QTfrontend/campaign.h
author Wuzzy <Wuzzy2@mail.ru>
Mon, 17 Sep 2018 22:37:47 +0200
changeset 13819 4ed202f0428e
parent 12305 d3a52e51efd4
child 14483 4c743ef80b1b
permissions -rw-r--r--
Easier back jumps in Basic Movement Training (fixes bug #692) The explanation of Back Jumping (2/2) has been simplified and the "hard" part has been made easier by lowering the girders. The original idea was that I wanted to force players to learn how to jump higher by delaying the 2nd backspace keypress. But this turned out that this section was too unfair and we have lost at least one player due to rage-quitting, according to feedback.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef CAMPAIGN_H
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#define CAMPAIGN_H
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#include <QString>
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#include <QSettings>
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class MissionInfo
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{
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    public:
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        QString name;
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        QString realName;
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        QString description;
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        QString script;
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        QString image;
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};
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QSettings* getCampTeamFile(QString & campaignName, QString & teamName);
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QSettings* getCampMetaInfo();
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bool isCampWon(QString & campaignName, QString & teamName);
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bool isMissionWon(QString & campaignName, int missionInList, QString & teamName);
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QString getRealCampName(const QString & campaignName);
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QList<MissionInfo> getCampMissionList(QString & campaignName, QString & teamName);
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#endif