hedgewars/GSHandlers.inc
author nemo
Sat, 30 Jul 2011 14:52:25 -0400
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child 5494 5f55e9202122
permissions -rw-r--r--
kill off some speckles, crank up land gun output
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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(*
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 * This file contains the step handlers for gears.
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 *
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 * Important: Since gears change the course of the game, calculations that
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 *            lead to different results for different clients/players/machines
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 *            should NOT occur!
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 *            Use safe functions and data types! (e.g. GetRandom() and hwFloat)
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 *)
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procedure doStepPerPixel(Gear: PGear; step: TGearStepProcedure; onlyCheckIfChanged: boolean);
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var
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    dX, dY, sX, sY: hwFloat;
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    i, steps: LongWord;
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    caller: TGearStepProcedure;
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begin
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    dX:= Gear^.dX;
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    dY:= Gear^.dY;
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    steps:= max(abs(hwRound(Gear^.X+dX)-hwRound(Gear^.X)), abs(hwRound(Gear^.Y+dY)-hwRound(Gear^.Y)));
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    // Gear is still on the same Pixel it was before
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    if steps < 1 then
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        begin
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        if onlyCheckIfChanged then
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            begin
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            Gear^.X := Gear^.X + dX;
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            Gear^.Y := Gear^.Y + dY;
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            EXIT;
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            end
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        else
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            steps := 1;
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        end;
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    if steps > 1 then
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        begin
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        sX:= dX / steps;
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        sY:= dY / steps;
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        end
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    else
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        begin
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        sX:= dX;
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        sY:= dY;
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        end;
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    caller:= Gear^.doStep;
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    for i:= 1 to steps do
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        begin
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        Gear^.X := Gear^.X + sX;
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        Gear^.Y := Gear^.Y + sY;
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        step(Gear);
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        if (Gear^.doStep <> caller)
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        or ((Gear^.State and gstCollision) <> 0)
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        or ((Gear^.State and gstMoving) = 0) then
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            break;
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        end;
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end;
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procedure makeHogsWorry(x, y: hwFloat; r: LongInt);
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var 
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    gi: PGear;
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    d: LongInt;
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begin
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    gi := GearsList;
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    while gi <> nil do
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        begin
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        if (gi^.Kind = gtHedgehog) then
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            begin
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            d := r - hwRound(Distance(gi^.X - x, gi^.Y - y));
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            if (d > 1) and not gi^.Invulnerable and (GetRandom(2) = 0) then
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                begin
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                if (CurrentHedgehog^.Gear = gi) then
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                    PlaySound(sndOops, gi^.Hedgehog^.Team^.voicepack)
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                else
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                    begin
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                    if (gi^.State and gstMoving) = 0 then
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                        gi^.State := gi^.State or gstLoser;
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                    if d > r div 2 then
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                        PlaySound(sndNooo, gi^.Hedgehog^.Team^.voicepack)
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                    else
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                        PlaySound(sndUhOh, gi^.Hedgehog^.Team^.voicepack);
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                    end;
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                end;
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            end;
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        gi := gi^.NextGear
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        end;
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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forward;
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function CheckGearDrowning(Gear: PGear): boolean;
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var 
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    skipSpeed, skipAngle, skipDecay: hwFloat;
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    i, maxDrops, X, Y: LongInt;
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    vdX, vdY: real;
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    particle: PVisualGear;
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    isSubmersible: boolean;
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begin
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    isSubmersible:= (Gear = CurrentHedgehog^.Gear) and (CurAmmoGear <> nil) and (CurAmmoGear^.AmmoType = amJetpack);
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    // probably needs tweaking. might need to be in a case statement based upon gear type
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    Y:= hwRound(Gear^.Y);
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    if cWaterLine < Y + Gear^.Radius then
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        begin
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        skipSpeed := _0_25;
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        skipAngle := _1_9;
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        skipDecay := _0_87;
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        X:= hwRound(Gear^.X);
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        vdX:= hwFloat2Float(Gear^.dX);
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        vdY:= hwFloat2Float(Gear^.dY);
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        // this could perhaps be a tiny bit higher.
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        if  (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) > skipSpeed) and
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           (hwAbs(Gear^.dX) > skipAngle * hwAbs(Gear^.dY)) then
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            begin
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            Gear^.dY.isNegative := true;
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            Gear^.dY := Gear^.dY * skipDecay;
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            Gear^.dX := Gear^.dX * skipDecay;
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            CheckGearDrowning := false;
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            PlaySound(sndSkip)
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            end
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        else
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            begin
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            if not isSubmersible then
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                begin
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                CheckGearDrowning := true;
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                Gear^.State := gstDrowning;
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                Gear^.RenderTimer := false;
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                if (Gear^.Kind <> gtSniperRifleShot) and (Gear^.Kind <> gtShotgunShot) and 
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                   (Gear^.Kind <> gtDEagleShot) and (Gear^.Kind <> gtSineGunShot) then
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                    if Gear^.Kind = gtHedgehog then 
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                        begin
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                        if Gear^.Hedgehog^.Effects[heResurrectable] then
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                            ResurrectHedgehog(Gear)
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                        else
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                            begin
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                            Gear^.doStep := @doStepDrowningGear;
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                            Gear^.State := Gear^.State and (not gstHHDriven);
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                            AddCaption(Format(GetEventString(eidDrowned), Gear^.Hedgehog^.Name), cWhiteColor, capgrpMessage);
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                            end
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                        end
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                    else Gear^.doStep := @doStepDrowningGear;
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                    if Gear^.Kind = gtFlake then exit // skip splashes 
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                end;
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            if ((not isSubmersible) and (Y < cWaterLine + 64 + Gear^.Radius)) or
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               (isSubmersible and (Y < cWaterLine + 2 + Gear^.Radius) and ((CurAmmoGear^.Pos = 0) and (CurAmmoGear^.dY < _0_01))) then
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                // don't play splash if they are already way past the surface
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                PlaySound(sndSplash)
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            end;
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        if ((cReducedQuality and rqPlainSplash) = 0) and 
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           (((not isSubmersible) and (Y < cWaterLine + 64 + Gear^.Radius)) or
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             (isSubmersible and (Y < cWaterLine + 2 + Gear^.Radius) and ((CurAmmoGear^.Pos = 0) and (CurAmmoGear^.dY < _0_01)))) then
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            begin
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            AddVisualGear(X, cWaterLine, vgtSplash);
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            maxDrops := (Gear^.Radius div 2) + round(vdX * Gear^.Radius * 2) + round(vdY * Gear^.Radius * 2);
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            for i:= max(maxDrops div 3, min(32, Random(maxDrops))) downto 0 do
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                begin
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                particle := AddVisualGear(X - 3 + Random(6), cWaterLine, vgtDroplet);
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                if particle <> nil then
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                    begin
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                    particle^.dX := particle^.dX - vdX / 10;
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                    particle^.dY := particle^.dY - vdY / 5;
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                    end
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                end
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            end;
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        if isSubmersible and (CurAmmoGear^.Pos = 0) then CurAmmoGear^.Pos := 1000
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        end
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    else
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        CheckGearDrowning := false;
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end;
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procedure CheckCollision(Gear: PGear); inline;
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begin
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    if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) or TestCollisionYwithGear(Gear, hwSign(Gear^.dY)
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       )
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        then Gear^.State := Gear^.State or      gstCollision
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    else Gear^.State := Gear^.State and not gstCollision
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end;
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procedure CheckCollisionWithLand(Gear: PGear); inline;
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begin
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    if TestCollisionX(Gear, hwSign(Gear^.dX)) or TestCollisionY(Gear, hwSign(Gear^.dY)
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       )
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        then Gear^.State := Gear^.State or      gstCollision
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    else Gear^.State := Gear^.State and not gstCollision
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end;
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procedure CheckHHDamage(Gear: PGear);
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var 
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    dmg: Longword;
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    i: LongInt;
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    particle: PVisualGear;
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begin
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    if _0_4 < Gear^.dY then
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        begin
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        dmg := ModifyDamage(1 + hwRound((hwAbs(Gear^.dY) - _0_4) * 70), Gear);
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        PlaySound(sndBump);
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        if dmg < 1 then exit;
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        for i:= min(12, (3 + dmg div 10)) downto 0 do
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            begin
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            particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
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            if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480);
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            end;
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        if (Gear^.Invulnerable) then exit;
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        //if _0_6 < Gear^.dY then
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        //    PlaySound(sndOw4, Gear^.Hedgehog^.Team^.voicepack)
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        //else
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        //    PlaySound(sndOw1, Gear^.Hedgehog^.Team^.voicepack);
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   232
        if Gear^.LastDamage <> nil then
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            ApplyDamage(Gear, Gear^.LastDamage, dmg, dsFall)
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            else
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            ApplyDamage(Gear, CurrentHedgehog, dmg, dsFall);
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    end
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure CalcRotationDirAngle(Gear: PGear);
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var 
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    dAngle: real;
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begin
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    dAngle := (Gear^.dX.QWordValue + Gear^.dY.QWordValue) / $80000000;
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    if not Gear^.dX.isNegative then
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        Gear^.DirAngle := Gear^.DirAngle + dAngle
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    else
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        Gear^.DirAngle := Gear^.DirAngle - dAngle;
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    if Gear^.DirAngle < 0 then Gear^.DirAngle := Gear^.DirAngle + 360
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    else if 360 < Gear^.DirAngle then Gear^.DirAngle := Gear^.DirAngle - 360
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepDrowningGear(Gear: PGear);
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begin
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    AllInactive := false;
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    Gear^.Y := Gear^.Y + cDrownSpeed;
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    Gear^.X := Gear^.X + Gear^.dX * cDrownSpeed;
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68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
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   260
    if (not SuddenDeathDmg and (cWaterOpacity > $FE)) or (SuddenDeathDmg and (cSDWaterOpacity > $FE)) or (hwRound(Gear^.Y) > Gear^.Radius + cWaterLine + cVisibleWater) then
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        DeleteGear(Gear);
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    // Create some bubbles (0.5% might be better but causes too few bubbles sometimes)
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   263
    if ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cSDWaterOpacity < $FF))) and ((GameTicks and $1F) = 0) then
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   264
        if (Gear^.Kind = gtHedgehog) and (Random(4) = 0) then
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            AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius,
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   266
            vgtBubble)
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   267
    else if Random(12) = 0 then
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             AddVisualGear(hwRound(Gear^.X) - Gear^.Radius, hwRound(Gear^.Y) - Gear^.Radius,
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             vgtBubble)
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure doStepFallingGear(Gear: PGear);
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var 
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    isFalling: boolean;
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    //tmp: QWord;
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    tdX, tdY: hwFloat;
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    collV, collH: LongInt;
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begin
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   280
    // clip velocity at 1.9 - over 1 per pixel, but really shouldn't cause many actual problems.
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    if Gear^.dX.QWordValue > 8160437862 then Gear^.dX.QWordValue:= 8160437862;
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    if Gear^.dY.QWordValue > 8160437862 then Gear^.dY.QWordValue:= 8160437862;
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    Gear^.State := Gear^.State and not gstCollision;
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    collV := 0;
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    collH := 0;
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    tdX := Gear^.dX;
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   287
    tdY := Gear^.dY;
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   288
503
2cfdc4bfc2be Mines also collide
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   289
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diff changeset
   290
// might need some testing/adjustments - just to avoid projectiles to fly forever (accelerated by wind/skips)
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
   291
    if (hwRound(Gear^.X) < LAND_WIDTH div -2) or (hwRound(Gear^.X) > LAND_WIDTH * 3 div 2) then Gear^.State := Gear^.State or gstCollision;
3359
d17b9f6adae5 Engine:
smxx
parents: 3358
diff changeset
   292
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   293
    if Gear^.dY.isNegative then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   294
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   295
        isFalling := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   296
        if TestCollisionYwithGear(Gear, -1) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   297
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   298
            collV := -1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   299
            Gear^.dX :=   Gear^.dX * Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   300
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   301
            Gear^.State := Gear^.State or gstCollision
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   302
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   303
        else if (Gear^.AdvBounce=1) and TestCollisionYwithGear(Gear, 1) then collV := 1;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   304
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   305
    else if TestCollisionYwithGear(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   306
        begin
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   307
        collV := 1;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   308
        isFalling := false;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   309
        Gear^.dX :=   Gear^.dX * Gear^.Friction;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   310
        Gear^.dY := - Gear^.dY * Gear^.Elasticity;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   311
        Gear^.State := Gear^.State or gstCollision
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   312
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   313
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   314
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   315
        isFalling := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   316
        if (Gear^.AdvBounce=1) and not Gear^.dY.isNegative and TestCollisionYwithGear(Gear, -1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   317
            collV := -1;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   318
        end;
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   319
2989
b49d87499398 Add back sheepluva's 45° patch for some weapons. Rescale Tiy's latest icons to his specifications.
nemo
parents: 2983
diff changeset
   320
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   321
    if TestCollisionXwithGear(Gear, hwSign(Gear^.dX)) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   322
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   323
        collH := hwSign(Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   324
        Gear^.dX := - Gear^.dX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   325
        Gear^.dY :=   Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   326
        Gear^.State := Gear^.State or gstCollision
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   327
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   328
    else if (Gear^.AdvBounce=1) and TestCollisionXwithGear(Gear, -hwSign(Gear^.dX)) then 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   329
        collH := -hwSign(Gear^.dX); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   330
    //if Gear^.AdvBounce and (collV <>0) and (collH <> 0) and (hwSqr(tdX) + hwSqr(tdY) > _0_08) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   331
    if (Gear^.AdvBounce=1) and (collV <>0) and (collH <> 0) and ((collV=-1) or ((tdX.QWordValue +
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   332
       tdY.QWordValue) > _0_2.QWordValue)) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   333
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   334
        Gear^.dX := tdY*Gear^.Elasticity*Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   335
        Gear^.dY := tdX*Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   336
        //*Gear^.Friction;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   337
        Gear^.dY.isNegative := not tdY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   338
        isFalling := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   339
        Gear^.AdvBounce := 10;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   340
        end;
503
2cfdc4bfc2be Mines also collide
unc0rr
parents: 498
diff changeset
   341
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   342
    if Gear^.AdvBounce > 1 then dec(Gear^.AdvBounce);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   343
4299
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   344
    if isFalling then 
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   345
        begin
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   346
        Gear^.dY := Gear^.dY + cGravity;
4602
ec84fb564bab added density for gears used in gfMoreWind, needs alot of tweaking
Henek
parents: 4582
diff changeset
   347
        if (GameFlags and gfMoreWind) <> 0 then Gear^.dX := Gear^.dX + cWindSpeed / Gear^.Density
4299
d23f8a25fc3f tweak more wind mode
nemo
parents: 4297
diff changeset
   348
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   349
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   350
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   351
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   352
    CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   353
    //if (hwSqr(Gear^.dX) + hwSqr(Gear^.dY) < _0_0002) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   354
    if ((Gear^.dX.QWordValue + Gear^.dY.QWordValue) < _0_02.QWordValue) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   355
       (not isFalling) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   356
        Gear^.State := Gear^.State and not gstMoving
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   357
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   358
        Gear^.State := Gear^.State or      gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   359
5470
b07eb408c5e4 unnecessary test removed, also merge
nemo
parents: 5461
diff changeset
   360
    if (Gear^.nImpactSounds > 0) and 
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   361
       ((Gear^.Damage <> 0) or 
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   362
          ((Gear^.State and (gstCollision or gstMoving)) = (gstCollision or gstMoving))) and
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   363
       ((Gear^.dX.QWordValue > _0_1.QWordValue) or 
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   364
          (Gear^.dY.QWordValue > _0_1.QWordValue)) then
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   365
        PlaySound(TSound(ord(Gear^.ImpactSound) + LongInt(GetRandom(Gear^.nImpactSounds))), true);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   366
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   367
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   368
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   369
procedure doStepBomb(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   370
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   371
    i, x, y: LongInt;
919
fadfefc2ae40 It looks like fix for cluster bomb issue...
unc0rr
parents: 915
diff changeset
   372
    dX, dY: hwFloat;
2538
661079b00177 Just checking this in so prg can try it. May back it out
nemo
parents: 2524
diff changeset
   373
    Fire: PGear;
3475
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   374
    vg: PVisualGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   375
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   376
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   377
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   378
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   379
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   380
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   381
    if Gear^.Timer = 1000 then // might need adjustments
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   382
        case Gear^.Kind of 
5139
090a8b8d1083 grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
sheepluva
parents: 5137
diff changeset
   383
            gtGrenade: makeHogsWorry(Gear^.X, Gear^.Y, 50);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   384
            gtClusterBomb: makeHogsWorry(Gear^.X, Gear^.Y, 20);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   385
            gtWatermelon: makeHogsWorry(Gear^.X, Gear^.Y, 75);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   386
            gtHellishBomb: makeHogsWorry(Gear^.X, Gear^.Y, 90);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   387
            gtGasBomb: makeHogsWorry(Gear^.X, Gear^.Y, 50);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   388
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   389
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   390
    if (Gear^.Kind = gtBall) and ((Gear^.State and gstTmpFlag) <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   391
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   392
        CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   393
        if (Gear^.State and gstCollision) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   394
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   395
    end;
3004
e9b3613cc3fb Engine:
smxx
parents: 3002
diff changeset
   396
3475
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   397
    if (Gear^.Kind = gtGasBomb) and ((GameTicks mod 200) = 0) then
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   398
    begin
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   399
        vg:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeWhite);
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   400
        if vg <> nil then
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   401
            vg^.Tint:= $FFC0C000;
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   402
    end;
95345f98da19 Engine:
smxx
parents: 3473
diff changeset
   403
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   404
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   405
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   406
        case Gear^.Kind of 
5139
090a8b8d1083 grenade back to old damage, but from now on explosions assume they are not closer to a gear's center than the gear's radius
sheepluva
parents: 5137
diff changeset
   407
            gtGrenade: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   408
            gtBall: doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 40, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   409
            gtClusterBomb: 
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   410
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   411
                    x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   412
                    y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   413
                    doMakeExplosion(x, y, 20, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   414
                    for i:= 0 to 4 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   415
                        begin
3505
ada9f697eb11 Engine:
mario.liebisch
parents: 3497
diff changeset
   416
                        dX := rndSign(GetRandom * _0_1) + Gear^.dX / 5;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   417
                        dY := (GetRandom - _3) * _0_08;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   418
                        AddGear(x, y, gtCluster, 0, dX, dY, 25);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   419
                        end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   420
                end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   421
            gtWatermelon: 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   422
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   423
                x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   424
                y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   425
                doMakeExplosion(x, y, 75, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   426
                for i:= 0 to 5 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   427
                    begin
3505
ada9f697eb11 Engine:
mario.liebisch
parents: 3497
diff changeset
   428
                    dX := rndSign(GetRandom * _0_1) + Gear^.dX / 5;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   429
                    dY := (GetRandom - _1_5) * _0_3;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   430
                    AddGear(x, y, gtMelonPiece, 0, dX, dY, 75)^.DirAngle := i * 60;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   431
                    end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   432
                end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   433
            gtHellishBomb: 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   434
                begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   435
                x := hwRound(Gear^.X);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   436
                y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   437
                doMakeExplosion(x, y, 90, Gear^.Hedgehog, EXPLAutoSound);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   438
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   439
                for i:= 0 to 127 do
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   440
                    begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   441
                    dX := AngleCos(i * 16) * _0_5 * (GetRandom + _1);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   442
                    dY := AngleSin(i * 16) * _0_5 * (GetRandom + _1);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   443
                    Fire := AddGear(x, y, gtFlame, 0, dX, dY, 0);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   444
                    if i mod 2 = 0 then Fire^.State := Fire^.State or gsttmpFlag;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   445
                    Fire := AddGear(x, y, gtFlame, 0, dX, -dY, 0);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   446
                    if i mod 2 <> 0 then Fire^.State := Fire^.State or gsttmpFlag;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   447
                    end
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   448
                end;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   449
            gtGasBomb:
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   450
                begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   451
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   452
                for i:= 0 to 2 do
4160
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   453
                    begin
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   454
                    x:= GetRandom(60);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   455
                    y:= GetRandom(40);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   456
                    AddGear(hwRound(Gear^.X) - 30 + x, hwRound(Gear^.Y) - 20 + y, gtPoisonCloud, 0, _0, _0, 0);
043c17a8b3ca Don't call getrandom() from parameters to a function. The order of calls is undefined, so desyncs are probable.
unc0rr
parents: 4155
diff changeset
   457
                    end
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
   458
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   459
        end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   460
    DeleteGear(Gear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
   461
    exit
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   462
end;
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   463
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   464
CalcRotationDirAngle(Gear);
1263
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   465
24677a82531d Add Hellish bomb weapon
unc0rr
parents: 1262
diff changeset
   466
if Gear^.Kind = gtHellishBomb then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   467
begin
3118
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   468
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   469
    if Gear^.Timer = 3000 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   470
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   471
        Gear^.nImpactSounds := 0;
3118
1320933fd651 New impact sounds for HHG
nemo
parents: 3115
diff changeset
   472
        PlaySound(sndHellish);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   473
    end;
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   474
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   475
    if (GameTicks and $3F) = 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   476
        if (Gear^.State and gstCollision) = 0 then
3440
dee31c5149e0 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents: 3431
diff changeset
   477
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   478
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   479
end;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
   480
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   481
////////////////////////////////////////////////////////////////////////////////
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   482
procedure doStepMolotov(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   483
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   484
    i, gX, gY: LongInt;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   485
    dX, dY: hwFloat;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   486
    Fire: PGear;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   487
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   488
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   489
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   490
    doStepFallingGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   491
    CalcRotationDirAngle(Gear);
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   492
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   493
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   494
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   495
        PlaySound(sndMolotov);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   496
        gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   497
        gY := hwRound(Gear^.Y);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   498
        //doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 5, EXPLAutoSound);
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
   499
        for i:= 0 to 24 do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   500
        begin
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
   501
            dX := AngleCos(i * 2) * ((_0_15*(i div 5))) * (GetRandom + _1);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   502
            dY := AngleSin(i * 8) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   503
            Fire := AddGear(gX, gY, gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   504
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   505
            Fire := AddGear(gX, gY, gtFlame, 0, dX, -dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   506
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   507
            Fire := AddGear(gX, gY, gtFlame, 0, -dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   508
            Fire^.State := Fire^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   509
            Fire := AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   510
            Fire^.State := Fire^.State or gsttmpFlag;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   511
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   512
        DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   513
        exit
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   514
    end;
2457
ecf0c7e7995b Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
nemo
parents: 2455
diff changeset
   515
end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   516
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
   517
////////////////////////////////////////////////////////////////////////////////
1279
33cae6d1635c Use new sounds
unc0rr
parents: 1273
diff changeset
   518
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   519
procedure doStepCluster(Gear: PGear);
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   520
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   521
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   522
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   523
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   524
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   525
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Timer, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   526
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   527
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   528
    end;
1262
e9191c693e44 Add watermelon sprite
unc0rr
parents: 1261
diff changeset
   529
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   530
    if (Gear^.Kind = gtMelonPiece) or (Gear^.Kind = gtBall) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   531
        CalcRotationDirAngle(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   532
    else if (GameTicks and $1F) = 0 then
3440
dee31c5149e0 * gtHealthTag, gtSmokeTrace, gtEvilTrace, gtExplosion and gtBigExplosion are visual gears now (vgt*)
sheepluva
parents: 3431
diff changeset
   533
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
78
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   534
end;
66bb79dd248d Cluster bomb
unc0rr
parents: 75
diff changeset
   535
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   536
////////////////////////////////////////////////////////////////////////////////
4168
49ad7bea4a33 renaming gtAmmo_Bomb and gtAmmo_Grenade
Henek
parents: 4160
diff changeset
   537
procedure doStepShell(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   538
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   539
    AllInactive := false;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
   540
    if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   541
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   542
    if (Gear^.State and gstCollision) <> 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   543
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   544
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   545
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   546
        exit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   547
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   548
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   549
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
95
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   550
end;
1ef5e2c41115 - Fixed compilation
unc0rr
parents: 89
diff changeset
   551
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   552
////////////////////////////////////////////////////////////////////////////////
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   553
procedure doStepSnowball(Gear: PGear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   554
var kick, i: LongInt;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   555
    particle: PVisualGear;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   556
begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   557
    AllInactive := false;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   558
    if (GameFlags and gfMoreWind) = 0 then Gear^.dX := Gear^.dX + cWindSpeed;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   559
    doStepFallingGear(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   560
    CalcRotationDirAngle(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   561
    if (Gear^.State and gstCollision) <> 0 then
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   562
        begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   563
        kick:= hwRound((hwAbs(Gear^.dX)+hwAbs(Gear^.dY)) * _20);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   564
        Gear^.dY.isNegative:= not Gear^.dY.isNegative;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   565
        Gear^.dX.isNegative:= not Gear^.dX.isNegative;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   566
        AmmoShove(Gear, 1, kick);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   567
        for i:= 15 + kick div 10 downto 0 do
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   568
            begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   569
            particle := AddVisualGear(hwRound(Gear^.X) + Random(25), hwRound(Gear^.Y) + Random(25), vgtDust);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   570
            if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   571
            end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   572
        DeleteGear(Gear);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   573
        exit
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   574
        end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   575
    if ((GameTicks and $1F) = 0) and (Random(3) = 0) then
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   576
        begin
4582
85e92b6e5ad4 FAIL - actually assign
nemo
parents: 4578
diff changeset
   577
        particle:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtDust);
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   578
        if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   579
        end
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   580
end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   581
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
   582
////////////////////////////////////////////////////////////////////////////////
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   583
procedure doStepSnowflake(Gear: PGear);
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 5044
diff changeset
   584
var xx, yy, px, py: LongInt;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   585
    move, draw, allpx, gun: Boolean;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   586
    s: PSDL_Surface;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   587
    p: PLongwordArray;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   588
begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   589
gun:= (Gear^.State and gstTmpFlag) <> 0;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   590
move:= false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   591
draw:= false;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   592
if gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   593
    begin
5461
3c2d4e46440f Deletion was a bad idea.
nemo
parents: 5417
diff changeset
   594
    Gear^.State:= Gear^.State and not gstInvisible;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   595
    doStepFallingGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   596
    CheckCollision(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   597
    if ((Gear^.State and gstCollision) <> 0) or ((Gear^.State and gstMoving) = 0) then draw:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   598
    xx:= hwRound(Gear^.X);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   599
    yy:= hwRound(Gear^.Y);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   600
    end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   601
else if GameTicks and $7 = 0 then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   602
    begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   603
    with Gear^ do
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   604
        begin
5348
0bc81de36e08 Don't draw snow flakes spawned in land, introduce gstInvisible flag
unc0rr
parents: 5342
diff changeset
   605
        State:= State and not gstInvisible;
5355
9e0c51a882aa match snow to visual gear
nemo
parents: 5340
diff changeset
   606
        X:= X + cWindSpeed * 3200 + dX;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   607
        Y:= Y + dY + cGravity * vobFallSpeed * 8;  // using same value as flakes to try and get similar results
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   608
        xx:= hwRound(X);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   609
        yy:= hwRound(Y);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   610
        if vobVelocity <> 0 then
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   611
            begin
4621
1d45bf63f25c more snow
nemo
parents: 4617
diff changeset
   612
            DirAngle := DirAngle + (Angle / 1250000000);
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   613
            if DirAngle < 0 then DirAngle := DirAngle + 360
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   614
            else if 360 < DirAngle then DirAngle := DirAngle - 360;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   615
            end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   616
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   617
        inc(Health, 8);
5186
a05c14510c8a fix some more warnings
koda
parents: 5173
diff changeset
   618
        if longword(Health) > vobFrameTicks then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   619
            begin
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   620
            dec(Health, vobFrameTicks);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   621
            inc(Timer);
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   622
            if Timer = vobFramesCount then Timer:= 0
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   623
            end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   624
    // move back to cloud layer
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   625
        if yy > cWaterLine then move:= true
5340
6963e37f2dd2 - Allow snow to drop a bit outside the map, where it already is allowed to spawn
unc0rr
parents: 5336
diff changeset
   626
        else if ((yy and LAND_HEIGHT_MASK) <> 0) or (xx > LAND_WIDTH + 512) or (xx < -512) then move:=true
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   627
        // Solid pixel encountered
5342
1868c2dc0284 Check xx for LAND_WIDTH_MASK
unc0rr
parents: 5340
diff changeset
   628
        else if ((xx and LAND_WIDTH_MASK) = 0) and (Land[yy, xx] <> 0) then
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   629
            begin
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   630
            // If there's room below keep falling
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   631
            if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (Land[yy-1, xx] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   632
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   633
                X:= X - cWindSpeed * 1600 - dX;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   634
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   635
            // If there's room below, on the sides, fill the gaps
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   636
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(1*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   637
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   638
                X:= X - _0_8 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   639
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   640
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   641
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx-(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx-(2*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   642
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   643
                X:= X - _0_8 * 2 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   644
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   645
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   646
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(1*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(1*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   647
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   648
                X:= X + _0_8 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   649
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   650
                end
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   651
            else if (((yy-1) and LAND_HEIGHT_MASK) = 0) and (((xx+(2*hwSign(cWindSpeed))) and LAND_WIDTH_MASK) = 0) and (Land[yy-1, (xx+(2*hwSign(cWindSpeed)))] = 0) then
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   652
                begin
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   653
                X:= X + _0_8 * 2 * hwSign(cWindSpeed);
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   654
                Y:= Y - dY - cGravity * vobFallSpeed * 8;
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   655
                end
4805
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   656
            // if there's an hog/object below do nothing
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   657
            else if ((((yy+1) and LAND_HEIGHT_MASK) = 0) and ((Land[yy+1, xx] and $FF) <> 0))
01332828b568 Fancier detection of hogs/objects. Hogs wont get buried even by the worst of storms.
Palewolf
parents: 4803
diff changeset
   658
                then move:=true
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   659
            else draw:= true
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   660
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   661
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   662
    end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   663
if draw then 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   664
    with Gear^ do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   665
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   666
        // we've collided with land. draw some stuff and get back into the clouds
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   667
        move:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   668
        if (CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtRope) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   669
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   670
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS ////////////////////////////////////
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   671
            if not gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   672
                begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   673
                dec(yy,3);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   674
                dec(xx,1)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   675
                end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   676
            s:= SpritesData[sprSnow].Surface;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   677
            p:= s^.pixels;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   678
            allpx:= true;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   679
            for py:= 0 to Pred(s^.h) do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   680
                begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   681
                for px:= 0 to Pred(s^.w) do
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   682
                    if ((((yy + py) and LAND_HEIGHT_MASK) = 0) and (((xx + px) and LAND_WIDTH_MASK) = 0)) and ((Land[yy + py, xx + px] and $FF) = 0) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   683
                        begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   684
                        if gun then
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   685
                            begin
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   686
                            // try to avoid speckles. might need disabling
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   687
                            LandDirty[yy div 32, xx div 32]:= 1;
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   688
                            Land[yy + py, xx + px]:= Land[yy + py, xx + px] or lfDamaged;
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   689
                            end;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   690
                        Land[yy + py, xx + px]:= Land[yy + py, xx + px] or lfObject;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   691
                        if (cReducedQuality and rqBlurryLand) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   692
                            begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   693
                            if gun then
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5025
diff changeset
   694
                                LandPixels[yy + py, xx + px]:= (cExplosionBorderColor and not AMask) or (p^[px] and AMask)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   695
                            else LandPixels[yy + py, xx + px]:= addBgColor(LandPixels[yy + py, xx + px], p^[px]);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   696
                            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   697
                        else
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   698
                            begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   699
                            if gun then
5041
3dc6ad20cbfe Fix endianness
nemo
parents: 5025
diff changeset
   700
                                LandPixels[(yy + py) div 2, (xx + px) div 2]:= (cExplosionBorderColor and not AMask) or (p^[px] and AMask)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   701
                            else LandPixels[(yy + py) div 2, (xx + px) div 2]:= addBgColor(LandPixels[(yy + py) div 2, (xx + px) div 2], p^[px]);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   702
                            end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   703
                        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   704
                    else allpx:= false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   705
                p:= @(p^[s^.pitch shr 2])
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   706
                end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   707
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   708
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   709
            Land[py, px+1]:= lfBasic;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   710
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   711
            if allpx then UpdateLandTexture(xx, Pred(s^.h), yy, Pred(s^.w))
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   712
            else
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   713
                begin
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   714
                UpdateLandTexture(
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   715
                    max(0, min(LAND_WIDTH, xx)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   716
                    min(LAND_WIDTH - xx, Pred(s^.w)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   717
                    max(0, min(LAND_WIDTH, yy)),
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   718
                    min(LAND_HEIGHT - yy, Pred(s^.h))
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   719
                );
4791
458d9854c679 Snow blends into land, trys to fill the gaps
Palewolf
parents: 4790
diff changeset
   720
                end;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   721
////////////////////////////////// TODO - ASK UNC0RR FOR A GOOD HOME FOR THIS ////////////////////////////////////
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   722
            end
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   723
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   724
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   725
if move then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   726
    begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
   727
    if gun then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   728
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   729
        DeleteGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   730
        exit
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   731
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
   732
    Gear^.X:= int2hwFloat(GetRandom(LAND_WIDTH+1024)-512);
5413
6786f672d30b Somehow this line got lost somewhere
unc0rr
parents: 5402
diff changeset
   733
    Gear^.Y:= int2hwFloat(750+(GetRandom(50)-25));
6786f672d30b Somehow this line got lost somewhere
unc0rr
parents: 5402
diff changeset
   734
    Gear^.State:= Gear^.State or gstInvisible;
4611
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   735
    end
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   736
end;
445d382cd401 A very very basic snow implementation
nemo
parents: 4602
diff changeset
   737
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
   738
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   739
procedure doStepGrave(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   740
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   741
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   742
    if Gear^.dY.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   743
        if TestCollisionY(Gear, -1) then Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   744
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   745
    if not Gear^.dY.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   746
        if TestCollisionY(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   747
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   748
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   749
            if Gear^.dY > - _1div1024 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   750
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   751
                Gear^.Active := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   752
                exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   753
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   754
            else if Gear^.dY < - _0_03 then PlaySound(Gear^.ImpactSound)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   755
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   756
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   757
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   758
    CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   759
    Gear^.dY := Gear^.dY + cGravity
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   760
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   761
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   762
////////////////////////////////////////////////////////////////////////////////
3080
b7fa8ad60e3b Engine:
smxx
parents: 3075
diff changeset
   763
procedure doStepBeeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   764
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   765
    t: hwFloat;
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
   766
    gX,gY: LongInt;
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   767
    nuw: boolean;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   768
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   769
const uw: boolean =   false;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   770
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   771
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   772
    gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   773
    gY := hwRound(Gear^.Y);
3591
sheepluva
parents: 3588
diff changeset
   774
    nuw := (cWaterLine < gy + Gear^.Radius);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   775
    if nuw and not uw then
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   776
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   777
        AddVisualGear(gX, cWaterLine, vgtSplash);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   778
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   779
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   780
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   781
        AddVisualGear(gX - 3 + Random(6), cWaterLine, vgtDroplet);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   782
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   783
        Gear^.SoundChannel := LoopSound(sndBeeWater);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   784
        uw := nuw
3139
a075f5344796 Engine:
smxx
parents: 3136
diff changeset
   785
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   786
    else if not nuw and uw then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   787
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   788
            AddVisualGear(gX, cWaterLine, vgtSplash);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   789
            StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   790
            Gear^.SoundChannel := LoopSound(sndBee);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   791
            uw := nuw
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   792
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   793
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   794
3591
sheepluva
parents: 3588
diff changeset
   795
    if (GameTicks and $F) = 0 then
sheepluva
parents: 3588
diff changeset
   796
    begin
sheepluva
parents: 3588
diff changeset
   797
        if (GameTicks and $30) = 0 then
sheepluva
parents: 3588
diff changeset
   798
            AddVisualGear(gX, gY, vgtBeeTrace);
sheepluva
parents: 3588
diff changeset
   799
        Gear^.dX := Gear^.Elasticity * (Gear^.dX + _0_000064 * (TargetPoint.X - gX));
sheepluva
parents: 3588
diff changeset
   800
        Gear^.dY := Gear^.Elasticity * (Gear^.dY + _0_000064 * (TargetPoint.Y - gY));
sheepluva
parents: 3588
diff changeset
   801
        // make sure new speed isn't higher than original one (which we stored in Friction variable)
sheepluva
parents: 3588
diff changeset
   802
        t := Gear^.Friction / Distance(Gear^.dX, Gear^.dY);
sheepluva
parents: 3588
diff changeset
   803
        Gear^.dX := Gear^.dX * t;
sheepluva
parents: 3588
diff changeset
   804
        Gear^.dY := Gear^.dY * t;
sheepluva
parents: 3588
diff changeset
   805
    end;
sheepluva
parents: 3588
diff changeset
   806
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   807
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   808
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   809
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   810
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   811
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   812
    if ((Gear^.State and gstCollision) <> 0) or (Gear^.Timer = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   813
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   814
        StopSound(Gear^.SoundChannel);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   815
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   816
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   817
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   818
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   819
3080
b7fa8ad60e3b Engine:
smxx
parents: 3075
diff changeset
   820
procedure doStepBee(Gear: PGear);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   821
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   822
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   823
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   824
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   825
    Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   826
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   827
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   828
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
   829
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   830
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   831
        exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   832
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   833
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   834
    if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   835
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
   836
        Gear^.Hedgehog^.Gear^.Message:= Gear^.Hedgehog^.Gear^.Message and not gmAttack;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
   837
        Gear^.Hedgehog^.Gear^.State:= Gear^.Hedgehog^.Gear^.State and not gstAttacking;
4135
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4104
diff changeset
   838
        AttackBar:= 0;
5be798ecafdc This should make bee and other targetted things behave more reliably in infinite attack mode. Blocks switching of weps if a target point is active.
nemo
parents: 4104
diff changeset
   839
        
