author | koda |
Sat, 04 Dec 2010 08:52:57 +0100 | |
changeset 4454 | 42bfc1a70968 |
parent 4362 | 8dae325dc625 |
child 4504 | 8906b2409d97 |
permissions | -rw-r--r-- |
3829 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. |
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* |
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* File created on 18/04/2010. |
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*/ |
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#import "GameConfigViewController.h" |
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#import "SDL_uikitappdelegate.h" |
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3930 | 24 |
#import "MapConfigViewController.h" |
3547 | 25 |
#import "TeamConfigViewController.h" |
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#import "SchemeWeaponConfigViewController.h" |
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3792 | 27 |
#import "HelpPageViewController.h" |
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#import "CommodityFunctions.h" |
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3778 | 29 |
#import "UIImageExtra.h" |
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#import "PascalImports.h" |
3705 | 31 |
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3547 | 32 |
@implementation GameConfigViewController |
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@synthesize imgContainer, helpPage, mapConfigViewController, teamConfigViewController, schemeWeaponConfigViewController; |
3930 | 34 |
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3547 | 35 |
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36 |
-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { |
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return rotationManager(interfaceOrientation); |
3547 | 38 |
} |
39 |
||
3930 | 40 |
-(IBAction) buttonPressed:(id) sender { |
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UIButton *theButton = (UIButton *)sender; |
3930 | 42 |
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3547 | 43 |
switch (theButton.tag) { |
44 |
case 0: |
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3783 | 45 |
playSound(@"backSound"); |
3971 | 46 |
if ([self.mapConfigViewController busy]) { |
3625 | 47 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
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message:NSLocalizedString(@"Before returning the preview needs to be generated",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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3739 | 54 |
} else |
3625 | 55 |
[[self parentViewController] dismissModalViewControllerAnimated:YES]; |
3547 | 56 |
break; |
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case 1: |
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3783 | 58 |
playSound(@"clickSound"); |
3547 | 59 |
theButton.enabled = NO; |
3626 | 60 |
[self startGame:theButton]; |
3792 | 61 |
break; |
62 |
case 2: |
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playSound(@"clickSound"); |
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if (self.helpPage == nil) |
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4144 | 65 |
self.helpPage = [[HelpPageViewController alloc] initWithNibName:@"HelpPageLobbyViewController-iPad" bundle:nil]; |
3792 | 66 |
self.helpPage.view.alpha = 0; |
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[self.view addSubview:helpPage.view]; |
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[UIView beginAnimations:@"helplobby" context:NULL]; |
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self.helpPage.view.alpha = 1; |
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[UIView commitAnimations]; |
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3547 | 71 |
break; |
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default: |
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3792 | 73 |
DLog(@"Nope"); |
3547 | 74 |
break; |
75 |
} |
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} |
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||
78 |
-(IBAction) segmentPressed:(id) sender { |
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UISegmentedControl *theSegment = (UISegmentedControl *)sender; |
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||
3783 | 81 |
playSound(@"selSound"); |
3547 | 82 |
switch (theSegment.selectedSegmentIndex) { |
83 |
case 0: |
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// this init here is just aestetic as this controller was already set up in viewDidLoad |
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if (mapConfigViewController == nil) { |
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mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
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[self.view addSubview:mapConfigViewController.view]; |
3547 | 88 |
} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[mapConfigViewController viewWillAppear:NO]; |
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[self.view bringSubviewToFront:mapConfigViewController.view]; |
3547 | 92 |
break; |
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case 1: |
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if (teamConfigViewController == nil) { |
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teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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[self.view addSubview:teamConfigViewController.view]; |
3547 | 97 |
} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[teamConfigViewController viewWillAppear:NO]; |
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[self.view bringSubviewToFront:teamConfigViewController.view]; |
3547 | 101 |
break; |
102 |
case 2: |
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if (schemeWeaponConfigViewController == nil) { |
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schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
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[self.view addSubview:schemeWeaponConfigViewController.view]; |
3547 | 106 |
} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[schemeWeaponConfigViewController viewWillAppear:NO]; |
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[self.view bringSubviewToFront:schemeWeaponConfigViewController.view]; |
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break; |
4144 | 111 |
case 3: |
112 |
if (helpPage == nil) { |
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helpPage = [[HelpPageViewController alloc] initWithNibName:@"HelpPageLobbyViewController-iPhone" bundle:nil]; |
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[self.view addSubview:helpPage.view]; |
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115 |
} |
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// this message is compulsory otherwise the table won't be loaded at all |
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[helpPage viewWillAppear:NO]; |
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[self.view bringSubviewToFront:helpPage.view]; |
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break; |
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default: |
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121 |
DLog(@"Nope"); |
3547 | 122 |
break; |
123 |
} |
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124 |
} |
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-(BOOL) isEverythingSet { |
3547 | 127 |
// don't start playing if the preview is in progress |
3971 | 128 |
if ([self.mapConfigViewController busy]) { |
3547 | 129 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Wait for the Preview",@"") |
130 |
message:NSLocalizedString(@"Before playing the preview needs to be generated",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return NO; |
3547 | 137 |
} |
4150 | 138 |
|
3547 | 139 |
// play only if there is more than one team |
3971 | 140 |
if ([self.teamConfigViewController.listOfSelectedTeams count] < 2) { |
3547 | 141 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too few teams playing",@"") |
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message:NSLocalizedString(@"Select at least two teams to play a game",@"") |
3547 | 143 |
delegate:nil |
144 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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148 |
return NO; |
3547 | 149 |
} |
4150 | 150 |
|
3547 | 151 |
// play if there's room for enough hogs in the selected map |
152 |
int hogs = 0; |
|
153 |
for (NSDictionary *teamData in teamConfigViewController.listOfSelectedTeams) |
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hogs += [[teamData objectForKey:@"number"] intValue]; |
|
3971 | 155 |
if (hogs > self.mapConfigViewController.maxHogs) { |
3547 | 156 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many hogs",@"") |
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message:NSLocalizedString(@"The map is too small for that many hogs",@"") |
3547 | 158 |
delegate:nil |
159 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return NO; |
3547 | 164 |
} |
4150 | 165 |
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// play if there aren't too many teams |
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3971 | 167 |
if ([self.teamConfigViewController.listOfSelectedTeams count] > HW_getMaxNumberOfTeams()) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Too many teams",@"") |
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message:NSLocalizedString(@"You exceeded the maximum number of tems allowed in a game",@"") |
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delegate:nil |
