author | displacer |
Fri, 11 Jan 2008 21:45:24 +0000 | |
changeset 697 | 44f167938201 |
parent 696 | d6f32ed6edc8 |
child 717 | 490dc8bb5b87 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include "selectWeapon.h" |
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#include "weaponItem.h" |
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#include "hwconsts.h" |
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#include <QPushButton> |
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#include <QGridLayout> |
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#include <QHBoxLayout> |
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#include <QLabel> |
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#include <QBitmap> |
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#include <QLineEdit> |
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#include <QSettings> |
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QImage getAmmoImage(int num) |
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{ |
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static QImage ammo(":Ammos.png"); |
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return ammo.copy(0, num*32, 32, 32); |
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} |
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SelWeaponItem::SelWeaponItem(int iconNum, int wNum, QWidget* parent) : |
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QWidget(parent) |
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{ |
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QHBoxLayout* hbLayout = new QHBoxLayout(this); |
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hbLayout->setSpacing(1); |
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hbLayout->setMargin(1); |
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QLabel* lbl = new QLabel(this); |
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lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum))); |
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lbl->setMaximumWidth(30); |
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lbl->setGeometry(0, 0, 30, 30); |
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hbLayout->addWidget(lbl); |
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item=new WeaponItem(QImage(":/res/hh25x25.png"), this); |
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item->setItemsNum(wNum); |
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item->setInfinityState(true); |
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hbLayout->addWidget(item); |
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hbLayout->setStretchFactor(lbl, 1); |
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hbLayout->setStretchFactor(item, 99); |
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hbLayout->setAlignment(lbl, Qt::AlignLeft | Qt::AlignVCenter); |
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hbLayout->setAlignment(item, Qt::AlignLeft | Qt::AlignVCenter); |
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} |
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void SelWeaponItem::setItemsNum(const unsigned char num) |
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{ |
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item->setItemsNum(num); |
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} |
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unsigned char SelWeaponItem::getItemsNum() const |
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{ |
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return item->getItemsNum(); |
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} |
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SelWeaponWidget::SelWeaponWidget(int numItems, QWidget* parent) : |
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m_numItems(numItems), |
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QWidget(parent) |
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{ |
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wconf = new QSettings(cfgdir->absolutePath() + "/weapons.ini", QSettings::IniFormat, this); |
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if (wconf->allKeys().empty()) { |
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wconf->setValue("Default", cDefaultAmmoStore->mid(10)); |
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} |
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currentState=cDefaultAmmoStore->mid(10); |
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pLayout=new QGridLayout(this); |
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pLayout->setSpacing(1); |
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pLayout->setMargin(1); |
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int j=-1; |
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int i=0, k=0; |
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for(; i<m_numItems; ++i) { |
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if(i==6) continue; |
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if (k%4==0) ++j; |
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weaponItems[i]=new SelWeaponItem(i, currentState[i].digitValue(), this); |
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pLayout->addWidget(weaponItems[i], j, k%4); |
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++k; |
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} |
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m_name = new QLineEdit(this); |
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pLayout->addWidget(m_name, i, 0, 1, 4); |
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} |
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void SelWeaponWidget::setWeapons(const QString& ammo) |
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{ |
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for(int i=0; i<m_numItems; ++i) { |
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twi::iterator it=weaponItems.find(i); |
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if (it==weaponItems.end()) continue; |
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it->second->setItemsNum(ammo[i].digitValue()); |
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} |
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update(); |
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} |
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void SelWeaponWidget::setDefault() |
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{ |
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setWeapons(cDefaultAmmoStore->mid(10)); |
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} |
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void SelWeaponWidget::save() |
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{ |
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if (m_name->text()=="") return; |
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currentState=""; |
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for(int i=0; i<m_numItems; ++i) { |
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twi::const_iterator it=weaponItems.find(i); |
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int num = it==weaponItems.end() ? 9 : (*this)[i]; |
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currentState = QString("%1%2").arg(currentState).arg(num); |
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} |
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wconf->setValue(m_name->text(), currentState); |
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emit weaponsChanged(); |
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} |
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int SelWeaponWidget::operator [] (unsigned int weaponIndex) const |
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{ |
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twi::const_iterator it=weaponItems.find(weaponIndex); |
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return it==weaponItems.end() ? 9 : it->second->getItemsNum(); |
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} |
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QString SelWeaponWidget::getWeaponsString() const |
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{ |
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return currentState; |
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} |
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QString SelWeaponWidget::getWeaponsString(const QString& name) const |
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{ |
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return wconf->value(name).toString(); |
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} |
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void SelWeaponWidget::setWeaponsName(const QString& name) |
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{ |
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if(name!="" && wconf->contains(name)) { |
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setWeapons(wconf->value(name).toString()); |
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} |
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curWeaponsName=name; |
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m_name->setText(name); |
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} |
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QStringList SelWeaponWidget::getWeaponNames() const |
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{ |
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return wconf->allKeys(); |
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} |