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   840
        Gear^.SoundChannel := LoopSound(sndBee);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   841
        Gear^.Timer := 5000;
3591
sheepluva
parents: 3588
diff changeset
   842
        // save initial speed in otherwise unused Friction variable
sheepluva
parents: 3588
diff changeset
   843
        Gear^.Friction := Distance(Gear^.dX, Gear^.dY);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   844
        Gear^.doStep := @doStepBeeWork
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   845
    end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   846
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   847
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   848
////////////////////////////////////////////////////////////////////////////////
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   849
procedure doStepShotIdle(Gear: PGear);
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   850
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   851
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   852
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   853
    if Gear^.Timer > 75 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   854
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   855
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   856
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   857
    end
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   858
end;
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   859
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   860
procedure doStepShotgunShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   861
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   862
    i: LongWord;
2828
e45410eae9ea Engine:
smxx
parents: 2762
diff changeset
   863
    shell: PVisualGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   864
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   865
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   866
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   867
    if ((Gear^.State and gstAnimation) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   868
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   869
        dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   870
        if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   871
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   872
            PlaySound(sndShotgunFire);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   873
            shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   874
            if shell <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   875
            begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
   876
                shell^.dX := gear^.dX.QWordValue / -17179869184;
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
   877
                shell^.dY := gear^.dY.QWordValue / -17179869184;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   878
                shell^.Frame := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   879
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   880
            Gear^.State := Gear^.State or gstAnimation
2858
4c5c4bc0ae35 Add nil check to shotgun shell
nemo
parents: 2857
diff changeset
   881
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   882
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   883
    end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
   884
    else inc(Gear^.Timer);
876
d5b6e0ae5755 Desert Eagle and Shotgun shot animations
unc0rr
parents: 854
diff changeset
   885
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   886
    i := 200;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   887
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   888
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   889
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   890
        CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   891
        if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   892
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   893
            Gear^.X := Gear^.X + Gear^.dX * 8;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   894
            Gear^.Y := Gear^.Y + Gear^.dY * 8;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   895
            ShotgunShot(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   896
            Gear^.doStep := @doStepShotIdle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   897
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   898
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   899
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   900
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   901
        if (Gear^.State and gstDrowning) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   902
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   903
            Gear^.doStep := @doStepShotIdle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   904
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   905
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   906
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   907
    until i = 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   908
    if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   909
        then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   910
        Gear^.doStep := @doStepShotIdle
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   911
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   912
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   913
////////////////////////////////////////////////////////////////////////////////
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
   914
procedure doStepBulletWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   915
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   916
    i, x, y: LongWord;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
   917
    oX, oY: hwFloat;
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   918
    VGear: PVisualGear;
38
c1ec4b15d70e Better Desert Eagle and Shotgun
unc0rr
parents: 37
diff changeset
   919
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   920
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   921
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   922
    i := 80;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   923
    oX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   924
    oY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   925
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   926
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   927
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   928
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   929
        y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   930
        if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   931
           and (Land[y, x] <> 0) then inc(Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   932
        if Gear^.Damage > 5 then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
   933
            if Gear^.AmmoType = amDEagle then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   934
                AmmoShove(Gear, 7, 20)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   935
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   936
            AmmoShove(Gear, Gear^.Timer, 20);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   937
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   938
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   939
    until (i = 0) or (Gear^.Damage > Gear^.Health) or ((Gear^.State and gstDrowning) <> 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   940
    if Gear^.Damage > 0 then
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   941
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   942
        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 82 - i, 1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   943
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   944
        Gear^.Damage := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   945
    end;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4791
diff changeset
   946
    if ((Gear^.State and gstDrowning) <> 0) and (Gear^.Damage < Gear^.Health) and ((not SuddenDeathDmg and (cWaterOpacity < $FF)) or (SuddenDeathDmg and (cSDWaterOpacity < $FF))) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   947
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   948
        for i:=(Gear^.Health - Gear^.Damage) * 4 downto 0 do
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   949
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   950
            if Random(6) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   951
                AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBubble);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   952
            Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   953
            Gear^.Y := Gear^.Y + Gear^.dY;
2994
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   954
        end;
7ae3067546f2 Palewolf adds bubbles and splashes when firing bullets into the water
nemo
parents: 2989
diff changeset
   955
    end;
1760
55a1edd97911 Fix nemo's large land patch
unc0rr
parents: 1753
diff changeset
   956
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   957
    if (Gear^.Health <= 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   958
       or (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   959
       or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
   960
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   961
        if (Gear^.Kind = gtSniperRifleShot) and ((GameFlags and gfLaserSight) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   962
            cLaserSighting := false;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
   963
        if (Ammoz[Gear^.AmmoType].Ammo.NumPerTurn <= CurrentHedgehog^.MultiShootAttacks) and
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
   964
           ((GameFlags and gfArtillery) = 0) then cArtillery := false;
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
   965
        
4327
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   966
        // Bullet Hit
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   967
        if (hwRound(Gear^.X) and LAND_WIDTH_MASK = 0) 
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   968
            and (hwRound(Gear^.Y) and LAND_HEIGHT_MASK = 0) then
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   969
        begin
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   970
            VGear := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtBulletHit);
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   971
            if VGear <> nil then
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   972
            begin
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   973
                VGear^.Angle := DxDy2Angle(-Gear^.dX, Gear^.dY);
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   974
            end;
224efdd648e1 Small animation on bullet impact
Palewolf
parents: 4325
diff changeset
   975
        end;
5076
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   976
       
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   977
        if Gear^.PortalCounter = 0 then
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   978
            begin 
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   979
            // Bullet trail
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   980
            VGear := AddVisualGear(
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   981
                hwround(CurrentHedgehog^.Gear^.X) + GetLaunchX(CurrentHedgehog^.CurAmmoType, hwSign(CurrentHedgehog^.Gear^.dX), CurrentHedgehog^.Gear^.Angle), 
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   982
                hwround(CurrentHedgehog^.Gear^.Y) + GetLaunchY(CurrentHedgehog^.CurAmmoType, CurrentHedgehog^.Gear^.Angle),
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   983
                vgtLineTrail
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   984
            );
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   985
            if VGear <> nil then
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   986
                begin
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   987
                // http://mantis.freepascal.org/view.php?id=17714 hits again
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   988
                VGear^.dX := Gear^.X.QWordValue / SignAs(_1,_1).QWordValue;
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   989
                VGear^.dY := Gear^.Y.QWordValue / SignAs(_1,_1).QWordValue;
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   990
                
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   991
                // reached edge of land. assume infinite beam. Extend it way out past camera
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   992
                if (hwRound(Gear^.X) and LAND_WIDTH_MASK <> 0) 
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   993
                    or (hwRound(Gear^.Y) and LAND_HEIGHT_MASK <> 0) then
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   994
                    begin
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   995
                    VGear^.dX := VGear^.dX + (CurrentHedgehog^.Gear^.dX * LAND_WIDTH).QWordValue / SignAs(_1,_1).QWordValue;
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   996
                    VGear^.dY := VGear^.dY + (CurrentHedgehog^.Gear^.dY * LAND_WIDTH).QWordValue / SignAs(_1,_1).QWordValue;
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   997
                    end;
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   998
                
