
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   382
	FollowGear(hero.gear)
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   383
	if chooseToBattle == true then
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   384
		chooseToBattle = true
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   385
		ShowMission(unpack(goals["fight"]))
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   386
		AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   387
		AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   388
		AddAnim(dialog02)
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   389
	else
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   390
		ShowMission(unpack(goals["flee"]))
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   391
		AddAmmo(green1.gear, amSwitch, 100)
12608
5976d1119534 ASA, fruit01: Show mission text when reaching launch pad with enemies
Wuzzy <almikes@aol.com>
parents: 12607
diff changeset
   392
		AddEvent(onHeroOnLaunchPadWithEnemies, {hero.gear}, heroOnLaunchPadWithEnemies, {hero.gear}, 0)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   393
		AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0)
9525
8bcfb3a9f92b small fix and image/description
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9523
diff changeset
   394
		local greenTeam = { green2, green3, green4, green5 }
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   395
		for i=1,4 do
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   396
			SetHogLevel(greenTeam[i].gear, 1)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   397
		end
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   398
		AddAnim(dialog03)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   399
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   400
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   401
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   402
-------------- ANIMATIONS ------------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   403
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   404
function AfterDialog01()
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   405
	AnimSwitchHog(hero.gear)
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   406
	awaitingInput = true
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   407
end
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   408
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   409
function Skipanim(anim)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   410
	if goals[anim] ~= nil then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   411
		ShowMission(unpack(goals[anim]))
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   412
	end
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   413
	if anim == dialog01 then
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   414
		AfterDialog01()
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   415
	elseif anim == dialog02 or anim == dialog03 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   416
		startBattle()
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   417
	end
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   418
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   419
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   420
function AnimationSetup()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   421
	-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   422
	AddSkipFunction(dialog01, Skipanim, {dialog01})
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   423
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 1000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   424
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere on the Planet of Fruits a terrible war is about to begin ..."), 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   425
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   426
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help."), SAY_SAY, 3000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   427
	table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   428
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time, Hog Solo!"), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   429
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrow King Pineapple."), SAY_SAY, 5000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   430
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the Kingdom of Sand to help with the annual dusting of the king's palace."), SAY_SAY, 8000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   431
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However, the army of Yellow Watermelons is about to attack any moment now."), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   432
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   433
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   434
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   435
	table.insert(dialog01, {func = ShowMission, args = goals[dialog01]})
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   436
	table.insert(dialog01, {func = AfterDialog01, args = {}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   437
	-- DIALOG 02 - Hero selects to fight
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   438
	AddSkipFunction(dialog02, Skipanim, {dialog02})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   439
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well, Hog Solo!"), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   440
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   441
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As you are more experienced, I want you to lead them to battle."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   442
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Of course, I will observe the battle and intervene if necessary."), SAY_SAY, 5000}})
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   443
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 4500}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   444
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem, Captain!"), SAY_SAY, 2000}})
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   445
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 1}})
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   446
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 9000}})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   447
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be foolish, son, there will be more."), SAY_SAY, 2000}})
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   448
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare off the rest!"), SAY_SAY, 5000}})
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   449
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   450
	table.insert(dialog02, {func = ShowMission, args = goals[dialog02]})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   451
	table.insert(dialog02, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   452
	-- DIALOG 03 - Hero selects to flee
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   453
	AddSkipFunction(dialog03, Skipanim, {dialog03})
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   454
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad! Then you should really leave!"), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   455
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here."), SAY_SAY, 3000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   456
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place where you can fly is the left-most part of this area."), SAY_SAY, 5000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   457
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our flight-inhibiting weapons."), SAY_SAY, 4000}})
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   458
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time, you coward!"), SAY_SAY, 4000}})
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   459
	table.insert(dialog03, {func = AnimWait, args = {hero.gear, 5000}})
12575
0c5ce463949b ASA: Improve displaying of mission panels all over the place
Wuzzy <almikes@aol.com>
parents: 12571
diff changeset
   460
	table.insert(dialog03, {func = ShowMission, args = goals[dialog03]})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   461
	table.insert(dialog03, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   462
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   463
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   464
------------- OTHER FUNCTIONS ---------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   465
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   466
function startBattle()
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   467
	AnimSetInputMask(0xFFFFFFFF)
9740
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   468
	-- Hog Solo weapons
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   469
	AddAmmo(hero.gear, amRope, 2)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   470
	AddAmmo(hero.gear, amBazooka, 3)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   471
	AddAmmo(hero.gear, amParachute, 1)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   472
	AddAmmo(hero.gear, amGrenade, 6)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   473
	AddAmmo(hero.gear, amDEagle, 4)
d159ddae0358 fixed user gain control of npc, rope cheat and overlapping bubbles in fruit01
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9643
diff changeset
   474
	AddAmmo(hero.gear, amSkip, 100)
12580
ef71e032254f ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
Wuzzy <almikes@aol.com>
parents: 12575
diff changeset
   475
	SetHogLevel(green1.gear, 1)
9643
cddb5de11af9 fixed bug that didn't set TurnTimeLeft in first round if dialog not skipped
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9642
diff changeset
   476
	startBattleCalled = true
12514
d89dabfd07ce Use EndTurn to replace TurnTimeLeft=0 in ASA campaign (fixes #225)
Wuzzy <almikes@aol.com>
parents: 12224
diff changeset
   477
	EndTurn(true)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   478
end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   479
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   480
function gameLost()
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   481
	if chooseToBattle then
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   482
		SendStat(siGameResult, loc("The Green Bananas lost, try again!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   483
		SendStat(siCustomAchievement, loc("You have to eliminate all the visible enemies."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   484
		SendStat(siCustomAchievement, loc("5 additional enemies will be spawned during the game."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   485
		SendStat(siCustomAchievement, loc("You are in control of all the active ally units."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   486
		SendStat(siCustomAchievement, loc("The ally units share their ammo."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   487
		SendStat(siCustomAchievement, loc("Try to keep as many allies alive as possible."))