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cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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otherButtonTitles:nil]; |
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[alert show]; |
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[alert release]; |
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return NO; |
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176 |
} |
4150 | 177 |
|
178 |
// play only if one scheme and one weapon are selected |
|
3971 | 179 |
if ([self.schemeWeaponConfigViewController.selectedScheme length] == 0 || [self.schemeWeaponConfigViewController.selectedWeapon length] == 0 ) { |
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UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Missing detail",@"") |
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181 |
message:NSLocalizedString(@"Select one Scheme and one Weapon for this game",@"") |
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182 |
delegate:nil |
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183 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
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184 |
otherButtonTitles:nil]; |
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185 |
[alert show]; |
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[alert release]; |
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187 |
return NO; |
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188 |
} |
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189 |
|
4349 | 190 |
// play if the gameflags are set correctly (divideteam works only with 2 teams) |
4150 | 191 |
NSString *schemePath = [[NSString alloc] initWithFormat:@"%@/%@",SCHEMES_DIRECTORY(),self.schemeWeaponConfigViewController.selectedScheme]; |
192 |
NSArray *gameFlags = [[NSDictionary dictionaryWithContentsOfFile:schemePath] objectForKey:@"gamemod"]; |
|
193 |
[schemePath release]; |
|
194 |
if ([[gameFlags objectAtIndex:2] boolValue] && [self.teamConfigViewController.listOfSelectedTeams count] != 2) { |
|
195 |
UIAlertView *alert = [[UIAlertView alloc] initWithTitle:NSLocalizedString(@"Scheme mismatch",@"") |
|
196 |
message:NSLocalizedString(@"The scheme you selected allows only for two teams",@"") |
|
197 |
delegate:nil |
|
198 |
cancelButtonTitle:NSLocalizedString(@"Ok, got it",@"") |
|
199 |
otherButtonTitles:nil]; |
|
200 |
[alert show]; |
|
201 |
[alert release]; |
|
202 |
return NO; |
|
203 |
} |
|
204 |
||
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205 |
return YES; |
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206 |
} |
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207 |
|
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208 |
-(void) startGame:(UIButton *)button { |
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209 |
button.enabled = YES; |
3930 | 210 |
|
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211 |
if ([self isEverythingSet] == NO) |
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212 |
return; |
3697 | 213 |
|
3632 | 214 |
// create the configuration file that is going to be sent to engine |
3971 | 215 |
NSDictionary *gameDictionary = [NSDictionary dictionaryWithObjectsAndKeys: |
216 |
self.mapConfigViewController.seedCommand,@"seed_command", |
|
217 |
self.mapConfigViewController.templateFilterCommand,@"templatefilter_command", |
|
218 |
self.mapConfigViewController.mapGenCommand,@"mapgen_command", |
|
219 |
self.mapConfigViewController.mazeSizeCommand,@"mazesize_command", |
|
220 |
self.mapConfigViewController.themeCommand,@"theme_command", |
|
221 |
self.mapConfigViewController.staticMapCommand,@"staticmap_command", |
|
3973 | 222 |
self.mapConfigViewController.missionCommand,@"mission_command", |
3971 | 223 |
self.teamConfigViewController.listOfSelectedTeams,@"teams_list", |
224 |
self.schemeWeaponConfigViewController.selectedScheme,@"scheme", |
|
225 |
self.schemeWeaponConfigViewController.selectedWeapon,@"weapon", |
|
226 |
[NSNumber numberWithInt:self.interfaceOrientation],@"orientation", |
|
227 |
nil]; |
|
3973 | 228 |
|
3547 | 229 |
// finally launch game and remove this controller |
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230 |
DLog(@"sending config %@", gameDictionary); |
3697 | 231 |
|
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232 |
NSDictionary *allDataNecessary = [NSDictionary dictionaryWithObjectsAndKeys:gameDictionary,@"game_dictionary", @"",@"savefile", |
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233 |
[NSNumber numberWithBool:NO],@"netgame", nil]; |
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234 |
if (IS_IPAD()) |
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235 |
[[SDLUIKitDelegate sharedAppDelegate] startSDLgame:allDataNecessary]; |
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236 |
else { |
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237 |