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
   999
                VGear^.Timer := 200;
b3bb27f4ba6b workaround. disable drawing shot after passing through portal. proper fix would need to use the portal position
nemo
parents: 5067
diff changeset
  1000
                end
4279
b697a26ed538 Light trails for bullets
Palewolf
parents: 4277
diff changeset
  1001
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1002
        Gear^.doStep := @doStepShotIdle
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1003
    end;
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1004
end;
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1005
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1006
procedure doStepDEagleShot(Gear: PGear);
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1007
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1008
    PlaySound(sndGun);
5218
bc31676ae108 Fix bug that made me lose my tournament match
nemo
parents: 5197
diff changeset
  1009
    // add 2 initial steps to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths
5221
632c42555a01 Tiny optimization
unc0rr
parents: 5218
diff changeset
  1010
    Gear^.X := Gear^.X + Gear^.dX * 2;
632c42555a01 Tiny optimization
unc0rr
parents: 5218
diff changeset
  1011
    Gear^.Y := Gear^.Y + Gear^.dY * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1012
    Gear^.doStep := @doStepBulletWork
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1013
end;
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1014
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1015
procedure doStepSniperRifleShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1016
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1017
    HHGear: PGear;
2828
e45410eae9ea Engine:
smxx
parents: 2762
diff changeset
  1018
    shell: PVisualGear;
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1019
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1020
    cArtillery := true;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1021
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1022
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1023
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1024
    if not cLaserSighting then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1025
        // game does not have default laser sight. turn it on and give them a chance to aim
2023
41d3afaa20c7 Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
nemo
parents: 2017
diff changeset
  1026
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1027
        cLaserSighting := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1028
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1029
        if (HHGear^.Angle - 32 >= 0) then dec(HHGear^.Angle,32)
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1030
    end;
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1031
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1032
    if (HHGear^.Message and gmAttack) <> 0 then
2031
b6f3e56fb100 david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
nemo
parents: 2029
diff changeset
  1033
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1034
        shell := AddVisualGear(hwRound(Gear^.x), hwRound(Gear^.y), vgtShell);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1035
        if shell <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1036
        begin
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1037
            shell^.dX := gear^.dX.QWordValue / -8589934592;
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1038
            shell^.dY := gear^.dY.QWordValue / -8589934592;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1039
            shell^.Frame := 1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1040
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1041
        Gear^.State := Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1042
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX) * _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1043
        Gear^.dY := -AngleCos(HHGear^.Angle) * _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1044
        PlaySound(sndGun);
4708
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
  1045
        // add an initial step to avoid problem with ammoshove related to calculation of radius + 1 radius as gear widths
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
  1046
        Gear^.X := Gear^.X + Gear^.dX;  
aa1da6339eb3 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo
parents: 4691
diff changeset
  1047
        Gear^.Y := Gear^.Y + Gear^.dY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1048
        Gear^.doStep := @doStepBulletWork;
2024
2985f3bd18b7 Disable long jump in artillery mode, make snipre rifle single shot
nemo
parents: 2023
diff changeset
  1049
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1050
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1051
        if (GameTicks mod 32) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1052
            if (GameTicks mod 4096) < 2048 then
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
  1053
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1054
                if (HHGear^.Angle + 1 <= cMaxAngle) then inc(HHGear^.Angle)
2052
1f67933cb620 constrain angle, decrement turn time
nemo
parents: 2042
diff changeset
  1055
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1056
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1057
        if (HHGear^.Angle - 1 >= 0) then dec(HHGear^.Angle);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1058
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1059
    if (TurnTimeLeft > 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1060
        dec(TurnTimeLeft)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1061
    else
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
  1062
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1063
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1064
        AfterAttack
2058
5c2b52755141 Neglected to delete gear at end of turn
nemo
parents: 2052
diff changeset
  1065
    end;
559
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1066
end;
6083fffc9e2f Desert Eagle sound
unc0rr
parents: 557
diff changeset
  1067
37
2b7f2a43b999 - Properly get seed in net game
unc0rr
parents: 23
diff changeset
  1068
////////////////////////////////////////////////////////////////////////////////
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1069
procedure doStepActionTimer(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1070
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1071
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1072
    case Gear^.Kind of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1073
        gtATStartGame: 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1074
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1075
        AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1076
        if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1077
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1078
            AddCaption(trmsg[sidStartFight], cWhiteColor, capgrpGameState);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1079
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1080
    end;
5368
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1081
    gtATFinishGame: 
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1082
    begin
5368
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1083
        AllInactive := false;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1084
        if Gear^.Timer = 1000 then
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1085
        begin
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1086
            ScreenFade := sfToBlack;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1087
            ScreenFadeValue := 0;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1088
            ScreenFadeSpeed := 1;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1089
        end;
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1090
        if Gear^.Timer = 0 then
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1091
        begin
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1092
            SendIPC('N');
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1093
            SendIPC('q');
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1094
            GameState := gsExit
a66d5141a3ba fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
sheepluva
parents: 5366
diff changeset
  1095
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1096
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1097
end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1098
if Gear^.Timer = 0 then DeleteGear(Gear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1099
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1100
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1101
////////////////////////////////////////////////////////////////////////////////
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1102
procedure doStepPickHammerWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1103
var 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1104
    i, ei, x, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1105
    HHGear: PGear;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1106
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1107
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1108
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1109
    dec(Gear^.Timer);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1110
    if (Gear^.Timer = 0)or((Gear^.Message and gmDestroy) <> 0)or((HHGear^.State and gstHHDriven) =
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1111
       0) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1112
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1113
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1114
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1115
        AfterAttack;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  1116
        doStepHedgehogMoving(HHGear);  // for gfInfAttack
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1117
        exit
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1118
        end;
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1119
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1120
    x:= hwRound(Gear^.X);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1121
    y:= hwRound(Gear^.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1122
    if (Gear^.Timer mod 33) = 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1123
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1124
        HHGear^.State := HHGear^.State or gstNoDamage;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1125
        doMakeExplosion(x, y + 7, 6, Gear^.Hedgehog, EXPLDontDraw);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1126
        HHGear^.State := HHGear^.State and not gstNoDamage
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1127
        end;
422
12295a8b8b2f Tune pickhammer
unc0rr
parents: 415
diff changeset
  1128
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1129
    if (Gear^.Timer mod 47) = 0 then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1130
        begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1131
        // ok. this was an attempt to turn off dust if not actually drilling land.  I have no idea why it isn't working as expected
4691
d07fa8480491 Turn off dust when drilling through air
Palewolf
parents: 4655
diff changeset
  1132
        if (( (y + 12) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y + 12, x] > 255) then 
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1133
            for i:= 0 to 1 do
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1134
                AddVisualGear(x - 5 + Random(10), y + 12, vgtDust);
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1135
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1136
        i := x - Gear^.Radius - LongInt(GetRandom(2));
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1137
        ei := x + Gear^.Radius + LongInt(GetRandom(2));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1138
        while i <= ei do
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1139
            begin
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1140
            DrawExplosion(i, y + 3, 3);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1141
            inc(i, 1)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1142
            end;
2331
e4941a7986d6 Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
nemo
parents: 2329
diff changeset
  1143
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1144
        if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9)
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1145
           , lfIndestructible) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1146
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1147
            Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1148
            Gear^.Y := Gear^.Y + _1_9;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1149
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1150
        SetAllHHToActive;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1151
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1152
    if TestCollisionYwithGear(Gear, 1) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1153
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1154
        Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1155
        SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1156
        HHGear^.dY := _0;
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1157
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1158
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1159
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1160
        Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1161
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1162
        if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  1163
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1164
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1165
    Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1166
    HHGear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1167
    HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1168
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1169
    if (Gear^.Message and gmAttack) <> 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1170
        if (Gear^.State and gsttmpFlag) <> 0 then Gear^.Timer := 1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1171
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1172
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1173
        if (Gear^.State and gsttmpFlag) = 0 then Gear^.State := Gear^.State or gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1174
    if ((Gear^.Message and gmLeft) <> 0) then Gear^.dX := - _0_3
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1175
    else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1176
        if ((Gear^.Message and gmRight) <> 0) then Gear^.dX := _0_3
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1177
    else Gear^.dX := _0;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1178
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1179
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1180
procedure doStepPickHammer(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1181
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1182
    i, y: LongInt;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1183
    ar: TRangeArray;
911
b709fe13ed69 Fix issue with hedgehog on top of the hedgehog with pickhammer
unc0rr
parents: 883
diff changeset
  1184
    HHGear: PGear;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1185
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1186
    i := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1187
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1188
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1189
    y := hwRound(Gear^.Y) - cHHRadius * 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1190
    while y < hwRound(Gear^.Y) do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1191
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1192
        ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1193
        ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1194
        inc(y, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1195
        inc(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1196
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1197
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1198
    DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1199
    Gear^.dY := HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1200
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1201
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1202
    Gear^.SoundChannel := LoopSound(sndPickhammer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1203
    doStepPickHammerWork(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1204
    Gear^.doStep := @doStepPickHammerWork
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1205
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1206
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1207
////////////////////////////////////////////////////////////////////////////////
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1208
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1209
    BTPrevAngle, BTSteps: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1210
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1211
procedure doStepBlowTorchWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1212
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1213
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1214
    b: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1215
    prevX: LongInt;
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1216
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1217
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1218
    dec(Gear^.Timer);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1219
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1220
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1221
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1222
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1223
    b := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1224
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1225
    if abs(LongInt(HHGear^.Angle) - BTPrevAngle) > 7  then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1226
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1227
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle) * _0_5, HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1228
        Gear^.dY := AngleCos(HHGear^.Angle) * ( - _0_5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1229
        BTPrevAngle := HHGear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1230
        b := true
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1231
    end;
1528
3fee15104c1d More stable blowtorch:
unc0rr
parents: 1507
diff changeset
  1232
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1233
    if ((HHGear^.State and gstMoving) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1234
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1235
        doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1236
        if (HHGear^.State and gstHHDriven) = 0 then Gear^.Timer := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1237
    end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1238
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1239
    if Gear^.Timer mod cHHStepTicks = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1240
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1241
        b := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1242
        if Gear^.dX.isNegative then
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1243
            HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmLeft
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1244
        else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1245
            HHGear^.Message := (HHGear^.Message and (gmAttack or gmUp or gmDown)) or gmRight;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1246
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1247
        if ((HHGear^.State and gstMoving) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1248
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1249
            HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1250
            prevX := hwRound(HHGear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1251
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1252
            // why the call to HedgehogStep then a further increment of X?
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1253
            if (prevX = hwRound(HHGear^.X)) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1254
               CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1255
               lfIndestructible) then HedgehogStep(HHGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1256
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1257
            if (prevX = hwRound(HHGear^.X)) and
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1258
               CheckLandValue(hwRound(HHGear^.X + SignAs(_6, HHGear^.dX)), hwRound(HHGear^.Y),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1259
               lfIndestructible) then HHGear^.X := HHGear^.X + SignAs(_1, HHGear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1260
            HHGear^.State := HHGear^.State or gstAttacking
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1261
        end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1262
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1263
        inc(BTSteps);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1264
        if BTSteps = 7 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1265
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1266
            BTSteps := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1267
            if CheckLandValue(hwRound(HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC) + SignAs(_6,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1268
               Gear^.dX)), hwRound(HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC)),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  1269
               lfIndestructible) then
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
  1270
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1271
                Gear^.X := HHGear^.X + Gear^.dX * (cHHRadius + cBlowTorchC);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1272
                Gear^.Y := HHGear^.Y + Gear^.dY * (cHHRadius + cBlowTorchC);
2090
4edb0d49a42d prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
nemo
parents: 2089
diff changeset
  1273
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1274
            HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1275
            AmmoShove(Gear, 2, 15);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1276
            HHGear^.State := HHGear^.State and not gstNoDamage
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1277
        end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1278
    end;
305
1c1cd66ffcdc Better blowtorch
unc0rr
parents: 304
diff changeset
  1279
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1280
    if b then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1281
        DrawTunnel(HHGear^.X - Gear^.dX * cHHRadius, HHGear^.Y - _4 - Gear^.dY * cHHRadius + hwAbs(
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1282
                   Gear^.dY) * 7,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1283
        Gear^.dX, Gear^.dY,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1284
        cHHRadius * 5, cHHRadius * 2 + 7);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1285
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1286
    if (Gear^.Timer = 0) or ((HHGear^.Message and gmAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1287
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1288
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1289
        HHGear^.State := HHGear^.State and (not gstNotKickable);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1290
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1291
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1292
    end
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1293
end;
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1294
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1295
procedure doStepBlowTorch(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1296
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1297
    HHGear: PGear;
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1298
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1299
    BTPrevAngle := High(LongInt);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1300
    BTSteps := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1301
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1302
    HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1303
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1304
    Gear^.doStep := @doStepBlowTorchWork
303
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1305
end;
1659c4aad5ab Now blow torch angle can be changed during blowing :)
unc0rr
parents: 302
diff changeset
  1306
302
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1307
////////////////////////////////////////////////////////////////////////////////
7aca131ecd7f First implementation of Blow Torch
unc0rr
parents: 300
diff changeset
  1308
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1309
procedure doStepRope(Gear: PGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1310
forward;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1311
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1312
procedure doStepRopeAfterAttack(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1313
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1314
    HHGear: PGear;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1315
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1316
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1317
    if ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1318
       or (CheckGearDrowning(HHGear))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1319
       or TestCollisionYwithGear(HHGear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1320
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1321
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1322
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1323
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1324
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1325
    end;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1326
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1327
    HedgehogChAngle(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1328
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1329
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1330
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1331
    if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1332
    HHGear^.X := HHGear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1333
    HHGear^.Y := HHGear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1334
    HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1335
    if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1336
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1337
    if (Gear^.Message and gmAttack) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1338
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1339
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1340
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1341
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1342
        ApplyAngleBounds(Gear^.Hedgehog^, amRope);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1343
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1344
        Gear^.dX := SignAs(AngleSin(HHGear^.Angle), HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1345
        Gear^.dY := -AngleCos(HHGear^.Angle);
4396
3cfd2e15464a After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
nemo
parents: 4387
diff changeset
  1346
        Gear^.Friction := _450 * _0_01 * cRopePercent;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1347
        Gear^.Elasticity := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1348
        Gear^.State := Gear^.State and not gsttmpflag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1349
        Gear^.doStep := @doStepRope;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1350
    end
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1351
end;
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1352
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1353
procedure doStepRopeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1354
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1355
    HHGear: PGear;
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1356
    len, tx, ty, nx, ny, ropeDx, ropeDy, mdX, mdY: hwFloat;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1357
    lx, ly: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1358
    haveCollision,
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1359
    haveDivided: boolean;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1360
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1361
procedure DeleteMe;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1362
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1363
    with HHGear^ do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1364
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1365
        Message := Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1366
        State := (State or gstMoving) and not gstWinner;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1367
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1368
    DeleteGear(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1369
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1370
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1371
procedure WaitCollision;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1372
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1373
    with HHGear^ do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1374
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1375
        Message := Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1376
        State := State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1377
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1378
    RopePoints.Count := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1379
    Gear^.Elasticity := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1380
    Gear^.doStep := @doStepRopeAfterAttack
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1381
end;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1382
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1383
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1384
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1385
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1386
    if ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1387
       or (CheckGearDrowning(HHGear)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1388
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1389
        PlaySound(sndRopeRelease);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1390
        DeleteMe;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1391
        exit
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1392
        end;
928
b9064b48b001 Some preparation work for attacking from rope, parachute and etc.
unc0rr
parents: 925
diff changeset
  1393
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1394
    if (Gear^.Message and gmLeft  <> 0) then HHGear^.dX := HHGear^.dX - _0_0002
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1395
    else
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1396
        if (Gear^.Message and gmRight <> 0) then HHGear^.dX := HHGear^.dX + _0_0002;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1397
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1398
    if not TestCollisionYwithGear(HHGear, 1) then
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1399
        begin
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1400
        HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1401
        if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density;
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1402
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1403
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1404
    // vector between hedgehog and rope attaching point
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1405
    ropeDx := HHGear^.X - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1406
    ropeDy := HHGear^.Y - Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1407
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1408
    mdX := ropeDx + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1409
    mdY := ropeDy + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1410
    len := _1 / Distance(mdX, mdY);
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1411
    // rope vector plus hedgehog direction vector normalized
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1412
    mdX := mdX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1413
    mdY := mdY * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1414
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1415
    // for visual purposes only
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1416
    Gear^.dX := mdX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1417
    Gear^.dY := mdY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1418
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1419
    /////
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1420
    tx := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1421
    ty := HHGear^.Y;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1422
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1423
    if ((Gear^.Message and gmDown) <> 0) and (Gear^.Elasticity < Gear^.Friction) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1424
        if not (TestCollisionXwithGear(HHGear, hwSign(ropeDx))
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1425
           or TestCollisionYwithGear(HHGear, hwSign(ropeDy))) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1426
            Gear^.Elasticity := Gear^.Elasticity + _0_3;
1652
2f15a299ffc6 Reorganize rope code, adjust some constants
unc0rr
parents: 1643
diff changeset
  1427
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1428
    if ((Gear^.Message and gmUp) <> 0) and (Gear^.Elasticity > _30) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1429
        if not (TestCollisionXwithGear(HHGear, -hwSign(ropeDx))
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1430
           or TestCollisionYwithGear(HHGear, -hwSign(ropeDy))) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1431
            Gear^.Elasticity := Gear^.Elasticity - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1432
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1433
    HHGear^.X := Gear^.X + mdX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1434
    HHGear^.Y := Gear^.Y + mdY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1435
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1436
    HHGear^.dX := HHGear^.X - tx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1437
    HHGear^.dY := HHGear^.Y - ty;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1438
    ////
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1439
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1440
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1441
    haveDivided := false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1442
    // check whether rope needs dividing
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1443
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1444
    len := Gear^.Elasticity - _5;
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1445
    nx := Gear^.X + mdX * len;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1446
    ny := Gear^.Y + mdY * len;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1447
    tx := mdX * _0_3; // should be the same as increase step
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1448
    ty := mdY * _0_3;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1449
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1450
    while len > _3 do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1451
        begin
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1452
        lx := hwRound(nx);
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1453
        ly := hwRound(ny);
4397
ab577db125c4 Disable rope attach to hogs/crates/barrels etc. Should fix a bug in collision according to unc0rr
nemo
parents: 4396
diff changeset
  1454
        if ((ly and LAND_HEIGHT_MASK) = 0) and ((lx and LAND_WIDTH_MASK) = 0) and ((Land[ly, lx] and $FF00) <> 0) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1455
            begin
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1456
            ny := _1 / Distance(ropeDx, ropeDy);
3584
7c05f2e0a8b5 rope: another small optimization
sheepluva
parents: 3583
diff changeset
  1457
            // old rope pos
3986
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1458
            nx := ropeDx * ny;
99178ffb817d Remove this - doesn't seem to do anything useful after all.
nemo
parents: 3985
diff changeset
  1459
            ny := ropeDy * ny;
3584
7c05f2e0a8b5 rope: another small optimization
sheepluva
parents: 3583
diff changeset
  1460
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1461
            with RopePoints.ar[RopePoints.Count] do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1462
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1463
                X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1464
                Y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1465
                if RopePoints.Count = 0 then RopePoints.HookAngle := DxDy2Angle(Gear^.dY, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1466
                b := (nx * HHGear^.dY) > (ny * HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1467
                dLen := len
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1468
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1469
            with RopePoints.rounded[RopePoints.Count] do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1470
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1471
                X := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1472
                Y := hwRound(Gear^.Y);
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1473
                end;
1553
77f326c7f0ef The best final fix for rope stucking in the ground bug
unc0rr
parents: 1552
diff changeset
  1474
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1475
            Gear^.X := Gear^.X + nx * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1476
            Gear^.Y := Gear^.Y + ny * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1477
            inc(RopePoints.Count);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1478
            TryDo(RopePoints.Count <= MAXROPEPOINTS, 'Rope points overflow', true);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1479
            Gear^.Elasticity := Gear^.Elasticity - len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1480
            Gear^.Friction := Gear^.Friction - len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1481
            haveDivided := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1482
            break
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1483
            end;
3585
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1484
        nx := nx - tx;
39570d86de57 rope: optimization, should save up to ~3 million hwFloat multiplications per second
sheepluva
parents: 3584
diff changeset
  1485
        ny := ny - ty;
4300
02582c825081 Apply 2610ad7c6d6c to branch too
unc0rr
parents: 4253
diff changeset
  1486
3588
eb3b6cc490e1 rope: another, small optimization
sheepluva
parents: 3585
diff changeset
  1487
        // len := len - _0_3 // should be the same as increase step
eb3b6cc490e1 rope: another, small optimization
sheepluva
parents: 3585
diff changeset
  1488
        len.QWordValue := len.QWordValue - _0_3.QWordValue;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1489
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1490
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1491
    if not haveDivided then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1492
        if RopePoints.Count > 0 then // check whether the last dividing point could be removed
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1493
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1494
            tx := RopePoints.ar[Pred(RopePoints.Count)].X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1495
            ty := RopePoints.ar[Pred(RopePoints.Count)].Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1496
            mdX := tx - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1497
            mdY := ty - Gear^.Y;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1498
            if RopePoints.ar[Pred(RopePoints.Count)].b xor (mdX * (ty - HHGear^.Y) > (tx - HHGear^.X) * mdY) then
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1499
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1500
                dec(RopePoints.Count);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1501
                Gear^.X := RopePoints.ar[RopePoints.Count].X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1502
                Gear^.Y := RopePoints.ar[RopePoints.Count].Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1503
                Gear^.Elasticity := Gear^.Elasticity + RopePoints.ar[RopePoints.Count].dLen;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1504
                Gear^.Friction := Gear^.Friction + RopePoints.ar[RopePoints.Count].dLen;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1505
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1506
                // restore hog position
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1507
                len := _1 / Distance(mdX, mdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1508
                mdX := mdX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1509
                mdY := mdY * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1510
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1511
                HHGear^.X := Gear^.X - mdX * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1512
                HHGear^.Y := Gear^.Y - mdY * Gear^.Elasticity;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1513
                end
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1514
            end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1515
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1516
    haveCollision := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1517
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1518
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1519
        HHGear^.dX := -_0_6 * HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1520
        haveCollision := true
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1521
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1522
    if TestCollisionYwithGear(HHGear, hwSign(HHGear^.dY)) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1523
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1524
        HHGear^.dY := -_0_6 * HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1525
        haveCollision := true
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1526
        end;
1551
c747e69f98f3 Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
unc0rr
parents: 1548
diff changeset
  1527
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1528
    if haveCollision
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1529
       and (Gear^.Message and (gmLeft or gmRight) <> 0)
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1530
       and (Gear^.Message and (gmUp or gmDown) <> 0) then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1531
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1532
        HHGear^.dX := SignAs(hwAbs(HHGear^.dX) + _0_2, HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1533
        HHGear^.dY := SignAs(hwAbs(HHGear^.dY) + _0_2, HHGear^.dY)
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1534
        end;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1535
3583
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1536
    len := hwSqr(HHGear^.dX) + hwSqr(HHGear^.dY);
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1537
    if len > _0_64 then
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1538
        begin
3583
13818670ad9e rope: tiny optimisation
sheepluva
parents: 3578
diff changeset
  1539
        len := _0_8 / hwSqrt(len);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1540
        HHGear^.dX := HHGear^.dX * len;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1541
        HHGear^.dY := HHGear^.dY * len;
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1542
        end;
789
3d976d2579eb - More accurate rope collision detection
unc0rr
parents: 776
diff changeset
  1543
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1544
    haveCollision:= ((hwRound(Gear^.Y) and LAND_HEIGHT_MASK) = 0) and ((hwRound(Gear^.X) and LAND_WIDTH_MASK) = 0) and ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)]) <> 0);
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1545
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1546
    if not haveCollision then
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1547
        begin
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1548
        // backup gear location
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1549
        tx:= Gear^.X;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1550
        ty:= Gear^.Y;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1551
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1552
        if RopePoints.Count > 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1553
            begin
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1554
            // set gear location to the remote end of the rope, the attachment point
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1555
            Gear^.X:= RopePoints.ar[0].X;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1556
            Gear^.Y:= RopePoints.ar[0].Y;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1557
            end;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1558
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1559
        CheckCollision(Gear);
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1560
        // if we haven't found any collision yet then check the otheer side too
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1561
        if (Gear^.State and gstCollision) = 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1562
            begin
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1563
            Gear^.dX.isNegative:= not Gear^.dX.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1564
            Gear^.dY.isNegative:= not Gear^.dY.isNegative;
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1565
            CheckCollision(Gear);
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1566
            Gear^.dX.isNegative:= not Gear^.dX.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1567
            Gear^.dY.isNegative:= not Gear^.dY.isNegative;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1568
            end;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1569
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1570
        haveCollision:= (Gear^.State and gstCollision) <> 0;
4800
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1571
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1572
        // restore gear location
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1573
        Gear^.X:= tx;
83ee0a10903b my attempt of "detach rope if the Land[] vanishes"
sheepluva
parents: 4799
diff changeset
  1574
        Gear^.Y:= ty;
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1575
        end;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1576
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1577
    // if the attack key is pressed, lose rope contact as well
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1578
    if (Gear^.Message and gmAttack) <> 0 then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1579
        haveCollision:= false;
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1580
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1581
    if not haveCollision then
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1582
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1583
        if (Gear^.State and gsttmpFlag) <> 0 then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1584
            with Gear^.Hedgehog^ do
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1585
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1586
                PlaySound(sndRopeRelease);
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  1587
                if CurAmmoType <> amParachute then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1588
                    WaitCollision
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1589
                else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1590
                    DeleteMe
3974
91ac041ecb20 Rope optimisation. Remove a space in sdl keys that seems like a bug - issue #70
nemo
parents: 3971
diff changeset
  1591
                end
4801
c0d3c2f5e952 part #2
sheepluva
parents: 4800
diff changeset
  1592
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1593
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1594
        if (Gear^.State and gsttmpFlag) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1595
            Gear^.State := Gear^.State or gsttmpFlag;
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1596
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1597
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1598
procedure doStepRopeAttach(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1599
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1600
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1601
    tx, ty, tt: hwFloat;
1781
28f674367d68 - Right way to handle rope ammo
unc0rr
parents: 1776
diff changeset
  1602
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1603
procedure RemoveFromAmmo;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1604
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1605
    if (Gear^.State and gstAttacked) = 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1606
    begin
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1607
        OnUsedAmmo(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1608
        Gear^.State := Gear^.State or gstAttacked
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1609
    end;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  1610
    ApplyAmmoChanges(HHGear^.Hedgehog^)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1611
end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1612
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1613
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1614
    Gear^.X := Gear^.X - Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1615
    Gear^.Y := Gear^.Y - Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1616
    Gear^.Elasticity := Gear^.Elasticity + _1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1617
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1618
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1619
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1620
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1621
    if (HHGear^.State and gstMoving) <> 0 then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1622
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1623
        if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then SetLittle(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1624
        if HHGear^.dY.isNegative and TestCollisionYwithGear(HHGear, -1) then HHGear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1625
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1626
        HHGear^.X := HHGear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1627
        Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1628
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1629
        if TestCollisionYwithGear(HHGear, 1) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1630
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1631
            CheckHHDamage(HHGear);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1632
            HHGear^.dY := _0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1633
            //HHGear^.State:= HHGear^.State and not (gstHHJumping or gstHHHJump);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1634
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1635
        else
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1636
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1637
            HHGear^.Y := HHGear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1638
            Gear^.Y := Gear^.Y + HHGear^.dY;
4301
4866cc130b8d Apply wind while roping too (with the game flag set)
nemo
parents: 4299
diff changeset
  1639
            HHGear^.dY := HHGear^.dY + cGravity;
4641
43d17e3b81de Tweak more wind values / densities
nemo
parents: 4637
diff changeset
  1640
            if (GameFlags and gfMoreWind) <> 0 then HHGear^.dX := HHGear^.dX + cWindSpeed / HHGear^.Density
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1641
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1642
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1643
        tt := Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1644
        tx := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1645
        ty := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1646
        while tt > _20 do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1647
            begin
4400
b190572290a0 fix rope test
nemo
parents: 4397
diff changeset
  1648
            if ((hwRound(Gear^.Y+ty) and LAND_HEIGHT_MASK) = 0) and ((hwRound(Gear^.X+tx) and LAND_WIDTH_MASK) = 0) and ((Land[hwRound(Gear^.Y+ty), hwRound(Gear^.X+tx)] and $FF00) <> 0) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1649
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1650
                Gear^.X := Gear^.X + tx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1651
                Gear^.Y := Gear^.Y + ty;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1652
                Gear^.Elasticity := tt;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1653
                Gear^.doStep := @doStepRopeWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1654
                PlaySound(sndRopeAttach);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1655
                with HHGear^ do
4104
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1656
                    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1657
                    State := State and not (gstAttacking or gstHHJumping or gstHHHJump);
4104
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1658
                    Message := Message and not gmAttack
b94ff350d111 copypasta(TM) saves the day (nemo's bugfix part2)
sheepluva
parents: 4103
diff changeset
  1659
                    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1660
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1661
                RemoveFromAmmo;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1662
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1663
                tt := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1664
                exit
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1665
                end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1666
            tx := tx + Gear^.dX + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1667
            ty := ty + Gear^.dY + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1668
            tt := tt - _2;
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1669
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1670
        end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1671
5150
63ad8a648afd Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
nemo
parents: 5139
diff changeset
  1672
    CheckCollision(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1673
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1674
    if (Gear^.State and gstCollision) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1675
        if Gear^.Elasticity < _10 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1676
            Gear^.Elasticity := _10000
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1677
    else
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1678
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1679
        Gear^.doStep := @doStepRopeWork;
3320
506f7d6a82b3 Engine:
smxx
parents: 3307
diff changeset
  1680
        PlaySound(sndRopeAttach);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1681
        with HHGear^ do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1682
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1683
            State := State and not (gstAttacking or gstHHJumping or gstHHHJump);
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1684
            Message := Message and not gmAttack
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1685
            end;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  1686
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1687
        RemoveFromAmmo;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  1688
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1689
        exit
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1690
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1691
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1692
    if (Gear^.Elasticity > Gear^.Friction)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1693
       or ((Gear^.Message and gmAttack) = 0)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1694
       or ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1695
       or (HHGear^.Damage > 0) then
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1696
        begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  1697
        with Gear^.Hedgehog^.Gear^ do
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1698
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1699
            State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1700
            Message := Message and not gmAttack
4103
aa932f2e6349 clear gmAttack on attach to prevent a particularly nasty abuse found by the shoppa users.
nemo
parents: 4092
diff changeset
  1701
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1702
        DeleteGear(Gear)
5233
e0b78b11d223 Should reduce rope skip fail and unrealistic rope drownings
nemo
parents: 5232
diff changeset
  1703
        end;
e0b78b11d223 Should reduce rope skip fail and unrealistic rope drownings
nemo
parents: 5232
diff changeset
  1704
    CheckGearDrowning(HHGear)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1705
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1706
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1707
procedure doStepRope(Gear: PGear);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1708
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1709
    Gear^.dX := - Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1710
    Gear^.dY := - Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1711
    Gear^.doStep := @doStepRopeAttach;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1712
    PlaySound(sndRopeShot)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1713
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1714
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
  1715
////////////////////////////////////////////////////////////////////////////////
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1716
procedure doStepMine(Gear: PGear);
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1717
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1718
    if (Gear^.State and gstMoving) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1719
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1720
        DeleteCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1721
        doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1722
        if (Gear^.State and gstMoving) = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1723
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1724
            AddGearCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1725
            Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1726
            Gear^.dY := _0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1727
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1728
        CalcRotationDirAngle(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1729
        AllInactive := false
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1730
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1731
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1732
        if ((GameTicks and $3F) = 25) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1733
            doStepFallingGear(Gear);
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1734
    if (Gear^.Health = 0) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1735
        begin
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1736
            if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and TestCollisionYwithGear(Gear, 1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1737
                inc(Gear^.Damage, hwRound(Gear^.dY * _70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1738
            else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1739
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1740
            else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and TestCollisionYwithGear(Gear, -1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1741
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1742
            else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1743
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1744
        