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   488
	else
9642
8a691e0f117a use consts for TStatInfo enum
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9639
diff changeset
   489
		SendStat(siGameResult, loc("Hog Solo couldn't escape, try again!"))
11692
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   490
		SendStat(siCustomAchievement, loc("You have to get to the left-most land and remove any enemy hog from there."))
68eddcdc9f26 Typo fixes for A Space Adventure campaign
Wuzzy <almikes@aol.com>
parents: 9831
diff changeset
   491
		SendStat(siCustomAchievement, loc("You will play every 3 turns."))
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   492
	end
12538
952afc3d2df2 Show correct kill counts in all ASA missions (fixes #147)
Wuzzy <almikes@aol.com>
parents: 12514
diff changeset
   493
	sendSimpleTeamRankings({teamC.name, teamA.name, teamD.name, teamB.name})
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   494
	EndGame()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   495
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   496
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   497
function getNextWave()
13655
45b325bb9bb1 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   498
	if GetHogTeamName(CurrentHedgehog) ~= teamC.name then
45b325bb9bb1 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   499
		return
45b325bb9bb1 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   500
	end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   501
	if TotalRounds == 4 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   502
		RestoreHog(yellowArmy[3].gear)
13655
45b325bb9bb1 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   503
		AnimCaption(hero.gear, string.format(loc("%s enters the battlefield"), yellowArmy[3].name), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   504
		if not chooseToBattle and not GetHealth(yellow1.gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   505
			SetGearPosition(yellowArmy[3].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   506
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   507
	elseif TotalRounds == 7 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   508
		RestoreHog(yellowArmy[4].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   509
		RestoreHog(yellowArmy[5].gear)
13655
45b325bb9bb1 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   510
		AnimCaption(hero.gear, string.format(loc("%s and %s enter the battlefield"), yellowArmy[4].name, yellowArmy[5].name), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   511
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   512
			SetGearPosition(yellowArmy[4].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   513
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   514
	elseif TotalRounds == 10 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   515
		RestoreHog(yellowArmy[6].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   516
		RestoreHog(yellowArmy[7].gear)
13655
45b325bb9bb1 Fix duplicate/confusing wave messages in ASA fruit01
Wuzzy <Wuzzy2@mail.ru>
parents: 13583
diff changeset
   517
		AnimCaption(hero.gear, string.format(loc("%s and %s enter the battlefield"), yellowArmy[6].name, yellowArmy[7].name), 5000)
9758
3b8058b251b8 some more campaign string tweaks
sheepluva
parents: 9740
diff changeset
   518
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   519
				and not GetHealth(yellowArmy[4].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   520
			SetGearPosition(yellowArmy[6].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   521
		end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   522
	end
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   523
end
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   524
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   525
function saveVariables()
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   526
	saveCompletedStatus(2)
12567
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   527
	SaveCampaignVar("UnlockedMissions", "4")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   528
	SaveCampaignVar("Mission1", "8")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   529
	SaveCampaignVar("Mission2", "3")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   530
	SaveCampaignVar("Mission3", "10")
459543ef9b1b ASA: Fix 2 important fruit planet mission unlocking bugs
Wuzzy <almikes@aol.com>
parents: 12538
diff changeset
   531
	SaveCampaignVar("Mission4", "1")
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   532
end
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   533
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   534
12609
12d4886de2b1 ASA, fruit01: Change choice keys
Wuzzy <almikes@aol.com>
parents: 12608
diff changeset
   535
function onLJump()
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   536
	if awaitingInput then
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   537
		PlaySound(sndPlaced)
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   538
		PlaySound(sndCoward, green1.gear)
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   539
		chooseToBattle = false
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   540
		heroSelect()
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   541
	end
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   542
end
12609
12d4886de2b1 ASA, fruit01: Change choice keys
Wuzzy <almikes@aol.com>
parents: 12608
diff changeset
   543
onHJump = onLJump
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   544
12609
12d4886de2b1 ASA, fruit01: Change choice keys
Wuzzy <almikes@aol.com>
parents: 12608
diff changeset
   545
function onAttack()
12607
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   546
	if awaitingInput then
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   547
		PlaySound(sndPlaced)
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   548
		chooseToBattle = true
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   549
		heroSelect()
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   550
	end
9bdcd73a4021 ASA, fruit01: Improve mission texts and choice dialog handling
Wuzzy <almikes@aol.com>
parents: 12587
diff changeset
   551
end