// this causes a sporadic crash on the ipad but without this rotation doesn't work on iphone |
3984 | 238 |
UIViewController *dummy = [[UIViewController alloc] init]; |
239 |
[self presentModalViewController:dummy animated:NO]; |
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240 |
[[SDLUIKitDelegate sharedAppDelegate] startSDLgame:allDataNecessary]; |
3984 | 241 |
[self dismissModalViewControllerAnimated:NO]; |
242 |
[dummy release]; |
|
3630 | 243 |
} |
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244 |
|
3547 | 245 |
} |
246 |
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247 |
-(void) loadNiceHogs { |
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248 |
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
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NSString *filePath = [NSString stringWithFormat:@"%@/Hedgehog.png",GRAPHICS_DIRECTORY()]; |
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UIImage *sprite = [[UIImage alloc] initWithContentsOfFile:filePath andCutAt:CGRectMake(96, 0, 32, 32)]; |
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|
251 |
|
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252 |
NSArray *hatArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:HATS_DIRECTORY() error:NULL]; |
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|
253 |
int numberOfHats = [hatArray count]; |
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|
254 |
|
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|
255 |
if (self.imgContainer != nil) |
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|
256 |
[self.imgContainer removeFromSuperview]; |
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|
257 |
|
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258 |
self.imgContainer = [[UIView alloc] initWithFrame:CGRectMake(0, 0, 300, 40)]; |
3978 | 259 |
for (int i = 0; i < 1 + random()%20; i++) { |
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260 |
NSString *hat = [hatArray objectAtIndex:random()%numberOfHats]; |
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|
261 |
|
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|
262 |
NSString *hatFile = [[NSString alloc] initWithFormat:@"%@/%@", HATS_DIRECTORY(), hat]; |
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|
263 |
UIImage *hatSprite = [[UIImage alloc] initWithContentsOfFile: hatFile andCutAt:CGRectMake(0, 0, 32, 32)]; |
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|
264 |
[hatFile release]; |
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|
265 |
UIImage *hogWithHat = [sprite mergeWith:hatSprite atPoint:CGPointMake(0, 5)]; |
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|
266 |
[hatSprite release]; |
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changeset
|
267 |
|
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|
268 |
UIImageView *hog = [[UIImageView alloc] initWithImage:hogWithHat]; |
3978 | 269 |
int x = 15*(i+1)+random()%40; |
270 |
if (x + 32 > 300) |
|
271 |
x = i*10; |
|
272 |
hog.frame = CGRectMake(x, 30, 32, 32); |
|
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|
273 |
[self.imgContainer addSubview:hog]; |
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changeset
|
274 |
[hog release]; |
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|
275 |
} |
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|
276 |
[self.view addSubview:self.imgContainer]; |
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changeset
|
277 |
[sprite release]; |
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changeset
|
278 |
[pool drain]; |
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|
279 |
} |
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changeset
|
280 |
|
3547 | 281 |
-(void) viewDidLoad { |
3629
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|
282 |
self.view.backgroundColor = [UIColor blackColor]; |
3697 | 283 |
|
3547 | 284 |
CGRect screen = [[UIScreen mainScreen] bounds]; |
285 |
self.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
|
286 |
||
3996 | 287 |
if (IS_IPAD()) { |
3778 | 288 |
// load other controllers |
3930 | 289 |
if (self.mapConfigViewController == nil) |
290 |
self.mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPad" bundle:nil]; |
|
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changeset
|
291 |
|
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changeset
|
292 |
UILabel *leftBackground = createLabelWithParams(nil, CGRectMake(0, 60, 320, 620), 2.7f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
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|
293 |
[self.mapConfigViewController.view addSubview:leftBackground]; |
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changeset
|
294 |
[leftBackground release]; |
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changeset
|
295 |