4969
ffc9ac920985 visual tweak to smoke
nemo
parents: 4966
diff changeset
  1745
        if (Gear^.Damage > random(30)) and ((GameTicks and $FF) = 0) then
ffc9ac920985 visual tweak to smoke
nemo
parents: 4966
diff changeset
  1746
            AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4), vgtSmoke);
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1747
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1748
        if (Gear^.Damage > 35) then
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1749
            begin
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1750
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1751
            DeleteGear(Gear);
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1752
            exit
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1753
            end
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1754
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1755
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1756
    if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1757
        if ((Gear^.State and gstAttacking) = 0) then
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1758
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1759
            if ((GameTicks and $1F) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1760
                if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State := Gear^.State or
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1761
                                                                                      gstAttacking
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1762
            end
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1763
        else // gstAttacking <> 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1764
            begin
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1765
            AllInactive := false;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1766
            if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1767
            if Gear^.Timer = 0 then
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1768
                begin
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1769
                if ((Gear^.State and gstWait) <> 0) or
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1770
                   (cMineDudPercent = 0) or
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1771
                   (getRandom(100) > cMineDudPercent) then
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1772
                    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1773
                    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1774
                    DeleteGear(Gear)
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1775
                    end
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1776
                else
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1777
                    begin
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1778
                    AddVisualGear(hwRound(Gear^.X) - 4  + Random(8), hwRound(Gear^.Y) - 4 - Random(4),
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1779
                    vgtSmoke);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1780
                    PlaySound(sndVaporize);
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1781
                    Gear^.Health := 0;
4966
fa612a614317 make defective mines explode if they take enough damage, add missing interface line for koda's new uSound fade
nemo
parents: 4956
diff changeset
  1782
                    Gear^.Damage := 0;
4977
c89cca0a8785 Try to make AI aware of dud mines by clearing gstAttacking on dud, and adding some rules on mine health/damage/dud probability to AI weighting.
nemo
parents: 4976
diff changeset
  1783
                    Gear^.State := Gear^.State and not gstAttacking
4224
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1784
                    end;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1785
                exit
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1786
                end;
99c6d87df131 No point in leaving hogs at 0, since shotgun triggers death anyway. Also, add some audio cues to extra damage / time
nemo
parents: 4187
diff changeset
  1787
            dec(Gear^.Timer);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1788
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1789
    else // gsttmpFlag = 0
3953
fd7ced2071a1 Hopefully fix bee/air attacks w/o screwing anything else up. Set mines to trigger immediately in infinite attack mode (better not use 0s mines)
nemo
parents: 3915
diff changeset
  1790
        if (TurnTimeLeft = 0) or ((GameFlags and gfInfAttack) <> 0) then Gear^.State := Gear^.State or gsttmpFlag;
10
edf56dca1587 - Mine weapon
unc0rr
parents: 9
diff changeset
  1791
end;
57
e1a77ae57065 - Fixed compiling .)
unc0rr
parents: 53
diff changeset
  1792
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1793
////////////////////////////////////////////////////////////////////////////////
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1794
procedure doStepSMine(Gear: PGear);
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1795
begin
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1796
    // TODO: do real calculation?
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1797
    if TestCollisionXwithGear(Gear, 2) or TestCollisionYwithGear(Gear, -2) or TestCollisionXwithGear(Gear, -2) or TestCollisionYwithGear(Gear, 2) then
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1798
    begin
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1799
        if (hwAbs(Gear^.dX) > _0) or (hwAbs(Gear^.dY) > _0) then
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1800
        begin
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  1801
            PlaySound(sndRopeAttach);
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1802
            Gear^.dX:= _0;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1803
            Gear^.dY:= _0;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1804
            AddGearCI(Gear);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1805
        end;
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1806
    end
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1807
    else
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1808
    begin
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1809
        DeleteCI(Gear);
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1810
        doStepFallingGear(Gear);
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1811
        AllInactive := false;
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1812
        CalcRotationDirAngle(Gear);
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1813
    end;
3714
c407f00d2851 Engine:
smaxx
parents: 3713
diff changeset
  1814
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1815
    if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Health <> 0) then
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1816
    begin
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1817
        if ((Gear^.State and gstAttacking) = 0) then
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1818
        begin
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1819
            if ((GameTicks and $1F) = 0) then
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1820
                if CheckGearNear(Gear, gtHedgehog, 46, 32) <> nil then Gear^.State := Gear^.State or
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1821
                                                                                      gstAttacking
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1822
        end
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1823
        else // gstAttacking <> 0
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1824
        begin
4880
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1825
            AllInactive := false;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1826
            if (Gear^.Timer and $FF) = 0 then PlaySound(sndMineTick);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1827
            if Gear^.Timer = 0 then
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1828
            begin
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1829
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1830
                DeleteGear(Gear);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1831
                exit
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1832
            end;
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1833
            dec(Gear^.Timer);
07e9849c6a70 bugfix: fixing sticky mines calling AddGearCI when they shouldn't (allows jumping on them in midair)
sheepluva
parents: 4874
diff changeset
  1834
        end
3710
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1835
    end
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1836
    else // gsttmpFlag = 0
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1837
        if TurnTimeLeft = 0 then Gear^.State := Gear^.State or gsttmpFlag;
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1838
end;
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1839
411f5c2b5292 Engine:
smaxx
parents: 3706
diff changeset
  1840
////////////////////////////////////////////////////////////////////////////////
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1841
procedure doStepDynamite(Gear: PGear);
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1842
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1843
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1844
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1845
    if Gear^.Timer mod 166 = 0 then inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1846
    if Gear^.Timer = 1000 then // might need better timing
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1847
        makeHogsWorry(Gear^.X, Gear^.Y, 75);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1848
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1849
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1850
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 75, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1851
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1852
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1853
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1854
    dec(Gear^.Timer);
39
b78e7185ed13 - Increased FPS
unc0rr
parents: 38
diff changeset
  1855
end;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1856
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  1857
///////////////////////////////////////////////////////////////////////////////
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1858
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1859
(*
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1860
TODO
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1861
Increase damage as barrel smokes?
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1862
Try tweaking friction some more
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1863
*)
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1864
procedure doStepRollingBarrel(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1865
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1866
    i: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1867
    particle: PVisualGear;
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1868
begin
5378
f633d57b971e adjust test slightly
nemo
parents: 5374
diff changeset
  1869
    if (Gear^.dY.QWordValue = 0) and (Gear^.dY.QWordValue = 0) and not TestCollisionYwithGear(Gear, 1) then SetLittle(Gear^.dY);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1870
    Gear^.State := Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1871
    if ((Gear^.dX.QWordValue <> 0) or (Gear^.dY.QWordValue <> 0))  then
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1872
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1873
        DeleteCI(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1874
        AllInactive := false;
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1875
        if not Gear^.dY.isNegative and (Gear^.dY > _0_2) and TestCollisionYwithGear(Gear, 1) then
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1876
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1877
            Gear^.State := Gear^.State or gsttmpFlag;
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1878
            inc(Gear^.Damage, hwRound(Gear^.dY * _70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1879
            for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1880
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1881
                particle := AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1882
                            vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  1883
                if particle <> nil then particle^.dX := particle^.dX + (Gear^.dX.QWordValue / 21474836480)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1884
            end
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1885
        end
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1886
        else if not Gear^.dX.isNegative and (Gear^.dX > _0_2) and TestCollisionXwithGear(Gear, 1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1887
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1888
                 inc(Gear^.Damage, hwRound(Gear^.dX * _70))
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1889
        else if Gear^.dY.isNegative and (Gear^.dY < -_0_2) and TestCollisionYwithGear(Gear, -1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1890
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1891
                 inc(Gear^.Damage, hwRound(Gear^.dY * -_70))
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1892
        else if Gear^.dX.isNegative and (Gear^.dX < -_0_2) and TestCollisionXwithGear(Gear, -1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1893
                 then
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  1894
                 inc(Gear^.Damage, hwRound(Gear^.dX * -_70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1895
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1896
        doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1897
        CalcRotationDirAngle(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1898
        //CheckGearDrowning(Gear)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1899
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1900
    else
2963
0f0789204802 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo
parents: 2955
diff changeset
  1901
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1902
        Gear^.State := Gear^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1903
        AddGearCI(Gear)
2963
0f0789204802 This might be all it takes to prevent the desync. needs local/remote testing. Also toggle 2nd barrel state on 0 movement
nemo
parents: 2955
diff changeset
  1904
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1905
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1906
(*
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1907
Attempt to make a barrel knock itself over an edge.  Would need more checks to avoid issues like burn damage
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1908
    begin
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1909
    x:= hwRound(Gear^.X);
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1910
    y:= hwRound(Gear^.Y);
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1911
    if (((y+1) and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1912
        if (Land[y+1, x] = 0) then
2944
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1913
            begin
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1914
            if (((y+1) and LAND_HEIGHT_MASK) = 0) and (((x+Gear^.Radius-2) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x+Gear^.Radius-2] = 0) then
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1915
                Gear^.dX:= -_0_08
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1916
            else if (((y+1 and LAND_HEIGHT_MASK)) = 0) and (((x-(Gear^.Radius-2)) and LAND_WIDTH_MASK) = 0) and (Land[y+1, x-(Gear^.Radius-2)] = 0) then
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1917
                Gear^.dX:= _0_08;
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1918
            end;
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1919
    if Gear^.dX.QWordValue = 0 then AddGearCI(Gear)
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1920
    end; *)
e8a891bf6660 Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
nemo
parents: 2941
diff changeset
  1921
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1922
    if not Gear^.dY.isNegative and (Gear^.dY < _0_001) and TestCollisionYwithGear(Gear, 1) then Gear
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1923
        ^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1924
    if hwAbs(Gear^.dX) < _0_001 then Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1925
5128
3c65326bb713 Check for 0 health to avoid div by 0. spotted by mikade.
nemo
parents: 5121
diff changeset
  1926
    if (Gear^.Health > 0) and ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1927
        if (cBarrelHealth div Gear^.Health) > 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1928
            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1929
    else
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1930
        AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1931
    dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1932
    Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1933
    if Gear^.Health <= 0 then Gear^.doStep := @doStepCase;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1934
    // Hand off to doStepCase for the explosion
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1935
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1936
end;
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1937
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1938
procedure doStepCase(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1939
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1940
    i, x, y: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1941
    k: TGearType;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1942
    exBoom: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1943
    dX, dY: HWFloat;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1944
    hog: PHedgehog;
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  1945
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1946
    k := Gear^.Kind;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1947
    exBoom := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1948
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1949
    if (Gear^.Message and gmDestroy) > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1950
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1951
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1952
        FreeActionsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1953
        SetAllToActive;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1954
        // something (hh, mine, etc...) could be on top of the case
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1955
        with CurrentHedgehog^ do
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  1956
            if Gear <> nil then Gear^.Message := Gear^.Message and not (gmLJump or gmHJump);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1957
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1958
    end;
15
6200cca92480 - Minor code simplifying
unc0rr
parents: 14
diff changeset
  1959
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1960
    if k = gtExplosives then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1961
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1962
        //if V > _0_03 then Gear^.State:= Gear^.State or gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1963
        if (hwAbs(Gear^.dX) > _0_15) or ((hwAbs(Gear^.dY) > _0_15) and (hwAbs(Gear^.dX) > _0_02))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1964
            then Gear^.doStep := @doStepRollingBarrel;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1965
5128
3c65326bb713 Check for 0 health to avoid div by 0. spotted by mikade.
nemo
parents: 5121
diff changeset
  1966
        if (Gear^.Health > 0) and ((Gear^.Health * 100 div cBarrelHealth) < random(90)) and ((GameTicks and $FF) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1967
            if (cBarrelHealth div Gear^.Health) > 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1968
                AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmoke)
2941
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1969
        else
566f967ec22f White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
nemo
parents: 2939
diff changeset
  1970
            AddVisualGear(hwRound(Gear^.X) - 16 + Random(32), hwRound(Gear^.Y) - 2, vgtSmokeWhite);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1971
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1972
        Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1973
        if Gear^.Health <= 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1974
            exBoom := true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1975
    end;
2911
cd355befa683 Engine:
smxx
parents: 2887
diff changeset
  1976
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1977
    if (Gear^.Damage > 0) or exBoom then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1978
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1979
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1980
        y := hwRound(Gear^.Y);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1981
        hog:= Gear^.Hedgehog;
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1982
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1983
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1984
        // <-- delete gear!
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1985
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1986
        if k = gtCase then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1987
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1988
            doMakeExplosion(x, y, 25, hog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1989
            for i:= 0 to 63 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1990
                AddGear(x, y, gtFlame, 0, _0, _0, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  1991
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1992
        else if k = gtExplosives then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1993
            begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  1994
                doMakeExplosion(x, y, 75, hog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1995
                for i:= 0 to 31 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1996
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1997
                    dX := AngleCos(i * 64) * _0_5 * (getrandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1998
                    dY := AngleSin(i * 64) * _0_5 * (getrandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  1999
                    AddGear(x, y, gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2000
                    AddGear(x, y, gtFlame, 0, -dX, -dY, 0)^.State := gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2001
                end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2002
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2003
        exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2004
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2005
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2006
    if (Gear^.dY.QWordValue <> 0) or (not TestCollisionYwithGear(Gear, 1)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2007
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2008
        AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2009
        Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2010
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2011
        if (not Gear^.dY.isNegative) and (Gear^.dY > _0_001) then SetAllHHToActive;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2012
        if (Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, -1) then Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2013
        if (not Gear^.dY.isNegative) and TestCollisionYwithGear(Gear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2014
        begin
3473
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2015
            if (Gear^.dY > _0_2) and (k = gtExplosives) then
f80431269806 Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
nemo
parents: 3471
diff changeset
  2016
                inc(Gear^.Damage, hwRound(Gear^.dY * _70));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2017
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2018
            if Gear^.dY > _0_2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2019
                for i:= min(12, hwRound(Gear^.dY*_10)) downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2020
                    AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2021
            ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2022
            Gear^.dY := - Gear^.dY * Gear^.Elasticity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2023
            if Gear^.dY > - _0_001 then Gear^.dY := _0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2024
            else if Gear^.dY < - _0_03 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2025
                     PlaySound(Gear^.ImpactSound);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2026
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2027
        //if Gear^.dY > - _0_001 then Gear^.dY:= _0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2028
        CheckGearDrowning(Gear);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2029
    end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2030
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2031
    if (Gear^.dY.QWordValue = 0) then AddGearCI(Gear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2032
    else if (Gear^.dY.QWordValue <> 0) then DeleteCI(Gear)
14
81f125629b25 - Mine checks whether a hedgehog is near less frequently
unc0rr
parents: 13
diff changeset
  2033
end;
49
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  2034
3afe33c1cf06 - Teams health bars sorting
unc0rr
parents: 46
diff changeset
  2035
////////////////////////////////////////////////////////////////////////////////
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2036
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2037
procedure doStepTarget(Gear: PGear);
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2038
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2039
    if (Gear^.Timer = 0) and (Gear^.Tag = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2040
        PlaySound(sndWarp);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2041
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2042
    if (Gear^.Tag = 0) and (Gear^.Timer < 1000) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2043
        inc(Gear^.Timer)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2044
    else if Gear^.Tag = 1 then
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  2045
        Gear^.Tag := 2
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2046
    else if Gear^.Tag = 2 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2047
             if Gear^.Timer > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2048
                 dec(Gear^.Timer)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2049
    else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2050
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2051
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2052
        exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2053
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2054
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2055
    doStepCase(Gear)
2460
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2056
end;
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2057
ac0c497fb842 Adjustments to training mode and credits by Smaxx
nemo
parents: 2457
diff changeset
  2058
////////////////////////////////////////////////////////////////////////////////
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2059
procedure doStepIdle(Gear: PGear);
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2060
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2061
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2062
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2063
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2064
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2065
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2066
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2067
    end
854
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2068
end;
fef7f2d908bf Animate baseball bat attack
unc0rr
parents: 853
diff changeset
  2069
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  2070
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2071
procedure doStepShover(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2072
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2073
    HHGear: PGear;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2074
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2075
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2076
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2077
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2078
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2079
    AmmoShove(Gear, 30, 115);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2080
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2081
    HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2082
    Gear^.Timer := 250;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2083
    Gear^.doStep := @doStepIdle
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2084
end;
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2085
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2086
////////////////////////////////////////////////////////////////////////////////
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2087
procedure doStepWhip(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2088
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2089
    HHGear: PGear;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2090
    i: LongInt;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2091
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2092
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2093
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2094
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2095
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2096
    for i:= 0 to 3 do
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2097
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2098
        AmmoShove(Gear, 30, 25);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2099
        Gear^.X := Gear^.X + Gear^.dX * 5
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2100
        end;
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2101
4182
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2102
    HHGear^.State := (HHGear^.State and (not gstNoDamage)) or gstMoving;
5240a84df702 Fix rev dec8aafc6414 (not tested)
unc0rr
parents: 4168
diff changeset
  2103
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2104
    Gear^.Timer := 250;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2105
    Gear^.doStep := @doStepIdle
925
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2106
end;
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2107
c20156328529 Implement whip weapon
unc0rr
parents: 924
diff changeset
  2108
////////////////////////////////////////////////////////////////////////////////
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2109
procedure doStepFlame(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2110
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2111
    gX,gY,i: LongInt;
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2112
    sticky: Boolean;
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2113
    vgt: PVisualGear;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2114
    tdX,tdY: HWFloat;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2115
begin
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2116
    sticky:= (Gear^.State and gsttmpFlag) <> 0;
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2117
    if not sticky then AllInactive := false;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2118
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2119
    if not TestCollisionYwithGear(Gear, 1) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2120
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2121
        AllInactive := false;
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2122
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2123
        if ((GameTicks mod 100) = 0) then
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2124
            begin
4443
d393b9ccd328 Add an extra pass in FindPlace for AI resurrection mode to try to make it unwinnable, add DeleteGear, DeleteVisualGear, AddVisualGear, GetVisualGearValues, SetVisualGearValues to Lua
nemo
parents: 4405
diff changeset
  2125
            vgt:= AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFire, gstTmpFlag);
3751
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2126
            if vgt <> nil then
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2127
                begin
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2128
                vgt^.dx:= 0;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2129
                vgt^.dy:= 0;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2130
                vgt^.FrameTicks:= 1800 div (Gear^.Tag mod 3 + 2);
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2131
                end;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2132
            end;
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2133
a70c61c076ae Engine:
smaxx
parents: 3728
diff changeset
  2134
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2135
        if Gear^.dX.QWordValue > _0_01.QWordValue then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2136
            Gear^.dX := Gear^.dX * _0_995;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2137
        Gear^.dY := Gear^.dY + cGravity;
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2138
        // if sticky then Gear^.dY := Gear^.dY + cGravity;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2139
        if Gear^.dY.QWordValue > _0_2.QWordValue then Gear^.dY := Gear^.dY * _0_995;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2140
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2141
        //if sticky then Gear^.X := Gear^.X + Gear^.dX else
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2142
        Gear^.X := Gear^.X + Gear^.dX + cWindSpeed * 640;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2143
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2144
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2145
        if (hwRound(Gear^.Y) > cWaterLine) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2146
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2147
            gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2148
            for i:= 0 to 3 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2149
                AddVisualGear(gX - 16 + Random(32), cWaterLine - 16 + Random(16), vgtSteam);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2150
            PlaySound(sndVaporize);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2151
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2152
            exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2153
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2154
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2155
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2156
    begin
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2157
        if sticky then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2158
            begin
3603
b6b1989744ef Grid the landscape, and shortcircuit checks on the collision array if there are no nearby checked in collisions to be collided with. This is a big win for fire's ammoshove in particular. Also add a +2 that seemed missing in the check, and update fire accordingly.
nemo
parents: 3594
diff changeset
  2159
            Gear^.Radius := 7;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2160
            tdX:= Gear^.dX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2161
            tdY:= Gear^.dY;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2162
            Gear^.dX.QWordValue:= 214748365;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2163
            Gear^.dY.QWordValue:= 429496730;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2164
            Gear^.dX.isNegative:= getrandom(2)<>1;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2165
            Gear^.dY.isNegative:= true;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2166
            AmmoShove(Gear, 2, 125);
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2167
            Gear^.dX:= tdX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2168
            Gear^.dY:= tdY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2169
            Gear^.Radius := 1
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2170
            end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2171
        if Gear^.Timer > 0 then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2172
            begin
2475
e0646a529a38 Fire tweaks
nemo
parents: 2470
diff changeset
  2173
            dec(Gear^.Timer);
e0646a529a38 Fire tweaks
nemo
parents: 2470
diff changeset
  2174
            inc(Gear^.Damage)
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2175
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2176
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2177
        begin
3462
4b36933dce1d fix multi-round fire
sheepluva
parents: 3461
diff changeset
  2178
            gX := hwRound(Gear^.X);
4b36933dce1d fix multi-round fire
sheepluva
parents: 3461
diff changeset
  2179
            gY := hwRound(Gear^.Y);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2180
            // Standard fire
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2181
            if not sticky then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2182
                begin
3640
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2183
                if ((GameTicks and $1) = 0) then
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2184
                    begin
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2185
                    Gear^.Radius := 7;
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2186
                    tdX:= Gear^.dX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2187
                    tdY:= Gear^.dY;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2188
                    Gear^.dX.QWordValue:= 214748365;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2189
                    Gear^.dY.QWordValue:= 429496730;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2190
                    Gear^.dX.isNegative:= getrandom(2)<>1;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2191
                    Gear^.dY.isNegative:= true;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2192
                    AmmoShove(Gear, 6, 100);
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2193
                    Gear^.dX:= tdX;
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2194
                    Gear^.dY:= tdY;
3640
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2195
                    Gear^.Radius := 1;
54676a34b9ad Reduce calls to expensive operations in fire. Slightly alters fire behaviour, but should still be reasonable
nemo
parents: 3609
diff changeset
  2196
                    end
5415
94e26612e2ec Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
nemo
parents: 5413
diff changeset
  2197
                else if ((GameTicks and $3) = 3) then doMakeExplosion(gX, gY, 8, Gear^.Hedgehog, 0);//, EXPLNoDamage); 
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2198
                //DrawExplosion(gX, gY, 4);
3096
9330eead14fa Remove Distance from flake kick, reduce calls to Random() in flame replacing w/ checks on game tick and a little randomness.
nemo
parents: 3094
diff changeset
  2199
                if ((GameTicks and $7) = 0) and (Random(2) = 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2200
                    for i:= 1 to Random(2)+1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2201
                        AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2202
                if Gear^.Health > 0 then dec(Gear^.Health);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2203
                Gear^.Timer := 450 - Gear^.Tag * 8
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2204
                end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2205
            else
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2206
                begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2207
                // Modified fire
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2208
                if ((GameTicks and $7FF) = 0) and ((GameFlags and gfSolidLand) = 0) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2209
                    begin
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  2210
                    DrawExplosion(gX, gY, 4);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2211
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2647
diff changeset
  2212
                    for i:= 0 to Random(3) do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2213
                        AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  2214
                    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2215
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2216
// This one is interesting.  I think I understand the purpose, but I wonder if a bit more fuzzy of kicking could be done with getrandom.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2217
                Gear^.Timer := 100 - Gear^.Tag * 3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2218
                if (Gear^.Damage > 3000+Gear^.Tag*1500) then Gear^.Health := 0
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2219
            end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2220
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2221
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2222
    if Gear^.Health = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2223
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2224
        gX := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2225
        gY := hwRound(Gear^.Y);
3609
bc63ed514b70 Minor fire tweak for readability and lethalness, remove exit condition that was hanging game (identified by jaylittle)
nemo
parents: 3603
diff changeset
  2226
        if not sticky then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2227
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2228
            if ((GameTicks and $3) = 0) and (Random(1) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2229
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2230
                for i:= 1 to Random(2)+1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2231
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2232
                    AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2233
                end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2234
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2235
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2236
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2237
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2238
            for i:= 0 to Random(3) do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2239
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2240
                AddVisualGear(gX - 3 + Random(6), gY - 2, vgtSmoke);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2241
            end;
2424
b52344de23ae In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
nemo
parents: 2376
diff changeset
  2242
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2243
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2244
        DeleteGear(Gear)
2713
71250942e95b Palewolf's smoke traces for fire.
nemo
parents: 2647
diff changeset
  2245
    end;
79
29b477319854 - New test map
unc0rr
parents: 78
diff changeset
  2246
end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2247
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2248
////////////////////////////////////////////////////////////////////////////////
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2249
procedure doStepFirePunchWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2250
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2251
    HHGear: PGear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2252
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2253
    AllInactive := false;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2254
    if ((Gear^.Message and gmDestroy) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2255
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2256
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2257
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2258
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2259
    end;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2260
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2261
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2262
    if hwRound(HHGear^.Y) <= Gear^.Tag - 2 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2263
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2264
        Gear^.Tag := hwRound(HHGear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2265
        DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y - _1, _0_5, _0, cHHRadius * 4, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2266
        HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2267
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2268
        AmmoShove(Gear, 30, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2269
        HHGear^.State := HHGear^.State and not gstNoDamage
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2270
    end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 346
diff changeset
  2271
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2272
    HHGear^.dY := HHGear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2273
    if not (HHGear^.dY.isNegative) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2274
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2275
        HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2276
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2277
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2278
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2279
    end;
2089
a08758aed76a Prevent unc0rr's sneaky escape
nemo
parents: 2087
diff changeset
  2280
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2281
    if CheckLandValue(hwRound(HHGear^.X), hwRound(HHGear^.Y + HHGear^.dY + SignAs(_6,Gear^.dY)),
3519
56cbc035b74b rename flags
nemo
parents: 3509
diff changeset
  2282
       lfIndestructible) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2283
        HHGear^.Y := HHGear^.Y + HHGear^.dY
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2284
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2285
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2286
procedure doStepFirePunch(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2287
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2288
    HHGear: PGear;
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2289
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2290
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2291
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2292
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2293
    HHGear^.X := int2hwFloat(hwRound(HHGear^.X)) - _0_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2294
    HHGear^.dX := SignAs(cLittle, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2295
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2296
    HHGear^.dY := - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2297
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2298
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2299
    Gear^.dX := SignAs(_0_45, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2300
    Gear^.dY := - _0_9;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2301
    Gear^.doStep := @doStepFirePunchWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2302
    DrawTunnel(HHGear^.X - int2hwFloat(cHHRadius), HHGear^.Y + _1, _0_5, _0, cHHRadius * 4, 5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2303
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2304
    PlaySound(TSound(ord(sndFirePunch1) + GetRandom(6)), HHGear^.Hedgehog^.Team^.
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2305
    voicepack)
82
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2306
end;
2f4f3236cccc - New fort
unc0rr
parents: 81
diff changeset
  2307
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2308
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2309
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2310
procedure doStepParachuteWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2311
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2312
    HHGear: PGear;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2313
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2314
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2315
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2316
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2317
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2318
    if TestCollisionYwithGear(HHGear, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2319
       or ((HHGear^.State and gstHHDriven) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2320
       or CheckGearDrowning(HHGear)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2321
       or ((Gear^.Message and gmAttack) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2322
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2323
        with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2324
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2325
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2326
            SetLittle(dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2327
            dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2328
            State := State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2329
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2330
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2331
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2332
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2333
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2334
    end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2335
4774
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2336
    HHGear^.X := HHGear^.X + cWindSpeed * 200;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2337
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2338
    if (Gear^.Message and gmLeft) <> 0 then HHGear^.X := HHGear^.X - cMaxWindSpeed * 80
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2339
    else if (Gear^.Message and gmRight) <> 0 then HHGear^.X := HHGear^.X + cMaxWindSpeed * 80;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2340
    if (Gear^.Message and gmUp) <> 0 then HHGear^.Y := HHGear^.Y - cGravity * 40
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2341
    else if (Gear^.Message and gmDown) <> 0 then HHGear^.Y := HHGear^.Y + cGravity * 40;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2342
4774
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2343
    // don't drift into obstacles
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2344
    if TestCollisionXwithGear(HHGear, hwSign(HHGear^.dX)) then
d81c6e14416d fix parachute wall climbing bug
sheepluva
parents: 4758
diff changeset
  2345
        HHGear^.X := HHGear^.X - int2hwFloat(hwSign(HHGear^.dX));
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2346
    HHGear^.Y := HHGear^.Y + cGravity * 100;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2347
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2348
    Gear^.Y := HHGear^.Y
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2349
end;
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2350
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2351
procedure doStepParachute(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2352
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2353
    HHGear: PGear;
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2354
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2355
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2356
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2357
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2358
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2359
    AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2360
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2361
    HHGear^.State := HHGear^.State and not (gstAttacking or gstAttacked or gstMoving);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2362
    HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2363
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2364
    Gear^.doStep := @doStepParachuteWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2365
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2366
    Gear^.Message := HHGear^.Message;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2367
    doStepParachuteWork(Gear)
929
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2368
end;
9456e1e77369 - Continue preparation for implementing attack from rope and parachute
unc0rr
parents: 928
diff changeset
  2369
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2370
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2371
procedure doStepAirAttackWork(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2372
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2373
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2374
    Gear^.X := Gear^.X + cAirPlaneSpeed * Gear^.Tag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2375
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2376
    if (Gear^.Health > 0)and(not (Gear^.X < Gear^.dX))and(Gear^.X < Gear^.dX + cAirPlaneSpeed) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2377
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2378
        dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2379
        case Gear^.State of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2380
            0: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, cBombsSpeed *
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2381
                             Gear^.Tag, _0, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2382
            1: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtMine,    0, cBombsSpeed *
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2383
                             Gear^.Tag, _0, 0);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  2384
            2: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtNapalmBomb, 0, cBombsSpeed *
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  2385
                             Gear^.Tag, _0, 0);
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  2386
            3: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtDrill, gsttmpFlag, cBombsSpeed *
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  2387
                             Gear^.Tag, _0, Gear^.Timer + 1);
4246
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4233
diff changeset
  2388
            //4: FollowGear := AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtWaterMelon, 0, cBombsSpeed *
e5cb885492df drillstrike! might require the drill patch to improve behavior
koda
parents: 4233
diff changeset
  2389
            //                 Gear^.Tag, _0, 5000);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2390
        end;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2391
        Gear^.dX := Gear^.dX + int2hwFloat(30 * Gear^.Tag);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2392
        StopSound(Gear^.SoundChannel, 4000);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2393
    end;
1124
1636a3c7c061 - Airplane is higher
unc0rr
parents: 1123
diff changeset
  2394
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2395
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2396
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2397
5067
57101536cf86 fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents: 5063
diff changeset
  2398
    if (hwRound(Gear^.X) > (LAND_WIDTH+2048)) or (hwRound(Gear^.X) < -2048) then
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2399
    begin
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2400
        // avoid to play forever (is this necessary?)
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2401
        StopSound(Gear^.SoundChannel);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2402
        DeleteGear(Gear)
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2403
    end;
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2404
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2405
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2406
procedure doStepAirAttack(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2407
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2408
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2409
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2410
    if Gear^.X.QWordValue = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2411
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2412
        Gear^.Tag :=  1;
5067
57101536cf86 fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents: 5063
diff changeset
  2413
        Gear^.X := -_2048;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2414
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2415
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2416
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2417
        Gear^.Tag := -1;
5067
57101536cf86 fix for Issue 207: To far left for Napalm (and other weapons)
sheepluva
parents: 5063
diff changeset
  2418
        Gear^.X := int2hwFloat(LAND_WIDTH + 2048);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2419
    end;
1507
d18c67b7ad4c Quick and dirty napalm implementation
unc0rr
parents: 1505
diff changeset
  2420
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2421
    Gear^.Y := int2hwFloat(topY-300);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2422
    Gear^.dX := int2hwFloat(TargetPoint.X - 5 * Gear^.Tag * 15);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2423
4778
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2424
    // calcs for Napalm Strike, so that it will hit the target (without wind at least :P)
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2425
    if (Gear^.State = 2) then
5372
7283bc768228 Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
nemo
parents: 5368
diff changeset
  2426
        Gear^.dX := Gear^.dX - cBombsSpeed * Gear^.Tag * 900 
4778
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2427
    // calcs for regular falling gears
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2428
    else if (int2hwFloat(TargetPoint.Y) - Gear^.Y > _0) then
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2429
            Gear^.dX := Gear^.dX - cBombsSpeed * hwSqrt((int2hwFloat(TargetPoint.Y) - Gear^.Y) * 2 /
1565a553d200 have napalm strike bombs explode right over the target
sheepluva
parents: 4774
diff changeset
  2430
                cGravity) * Gear^.Tag;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2431
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2432
    Gear^.Health := 6;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2433
    Gear^.doStep := @doStepAirAttackWork;
4956
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2434
    Gear^.SoundChannel := LoopSound(sndPlane, 4000);
48e1f9a04c28 usound: added function for loops with fade in and out
koda
parents: 4886
diff changeset
  2435
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2436
end;
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2437
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2438
////////////////////////////////////////////////////////////////////////////////
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2439
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2440
procedure doStepAirBomb(Gear: PGear);
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 219
diff changeset
  2441
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2442
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2443
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2444
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2445
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2446
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2447
        DeleteGear(Gear);
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  2448
        performRumble();
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2449
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2450
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2451
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2452
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
211
558476056205 Parachute
unc0rr
parents: 183
diff changeset
  2453
end;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2454
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2455
////////////////////////////////////////////////////////////////////////////////
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2456
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2457
procedure doStepGirder(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2458
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2459
    HHGear: PGear;
1915
c357f5b55320 patch by nemo:
unc0rr
parents: 1914
diff changeset
  2460
    x, y, tx, ty: hwFloat;
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2461
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2462
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2463
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2464
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2465
    tx := int2hwFloat(TargetPoint.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2466
    ty := int2hwFloat(TargetPoint.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2467
    x := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2468
    y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2469
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2470
    if (Distance(tx - x, ty - y) > _256) or
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2471
       not TryPlaceOnLand(TargetPoint.X - SpritesData[sprAmGirder].Width div 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2472
       TargetPoint.Y - SpritesData[sprAmGirder].Height div 2,
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  2473
       sprAmGirder, Gear^.State, true, false) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2474
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2475
        PlaySound(sndDenied);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2476
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2477
        HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2478
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2479
        isCursorVisible := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2480
        DeleteGear(Gear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2481
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2482
    else 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2483
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2484
        PlaySound(sndPlaced);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2485
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2486
        AfterAttack;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2487
    end;
1914
aab686a4e0c5 Add sounds to girder
unc0rr
parents: 1909
diff changeset
  2488
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2489
    HHGear^.State := HHGear^.State and not (gstAttacking or gstAttacked);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2490
    HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2491
    TargetPoint.X := NoPointX
409
4f1841929ccc Construction tool
unc0rr
parents: 408
diff changeset
  2492
end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2493
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2494
////////////////////////////////////////////////////////////////////////////////
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2495
procedure doStepTeleportAfter(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2496
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2497
    HHGear: PGear;
912
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2498
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2499
    Gear^.Hedgehog^.Unplaced := false;
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2500
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2501
    HHGear^.Y := HHGear^.Y + HHGear^.dY;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  2502
    HHGear^.X := HHGear^.X + HHGear^.dX;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2503
    // hedgehog falling to collect cases
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2504
    HHGear^.dY := HHGear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2505
    if TestCollisionYwithGear(HHGear, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2506
       or CheckGearDrowning(HHGear) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2507
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2508
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2509
        AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2510
    end
912
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2511
end;
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2512
acab672fb1aa Fix collecting cases after teleportation
unc0rr
parents: 911
diff changeset
  2513
procedure doStepTeleportAnim(Gear: PGear);
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2514
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2515
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2516
    if Gear^.Timer = 65 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2517
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2518
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2519
        inc(Gear^.Pos);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2520
        if Gear^.Pos = 11 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2521
            Gear^.doStep := @doStepTeleportAfter
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2522
    end;
525
ae21b8e86dd9 Teleported hedgehog picks up cases
unc0rr
parents: 522
diff changeset
  2523
end;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2524
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2525
procedure doStepTeleport(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2526
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2527
    HHGear: PGear;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2528
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2529
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2530
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2531
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2532
    if not TryPlaceOnLand(TargetPoint.X - SpritesData[sprHHTelepMask].Width div 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2533
       TargetPoint.Y - SpritesData[sprHHTelepMask].Height div 2,
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  2534
       sprHHTelepMask, 0, false, false) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2535
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2536
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2537
        HHGear^.State := HHGear^.State and not gstAttacking;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2538
        HHGear^.State := HHGear^.State or gstHHChooseTarget;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2539
        DeleteGear(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2540
        isCursorVisible := true;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2541
        PlaySound(sndDenied)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2542
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2543
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2544
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2545
        DeleteCI(HHGear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2546
        SetAllHHToActive;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2547
        Gear^.doStep := @doStepTeleportAnim;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2548
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2549
  // copy old HH position and direction to Gear (because we need them for drawing the vanishing hog)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2550
        Gear^.dX := HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2551
        // retrieve the cursor direction (it was previously copied to X so it doesn't get lost)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2552
        HHGear^.dX.isNegative := (Gear^.X.QWordValue <> 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2553
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2554
        Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2555
        HHGear^.X := int2hwFloat(TargetPoint.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2556
        HHGear^.Y := int2hwFloat(TargetPoint.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2557
        HHGear^.State := HHGear^.State or gstMoving;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2558
        playSound(sndWarp)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2559
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2560
    TargetPoint.X := NoPointX;
520
e83dfb7ffead Teleportation tool
unc0rr
parents: 519
diff changeset
  2561
end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2562
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2563
////////////////////////////////////////////////////////////////////////////////
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2564
procedure doStepSwitcherWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2565
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2566
    HHGear: PGear;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2567
    Msg, State: Longword;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2568
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2569
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2570
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2571
    if ((Gear^.Message and not gmSwitch) <> 0) or (TurnTimeLeft = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2572
    begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2573
        HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2574
        Msg := Gear^.Message and not gmSwitch;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2575
        DeleteGear(Gear);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2576
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2577
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2578
        HHGear := CurrentHedgehog^.Gear;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  2579
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2580
        HHGear^.Message := Msg;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2581
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2582
    end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2583
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2584
    if (Gear^.Message and gmSwitch) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2585
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2586
        HHGear := CurrentHedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2587
        HHGear^.Message := HHGear^.Message and not gmSwitch;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2588
        Gear^.Message := Gear^.Message and not gmSwitch;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2589
        State := HHGear^.State;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2590
        HHGear^.State := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2591
        HHGear^.Active := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2592
        HHGear^.Z := cHHZ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2593
        RemoveGearFromList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2594
        InsertGearToList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2595
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2596
        PlaySound(sndSwitchHog);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2597
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2598
        repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2599
            CurrentTeam^.CurrHedgehog := Succ(CurrentTeam^.CurrHedgehog) mod (CurrentTeam^.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2600
                                         HedgehogsNumber);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2601
        until (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear <> nil);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2602
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2603
        CurrentHedgehog := @CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog];
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2604
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2605
        HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2606
        HHGear^.State := State;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2607
        HHGear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2608
        FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2609
        HHGear^.Z := cCurrHHZ;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2610
        RemoveGearFromList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2611
        InsertGearToList(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2612
        Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2613
        Gear^.Y := HHGear^.Y
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2614
    end;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2615
end;
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2616
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2617
procedure doStepSwitcher(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2618
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2619
    HHGear: PGear;
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2620
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2621
    Gear^.doStep := @doStepSwitcherWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2622
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2623
    HHGear := Gear^.Hedgehog^.Gear;
5358
e2201f71beac call onusedammo earlier for switcher
nemo
parents: 5355
diff changeset
  2624
    OnUsedAmmo(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2625
    with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2626
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2627
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2628
        Message := Message and not gmAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2629
    end
534
92fb2b0d5117 - Fix some bugs
unc0rr
parents: 525
diff changeset
  2630
end;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2631
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2632
////////////////////////////////////////////////////////////////////////////////
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2633
procedure doStepMortar(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2634
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2635
    dX, dY: hwFloat;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2636
    i: LongInt;
963
5f8bb3470563 Fix mortar clusters spread direction
unc0rr
parents: 945
diff changeset
  2637
    dxn, dyn: boolean;
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2638
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2639
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2640
    dxn := Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2641
    dyn := Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2642
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2643
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2644
    if (Gear^.State and gstCollision) <> 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2645
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2646
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2647
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2648
        Gear^.dX.isNegative := not dxn;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2649
        Gear^.dY.isNegative := not dyn;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2650
        for i:= 0 to 4 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2651
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2652
            dX := Gear^.dX + (GetRandom - _0_5) * _0_03;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2653
            dY := Gear^.dY + (GetRandom - _0_5) * _0_03;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2654
            AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtCluster, 0, dX, dY, 25);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2655
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  2656
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2657
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2658
        exit
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2659
    end;
963
5f8bb3470563 Fix mortar clusters spread direction
unc0rr
parents: 945
diff changeset
  2660
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2661
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2662
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace)
924
227f9fcdc2f4 Initial implementation of mortar
unc0rr
parents: 919
diff changeset
  2663
end;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2664
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2665
////////////////////////////////////////////////////////////////////////////////
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2666
procedure doStepKamikazeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2667
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2668
const upd: Longword =   0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2669
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2670
    i: LongWord;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2671
    HHGear: PGear;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2672
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2673
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2674
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2675
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2676
    HHGear^.State := HHGear^.State or gstNoDamage;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2677
    DeleteCI(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2678
3852
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2679
    Gear^.X := HHGear^.X;
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2680
    Gear^.Y := HHGear^.Y;
37f883cc7edb Fix kamikaze portal loop
nemo
parents: 3851
diff changeset
  2681
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2682
    i := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2683
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2684
        Gear^.X := Gear^.X + HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2685
        Gear^.Y := Gear^.Y + HHGear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2686
        HHGear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2687
        HHGear^.Y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2688
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2689
        inc(Gear^.Damage, 2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2690
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2691
        //  if TestCollisionXwithGear(HHGear, hwSign(Gear^.dX))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2692
        //      or TestCollisionYwithGear(HHGear, hwSign(Gear^.dY)) then inc(Gear^.Damage, 3);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2693
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2694
        dec(i)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2695
    until (i = 0) or (Gear^.Damage > Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2696
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2697
    inc(upd);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2698
    if upd > 3 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2699
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2700
        if Gear^.Health < 1500 then Gear^.Pos := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2701
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2702
        AmmoShove(Gear, 30, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2703
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2704
        DrawTunnel(HHGear^.X - HHGear^.dX * 10,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2705
                   HHGear^.Y - _2 - HHGear^.dY * 10 + hwAbs(HHGear^.dY) * 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2706
        HHGear^.dX,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2707
        HHGear^.dY,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2708
        20 + cHHRadius * 2,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2709
        cHHRadius * 2 + 6);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2710
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2711
        upd := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2712
    end;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2713
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2714
    if Gear^.Health < Gear^.Damage then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2715
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2716
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2717
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2718
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2719
        DeleteGear(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2720
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2721
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2722
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2723
        dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2724
        Gear^.Damage := 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2725
    end
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2726
end;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2727
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2728
procedure doStepKamikazeIdle(Gear: PGear);
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2729
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2730
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2731
    dec(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2732
    if Gear^.Timer = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2733
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2734
        Gear^.Pos := 1;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2735
        PlaySound(sndKamikaze, Gear^.Hedgehog^.Team^.voicepack);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2736
        Gear^.doStep := @doStepKamikazeWork
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2737
    end
987
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2738
end;
0fcd3fadda41 Use kamiakze sprite
unc0rr
parents: 984
diff changeset
  2739
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2740
procedure doStepKamikaze(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2741
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2742
    HHGear: PGear;
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2743
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2744
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2745
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2746
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2747
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2748
    HHGear^.dX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2749
    HHGear^.dY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2750
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2751
    Gear^.dX := SignAs(_0_45, Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2752
    Gear^.dY := - _0_9;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2753
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2754
    Gear^.Timer := 550;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2755
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2756
    Gear^.doStep := @doStepKamikazeIdle
984
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2757
end;
dd5f16f69926 Kamikaze weapon
unc0rr
parents: 980
diff changeset
  2758
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2759
////////////////////////////////////////////////////////////////////////////////
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2760
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2761
const cakeh =   27;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2762
    cakeDmg =   75;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2763
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2764
    CakePoints: array[0..Pred(cakeh)] of record
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2765
        x, y: hwFloat;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2766
    end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2767
    CakeI: Longword;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2768
1110
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2769
procedure doStepCakeExpl(Gear: PGear);
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2770
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2771
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2772
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2773
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2774
    if Gear^.Tag < 2250 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2775
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  2776
    doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), cakeDmg, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2777
    AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2778
    DeleteGear(Gear)
1110
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2779
end;
3660bbfc1cba Finish cake implementation
unc0rr
parents: 1109
diff changeset
  2780
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2781
procedure doStepCakeDown(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2782
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2783
    gi: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2784
    dmg: LongInt;
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2785
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2786
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2787
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2788
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2789
    if Gear^.Tag < 100 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2790
    Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2791
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2792
    if Gear^.Pos = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2793
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2794
        gi := GearsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2795
        while gi <> nil do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2796
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2797
            dmg := cakeDmg * 2 - hwRound(Distance(gi^.X - Gear^.X, gi^.Y - Gear^.Y));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2798
            if (dmg > 1) and (gi^.Kind = gtHedgehog) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2799
                if (CurrentHedgehog^.Gear = gi) and (not gi^.Invulnerable) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2800
                    gi^.State := gi^.State or gstLoser
1865
ebc6dfca60d4 - nemo's patch: some animations, zero probability for infinite weapons
unc0rr
parents: 1861
diff changeset
  2801
            else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2802
                gi^.State := gi^.State or gstWinner;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2803
            gi := gi^.NextGear
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2804
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2805
        Gear^.doStep := @doStepCakeExpl;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2806
        PlaySound(sndCake)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2807
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2808
    else dec(Gear^.Pos)
1109
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2809
end;
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2810
87c44c14fdd4 - Cake sits down before exploding
unc0rr
parents: 1108
diff changeset
  2811
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2812
procedure doStepCakeWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2813
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2814
const dirs: array[0..3] of TPoint =   ((x: 0; y: -1), (x: 1; y: 0),(x: 0; y: 1),(x: -1; y: 0));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2815
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2816
    xx, yy, xxn, yyn: LongInt;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2817
    da: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2818
    tdx, tdy: hwFloat;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2819
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2820
procedure PrevAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2821
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2822
    Gear^.Angle := (LongInt(Gear^.Angle) + 4 - dA) mod 4
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2823
end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2824
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2825
procedure NextAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2826
begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2827
    Gear^.Angle := (LongInt(Gear^.Angle) + 4 + dA) mod 4
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2828
end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  2829
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1066
diff changeset
  2830
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2831
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2832
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2833
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2834
    if Gear^.Tag < 7 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2835
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2836
    dA := hwSign(Gear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2837
    xx := dirs[Gear^.Angle].x;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2838
    yy := dirs[Gear^.Angle].y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2839
    xxn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].x;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2840
    yyn := dirs[(LongInt(Gear^.Angle) + 4 + dA) mod 4].y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2841
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2842
    if (xx = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2843
        if TestCollisionYwithGear(Gear, yy) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2844
            PrevAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2845
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2846
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2847
        Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2848
        Gear^.Y := Gear^.Y + int2hwFloat(yy);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2849
        if not TestCollisionXwithGear(Gear, xxn) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2850
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2851
            Gear^.X := Gear^.X + int2hwFloat(xxn);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2852
            NextAngle
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2853
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2854
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2855
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2856
    if (yy = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2857
        if TestCollisionXwithGear(Gear, xx) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2858
            PrevAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2859
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2860
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2861
        Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2862
        Gear^.X := Gear^.X + int2hwFloat(xx);
3802
2ccfc93c6b5e Fix for issue #20
nemo
parents: 3768
diff changeset
  2863
        if not TestCollisionY(Gear, yyn) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2864
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2865
            Gear^.Y := Gear^.Y + int2hwFloat(yyn);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2866
            NextAngle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2867
        end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2868
    end;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2869
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2870
    if Gear^.Tag = 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2871
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2872
        CakeI := (CakeI + 1) mod cakeh;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2873
        tdx := CakePoints[CakeI].x - Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2874
        tdy := - CakePoints[CakeI].y + Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2875
        CakePoints[CakeI].x := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2876
        CakePoints[CakeI].y := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2877
        Gear^.DirAngle := DxDy2Angle(tdx, tdy);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2878
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2879
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2880
    dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2881
    Gear^.Timer := Gear^.Health*10;
3552
ca819f8bd704 Workaround for cakes and portals. Also disable something that always seems to screw up my portal games.
nemo
parents: 3519
diff changeset
  2882
    Gear^.PortalCounter:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2883
    // This is not seconds, but at least it is *some* feedback
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2884
    if (Gear^.Health = 0) or ((Gear^.Message and gmAttack) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2885
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2886
        FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2887
        Gear^.RenderTimer := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2888
        Gear^.doStep := @doStepCakeDown
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2889
    end
1088
9702e17146e6 Stubs for spider weapon
unc0rr
parents: 1066
diff changeset
  2890
end;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2891
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2892
procedure doStepCakeUp(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2893
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2894
    i: Longword;
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2895
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2896
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2897
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2898
    inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2899
    if Gear^.Tag < 100 then exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2900
    Gear^.Tag := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2901
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2902
    if Gear^.Pos = 6 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2903
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2904
        for i:= 0 to Pred(cakeh) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2905
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2906
            CakePoints[i].x := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2907
            CakePoints[i].y := Gear^.Y
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2908
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2909
        CakeI := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2910
        Gear^.doStep := @doStepCakeWork
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2911
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2912
    else inc(Gear^.Pos)
1103
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2913
end;
1ff3db3c12af Show cake rotated correct angle
unc0rr
parents: 1090
diff changeset
  2914
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2915
procedure doStepCakeFall(Gear: PGear);
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2916
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2917
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2918
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2919
    Gear^.dY := Gear^.dY + cGravity;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2920
    if TestCollisionYwithGear(Gear, 1) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2921
        Gear^.doStep := @doStepCakeUp
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2922
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2923
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2924
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2925
        if CheckGearDrowning(Gear) then AfterAttack
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2926
    end
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2927
end;
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2928
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2929
procedure doStepCake(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2930
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2931
    HHGear: PGear;
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2932
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2933
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2934
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2935
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  2936
    HHGear^.Message := HHGear^.Message and (not gmAttack);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2937
    DeleteCI(HHGear);
3802
2ccfc93c6b5e Fix for issue #20
nemo
parents: 3768
diff changeset
  2938
    Gear^.IntersectGear:= nil;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2939
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2940
    FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2941
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2942
    Gear^.doStep := @doStepCakeFall
1089
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2943
end;
24e9e1ca0394 First implementation of the Cake weapon
unc0rr
parents: 1088
diff changeset
  2944
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  2945
////////////////////////////////////////////////////////////////////////////////
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2946
procedure doStepSeductionWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2947
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2948
    x, y: LongInt;
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  2949
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2950
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2951
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2952
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2953
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2954
    x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2955
    y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2956
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2957
    if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2958
        if (Land[y, x] <> 0) then
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2959
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2960
            Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2961
            Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2962
            Gear^.dX := Gear^.dX * _1_5;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2963
            Gear^.dY := Gear^.dY * _1_5 - _0_3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2964
            AmmoShove(Gear, 0, 40);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2965
            AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2966
            DeleteGear(Gear)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2967
            end
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2968
        else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2969
    else
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2970
        begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2971
        AfterAttack;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2972
        DeleteGear(Gear)
4578
f3cf226fad16 Snowball weapon
nemo
parents: 4473
diff changeset
  2973
        end
1286
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2974
end;
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2975
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2976
procedure doStepSeductionWear(Gear: PGear);
a02a5345b91e Seduction animation
unc0rr
parents: 1284
diff changeset
  2977
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2978
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2979
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2980
    if Gear^.Timer > 250 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2981
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2982
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2983
        inc(Gear^.Pos);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2984
        if Gear^.Pos = 5 then
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2985
            PlaySound(sndYoohoo, Gear^.Hedgehog^.Team^.voicepack)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  2986
    end;
1367
e1aaa1a4901f Use seduction sound
unc0rr
parents: 1361
diff changeset
  2987
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2988
    if Gear^.Pos = 14 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2989
        Gear^.doStep := @doStepSeductionWork
1259
0c660c3d98a4 - Continue seduction implementation
unc0rr
parents: 1207
diff changeset
  2990
end;
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2991
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2992
procedure doStepSeduction(Gear: PGear);
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2993
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2994
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  2995
    DeleteCI(Gear^.Hedgehog^.Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  2996
    Gear^.doStep := @doStepSeductionWear
1284
21916b5de218 - Update Italian translation
unc0rr
parents: 1279
diff changeset
  2997
end;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  2998
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  2999
////////////////////////////////////////////////////////////////////////////////
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3000
procedure doStepWaterUp(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3001
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3002
    i: LongWord;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3003
begin
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3004
    if (Gear^.Tag = 0) or (cWaterLine = 0) then
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3005
        begin
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3006
            DeleteGear(Gear);
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3007
            exit
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3008
        end;
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3009
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3010
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3011
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3012
    inc(Gear^.Timer);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3013
    if Gear^.Timer = 17 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3014
        Gear^.Timer := 0
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3015
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3016
        exit;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3017
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3018
    if cWaterLine > 0 then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3019
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3020
        dec(cWaterLine);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3021
        for i:= 0 to LAND_WIDTH - 1 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3022
            Land[cWaterLine, i] := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3023
        SetAllToActive
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3024
    end;
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3025
4153
6bd94e4c5d65 2 more variables to control water rise and health loss during sudden death.
henek
parents: 4135
diff changeset
  3026
    dec(Gear^.Tag);
1298
18fdc25fe65d - Fix water rise
unc0rr
parents: 1297
diff changeset
  3027
end;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3028
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3029
////////////////////////////////////////////////////////////////////////////////
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3030
procedure doStepDrill(Gear: PGear);
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3031
forward;
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3032
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3033
procedure doStepDrillDrilling(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3034
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3035
    t: PGearArray;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3036
    ox, oy: hwFloat;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3037
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3038
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3039
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3040
    if (Gear^.Timer > 0) and ((Gear^.Timer mod 10) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3041
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3042
        ox := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3043
        oy := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3044
        Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3045
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3046
        DrawTunnel(oX, oY, Gear^.dX, Gear^.dY, 2, 6);
4282
46c3c5cf89e4 fancy dust when the drill is drilling
Henek
parents: 4279
diff changeset
  3047
        if (Gear^.Timer mod 30) = 0 then
46c3c5cf89e4 fancy dust when the drill is drilling
Henek
parents: 4279
diff changeset
  3048
            AddVisualGear(hwRound(Gear^.X + _20 * Gear^.dX), hwRound(Gear^.Y + _20 * Gear^.dY), vgtDust);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3049
        if (CheckGearDrowning(Gear)) then
2558
b1cb0f71b704 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo
parents: 2538
diff changeset
  3050
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3051
            StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3052
            exit
2558
b1cb0f71b704 doStepDrowningGear - I always forget it. Kill the sound and exit.
nemo
parents: 2538
diff changeset
  3053
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3054