UILabel *middleBackground = createLabelWithParams(nil, CGRectMake(337, 187, 350, 505), 2.7f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
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changeset
|
296 |
[self.mapConfigViewController.view addSubview:middleBackground]; |
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changeset
|
297 |
[middleBackground release]; |
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changeset
|
298 |
UILabel *rightBackground = createLabelWithParams(nil, CGRectMake(704, 214, 320, 464), 2.7f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
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changeset
|
299 |
[self.mapConfigViewController.view addSubview:rightBackground]; |
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changeset
|
300 |
[rightBackground release]; |
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changeset
|
301 |
UILabel *topBackground = createLabelWithParams(nil, CGRectMake(714, 14, 300, 190), 2.3f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
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changeset
|
302 |
[self.mapConfigViewController.view addSubview:topBackground]; |
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changeset
|
303 |
[topBackground release]; |
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changeset
|
304 |
UILabel *bottomLeftBackground = createLabelWithParams(nil, CGRectMake(106, 714, 320, 40), 2.0f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
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changeset
|
305 |
[self.mapConfigViewController.view addSubview:bottomLeftBackground]; |
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changeset
|
306 |
[bottomLeftBackground release]; |
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changeset
|
307 |
UILabel *bottomRightBackground = createLabelWithParams(NSLocalizedString(@"Max Hogs: ",@""), CGRectMake(594, 714, 320, 40), 2.0f, UICOLOR_HW_YELLOW_BODER, UICOLOR_HW_ALPHABLUE); |
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changeset
|
308 |
bottomRightBackground.font = [UIFont italicSystemFontOfSize:[UIFont labelFontSize]]; |
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changeset
|
309 |
[self.mapConfigViewController.view addSubview:bottomRightBackground]; |
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changeset
|
310 |
[bottomRightBackground release]; |
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changeset
|
311 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.maxLabel]; |
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changeset
|
312 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.sizeLabel]; |
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changeset
|
313 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.segmentedControl]; |
aa24192417a8
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changeset
|
314 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.previewButton]; |
aa24192417a8
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changeset
|
315 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.slider]; |
aa24192417a8
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changeset
|
316 |
[self.mapConfigViewController.view bringSubviewToFront:self.mapConfigViewController.tableView]; |
aa24192417a8
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changeset
|
317 |
|
3930 | 318 |
if (self.teamConfigViewController == nil) |
319 |
self.teamConfigViewController = [[TeamConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
320 |
[self.mapConfigViewController.view addSubview:self.teamConfigViewController.view]; |
|
321 |
if (self.schemeWeaponConfigViewController == nil) |
|
322 |
self.schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
|
323 |
[self.mapConfigViewController.view addSubview:schemeWeaponConfigViewController.view]; |
|
324 |
self.mapConfigViewController.view.frame = CGRectMake(0, 0, screen.size.height, screen.size.width); |
|
325 |
self.teamConfigViewController.view.frame = CGRectMake(348, 200, 328, 480); |
|
326 |
self.schemeWeaponConfigViewController.view.frame = CGRectMake(10, 70, 300, 600); |
|
3983
aa24192417a8
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changeset
|
327 |
|
4362
8dae325dc625
added missing graphics and fixed some glitches/crashes/bugs
koda
parents:
4349
diff
changeset
|
328 |
self.mapConfigViewController.parentController = self; |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
329 |
} else { |
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
330 |
// this is the visible controller |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
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changeset
|
331 |
if (self.mapConfigViewController == nil) |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
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diff
changeset
|
332 |