    end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3055
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3056
    t := CheckGearsCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3057
    //fixes drill not exploding when touching HH bug
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3058
    if (Gear^.Timer = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3059
       or (t^.Count <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3060
       or (not TestCollisionYWithGear(Gear, hwSign(Gear^.dY))
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3061
       and not TestCollisionXWithGear(Gear, hwSign(Gear^.dX))
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3062
       and ((Gear^.State and gsttmpFlag) = 0)) 
3509
d72c2219595d Make land types flagged (to allow stacking future attributes such as indestructible ice, but also for a damaged flag)
nemo
parents: 3505
diff changeset
  3063
// CheckLandValue returns true if the type isn't matched
3846
c6b62c7f3668 Fix swapped x/y in drill rocket test
nemo
parents: 3836
diff changeset
  3064
       or not CheckLandValue(hwRound(Gear^.X), hwRound(Gear^.Y), lfIndestructible) then
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3065
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3066
        //out of time or exited ground
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3067
        StopSound(Gear^.SoundChannel);
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3068
        if (Gear^.State and gsttmpFlag) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3069
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound)
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3070
        else
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3071
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3072
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3073
        exit
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3074
        end
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3075
    else if not TestCollisionYWithGear(Gear, hwSign(Gear^.dY)) and not TestCollisionXWithGear(Gear, hwSign(Gear^.dX)) then
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3076
        begin
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3077
        StopSound(Gear^.SoundChannel);
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3078
        Gear^.Tag := 1;
4758
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3079
        Gear^.doStep := @doStepDrill
73aef6a577ba drill strike falling instead of exploding when exiting ground
Henek
parents: 4708
diff changeset
  3080
        end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3081
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3082
    dec(Gear^.Timer);
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3083
end;
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3084
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3085
procedure doStepDrill(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3086
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3087
    t: PGearArray;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3088
    oldDx, oldDy: hwFloat;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3089
    t2: hwFloat;
1573
cf88e0ace609 Drill rocket
unc0rr
parents: 1555
diff changeset
  3090
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3091
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3092
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3093
    if (Gear^.State and gsttmpFlag) = 0 then
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3094
        Gear^.dX := Gear^.dX + cWindSpeed;
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3095
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3096
    oldDx := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3097
    oldDy := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3098
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3099
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3100
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3101
    if (GameTicks and $3F) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3102
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3103
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3104
    if ((Gear^.State and gstCollision) <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3105
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3106
        //hit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3107
        Gear^.dX := oldDx;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3108
        Gear^.dY := oldDy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3109
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3110
        t := CheckGearsCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3111
        if (t^.Count = 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3112
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3113
            //hit the ground not the HH
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3114
            t2 := _0_5 / Distance(Gear^.dX, Gear^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3115
            Gear^.dX := Gear^.dX * t2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3116
            Gear^.dY := Gear^.dY * t2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3117
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3118
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3119
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3120
            //explode right on contact with HH
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3121
            if (Gear^.State and gsttmpFlag) <> 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3122
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound)
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  3123
            else
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3124
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 50, Gear^.Hedgehog, EXPLAutoSound);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3125
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3126
            exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3127
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3128
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3129
        Gear^.SoundChannel := LoopSound(sndDrillRocket);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3130
        Gear^.doStep := @doStepDrillDrilling;
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3131
        if (Gear^.State and gsttmpFlag) <> 0 then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3132
            gear^.RenderTimer:= true;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3133
        dec(Gear^.Timer)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3134
    end
4867
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3135
    else if ((Gear^.State and gsttmpFlag) <> 0) and (Gear^.Tag <> 0) then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3136
         begin
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3137
            if Gear^.Timer = 0 then
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3138
            begin
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3139
                doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 30, Gear^.Hedgehog, EXPLAutoSound);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3140
                DeleteGear(Gear);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3141
            end
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3142
            else
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3143
                dec(Gear^.Timer);
e604ee83e34f let players set timer of drill strike. yes. drill strike :3 the timer starts to tick on first impact
sheepluva
parents: 4837
diff changeset
  3144
         end;
1590
646d56eacb8f - Refactor drill rocket
unc0rr
parents: 1586
diff changeset
  3145
end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3146
1633
c1de4078b0fd Drill rocket patch
unc0rr
parents: 1631
diff changeset
  3147
////////////////////////////////////////////////////////////////////////////////
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3148
procedure doStepBallgunWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3149
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3150
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3151
    rx, ry: hwFloat;
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  3152
    gX, gY: LongInt;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3153
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3154
    AllInactive := false;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3155
    dec(Gear^.Timer);
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3156
    HHGear := Gear^.Hedgehog^.Gear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3157
    HedgehogChAngle(HHGear);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  3158
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  3159
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3160
    if (Gear^.Timer mod 100) = 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3161
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3162
        rx := rndSign(getRandom * _0_1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3163
        ry := rndSign(getRandom * _0_1);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3164
3143
682bc7f99c63 * tweaked some random stuff in GSHandlers.inc
sheepluva
parents: 3139
diff changeset
  3165
        AddGear(gx, gy, gtBall, 0,
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3166
                SignAs(AngleSin(HHGear^.Angle) * _0_8, HHGear^.dX) + rx,
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3167
        AngleCos(HHGear^.Angle) * ( - _0_8) + ry,
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3168
        0);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2367
diff changeset
  3169
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3170
        PlaySound(sndGun);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3171
    end;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3172
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3173
    if (Gear^.Timer = 0) or (HHGear^.Damage <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3174
    begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3175
        DeleteGear(Gear);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3176
        AfterAttack
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3177
    end
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3178
end;
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3179
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3180
procedure doStepBallgun(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3181
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3182
    HHGear: PGear;
1601
0cff69c8c4cf Ballsgun
unc0rr
parents: 1590
diff changeset
  3183
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3184
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3185
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3186
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3187
    Gear^.doStep := @doStepBallgunWork
1633
c1de4078b0fd Drill rocket patch
unc0rr
parents: 1631
diff changeset
  3188
end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3189
1696
bb1e305320a1 rc plane falls down when looses control
unc0rr
parents: 1689
diff changeset
  3190
////////////////////////////////////////////////////////////////////////////////
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3191
procedure doStepRCPlaneWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3192
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3193
const cAngleSpeed =   3;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3194
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3195
    HHGear: PGear;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3196
    i: LongInt;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3197
    dX, dY: hwFloat;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3198
    fChanged: boolean;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3199
    trueAngle: Longword;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3200
    t: PGear;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3201
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3202
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3203
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3204
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3205
    FollowGear := Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3206
4886
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  3207
    if Gear^.Timer > 0 then dec(Gear^.Timer);
e3e5362a308e fixed unlimeted fuel bug for rcplane
Henek
parents: 4881
diff changeset
  3208
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3209
    fChanged := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3210
    if ((HHGear^.State and gstHHDriven) = 0) or (Gear^.Timer = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3211
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3212
        fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3213
        if Gear^.Angle > 2048 then dec(Gear^.Angle)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3214
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3215
            if Gear^.Angle < 2048 then inc(Gear^.Angle)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3216
        else fChanged := false
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3217
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3218
    else
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3219
    begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3220
        if ((Gear^.Message and gmLeft) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3221
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3222
            fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3223
            Gear^.Angle := (Gear^.Angle + (4096 - cAngleSpeed)) mod 4096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3224
        end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3225
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3226
        if ((Gear^.Message and gmRight) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3227
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3228
            fChanged := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3229
            Gear^.Angle := (Gear^.Angle + cAngleSpeed) mod 4096
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3230
        end
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3231
    end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3232
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3233
    if fChanged then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3234
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3235
        Gear^.dX.isNegative := (Gear^.Angle > 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3236
        if Gear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3237
            trueAngle := 4096 - Gear^.Angle
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3238
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3239
            trueAngle := Gear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3240
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3241
        Gear^.dX := SignAs(AngleSin(trueAngle), Gear^.dX) * _0_25;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3242
        Gear^.dY := AngleCos(trueAngle) * -_0_25;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3243
    end;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3244
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3245
    Gear^.X := Gear^.X + Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3246
    Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3247
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3248
    if (GameTicks and $FF) = 0 then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3249
        if Gear^.Timer < 3500 then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3250
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEvilTrace)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3251
    else
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3252
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3253
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3254
    if ((HHGear^.Message and gmAttack) <> 0) and (Gear^.Health <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3255
    begin
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3256
        HHGear^.Message := HHGear^.Message and not gmAttack;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3257
        AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAirBomb, 0, Gear^.dX * _0_5, Gear^.dY *
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3258
        _0_5, 0);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3259
        dec(Gear^.Health)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3260
    end;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3261
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3262
    if ((HHGear^.Message and gmLJump) <> 0)
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3263
       and ((Gear^.State and gsttmpFlag) = 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3264
    begin
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3265
        Gear^.State := Gear^.State or gsttmpFlag;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3266
        PauseMusic;
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3267
        playSound(sndRideOfTheValkyries);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3268
    end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3269
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3270
    // pickup bonuses
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3271
    t := CheckGearNear(Gear, gtCase, 36, 36);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3272
    if t <> nil then
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3273
        PickUp(HHGear, t);
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3274
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3275
    CheckCollision(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3276
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3277
    if ((Gear^.State and gstCollision) <> 0) or CheckGearDrowning(Gear) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3278
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3279
        StopSound(Gear^.SoundChannel);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3280
        StopSound(sndRideOfTheValkyries);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3281
        ResumeMusic;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3282
4808
7c3e5b52344a remove obsolete TrainingFlags code
koda
parents: 4805
diff changeset
  3283
        if ((Gear^.State and gstCollision) <> 0) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3284
        begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3285
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 25, Gear^.Hedgehog, EXPLAutoSound);
5228
b018f6117fc1 Nerf RC a bit
nemo
parents: 5221
diff changeset
  3286
            for i:= 0 to 15 do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3287
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3288
                dX := AngleCos(i * 64) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3289
                dY := AngleSin(i * 64) * _0_5 * (GetRandom + _1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3290
                AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, dY, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3291
                AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtFlame, 0, dX, -dY, 0);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3292
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3293
            DeleteGear(Gear)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3294
        end;
1713
194ed95f9e8d Hedgehog is also sad when rcplane is drawning
unc0rr
parents: 1712
diff changeset
  3295
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3296
        AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3297
        CurAmmoGear := nil;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3298
        if (GameFlags and gfInfAttack) = 0 then
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3299
            begin
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3300
            if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3301
            TurnTimeLeft:= 14 * 125;
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  3302
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3303
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3304
        HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3305
        ParseCommand('/taunt '#1, true)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3306
    end
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3307
end;
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3308
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3309
procedure doStepRCPlane(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3310
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3311
    HHGear: PGear;
1689
3d0eee01f734 RC Plane
unc0rr
parents: 1669
diff changeset
  3312
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3313
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3314
    HHGear^.Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3315
    HHGear^.State := HHGear^.State or gstNotKickable;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3316
    Gear^.Angle := HHGear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3317
    Gear^.Tag := hwSign(HHGear^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3318
    if HHGear^.dX.isNegative then Gear^.Angle := 4096 - Gear^.Angle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3319
    Gear^.doStep := @doStepRCPlaneWork
1712
f5b916de40f0 Patch by nemo (polished by me)
unc0rr
parents: 1708
diff changeset
  3320
end;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3321
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  3322
////////////////////////////////////////////////////////////////////////////////
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3323
procedure doStepJetpackWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3324
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3325
    HHGear: PGear;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3326
    fuel, i: LongInt;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3327
    move: hwFloat;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3328
    isUnderwater: Boolean;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3329
    bubble: PVisualGear;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3330
begin
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3331
    isUnderwater:= cWaterLine < hwRound(Gear^.Y) + Gear^.Radius;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3332
    if Gear^.Pos > 0 then dec(Gear^.Pos);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3333
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3334
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3335
    //dec(Gear^.Timer);
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3336
    move := _0_2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3337
    fuel := 50;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3338
(*if (HHGear^.Message and gmPrecise) <> 0 then
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3339
    begin
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3340
    move:= _0_02;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3341
    fuel:= 5;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3342
    end;*)
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3343
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3344
    if Gear^.Health > 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3345
        begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3346
        if (HHGear^.Message and gmUp) <> 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3347
            begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3348
            if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3349
                begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3350
                if isUnderwater then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3351
                    begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3352
                    HHGear^.dY := HHGear^.dY - (move * _0_7);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3353
                    for i:= random(10)+10 downto 0 do
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3354
                        begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3355
                        bubble := AddVisualGear(hwRound(HHGear^.X) - 8 + random(16), hwRound(HHGear^.Y) + 16 + random(8), vgtBubble);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3356
                        if bubble <> nil then bubble^.dY:= random(20)/10+0.1;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3357
                        end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3358
                    end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3359
                else HHGear^.dY := HHGear^.dY - move;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3360
                end;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3361
            dec(Gear^.Health, fuel);
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3362
            Gear^.MsgParam := Gear^.MsgParam or gmUp;
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3363
            Gear^.Timer := GameTicks
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3364
            end;
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3365
        move.isNegative := (HHGear^.Message and gmLeft) <> 0;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3366
        if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3367
            begin
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3368
            HHGear^.dX := HHGear^.dX + (move * _0_1);
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3369
            if isUnderwater then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3370
                begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3371
                for i:= random(5)+5 downto 0 do
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3372
                    begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3373
                    bubble := AddVisualGear(hwRound(HHGear^.X)+random(8), hwRound(HHGear^.Y) - 8 + random(16), vgtBubble);
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3374
                    if bubble <> nil then 
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3375
                        begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3376
                        bubble^.dX:= (random(10)/10 + 0.02) * -1;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3377
                        if (move.isNegative) then
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3378
                            begin
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3379
                            bubble^.X := bubble^.X + 28;
4187
adb144a907aa remove last warnings from xcodeproj
koda
parents: 4184
diff changeset
  3380
                            bubble^.dX:= bubble^.dX * (-1)
3909
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3381
                            end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3382
                        else bubble^.X := bubble^.X - 28;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3383
                        end;
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3384
                    end
4ba25a3d15af remove windspeed from bubbles, remove initial dY from bubbles, apply dY/dX to bubbles, correct offsets on flying saucer flame graphics, add bubbles when flying saucer thrusts underwater, make flying saucer sink more slowly underwater
nemo
parents: 3907
diff changeset
  3385
                end;
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3386
            dec(Gear^.Health, fuel div 5);
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3387
            Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3388
            Gear^.Timer := GameTicks
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3389
            end
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3390
        end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3391
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3392
    // erases them all at once :-/
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3393
    if (Gear^.Timer <> 0) and (GameTicks - Gear^.Timer > 250) then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3394
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3395
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3396
        Gear^.MsgParam := 0
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3397
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3398
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3399
    if Gear^.Health < 0 then Gear^.Health := 0;
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3400
    i:= Gear^.Health div 20;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3401
    if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3402
        begin
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3403
        Gear^.Damage:= i;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3404
        //AddCaption('Fuel: '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3405
        if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  3406
        Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3407
                     '%', cWhiteColor, fntSmall)
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3408
        end;
2182
ed7e7eb3f9ed Ugly graphic for jetpack - jetpack should be essentially functional.
nemo
parents: 2181
diff changeset
  3409
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3410
    if HHGear^.Message and (gmAttack or gmUp or gmPrecise or gmLeft or gmRight) <> 0 then Gear^
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3411
        .State := Gear^.State and not gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3412
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3413
    HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3414
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3415
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3416
    Gear^.Y := HHGear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3417
    // For some reason I need to reapply followgear here, something else grabs it otherwise.
4005
3a42cd3cc27f Only FollowGear for the pilot.
nemo
parents: 3991
diff changeset
  3418
    if not bShowAmmoMenu and not CurrentTeam^.ExtDriven then FollowGear := HHGear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3419
4155
9160dbe77118 Prevent escape
nemo
parents: 4153
diff changeset
  3420
    if not isUnderWater and hasBorder and ((HHGear^.X < _0) or (hwRound(HHGear^.X) > LAND_WIDTH)) then HHGear^.dY.isNegative:= false;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3421
    if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3422
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3423
    if // (Gear^.Health = 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3424
        (HHGear^.Damage <> 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3425
        //or CheckGearDrowning(HHGear)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3426
        or (cWaterLine + 512 < hwRound(HHGear^.Y))
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3427
        or (TurnTimeLeft = 0)
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3428
        // allow brief ground touches - to be fair on this, might need another counter
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3429
        or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3430
        HHGear, 1))
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3431
        or ((Gear^.Message and gmAttack) <> 0) then
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3432
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3433
        with HHGear^ do
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3434
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3435
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3436
            Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3437
            State := State or gstMoving
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3438
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3439
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3440
        isCursorVisible := false;
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  3441
        ApplyAmmoChanges(HHGear^.Hedgehog^);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3442
        //    if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3443
2619
bc2786a00fb8 fix wrong ttf blending in ppc
koda
parents: 2608
diff changeset
  3444
//    Gear^.Tex:= RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(round(Gear^.Health / 20)) + '%', cWhiteColor, fntSmall)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3445
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3446
//AddCaption(trmsg[sidFuel]+': '+inttostr(round(Gear^.Health/20))+'%', cWhiteColor, capgrpAmmostate);
4233
b4ad20bfe310 make weapons on rope/parachute/UFO inherit momentum of the hog. needs testing of course
nemo
parents: 4224
diff changeset
  3447
        end
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3448
end;
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3449
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3450
procedure doStepJetpack(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3451
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3452
    HHGear: PGear;
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3453
begin
3907
5b516f0d9957 Allow UFO to go underwater. Keep UFO active if it runs out of fuel in the air/water, just disable controls.
nemo
parents: 3894
diff changeset
  3454
    Gear^.Pos:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3455
    Gear^.doStep := @doStepJetpackWork;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3456
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3457
    HHGear := Gear^.Hedgehog^.Gear;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3458
    FollowGear := HHGear;
3965
09eea558ba83 Call OnUsedAmmo *after* doing the normal CurAmmoType stuff so CurAmmoType actually points to the right bloody weapon
nemo
parents: 3963
diff changeset
  3459
    AfterAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3460
    with HHGear^ do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3461
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3462
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3463
        Message := Message and not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3464
        if (dY < _0_1) and (dY > -_0_1) then
2301
7a4ad0772c88 minor saucer change Tiy had requested once.
nemo
parents: 2283
diff changeset
  3465
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3466
            Gear^.State := Gear^.State or gsttmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3467
            dY := dY - _0_2
2301
7a4ad0772c88 minor saucer change Tiy had requested once.
nemo
parents: 2283
diff changeset
  3468
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2944
diff changeset
  3469
    end
2177
c045698e044f Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
nemo
parents: 2143
diff changeset
  3470
end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3471
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3472
////////////////////////////////////////////////////////////////////////////////
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3473
procedure doStepBirdyDisappear(Gear: PGear);
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3474
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3475
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3476
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3477
    if Gear^.Timer < 2000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3478
        inc(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3479
    else
3075
b4ef08187d22 Engine:
smxx
parents: 3072
diff changeset
  3480
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3481
        DeleteGear(Gear);
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3482
    end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3483
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3484
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3485
procedure doStepBirdyFly(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3486
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3487
    HHGear: PGear;
3161
cb5f04cc9d76 - Add HH dX/dY to Birdy disappearing animation
palewolf
parents: 3151
diff changeset
  3488
    fuel, i: LongInt;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3489
    move: hwFloat;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3490
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3491
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3492
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
  3493
    move := _0_2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3494
    fuel := 50;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3495
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3496
    if Gear^.Pos > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3497
        dec(Gear^.Pos, 1)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3498
    else if (HHGear^.Message and (gmLeft or gmRight or gmUp)) <> 0 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3499
             Gear^.Pos := 500;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3500
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3501
    if HHGear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3502
        Gear^.Tag := -1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3503
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3504
        Gear^.Tag := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3505
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3506
    if (HHGear^.Message and gmUp) <> 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3507
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3508
        if (not HHGear^.dY.isNegative) or (HHGear^.Y > -_256) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3509
            HHGear^.dY := HHGear^.dY - move;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3510
        dec(Gear^.Health, fuel);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3511
        Gear^.MsgParam := Gear^.MsgParam or gmUp;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3512
        end;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3513
    if (HHGear^.Message and gmLeft) <> 0 then move.isNegative := true;
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3514
    if (HHGear^.Message and (gmLeft or gmRight)) <> 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3515
        begin
3915
c05855146440 Correct bug in flight ceiling for birdy as well, increase clip on velocity to 1.9 (shouldn't cause problems with most collision checks still), apply clip to both + and -
nemo
parents: 3909
diff changeset
  3516
        HHGear^.dX := HHGear^.dX + (move * _0_1);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3517
        dec(Gear^.Health, fuel div 5);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3518
        Gear^.MsgParam := Gear^.MsgParam or (HHGear^.Message and (gmLeft or gmRight));
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3519
        end;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3520
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3521
    if Gear^.Health < 0 then Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3522
    if ((GameTicks and $FF) = 0) and (Gear^.Health < 500) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3523
        for i:= ((500-Gear^.Health) div 250) downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3524
            AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtFeather);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3525
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3526
    if (HHGear^.Message and gmAttack <> 0) then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3527
        begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3528
        HHGear^.Message := HHGear^.Message and not gmAttack;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3529
        if Gear^.FlightTime > 0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3530
            begin
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3531
            AddGear(hwRound(Gear^.X), hwRound(Gear^.Y) + 32, gtEgg, 0, Gear^.dX * _0_5, Gear^.dY, 0);
3123
b0a02930a1dc Engine:
smxx
parents: 3119
diff changeset
  3532
            PlaySound(sndBirdyLay);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3533
            dec(Gear^.FlightTime)
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3534
            end;
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3535
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3536
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3537
    if HHGear^.Message and (gmUp or gmPrecise or gmLeft or gmRight) <> 0 then 
3455
f33e7ad2261c Reslyling: little fix of previous commit
mbait
parents: 3454
diff changeset
  3538
        Gear^.State := Gear^.State and not gsttmpFlag;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3539
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3540
    HHGear^.State := HHGear^.State or gstMoving;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3541
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3542
    Gear^.X := HHGear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3543
    Gear^.Y := HHGear^.Y - int2hwFloat(32);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3544
    // For some reason I need to reapply followgear here, something else grabs it otherwise.
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3545
    if not bShowAmmoMenu then FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3546
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3547
    if ((Gear^.State and gsttmpFlag) = 0) or (HHGear^.dY < _0) then doStepHedgehogMoving(HHGear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3548
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3549
    if  (Gear^.Health = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3550
       or (HHGear^.Damage <> 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3551
       or CheckGearDrowning(HHGear)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3552
       or (TurnTimeLeft = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3553
       // allow brief ground touches - to be fair on this, might need another counter
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3554
       or (((GameTicks and $1FF) = 0) and (not HHGear^.dY.isNegative) and TestCollisionYwithGear(
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3555
       HHGear, 1))
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3556
       or ((Gear^.Message and gmAttack) <> 0) then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3557
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3558
        with HHGear^ do
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3559
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3560
            Message := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3561
            Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3562
            State := State or gstMoving
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3563
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3564
        Gear^.State := Gear^.State or gstAnimation or gstTmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3565
        if HHGear^.dY < _0 then
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3566
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3567
            Gear^.dX := HHGear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3568
            Gear^.dY := HHGear^.dY;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3569
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3570
        Gear^.Timer := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3571
        Gear^.doStep := @doStepBirdyDisappear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3572
        CurAmmoGear := nil;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3573
        isCursorVisible := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3574
        AfterAttack;
4272
cf18de7ea3d4 engine side of a more wind patch. no frontend hook. just want to check it in to pull it from another machine
nemo
parents: 4265
diff changeset
  3575
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3576
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3577
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3578
procedure doStepBirdyDescend(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3579
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3580
    HHGear: PGear;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3581
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3582
    if Gear^.Timer > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3583
        dec(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3584
    else if CurrentHedgehog = nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3585
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3586
            DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3587
            AfterAttack;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3588
            exit
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3589
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3590
    HHGear := CurrentHedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3591
    HHGear^.Message := HHGear^.Message and not (gmUp or gmPrecise or gmLeft or gmRight);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3592
    if abs(hwRound(HHGear^.Y - Gear^.Y)) > 32 then
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3593
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3594
        if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3595
            Gear^.Y := Gear^.Y + _0_1
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3596
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3597
    else if Gear^.Timer = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3598
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3599
            Gear^.doStep := @doStepBirdyFly;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3600
            HHGear^.dY := -_0_2
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3601
        end
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3602
end;
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3603
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3604
procedure doStepBirdyAppear(Gear: PGear);
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3605
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3606
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3607
    if Gear^.Timer < 2000 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3608
        inc(Gear^.Timer, 1)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3609
    else
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3610
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3611
        Gear^.Timer := 500;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3612
        Gear^.dX := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3613
        Gear^.dY := _0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3614
        Gear^.State :=  Gear^.State and not gstAnimation;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3615
        Gear^.doStep := @doStepBirdyDescend;
3149
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3616
    end
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3617
end;
08c4d9670b54 Birdy appears from off-screen
palewolf
parents: 3146
diff changeset
  3618
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3619
procedure doStepBirdy(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3620
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3621
    HHGear: PGear;
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3622
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3623
    gear^.State :=  gear^.State or gstAnimation and not gstTmpFlag;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3624
    Gear^.doStep := @doStepBirdyAppear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3625
    if CurrentHedgehog = nil then
2995
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3626
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3627
        DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3628
        exit
2995
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3629
    end;
b90745d87332 Engine:
smxx
parents: 2994
diff changeset
  3630
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3631
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3632
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3633
    if HHGear^.dX.isNegative then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3634
        Gear^.Tag := -1
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3635
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3636
        Gear^.Tag := 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3637
    Gear^.Pos := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3638
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3639
    FollowGear := HHGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3640
    with HHGear^ do
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3641
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3642
        State := State and not gstAttacking;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3643
        Message := Message and not (gmAttack or gmUp or gmPrecise or gmLeft or gmRight)
2983
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3644
    end
25b6b554c516 Engine:
smxx
parents: 2982
diff changeset
  3645
end;
3032
9c190d3c165b Insert commit message here
palewolf
parents: 3020
diff changeset
  3646
9c190d3c165b Insert commit message here
palewolf
parents: 3020
diff changeset
  3647
////////////////////////////////////////////////////////////////////////////////
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3648
procedure doStepEggWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3649
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3650
    vg: PVisualGear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3651
    i: LongInt;
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3652
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3653
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3654
    Gear^.dX := Gear^.dX;
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3655
    doStepFallingGear(Gear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3656
    //    CheckGearDrowning(Gear); // already checked for in doStepFallingGear
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3657
    CalcRotationDirAngle(Gear);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3658
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3659
    if (Gear^.State and gstCollision) <> 0 then
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3660
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  3661
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLPoisoned, $C0E0FFE0);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3662
        PlaySound(sndEggBreak);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3663
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3664
        vg := AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtEgg);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3665
        if vg <> nil then vg^.Frame := 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3666
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3667
        for i:= 10 downto 0 do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3668
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3669
            vg := AddVisualGear(hwRound(Gear^.X) - 3 + Random(6), hwRound(Gear^.Y) - 3 + Random(6),
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3670
                  vgtDust);
3593
ae50f63e4fa9 Remove hwFloat from VisualGears - they don't need the precision for syncing purposes, and it saves a whole lot of operations.
nemo
parents: 3591
diff changeset
  3671
            if vg <> nil then vg^.dX := vg^.dX + (Gear^.dX.QWordValue / 21474836480);
3115
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3672
        end;
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3673
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3674
        DeleteGear(Gear);
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3675
        exit
831bd0f7050d Engine:
smxx
parents: 3107
diff changeset
  3676
    end;
3065
4afa5e3e27e4 Birdy egg added
mbait
parents: 3036
diff changeset
  3677
end;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3678
3401
d5d31d16eccc add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
sheepluva
parents: 3399
diff changeset
  3679
////////////////////////////////////////////////////////////////////////////////
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3680
procedure doPortalColorSwitch();
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3681
var CurWeapon: PAmmo;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3682
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3683
    if (CurrentHedgehog <> nil)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3684
       and (CurrentHedgehog^.Gear <> nil)
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3685
       and ((CurrentHedgehog^.Gear^.Message and gmSwitch) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3686
        With CurrentHedgehog^ do
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3687
            if (CurAmmoType = amPortalGun) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3688
            begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  3689
                CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gmSwitch;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3690
                
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  3691
                CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3692
                if CurWeapon^.Pos <> 0 then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3693
                    CurWeapon^.Pos := 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3694
                else
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  3695
                    CurWeapon^.Pos := 1;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3696
            end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3697
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3698
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3699
procedure doStepPortal(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3700
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3701
    iterator, conPortal: PGear;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3702
    s, r, nx, ny, ox, oy, poffs, noffs, pspeed, nspeed: hwFloat;
5042
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3703
    o_x,o_y,r_x,r_y,rr_x,rr_y: LongInt;
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3704
    hasdxy, isbullet, iscake: Boolean;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  3705
begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3706
    doPortalColorSwitch();
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3707
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3708
    // destroy portal if ground it was attached too is gone
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3709
    if ((Land[hwRound(Gear^.Y), hwRound(Gear^.X)] and $FF00) = 0)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3710
       or (Gear^.Timer < 1)
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  3711
       or (Gear^.Hedgehog <> CurrentHedgehog)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3712
       or (hwRound(Gear^.Y) > cWaterLine) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3713
    begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3714
        deleteGear(Gear);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3715
        EXIT;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3716
    end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3717
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3718
    if (TurnTimeLeft < 1)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3719
       or (Gear^.Health < 1) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3720
        dec(Gear^.Timer);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3721
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3722
    if Gear^.Timer < 10000 then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3723
        gear^.RenderTimer := true;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3724
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3725
    // abort if there is no other portal connected to this one
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3726
    if (Gear^.IntersectGear = nil) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3727
        exit;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3728
    if ((Gear^.IntersectGear^.Tag and 1) = 0) then // or if it's still moving;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3729
        exit;
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3730
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3731
    conPortal := Gear^.IntersectGear;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3732
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3733
    // check all gears for stuff to port through
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3734
    iterator := nil;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3735
    while true do
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3736
    begin
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3737
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3738
        // iterate through GearsList
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3739
        if iterator = nil then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3740
            iterator := GearsList
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3741
        else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3742
            iterator := iterator^.NextGear;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3743
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3744
        // end of list?
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3745
        if iterator = nil then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3746
            break;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3747
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3748
        // don't port portals or other gear that wouldn't make sense
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3749
        if (iterator^.Kind in [gtPortal, gtRope, gtRCPlane])
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3750
            or (iterator^.PortalCounter > 32) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3751
             continue;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3752
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3753
        // don't port hogs on rope
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3754
        // TODO: this will also prevent hogs while falling after rope use from
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3755
        //       falling through portals... fix that!
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  3756
        if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil)
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3757
           and (iterator = CurrentHedgehog^.Gear) and (CurAmmoGear <> nil) and (CurAmmoGear^.Kind =
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3758
           gtRope) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3759
            continue;
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3760
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3761
        // check if gear fits through portal
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3762
        if (iterator^.Radius > Gear^.Radius) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3763
            continue;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3764
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3765
        // this is the max range we accept incoming gears in
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3766
        r := Int2hwFloat(iterator^.Radius+Gear^.Radius);
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  3767
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3768
        // too far away?
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3769
        if (iterator^.X < Gear^.X - r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3770
           or (iterator^.X > Gear^.X + r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3771
           or (iterator^.Y < Gear^.Y - r)
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3772
           or (iterator^.Y > Gear^.Y + r) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3773
            continue;
5402
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3774
(*
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3775
Square check causes fail on many innocent cases. the 3/4s and 1.5 fudge factors... help.
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3776
Might still need to remove this section
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3777
*)
5042
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3778
        //Will if fit through?
5044
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3779
        //set r to be portal distance
5402
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3780
        r := Int2hwFloat(Gear^.Radius * 3 div 4);
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3781
        o_x := hwRound(conPortal^.X + (conPortal^.dX*_1_5));
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3782
        o_y := hwRound(conPortal^.Y + (conPortal^.dY*_1_5));
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3783
        //r := Int2hwFloat(Gear^.Radius +1);
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3784
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3785
        //o_x := hwRound(conPortal^.X + conPortal^.dX);
c49a84b04d22 Add fudge factors for the collision check on portal exit
nemo
parents: 5378
diff changeset
  3786
        //o_y := hwRound(conPortal^.Y + conPortal^.dY);
5042
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3787
        r_x := hwRound(conPortal^.X+r*conPortal^.dX);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3788
        r_y := hwRound(conPortal^.Y+r*conPortal^.dY);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3789
        rr_x := hwRound(conPortal^.X+r*conPortal^.dX*2);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3790
        rr_y := hwRound(conPortal^.Y+r*conPortal^.dY*2);
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3791
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3792
        //check outer edge
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3793
        if (((rr_y and LAND_HEIGHT_MASK) <> 0) or ((rr_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3794
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3795
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3796
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3797
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3798
            if ((Land[rr_y,rr_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3799
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3800
        //check middle bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3801
        if (((r_y and LAND_HEIGHT_MASK) <> 0) or ((r_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3802
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3803
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3804
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3805
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3806
        if ((Land[r_y, r_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3807
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3808
        //check inner bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3809
        if (((o_y and LAND_HEIGHT_MASK) <> 0) or ((o_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3810
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3811
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3812
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3813
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3814
        if ((Land[o_y, o_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3815
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3816
        //check left bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3817
        if (((rr_y and LAND_HEIGHT_MASK) <> 0) or ((o_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3818
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3819
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3820
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3821
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3822
        if ((Land[rr_y, o_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3823
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3824
        //Check Right Bound
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3825
        if (((o_y and LAND_HEIGHT_MASK) <> 0) or ((rr_x and LAND_WIDTH_MASK) <> 0)) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3826
            begin
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3827
            if hasBorder then continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3828
            end
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3829
        else
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3830
        if ((Land[o_y, rr_x] and $FF00) <> 0) then
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3831
                continue;
f26c5eb040af Patch for Issue 165: Portal: don't allow embedding Objects in ground (or porting them to impassable/invalid locations)
Colin Rice (clr_)
parents: 5041
diff changeset
  3832
5044
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3833
        //Okay reset r in case something uses it
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3834
        r := Int2hwFloat(iterator^.Radius+Gear^.Radius);
6e8da75e5f5e I changed r. Still not a perfect fix.
Colin Rice (clr_)
parents: 5042
diff changeset
  3835
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3836
        hasdxy := (((iterator^.dX.QWordValue <> 0) or (iterator^.dY.QWordValue <> 0))
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3837
                    or ((iterator^.State or gstMoving) = 0));
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3838
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3839
        // in case the object is not moving, let's asume it's falling towards the portal
4038
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3840
        if not hasdxy then
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3841
        begin
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3842
            if Gear^.Y < iterator^.Y then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3843
                continue;
4038
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3844
            ox:= Gear^.X - iterator^.X;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3845
            oy:= Gear^.Y - iterator^.Y;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3846
        end
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3847
        else
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3848
        begin
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3849
            ox:= iterator^.dX;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3850
            oy:= iterator^.dY;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3851
        end;
8972dd38bbad potential fix for Issue #86: 'Objects behind a portal will sometimes go through the portal.' please test
sheepluva
parents: 4036
diff changeset
  3852
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3853
        // cake will need extra treatment... it's so delicious and moist!
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3854
        iscake:= (iterator^.Kind = gtCake);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3855
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3856
        // won't port stuff that does not move towards the front/portal entrance
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3857
        if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3858
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3859
            if not ((iterator^.X - Gear^.X)*ox + (iterator^.Y - Gear^.Y)*oy).isNegative then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3860
                continue;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3861
        end
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3862
        else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3863
            if not (Gear^.dX*ox + Gear^.dY*oy).isNegative then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3864
                continue;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3865
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3866
        isbullet:= (iterator^.Kind in [gtShotgunShot, gtDEagleShot, gtSniperRifleShot, gtSineGunShot]);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3867
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3868
        r:= int2hwFloat(iterator^.Radius);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3869
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3870
        if not (isbullet or iscake) then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3871
        begin
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3872
            // wow! good candidate there, let's see if the distance and direction is okay!
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3873
            if hasdxy then
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3874
            begin
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3875
                s := r / Distance(iterator^.dX, iterator^.dY);
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3876
                ox:= iterator^.X + s * iterator^.dX;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3877
                oy:= iterator^.Y + s * iterator^.dY;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3878
            end
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3879
            else
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3880
            begin
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3881
                ox:= iterator^.X;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3882
                oy:= iterator^.Y + r;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3883
            end;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3884
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3885
            if (hwRound(Distance(Gear^.X-ox,Gear^.Y-oy)) > Gear^.Radius + 1 ) then
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3886
                continue;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3887
        end;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3888
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3889
        // calc gear offset in portal vector direction
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3890
        ox := (iterator^.X - Gear^.X);
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3891
        oy := (iterator^.Y - Gear^.Y);
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3892
        poffs:= (Gear^.dX * ox + Gear^.dY * oy);
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3893
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3894
        if poffs < _0 then
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3895
            continue;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3896
4076
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  3897
        //
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  3898
        // gears that make it till here will definately be ported
7ca17cb94992 we had it with you intolerant portals\!
sheepluva
parents: 4050
diff changeset
  3899
        //
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3900
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3901
        // create a normal of the portal vector, but ...
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3902
        nx := Gear^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3903
        ny := Gear^.dX;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3904
        // ... decide where the top is based on the hog's direction when firing the portal
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3905
        if Gear^.Elasticity.isNegative then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3906
            nx.isNegative := not nx.isNegative
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3907
        else
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3908
            ny.isNegative := not ny.isNegative;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3909
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3910
        // calc gear offset in portal normal vector direction
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3911
        noffs:= (nx * ox + ny * oy);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3912
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3913
        // avoid gravity related loops of not really moving gear
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3914
        if not iscake and (Gear^.dY.isNegative) and (conPortal^.dY.isNegative)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3915
            and ((iterator^.dX.QWordValue + iterator^.dY.QWordValue) < _0_08.QWordValue)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3916
            and (iterator^.PortalCounter > 0) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3917
             continue;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3918
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3919
        // Until loops are reliably broken
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3920
        inc(iterator^.PortalCounter);
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3921
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3922
        // calc gear speed along to the vector and the normal vector of the portal
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3923
        if hasdxy then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3924
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3925
            pspeed:= (Gear^.dX * iterator^.dX + Gear^.dY * iterator^.dY);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3926
            nspeed:= (nx * iterator^.dX + ny * iterator^.dY);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3927
        end
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3928
        else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3929
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3930
            pspeed:= hwAbs(cGravity * oy);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3931
            nspeed:= _0;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3932
        end;
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3933
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3934
        // creating normal vector of connected (exit) portal
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3935
        nx := conPortal^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3936
        ny := conPortal^.dX;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3937
        if conPortal^.Elasticity.isNegative then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3938
            nx.isNegative := not nx.isNegative
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3939
        else
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3940
            ny.isNegative := not ny.isNegative;
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3941
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3942
        // inverse cake's normal movement direction,
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3943
        // as if it just walked through a hole
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3944
        if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3945
            nspeed.isNegative:= not nspeed.isNegative;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3946
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3947
//AddFileLog('poffs:'+cstr(poffs)+' noffs:'+cstr(noffs)+' pspeed:'+cstr(pspeed)+' nspeed:'+cstr(nspeed));
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3948
        iterator^.dX := -pspeed * conPortal^.dX + nspeed * nx;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  3949
        iterator^.dY := -pspeed * conPortal^.dY + nspeed * ny;
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3950
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3951
        // make the gear's exit position close to the portal while
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3952
        // still respecting the movement direction
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3953
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3954
         // determine the distance (in exit vector direction)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3955
         // that we want the gear at
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3956
         if iscake then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3957
             ox:= (r - _0_7)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3958
         else
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3959
             ox:= (r + _1_9);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3960
         s:= ox / poffs;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3961
         poffs:= ox;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3962
         if (nspeed.QWordValue <> 0) and (pspeed > _0) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3963
             noffs:= noffs * s * (nspeed / pspeed);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3964
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3965
        // move stuff with high normal offset closer to the portal's center
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3966
        if not isbullet then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3967
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3968
            s := hwAbs(noffs) + r - int2hwFloat(Gear^.Radius);
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3969
            if s > _0 then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3970
                noffs:= noffs - SignAs(s,noffs)
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3971
        end;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3972
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3973
        iterator^.X := conPortal^.X + poffs * conPortal^.dX + noffs * nx;
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3974
        iterator^.Y := conPortal^.Y + poffs * conPortal^.dY + noffs * ny;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3975
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3976
        if not hasdxy and not (conPortal^.dY.isNegative) then
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3977
        begin
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3978
            iterator^.dY:= iterator^.dY + hwAbs(cGravity * (iterator^.Y - conPortal^.Y))
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3979
        end;
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  3980
4635
62d0873459e5 more tweaking land graphics due to snow
nemo
parents: 4634
diff changeset
  3981
        if not isbullet and (iterator^.Kind <> gtFlake) then
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3982
            FollowGear := iterator;
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  3983
//AddFileLog('portal''d');
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3984
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3985
{
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3986
        s := _0_2 + _0_008 * Gear^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3987
        iterator^.dX := s * iterator^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  3988
        iterator^.dY := s * iterator^.dY;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  3989
}
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3990
        // This jiggles gears, to ensure a portal connection just placed under a gear takes effect.
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3991
        iterator:= GearsList;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3992
        while iterator <> nil do
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3993
            begin
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3994
            if iterator^.Kind <> gtPortal then
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3995
                begin
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3996
                iterator^.Active:= true;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3997
                if iterator^.dY.QWordValue = _0.QWordValue then iterator^.dY.isNegative:= false;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3998
                iterator^.State:= iterator^.State or gstMoving;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  3999
                DeleteCI(iterator);
4092
bf13068194b3 more portal tweaks (closer exit position, cake stuff, etc)
sheepluva
parents: 4076
diff changeset
  4000
                //inc(iterator^.dY.QWordValue,10);
4050
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4001
                end;
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4002
            iterator:= iterator^.NextGear
8e4f4b72c132 various portal tweaks, also: nemo's gear jiggling is back
sheepluva
parents: 4047
diff changeset
  4003
            end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4004
3497
9327fae93244 Remove decrement of iterator health. Might fix weird health bug.
nemo
parents: 3485
diff changeset
  4005
        if Gear^.Health > 1 then dec(Gear^.Health);
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4006
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4007
{        // breaks (some) loops
3422
41ae3c48faa0 * some changes/cleanups to portal, still much to do :/ * reverted nemo's temporary loop fix * notice: small loops possible again, so take care :P, bigger onces should be interrupted
sheepluva
parents: 3419
diff changeset
  4008
        if Distance(iterator^.dX, iterator^.dY) > _0_96 then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4009
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4010
            iterator^.dX := iterator^.dX + signAs(cGravity * getRandom(1000),iterator^.dX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4011
            iterator^.dY := iterator^.dY + signAs(cGravity * getRandom(1000),iterator^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4012
            s := _0_96 / Distance(iterator^.dX, iterator^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4013
            iterator^.dX := s * iterator^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4014
            iterator^.dY := s * iterator^.dX;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4015
            end;
3570
3836fa355f96 portal: entry angle is now affecting exit angle
sheepluva
parents: 3569
diff changeset
  4016
}
3571
5c99b239340e portal: some moar tweaks
sheepluva
parents: 3570
diff changeset
  4017
    end;
3342
b4f01613dcd7 Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
nemo
parents: 3320
diff changeset
  4018
end;
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4019
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4020
procedure doStepMovingPortal_real(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4021
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4022
    x, y, tx, ty: LongInt;
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4023
    s: hwFloat;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4024
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4025
procedure loadNewPortalBall(oldPortal: PGear; destroyGear: Boolean);
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4026
var
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4027
    CurWeapon: PAmmo;
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4028
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4029
    if CurrentHedgehog <> nil then
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4030
        with CurrentHedgehog^ do
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4031
            begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4032
            CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4033
            if (CurAmmoType = amPortalGun) then
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4034
                begin
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4035
                if not destroyGear then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4036
                    begin
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4037
                    // switch color of ball to opposite of oldPortal
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4038
                    if (oldPortal^.Tag and 2) = 0 then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4039
                        CurWeapon^.Pos:= 1
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4040
                    else
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4041
                        CurWeapon^.Pos:= 0;
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4042
                    end;
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4043
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4044
                // make the ball visible
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4045
                CurWeapon^.Timer := 0;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4046
                end
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4047
            end;
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4048
    if destroyGear then oldPortal^.Timer:= 0;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4049
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4050
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4051
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4052
    x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4053
    y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4054
    tx := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4055
    ty := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4056
    // avoid compiler hints
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4057
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4058
    if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0) and (Land[y, x] > 255) then
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4059
    begin
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4060
        Gear^.State := Gear^.State or gstCollision;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4061
        Gear^.State := Gear^.State and not gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4062
        if not calcSlopeTangent(Gear, x, y, tx, ty, 255)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4063
           or (DistanceI(tx,ty) < _12) then // reject shots at too irregular terrain
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4064
        begin
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4065
            loadNewPortalBall(Gear, true);
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4066
            EXIT;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4067
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4068
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4069
        // making a normalized normal vector
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4070
        s := _1/DistanceI(tx,ty);
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4071
        Gear^.dX :=  s * ty;
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4072
        Gear^.dY := -s * tx;
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4073
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4074
        Gear^.DirAngle := DxDy2Angle(-Gear^.dY,Gear^.dX);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4075
        if not Gear^.dX.isNegative then Gear^.DirAngle := 180-Gear^.DirAngle;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4076
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4077
        if ((Gear^.IntersectGear = nil)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4078
           or (hwRound(Distance(Gear^.X - Gear^.IntersectGear^.X,Gear^.Y-Gear^.IntersectGear^.Y)) >=
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4079
           Gear^.Radius*2))
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4080
            then
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4081
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4082
            loadNewPortalBall(Gear, false);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4083
            inc(Gear^.Tag);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4084
            Gear^.doStep := @doStepPortal;
3396
e5b3e5f2818e More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
nemo
parents: 3391
diff changeset
  4085
        end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4086
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4087
            loadNewPortalBall(Gear, true);
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4088
    end
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4089
    else if (y > cWaterLine) or (y < -LAND_WIDTH)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4090
            or (x > 2*LAND_WIDTH) or (x < -LAND_WIDTH) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4091
             loadNewPortalBall(Gear, true);
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4092
end;
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4093
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4094
procedure doStepMovingPortal(Gear: PGear);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4095
begin
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4096
    doPortalColorSwitch();
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4097
    doStepPerPixel(Gear, @doStepMovingPortal_real, true);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4098
    if (Gear^.Timer < 1)
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4099
       or (Gear^.Hedgehog <> CurrentHedgehog) then
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4100
            deleteGear(Gear);
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4101
end;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4102
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4103
procedure doStepPortalShot(newPortal: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4104
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4105
    iterator: PGear;
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4106
    s: hwFloat;
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4107
    CurWeapon: PAmmo;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4108
begin
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4109
    s:= Distance (newPortal^.dX, newPortal^.dY);
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4110
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4111
    // Adds the hog speed (only that part in/directly against shot direction)
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4112
    // to the shot speed (which we triple previously btw)
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4113
    // (This is done my projecting the hog movement vector onto the shot movement vector and then adding the resulting length
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4114
    // to the scaler)
3562
c601630a12d5 portal:
sheepluva
parents: 3560
diff changeset
  4115
    s := (_2 * s + (newPortal^.dX * CurrentHedgehog^.Gear^.dX + newPortal^.dY * CurrentHedgehog^.Gear^.dY ) / s) / s;
3560
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4116
    newPortal^.dX := newPortal^.dX * s;
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4117
    newPortal^.dY := newPortal^.dY * s;
3e51dad04026 portal: make shot 2 times faster, add hog movement speed to shot speed (only the part in shot direction, so that aiming is not messed up)
sheepluva
parents: 3552
diff changeset
  4118
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4119
    newPortal^.IntersectGear := nil;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4120
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4121
    if CurrentHedgehog <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4122
        With CurrentHedgehog^ do
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4123
        begin
3836
833c0f32e326 Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
parents: 3821
diff changeset
  4124
            CurWeapon:= GetAmmoEntry(CurrentHedgehog^);
3578
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4125
            // let's save the HH's dX's direction so we can decide where the "top" of the portal hole
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4126
            newPortal^.Elasticity.isNegative := CurrentHedgehog^.Gear^.dX.isNegative;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4127
            // when doing a backjump the dx is the opposite of the facing direction
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4128
            if ((Gear^.State and gstHHHJump) <> 0) and not cArtillery then
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4129
                newPortal^.Elasticity.isNegative := not newPortal^.Elasticity.isNegative;
00aac66147c8 portal: angle preservation tweaking
sheepluva
parents: 3572
diff changeset
  4130
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4131
            // make portal gun look unloaded
4790
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4132
            if (CurWeapon <> nil) and (CurAmmoType = amPortalGun) then
4cb3f7890fbd fix portal gun wrong color issue
sheepluva
parents: 4778
diff changeset
  4133
                CurWeapon^.Timer := CurWeapon^.Timer or 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4134
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4135
            iterator := GearsList;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4136
            while iterator <> nil do
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4137
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4138
                if (iterator^.Kind = gtPortal) then
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4139
                    if (iterator <> newPortal) and (iterator^.Timer > 0) then
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4140
                    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4141
                        if (iterator^.Tag and 2) = (newPortal^.Tag and 2) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4142
                        begin
3468
c7b80bdbc384 * make portals delete each other only indirectly (by setting timer to 0)
sheepluva
parents: 3462
diff changeset
  4143
                            iterator^.Timer:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4144
                        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4145
                        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4146
                        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4147
                            // link portals with each other
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4148
                            newPortal^.IntersectGear := iterator;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4149
                            iterator^.IntersectGear := newPortal;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4150
                            iterator^.Health := newPortal^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4151
                        end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4152
                    end;
3480
c4c3f3512404 Prevent all portal loops the guaranteed way, at least until sheepluva's tests yield something reliable.
nemo
parents: 3476
diff changeset
  4153
                iterator^.PortalCounter:= 0;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4154
                iterator := iterator^.NextGear
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4155
            end;
3428
46a2694867bc portal:
sheepluva
parents: 3424
diff changeset
  4156
        end;
3569
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4157
    newPortal^.State := newPortal^.State and not gstCollision;
27b0ec683572 portal / slope detection:
sheepluva
parents: 3562
diff changeset
  4158
    newPortal^.State := newPortal^.State or gstMoving;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4159
    newPortal^.doStep := @doStepMovingPortal;
3388
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4160
end;
ab9352a4ddcc Fix portal graphic name, continuing work on portal movement
nemo
parents: 3384
diff changeset
  4161
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4162
////////////////////////////////////////////////////////////////////////////////
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4163
procedure doStepPiano(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4164
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4165
    r0, r1: LongInt;
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4166
    odY: hwFloat;
3350
5cd02aafc612 Engine:
smxx
parents: 3342
diff changeset
  4167
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4168
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4169
    if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and ((CurrentHedgehog^.Gear^.
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4170
       Message and gmSlot) <> 0) then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4171
    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4172
        case CurrentHedgehog^.Gear^.MsgParam of 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4173
            0: PlaySound(sndPiano0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4174
            1: PlaySound(sndPiano1);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4175
            2: PlaySound(sndPiano2);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4176
            3: PlaySound(sndPiano3);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4177
            4: PlaySound(sndPiano4);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4178
            5: PlaySound(sndPiano5);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4179
            6: PlaySound(sndPiano6);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4180
            7: PlaySound(sndPiano7);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4181
            else PlaySound(sndPiano8);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4182
        end;
3704
ed2b9c7fb260 Engine:
smaxx
parents: 3682
diff changeset
  4183
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4184
        CurrentHedgehog^.Gear^.MsgParam := 0;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4185
        CurrentHedgehog^.Gear^.Message := CurrentHedgehog^.Gear^.Message and not gmSlot;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4186
    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4187
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4188
    if (*((Gear^.Pos = 3) and ((GameFlags and gfSolidLand) <> 0)) or*) (Gear^.Pos = 5) then
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4189
        // bounce up to 10 times (3 times on gameflagged solid land) before dropping past landscape
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4190
    begin
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4191
        Gear^.dY := Gear^.dY + cGravity * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4192
        Gear^.Y := Gear^.Y + Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4193
        CheckGearDrowning(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4194
        if (Gear^.State and gstDrowning) <> 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4195
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4196
            if CurrentHedgehog^.Gear <> nil then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4197
            begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4198
                // Drown the hedgehog.  Could also just delete it, but hey, this gets a caption
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4199
                CurrentHedgehog^.Gear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4200
                CurrentHedgehog^.Gear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4201
                CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4202
                CurrentHedgehog^.Unplaced := false;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  4203
                if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4204
                TurnTimeLeft:= 0
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4205
            end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4206
            ResumeMusic
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4207
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4208
        exit
3351
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4209
    end;
3fd3f116f2fc Engine:
smxx
parents: 3350
diff changeset
  4210
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4211
    odY:= Gear^.dY;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4212
    doStepFallingGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4213
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4214
    if (Gear^.State and gstDrowning) <> 0 then
3358
546e75f839ce Engine:
smxx
parents: 3356
diff changeset
  4215
    begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4216
        if CurrentHedgehog^.Gear <> nil then
3419
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4217
        begin
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4218
            // Drown the hedgehog.  Could also just delete it, but hey, this gets a caption
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4219
            CurrentHedgehog^.Gear^.Active := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4220
            CurrentHedgehog^.Gear^.X := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4221
            CurrentHedgehog^.Gear^.Y := int2hwFloat(cWaterLine+cVisibleWater)+_128;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4222
            CurrentHedgehog^.Unplaced := false;
5016
9347d82a26cc added game mode Tag Team, mostly untested, please test :)
Henek
parents: 5013
diff changeset
  4223
            if TagTurnTimeLeft = 0 then TagTurnTimeLeft:= TurnTimeLeft;
3954
ae3583ad6ea9 Hopefully fix the last of the more obvious weapon bugs w/ infinite attack mode, add a depixeling sweep every 5s too.
nemo
parents: 3953
diff changeset
  4224
            TurnTimeLeft:= 0
3419
b66a1b597f88 Add drown-the-playing-hog check for case of piano falling off the landscape.
nemo
parents: 3417
diff changeset
  4225
        end;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4226
        ResumeMusic
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4227
    end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4228
    else if (Gear^.State and gstCollision) <> 0 then
3399
885304636abf Drown the hog using the piano
nemo
parents: 3398
diff changeset
  4229
        begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4230
            r0 := GetRandom(21);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4231
            r1 := GetRandom(21);
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4232
            doMakeExplosion(hwRound(Gear^.X) - 30 - r0, hwRound(Gear^.Y) + 40, 40 + r1, Gear^.Hedgehog, 0);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4233
            doMakeExplosion(hwRound(Gear^.X) + 30 + r1, hwRound(Gear^.Y) + 40, 40 + r0, Gear^.Hedgehog, 0);
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4234
            doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 80 + r0, Gear^.Hedgehog, EXPLAutoSound);
3706
a79784328c03 Engine:
smaxx
parents: 3704
diff changeset
  4235
            for r0:= 0 to 4 do
3704
ed2b9c7fb260 Engine:
smaxx
parents: 3682
diff changeset
  4236
                AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtNote);
3728
9478d13b2f9b Engine:
smaxx
parents: 3720
diff changeset
  4237
            Gear^.dY := odY * -1 + cGravity * 2;
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4238
            Gear^.Pos := Gear^.Pos + 1;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4239
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4240
    else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4241
        Gear^.dY := Gear^.dY + cGravity * 2;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4242
    // let it fall faster so itdoesn't take too long for the whole attack
3382
633046fa040c Gas grenade:
mbait
parents: 3378
diff changeset
  4243
end;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4244
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4245
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4246
////////////////////////////////////////////////////////////////////////////////
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4247
procedure doStepSineGunShotWork(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4248
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4249
    x, y, rX, rY, t, tmp, initHealth: LongInt;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4250
    oX, oY, ldX, ldY, sdX, sdY, sine, lx, ly, amp: hwFloat;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4251
    justCollided: boolean;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4252
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4253
    AllInactive := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4254
    initHealth := Gear^.Health;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4255
    lX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4256
    lY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4257
    ldX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4258
    ldY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4259
    sdy := _0_5/Distance(Gear^.dX,Gear^.dY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4260
    ldX := ldX * sdy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4261
    ldY := ldY * sdy;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4262
    sdY := hwAbs(ldX) + hwAbs(ldY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4263
    sdX := _1 - hwAbs(ldX/sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4264
    sdY := _1 - hwAbs(ldY/sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4265
    if (ldX.isNegative = ldY.isNegative) then sdY := -sdY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4266
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4267
    // initial angle depends on current GameTicks
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4268
    t := GameTicks mod 4096;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4269
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4270
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4271
    // used for a work-around detection of area that is within land array, but outside borders
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4272
    justCollided := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4273
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4274
    repeat
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4275
        lX := lX + ldX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4276
        lY := lY + ldY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4277
        oX := Gear^.X;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4278
        oY := Gear^.Y;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4279
        rX := hwRound(oX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4280
        rY := hwRound(oY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4281
        tmp := t mod 4096;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4282
        amp := _128 * (_1 - hwSqr(int2hwFloat(Gear^.Health)/initHealth));
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4283
        sine := amp * AngleSin(tmp mod 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4284
        sine.isNegative := (tmp < 2048);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4285
        inc(t,Gear^.Health div 313);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4286
        Gear^.X := lX + (sine * sdX);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4287
        Gear^.Y := ly + (sine * sdY);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4288
        Gear^.dX := Gear^.X - oX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4289
        Gear^.dY := Gear^.Y - oY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4290
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4291
        x := hwRound(Gear^.X);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4292
        y := hwRound(Gear^.Y);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4293
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4294
        // if borders are on, stop outside land array
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4295
        if hasBorder and (((x and LAND_WIDTH_MASK) <> 0) or ((y and LAND_HEIGHT_MASK) <> 0)) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4296
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4297
            Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4298
            Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4299
        end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4300
        else
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4301
        begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4302
            if (rY <= cWaterLine) or (y <= cWaterLine) then
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4303
            begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4304
                if ((y and LAND_HEIGHT_MASK) = 0) and ((x and LAND_WIDTH_MASK) = 0)
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4305
                   and (Land[y, x] <> 0) then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4306
                begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4307
                    if justCollided then
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4308
                    begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4309
                        Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4310
                        Gear^.Health := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4311
                    end
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4312
                    else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4313
                    begin
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4314
                        inc(Gear^.Damage,3);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4315
                        justCollided := true;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4316
                    end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4317
                end
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4318
                else
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4319
                    justCollided := false;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4320
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4321
                // kick nearby hogs, dig tunnel and add some fire
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4322
                // if at least 5 collisions occured
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4323
                if Gear^.Damage > 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4324
                begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4325
                    DrawExplosion(rX,rY,Gear^.Radius);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4326
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4327
                    // kick nearby hogs
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4328
                    AmmoShove(Gear, 35, 50);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4329
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4330
                    dec(Gear^.Health, Gear^.Damage);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4331
                    Gear^.Damage := 0;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4332
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4333
                    // add some fire to the tunnel
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4334
                    if getRandom(6) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4335
                        AddGear(x - Gear^.Radius + LongInt(getRandom(2 * Gear^.Radius)), y -
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4336
                        getRandom(Gear^.Radius + 1), gtFlame, gsttmpFlag, _0, _0, 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4337
                end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4338
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4339
                if getRandom(100) = 0 then
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4340
                    AddVisualGear(x, y, vgtSmokeTrace); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4341
            end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4342
            else dec(Gear^.Health, 5); // if underwater get additional damage
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4343
        end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4344
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4345
        dec(Gear^.Health);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4346
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4347
        // decrease bullet size towards the end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4348
        if (Gear^.Radius > 4) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4349
            if (Gear^.Health <= (initHealth div 3)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4350
        else if (Gear^.Radius > 3) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4351
            if (Gear^.Health <= (initHealth div 4)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4352
        else if (Gear^.Radius > 2) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4353
            if (Gear^.Health <= (initHealth div 5)) then dec(Gear^.Radius) end
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4354
        else if (Gear^.Radius > 1) then begin
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4355
            if (Gear^.Health <= (initHealth div 6)) then dec(Gear^.Radius) end;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4356
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4357
    until (Gear^.Health <= 0);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4358
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4359
    DeleteGear(Gear);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4360
    AfterAttack;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4361
end;
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4362
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4363
procedure doStepSineGunShot(Gear: PGear);
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4364
var 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4365
    HHGear: PGear;
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4366
begin
3454
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4367
    PlaySound(sndSineGun); 
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4368
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4369
    // push the shooting Hedgehog back
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4370
    HHGear := CurrentHedgehog^.Gear;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4371
    Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4372
    Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4373
    HHGear^.dX := Gear^.dX;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4374
    HHGear^.dY := Gear^.dY;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4375
    AmmoShove(Gear, 0, 80);
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4376
    Gear^.dX.isNegative := not Gear^.dX.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4377
    Gear^.dY.isNegative := not Gear^.dY.isNegative;
a9bef74bd6e0 Code restlyling: experimental restyling of one module
mbait
parents: 3440
diff changeset
  4378
4034
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  4379
    Gear^.doStep := @doStepSineGunShotWork;
634a8c8682de add some phone rumbling to big explosions, airbomb and sinegun
koda
parents: 4026
diff changeset
  4380
    performRumble();
3384
7eb4707d43f0 * added some comments
sheepluva
parents: 3382
diff changeset
  4381
end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4382
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4383
////////////////////////////////////////////////////////////////////////////////
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4384
procedure doStepFlamethrowerWork(Gear: PGear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4385
var 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4386
    HHGear: PGear;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4387
    rx, ry, speed: hwFloat;
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4388
    i, gX, gY: LongInt;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4389
    Fire: PGear;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4390
begin
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4391
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4392
    HHGear := Gear^.Hedgehog^.Gear;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4393
    HedgehogChAngle(HHGear);
3484
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  4394
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
3c65b1d979cd Engine:
smxx
parents: 3483
diff changeset
  4395
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4396
    