self.mapConfigViewController = [[MapConfigViewController alloc] initWithNibName:@"MapConfigViewController-iPhone" bundle:nil]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
333 |
// this must be loaded & added in order to auto set default scheme and ammo |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
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3930
diff
changeset
|
334 |
self.schemeWeaponConfigViewController = [[SchemeWeaponConfigViewController alloc] initWithStyle:UITableViewStyleGrouped]; |
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
335 |
[self.view addSubview:self.schemeWeaponConfigViewController.view]; |
3616
85d69ddb41b6
tackling the iphoneos todo (another trial for the beginning sporadic bug, remove curl animation, don't need to go to detail page)
koda
parents:
3548
diff
changeset
|
336 |
} |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
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3930
diff
changeset
|
337 |
[self.view addSubview:self.mapConfigViewController.view]; |
4349 | 338 |
self.mapConfigViewController.externalController = schemeWeaponConfigViewController; |
3697 | 339 |
|
3547 | 340 |
[super viewDidLoad]; |
341 |
} |
|
342 |
||
343 |
-(void) viewWillAppear:(BOOL)animated { |
|
3996 | 344 |
if (IS_IPAD()) |
3948
24daa33a3114
some rethinking of initial menu presentation and initial orientation (also merging images should be threadsafe now)
koda
parents:
3930
diff
changeset
|
345 |
[NSThread detachNewThreadSelector:@selector(loadNiceHogs) toTarget:self withObject:nil]; |
3778 | 346 |
|
3971 | 347 |
[self.mapConfigViewController viewWillAppear:animated]; |
348 |
[self.teamConfigViewController viewWillAppear:animated]; |
|
349 |
[self.schemeWeaponConfigViewController viewWillAppear:animated]; |
|
3778 | 350 |
// add other controllers here and below |
3697 | 351 |
|
3547 | 352 |
[super viewWillAppear:animated]; |
353 |
} |
|
354 |
||
355 |
-(void) viewDidAppear:(BOOL)animated { |
|
3971 | 356 |
[self.mapConfigViewController viewDidAppear:animated]; |
357 |
[self.teamConfigViewController viewDidAppear:animated]; |
|
358 |
[self.schemeWeaponConfigViewController viewDidAppear:animated]; |
|
3547 | 359 |
[super viewDidAppear:animated]; |
360 |
} |
|
361 |
||
3739 | 362 |
-(void) viewWillDisappear:(BOOL)animated { |
3971 | 363 |
[self.mapConfigViewController viewWillDisappear:animated]; |
364 |
[self.teamConfigViewController viewWillDisappear:animated]; |
|
365 |
[self.schemeWeaponConfigViewController viewWillDisappear:animated]; |
|
3739 | 366 |
[super viewWillDisappear:animated]; |
367 |
} |
|
368 |
||
369 |
-(void) viewDidDisappear:(BOOL)animated { |
|
3971 | 370 |
[self.mapConfigViewController viewDidDisappear:animated]; |
371 |
[self.teamConfigViewController viewDidDisappear:animated]; |
|
372 |
[self.schemeWeaponConfigViewController viewDidDisappear:animated]; |
|
3739 | 373 |
[super viewDidDisappear:animated]; |
374 |
} |
|
375 |
||
3547 | 376 |
-(void) didReceiveMemoryWarning { |
3971 | 377 |
if (self.teamConfigViewController.view.superview == nil) |
378 |
self.teamConfigViewController = nil; |
|
379 |
if (self.schemeWeaponConfigViewController.view.superview == nil) |
|
380 |
self.schemeWeaponConfigViewController = nil; |
|
381 |
if (self.helpPage.view.superview == nil) |
|
382 |
self.helpPage = nil; |
|
3983
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use labels instead of images, should save ram and space
koda
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diff
changeset
|
383 |
if (self.mapConfigViewController.view.superview == nil) |
aa24192417a8
use labels instead of images, should save ram and space
koda
parents:
3978
diff
changeset
|
384 |
self.mapConfigViewController = nil; |
3778 | 385 |
|
386 |
self.imgContainer = nil; |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
387 |
MSG_MEMCLEAN(); |
3778 | 388 |
[super didReceiveMemoryWarning]; |
3547 | 389 |
} |
390 |
||
391 |
-(void) viewDidUnload { |
|
3923
694e6f6e0e30
various classes updates (new version in mainmenu, opt in mapconfig, clear all in savegames)
koda
parents:
3911
diff
changeset
|
392 |
self.imgContainer = nil; |
3930 | 393 |
self.mapConfigViewController = nil; |
394 |
self.teamConfigViewController = nil; |
|
395 |
self.schemeWeaponConfigViewController = nil; |
|
396 |
self.helpPage = nil; |
|
3662
a44406f4369b
polish polish polish polish (also: panning horizontal fix, panning momentum, settings page reworked yet again, memory leaks, crashes, segfaults)
koda
parents:
3661
diff
changeset
|
397 |
MSG_DIDUNLOAD(); |
3547 | 398 |
[super viewDidUnload]; |
399 |
} |
|
400 |
||
401 |
-(void) dealloc { |
|
3778 | 402 |
[imgContainer release]; |
3547 | 403 |
[mapConfigViewController release]; |
404 |
[teamConfigViewController release]; |
|
405 |
[schemeWeaponConfigViewController release]; |
|
3930 | 406 |
[helpPage release]; |
3547 | 407 |
[super dealloc]; |
408 |
} |
|
409 |
||
410 |
@end |