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4397
    if (GameTicks and $FF) = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4398
        begin
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4399
        if (HHGear^.Message and gmRight) <> 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4400
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4401
            if HHGear^.dX.isNegative and (Gear^.Tag < 20) then inc(Gear^.Tag)
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4402
            else if Gear^.Tag > 5 then dec(Gear^.Tag);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4403
            end
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4404
        else if (HHGear^.Message and gmLeft) <> 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4405
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4406
            if HHGear^.dX.isNegative and (Gear^.Tag > 5) then dec(Gear^.Tag)
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4407
            else if Gear^.Tag < 20 then inc(Gear^.Tag);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4408
            end
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4409
        end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4410
    
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4411
    dec(Gear^.Timer);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4412
    if Gear^.Timer = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4413
        begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4414
        dec(Gear^.Health);
5417
c56a6be662bf try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents: 5415
diff changeset
  4415
        if (Gear^.Health mod 5) = 0 then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4416
            begin
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4417
            rx := rndSign(getRandom * _0_1);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4418
            ry := rndSign(getRandom * _0_1);
5417
c56a6be662bf try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents: 5415
diff changeset
  4419
            speed := _0_5 * (_10 / Gear^.Tag);
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4420
    
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4421
            Fire := AddGear(gx, gy, gtFlame, 0,
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4422
                        SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4423
                AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4424
            Fire^.State := Fire^.State or gsttmpFlag;
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4425
            
5417
c56a6be662bf try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
nemo
parents: 5415
diff changeset
  4426
            if (Gear^.Health mod 30) = 0 then 
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4427
                Fire := AddGear(gx, gy, gtFlame, 0,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4428
                            SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx,
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4429
                    AngleCos(HHGear^.Angle) * ( - speed) + ry, 0);
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4430
            end;
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4431
        Gear^.Timer:= Gear^.Tag
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4432
        end;
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4433
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4434
    if (Gear^.Health = 0) or (HHGear^.Damage <> 0) then
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4435
        begin
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4436
        DeleteGear(Gear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4437
        AfterAttack
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4438
        end
3485
ab91c56a9050 Engine (Henek):
smxx
parents: 3484
diff changeset
  4439
    else
4251
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4440
        begin
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4441
        i:= Gear^.Health div 5;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4442
        if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4443
            begin
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4444
            Gear^.Damage:= i;
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4445
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4446
            Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4447
                         '%', cWhiteColor, fntSmall)
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4448
            end
4b7d3507d175 pull bugfix into 0.9.14 avoid major performance hit when using flamethrower
nemo
parents: 4233
diff changeset
  4449
        end
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4450
end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4451
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4452
procedure doStepFlamethrower(Gear: PGear);
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4453
var 
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4454
    HHGear: PGear;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4455
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4456
    HHGear := Gear^.Hedgehog^.Gear;
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4457
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown or gmLeft or gmRight);
3476
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4458
    HHGear^.State := HHGear^.State or gstNotKickable;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4459
    Gear^.doStep := @doStepFlamethrowerWork
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4460
end;
1ec68b8d3bd1 Henek adds a flamethrower, updates some translations, and tweaks how fire works.
nemo
parents: 3475
diff changeset
  4461
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4462
////////////////////////////////////////////////////////////////////////////////
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4463
procedure doStepLandGunWork(Gear: PGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4464
var 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4465
    HHGear: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4466
    rx, ry, speed: hwFloat;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4467
    i, gX, gY: LongInt;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4468
    Flake: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4469
begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4470
    AllInactive := false;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4471
    HHGear := Gear^.Hedgehog^.Gear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4472
    HedgehogChAngle(HHGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4473
    gX := hwRound(Gear^.X) + GetLaunchX(amBallgun, hwSign(HHGear^.dX), HHGear^.Angle);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4474
    gY := hwRound(Gear^.Y) + GetLaunchY(amBallgun, HHGear^.Angle);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4475
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4476
    if (GameTicks and $FF) = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4477
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4478
        if (HHGear^.Message and gmRight) <> 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4479
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4480
            if HHGear^.dX.isNegative and (Gear^.Tag < 20) then inc(Gear^.Tag)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4481
            else if Gear^.Tag > 5 then dec(Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4482
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4483
        else if (HHGear^.Message and gmLeft) <> 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4484
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4485
            if HHGear^.dX.isNegative and (Gear^.Tag > 5) then dec(Gear^.Tag)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4486
            else if Gear^.Tag < 20 then inc(Gear^.Tag);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4487
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4488
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4489
    
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4490
    dec(Gear^.Timer);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4491
    if Gear^.Timer = 0 then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4492
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4493
        dec(Gear^.Health);
5480
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4494
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4495
        rx := rndSign(getRandom * _0_1);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4496
        ry := rndSign(getRandom * _0_1);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4497
        speed := (_3 / Gear^.Tag);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4498
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4499
        Flake := AddGear(gx, gy, gtFlake, 0, _0, _0, 0);
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4500
        Flake^.dX:= SignAs(AngleSin(HHGear^.Angle) * speed, HHGear^.dX) + rx;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4501
        Flake^.dY:= AngleCos(HHGear^.Angle) * ( - speed) + ry;
37bafa5a7016 kill off some speckles, crank up land gun output
nemo
parents: 5474
diff changeset
  4502
        Flake^.State := Flake^.State or gsttmpFlag;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4503
            
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4504
        Gear^.Timer:= Gear^.Tag
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4505
        end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4506
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4507
    if (Gear^.Health = 0) or (HHGear^.Damage <> 0) or ((HHGear^.Message and gmAttack) <> 0) then
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4508
        begin
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4509
        HHGear^.Message:= HHGear^.Message and not gmAttack;
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4510
        DeleteGear(Gear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4511
        AfterAttack
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4512
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4513
    else
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4514
        begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4515
        i:= Gear^.Health div 10;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4516
        if (i <> Gear^.Damage) and ((GameTicks and $3F) = 0) then
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4517
            begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4518
            Gear^.Damage:= i;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4519
            if Gear^.Tex <> nil then FreeTexture(Gear^.Tex);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4520
            Gear^.Tex := RenderStringTex(trmsg[sidFuel] + ': ' + inttostr(i) +
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4521
                         '%', cWhiteColor, fntSmall)
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4522
            end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4523
        end
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4524
end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4525
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4526
procedure doStepLandGun(Gear: PGear);
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4527
var 
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4528
    HHGear: PGear;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4529
begin
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4530
    HHGear := Gear^.Hedgehog^.Gear;
5025
ac1691d35cf2 Land sprayer tweaks, make land spray and mudball not end turn
nemo
parents: 5024
diff changeset
  4531
    HHGear^.Message := HHGear^.Message and not (gmUp or gmDown or gmLeft or gmRight or gmAttack);
5024
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4532
    HHGear^.State := HHGear^.State or gstNotKickable;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4533
    Gear^.doStep := @doStepLandGunWork
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4534
end;
1e332947147c Landgun, first pass. At sdw's request.
nemo
parents: 5016
diff changeset
  4535
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4536
////////////////////////////////////////////////////////////////////////////////
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4537
procedure doStepPoisonCloud(Gear: PGear);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4538
begin
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4539
    if Gear^.Timer = 0 then
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4540
    begin
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4541
        DeleteGear(Gear);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4542
        exit
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4543
    end;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4544
    dec(Gear^.Timer);
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4545
    Gear^.X:= Gear^.X + Gear^.dX;
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4546
    Gear^.Y:= Gear^.Y + Gear^.dY;
3713
f8778904600d Engine:
smaxx
parents: 3712
diff changeset
  4547
    Gear^.dX := Gear^.dX + cWindSpeed / 4;
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4548
    Gear^.dY := Gear^.dY + cGravity / 100;
5340
6963e37f2dd2 - Allow snow to drop a bit outside the map, where it already is allowed to spawn
unc0rr
parents: 5336
diff changeset
  4549
    if (GameTicks and $FF) = 0 then
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4550
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 20, Gear^.Hedgehog, EXPLDontDraw or EXPLNoGfx or EXPLNoDamage or EXPLDoNotTouchAny or EXPLPoisoned);
3712
de2026031833 Engine:
smaxx
parents: 3710
diff changeset
  4551
    AllInactive:= false;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4552
end;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4553
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4554
////////////////////////////////////////////////////////////////////////////////
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4555
procedure doStepHammer(Gear: PGear);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4556
var HHGear, tmp, tmp2: PGear;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4557
         t: PGearArray;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4558
         i: LongInt;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4559
begin
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4560
HHGear:= Gear^.Hedgehog^.Gear;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4561
HHGear^.State:= HHGear^.State or gstNoDamage;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4562
DeleteCI(HHGear);
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4563
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4564
t:= CheckGearsCollision(Gear);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4565
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4566
for i:= 5 downto 0 do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4567
    AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4568
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4569
i:= t^.Count;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4570
while i > 0 do
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4571
    begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4572
    dec(i);
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4573
    tmp:= t^.ar[i];
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4574
    if (tmp^.State and gstNoDamage) = 0 then
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4575
        if (tmp^.Kind = gtHedgehog) then
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4576
            begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4577
            //tmp^.State:= tmp^.State or gstFlatened;
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4578
            ApplyDamage(tmp, CurrentHedgehog, tmp^.Health div 3, dsUnknown);
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4579
            //DrawTunnel(tmp^.X, tmp^.Y - _1, _0, _0_5, cHHRadius * 6, cHHRadius * 3);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4580
            tmp2:= AddGear(hwRound(tmp^.X), hwRound(tmp^.Y), gtHammerHit, 0, _0, _0, 0);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4581
            tmp2^.Hedgehog:= tmp^.Hedgehog;
3717
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4582
            SetAllToActive
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4583
            end
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4584
        else
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4585
            begin
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4586
            end
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4587
    end;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4588
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4589
HHGear^.State:= HHGear^.State and not gstNoDamage;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4590
Gear^.Timer:= 250;
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4591
Gear^.doStep:= @doStepIdle
d88719b0f0dc Engine:
smaxx
parents: 3714
diff changeset
  4592
end;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4593
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4594
procedure doStepHammerHitWork(Gear: PGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4595
var 
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4596
    i, ei: LongInt;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4597
    HHGear: PGear;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4598
begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4599
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4600
    HHGear := Gear^.Hedgehog^.Gear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4601
    dec(Gear^.Timer);
3894
9abce5468583 Engine:
smaxx
parents: 3852
diff changeset
  4602
    if (HHGear = nil) or (Gear^.Timer = 0) or ((Gear^.Message and gmDestroy) <> 0) then
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4603
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4604
        DeleteGear(Gear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4605
        exit
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4606
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4607
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4608
    if (Gear^.Timer mod 5) = 0 then
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4609
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4610
        AddVisualGear(hwRound(Gear^.X) - 5 + Random(10), hwRound(Gear^.Y) + 12, vgtDust);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4611
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4612
        i := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4613
        ei := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4614
        while i <= ei do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4615
        begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4616
            DrawExplosion(i, hwRound(Gear^.Y) + 3, 3);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4617
            inc(i, 1)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4618
        end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4619
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4620
        if CheckLandValue(hwRound(Gear^.X + Gear^.dX + SignAs(_6,Gear^.dX)), hwRound(Gear^.Y + _1_9)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4621
           , lfIndestructible) then
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4622
        begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4623
            Gear^.X := Gear^.X + Gear^.dX;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4624
            Gear^.Y := Gear^.Y + _1_9;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4625
        end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4626
        SetAllHHToActive;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4627
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4628
    if TestCollisionYwithGear(Gear, 1) then
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4629
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4630
        Gear^.dY := _0;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4631
        SetLittle(HHGear^.dX);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4632
        HHGear^.dY := _0;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4633
    end
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4634
    else
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4635
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4636
        Gear^.dY := Gear^.dY + cGravity;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4637
        Gear^.Y := Gear^.Y + Gear^.dY;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4638
        if hwRound(Gear^.Y) > cWaterLine then Gear^.Timer := 1
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4639
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4640
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4641
    Gear^.X := Gear^.X + HHGear^.dX;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4642
    HHGear^.X := Gear^.X;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4643
    HHGear^.Y := Gear^.Y - int2hwFloat(cHHRadius);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4644
end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4645
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4646
procedure doStepHammerHit(Gear: PGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4647
var 
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4648
    i, y: LongInt;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4649
    ar: TRangeArray;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4650
    HHGear: PGear;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4651
begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4652
    i := 0;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4653
    HHGear := Gear^.Hedgehog^.Gear;
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4654
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4655
    y := hwRound(Gear^.Y) - cHHRadius * 2;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4656
    while y < hwRound(Gear^.Y) do
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4657
    begin
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4658
        ar[i].Left := hwRound(Gear^.X) - Gear^.Radius - LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4659
        ar[i].Right := hwRound(Gear^.X) + Gear^.Radius + LongInt(GetRandom(2));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4660
        inc(y, 2);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4661
        inc(i)
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4662
    end;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4663
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4664
    DrawHLinesExplosions(@ar, 3, hwRound(Gear^.Y) - cHHRadius * 2, 2, Pred(i));
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4665
    Gear^.dY := HHGear^.dY;
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4666
    DeleteCI(HHGear);
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4667
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4668
    doStepHammerHitWork(Gear);
3821
03b1af3a1c8f Engine:
smaxx
parents: 3802
diff changeset
  4669
    Gear^.doStep := @doStepHammerHitWork
3720
b2b108a6fae8 Engine:
smaxx
parents: 3717
diff changeset
  4670
end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4671
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  4672
////////////////////////////////////////////////////////////////////////////////
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4673
procedure doStepResurrectorWork(Gear: PGear);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4674
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4675
    graves: TPGearArray;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4676
    resgear: PGear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4677
    hh: PHedgehog;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4678
    i: LongInt;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4679
begin
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4680
    if (TurnTimeLeft > 0) then
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4681
        dec(TurnTimeLeft);
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4682
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4683
    AllInactive := false;
4365
4f2b1a152979 Remove ugly PHedgehog(Gear^.Hedgehog) cast
unc0rr
parents: 4337
diff changeset
  4684
    hh := Gear^.Hedgehog;
4387
unc0rr
parents: 4372
diff changeset
  4685
unc0rr
parents: 4372
diff changeset
  4686
    // no, you can't do that here
unc0rr
parents: 4372
diff changeset
  4687
    {DrawCentered(hwRound(hh^.Gear^.X) + WorldDx, hwRound(hh^.Gear^.Y) + WorldDy -
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4688
            cHHRadius - 14 - hh^.HealthTagTex^.h, hh^.HealthTagTex);
4387
unc0rr
parents: 4372
diff changeset
  4689
    }
4018
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4017
diff changeset
  4690
    (*DrawCircle(hwRound(Gear^.X), hwRound(Gear^.Y), Gear^.Radius, 1.5, 0, 0, $FF,
7f2c71638466 burp can always remove this if he doesn't like it. just making it a bit more interesting.
nemo
parents: 4017
diff changeset
  4691
            $FF);*)
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4692
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4693
    if ((Gear^.Message and gmUp) <> 0) then 
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4694
        begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4695
        if (GameTicks and $F) <> 0 then exit;
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4696
        end 
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4697
    else if (GameTicks and $1FF) <> 0 then exit;
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4698
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4699
    if Gear^.Power < 45 then 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4700
        begin
4023
8de77872ef21 Resurrector: Levitate hog + show cross
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4021
diff changeset
  4701
        inc(Gear^.Power);
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4702
        if not TestCollisionYwithGear(hh^.Gear, -1) then hh^.Gear^.Y := hh^.Gear^.Y - _1;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4703
        end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4704
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4705
    graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius);
4024
1ffb84b3823d Resurrector: respect modified Gear position for resurrection range circle
Tobias Neumann <mail@tobias-neumann.eu>
parents: 4023
diff changeset
  4706
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4707
    if Length(graves) = 0 then 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4708
        begin
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4709
        StopSound(Gear^.SoundChannel);
3975
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4710
        Gear^.Timer := 250;
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4711
        Gear^.doStep := @doStepIdle;
3f605cca9215 Resurrector weapon: do not make it end turn, add description,
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3971
diff changeset
  4712
        exit;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4713
        end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4714
4184
bc2b88eea8c4 fix stray offset in resurrector, make resurrector use time
nemo
parents: 4182
diff changeset
  4715
    if ((Gear^.Message and gmAttack) <> 0) and (hh^.Gear^.Health > 0) and (TurnTimeLeft > 0) then 
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4716
        begin
4311
636122c968ce 2 of the fixes for 0.9.14.1 - still need to fix the frontend desync and config-dir
nemo
parents: 4300
diff changeset
  4717
        if Length(graves) <= Gear^.Tag then Gear^.Tag:= 0;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4718
        dec(hh^.Gear^.Health);
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4719
        if (hh^.Gear^.Health = 0) and (hh^.Gear^.Damage = 0) then
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4720
            hh^.Gear^.Damage:= 1;
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4721
        RenderHealth(hh^);
4253
160f987a5d9f improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents: 4251
diff changeset
  4722
        inc(graves[Gear^.Tag]^.Health);
160f987a5d9f improve behaviour of resurrection. pull in 4254 and 4259 which replace random with index
nemo
parents: 4251
diff changeset
  4723
        inc(Gear^.Tag)
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4724
{-for i:= 0 to High(graves) do begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4725
            if hh^.Gear^.Health > 0 then begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4726
                dec(hh^.Gear^.Health);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4727
                inc(graves[i]^.Health);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4728
            end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4729
        end; -}
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4730
        end 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4731
    else 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4732
        begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4733
        // now really resurrect the hogs with the hp saved in the graves
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4734
        for i:= 0 to High(graves) do
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4735
            if graves[i]^.Health > 0 then
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4736
                begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4737
                resgear := AddGear(hwRound(graves[i]^.X), hwRound(graves[i]^.Y),
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4738
                        gtHedgehog, gstWait, _0, _0, 0);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4739
                resgear^.Hedgehog := graves[i]^.Hedgehog;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4740
                resgear^.Health := graves[i]^.Health;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4741
                PHedgehog(graves[i]^.Hedgehog)^.Gear := resgear;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4742
                DeleteGear(graves[i]);
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4743
                RenderHealth(resgear^.Hedgehog^);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4744
                RecountTeamHealth(resgear^.Hedgehog^.Team);
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4745
                resgear^.Hedgehog^.Effects[heResurrected]:= true;
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4867
diff changeset
  4746
                // only make hat-less hedgehogs look like zombies, preserve existing hats
4372
3836973380b9 remove some more PHedgehog casts
nemo
parents: 4365
diff changeset
  4747
                if resgear^.Hedgehog^.Hat = 'NoHat' then
4874
f508adb769b8 procedure for loading hats
sheepluva
parents: 4867
diff changeset
  4748
                    LoadHedgehogHat(resgear, 'Reserved/Zombie');
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4749
                end;
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4750
4045
e3a2a39a8277 Cancel out dX/dY to handle the invulnerability case
nemo
parents: 4044
diff changeset
  4751
        hh^.Gear^.dY := _0;
e3a2a39a8277 Cancel out dX/dY to handle the invulnerability case
nemo
parents: 4044
diff changeset
  4752
        hh^.Gear^.dX := _0;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4753
        doStepHedgehogMoving(hh^.Gear);
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4754
        StopSound(Gear^.SoundChannel);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4755
        Gear^.Timer := 250;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4756
        Gear^.doStep := @doStepIdle;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4757
        end
4017
048bcb8c72ae Kill off hog immediately on using up health, use more common formatting, call render less often
nemo
parents: 4005
diff changeset
  4758
    //if hh^.Gear^.Health = 0 then doStepHedgehogFree(hh^.Gear);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4759
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4760
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4761
procedure doStepResurrector(Gear: PGear);
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4762
var
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4763
    graves: TPGearArray;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4764
    i: LongInt;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4765
begin
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4766
    AllInactive := false;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4767
    graves := GearsNear(Gear^.X, Gear^.Y, gtGrave, Gear^.Radius);
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4768
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4769
    if Length(graves) > 0 then
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4770
        begin
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4771
        for i:= 0 to High(graves) do
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4772
            begin
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4773
            PHedgehog(graves[i]^.Hedgehog)^.Gear := nil;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4774
            graves[i]^.Health := 0;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4775
            end;
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4776
        Gear^.doStep := @doStepResurrectorWork;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4777
        end 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4778
    else 
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4779
        begin
3991
82e4a5ef18f7 Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3986
diff changeset
  4780
        StopSound(Gear^.SoundChannel);
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4781
        Gear^.Timer := 250;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4782
        Gear^.doStep := @doStepIdle;
4044
de7170e51cc6 Check for collision with surfaces above when levitating hog, use more typical drawing syntax for the resurrector wep, restore typical indentation
nemo
parents: 4038
diff changeset
  4783
        end
3963
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4784
end;
6090d2a2472e New Weapon: Resurrector (TODO: ammo icon + sprites)
Tobias Neumann <mail@tobias-neumann.eu>
parents: 3959
diff changeset
  4785
4293
d79ffcdd77df makes drill attack drills weaker and not affected by wind
Henek
parents: 4282
diff changeset
  4786
////////////////////////////////////////////////////////////////////////////////
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4787
procedure doStepNapalmBomb(Gear: PGear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4788
var
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4789
    i, gX, gY: LongInt;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4790
    dX, dY: hwFloat;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4791
begin
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4792
    AllInactive := false;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4793
    doStepFallingGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4794
    if (Gear^.Timer > 0) and ((Gear^.State and gstCollision) <> 0) then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4795
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4796
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4797
        gX := hwRound(Gear^.X);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4798
        gY := hwRound(Gear^.Y); 
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4799
        for i:= 0 to 10 do
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4800
        begin
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4801
            dX := AngleCos(i * 2) * ((_0_1*(i div 5))) * (GetRandom + _1);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4802
            dY := AngleSin(i * 8) * _0_5 * (GetRandom + _1);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4803
            AddGear(gX, gY, gtFlame, 0, dX, dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4804
            AddGear(gX, gY, gtFlame, 0, dX, -dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4805
            AddGear(gX, gY, gtFlame, 0, -dX, dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4806
            AddGear(gX, gY, gtFlame, 0, -dX, -dY, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4807
        end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4808
        DeleteGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4809
        exit
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4810
    end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4811
    if (Gear^.Timer = 0) then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4812
    begin
4837
2ea0a152c319 Pass PHedgehog instead of PGear to stats. Fixes crash.
unc0rr
parents: 4824
diff changeset
  4813
        doMakeExplosion(hwRound(Gear^.X), hwRound(Gear^.Y), 10, Gear^.Hedgehog, EXPLAutoSound);
4313
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4814
        for i:= -19 to 19 do
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4815
           FollowGear := AddGear(hwRound(Gear^.X) + i div 3, hwRound(Gear^.Y), gtFlame, 0, _0_001 * i, _0, 0);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4816
        DeleteGear(Gear);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4817
        exit
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4818
    end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4819
    if (GameTicks and $3F) = 0 then
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4820
        AddVisualGear(hwRound(Gear^.X), hwRound(Gear^.Y), vgtSmokeTrace);
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4821
    dec(Gear^.Timer)
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4822
end;
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4823
0690067bc5ff made napalm use napalmbombs instead of just dropping fire
Henek
parents: 4301
diff changeset
  4824
////////////////////////////////////////////////////////////////////////////////
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4825
procedure doStepStructure(Gear: PGear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4826
var 
5052
74a81c276d67 fix a couple of loose ends
koda
parents: 5044
diff changeset
  4827
    x, y: LongInt;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4828
begin
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4829
    if (Gear^.State and gstMoving) <> 0 then
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4830
        begin
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4831
        AddGearCI(Gear);
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4832
        Gear^.dX:= _0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4833
        Gear^.dY:= _0;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4834
        Gear^.State:= Gear^.State and not gstMoving;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4835
        end;
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4836
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4837
    if CurAmmoGear = Gear then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4838
        begin
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4839
        if (CurrentHedgehog = nil) or (CurrentHedgehog^.Gear = nil) then 
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4840
            begin
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4841
            DeleteGear(Gear);
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4842
            exit
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4843
            end;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4844
        if Gear = CurAmmoGear then CurAmmoGear := nil;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4845
        Gear^.Hedgehog:= CurrentHedgehog;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4846
        RemoveGearFromList(CurrentHedgehog^.Gear);
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4847
        CurrentHedgehog^.Gear^.Z := cHHZ;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4848
        CurrentHedgehog^.Gear^.Active := false;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4849
        CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State and not gstHHDriven;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4850
        CurrentHedgehog^.GearHidden:= CurrentHedgehog^.Gear;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4851
        CurrentHedgehog^.Gear:= nil;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4852
        Gear^.Tag:= TotalRounds + Gear^.Tag;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4853
        AddGearCI(Gear);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4854
        end;
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4855
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4856
    dec(Gear^.Health, Gear^.Damage);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4857
    Gear^.Damage := 0;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4858
        
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4859
    if (Gear^.Tag = TotalRounds) or (Gear^.Health <= 0) then
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4860
        begin
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4861
        if Gear^.Hedgehog <> nil then
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4862
            begin
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4863
            Gear^.Hedgehog^.Gear:= Gear^.Hedgehog^.GearHidden;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4864
            Gear^.Hedgehog^.GearHidden:= nil;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4865
            Gear^.Hedgehog^.Gear^.X:= Gear^.X;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4866
            Gear^.Hedgehog^.Gear^.Y:= Gear^.Y - int2hwFloat(Gear^.Radius + cHHRadius);
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4867
            InsertGearToList(Gear^.Hedgehog^.Gear);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4868
            Gear^.Hedgehog:= nil;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4869
            SetAllHHToActive;
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4870
            end;
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4871
        end;
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4872
        
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4873
    if Gear^.Health <= 0 then
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4874
        begin
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4875
        x := hwRound(Gear^.X);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4876
        y := hwRound(Gear^.Y);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4877
5279
66969e7494c5 remove theme.cfg from CMakeLists too
Henek
parents: 5233
diff changeset
  4878
        DeleteCI(Gear);
4881
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4879
        DeleteGear(Gear);
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4880
35e6269227b6 still in developement take on adding structures, working hiding of hogs and ejecting them later.
Henek
parents: 4880
diff changeset
  4881
        doMakeExplosion(x, y, 50, CurrentHedgehog, EXPLAutoSound);
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4882
        end;
5013
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4883
end;
04789ba3f200 added GetCurAmmoType to lua
Henek
parents: 4977
diff changeset
  4884
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4885
////////////////////////////////////////////////////////////////////////////////
5197
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4886
procedure doStepTardis(Gear: PGear);
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4887
(*var 
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4888
    i, x, y: LongInt;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4889
    dX, dY: hwFloat;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4890
    Fire: PGear;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4891
    vg: PVisualGear;*)
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4892
begin
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4893
    if (Gear^.State and gstTmpFlag) = 0 then dec(Gear^.Timer);
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4894
    if (Gear^.Timer = 0) and (CurAmmoGear = Gear) then
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4895
        begin
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4896
        if (CurrentHedgehog = nil) or (CurrentHedgehog^.Gear = nil) then 
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4897
            begin
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4898
            DeleteGear(Gear);
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4899
            exit
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4900
            end;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4901
        if Gear = CurAmmoGear then CurAmmoGear := nil;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4902
        Gear^.Hedgehog:= CurrentHedgehog;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4903
        RemoveGearFromList(CurrentHedgehog^.Gear);
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4904
        CurrentHedgehog^.Gear^.Z := cHHZ;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4905
        CurrentHedgehog^.Gear^.Active := false;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4906
        CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State and not gstHHDriven;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4907
        CurrentHedgehog^.GearHidden:= CurrentHedgehog^.Gear;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4908
        CurrentHedgehog^.Gear:= nil;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4909
        Gear^.State:= Gear^.State or gstTmpFlag;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4910
        Gear^.Timer:= GameTicks + GetRandom(cHedgehogTurnTime*TeamsCount)+cHedgehogTurnTime;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4911
        end
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4912
    else if (((Gear^.State and gstTmpFlag) <> 0) and (Gear^.Timer = GameTicks)) or SuddenDeath then
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4913
        begin
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4914
        if Gear^.Hedgehog <> nil then
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4915
            begin
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4916
            Gear^.Hedgehog^.Gear:= Gear^.Hedgehog^.GearHidden;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4917
            Gear^.Hedgehog^.GearHidden:= nil;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4918
            FindPlace(Gear^.Hedgehog^.Gear, false, 0, LAND_WIDTH,true);
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4919
            InsertGearToList(Gear^.Hedgehog^.Gear);
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4920
            Gear^.Hedgehog^.Gear^.State:= (Gear^.Hedgehog^.Gear^.State or gstTmpFlag or gstAttacked) and not gstHHDriven;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4921
            Gear^.Hedgehog^.Gear^.Timer:= $FF;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4922
            Gear^.Hedgehog^.Gear^.doStep:= @doStepHedgehogReturn;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4923
            SetAllHHToActive;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4924
            end;
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4925
            DeleteGear(Gear)
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4926
        end
9fa96377a69c Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
nemo
parents: 5186
diff changeset
  4927
end;
5313
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4928
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4929
////////////////////////////////////////////////////////////////////////////////
5e18eaef65d0 now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
Henek
parents: 5298
diff changeset
  4930