hedgewars/CCHandlers.inc
author unc0rr
Mon, 26 Feb 2007 17:09:13 +0000
changeset 494 503758a35c02
parent 431 79ac59673df3
child 495 62c1c2b4414c
permissions -rw-r--r--
Use right way of finding and using Qt4 in CMake
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(*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2004-2007 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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function CheckNoTeamOrHH: boolean;
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var Result: boolean;
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begin
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Result:= (CurrentTeam = nil) or (CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear = nil);
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{$IFDEF DEBUGFILE}
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if Result then
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   if CurrentTeam = nil then AddFileLog('CONSOLE: CurTeam = nil')
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                        else AddFileLog('CONSOLE: CurTeam <> nil, Gear = nil');
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{$ENDIF}
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CheckNoTeamOrHH:= Result
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end;
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////////////////////////////////////////////////////////////////////////////////
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procedure chQuit(var s: shortstring);
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begin
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SendIPC('Q');
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GameState:= gsExit
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end;
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procedure chCheckProto(var s: shortstring);
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var i, c: LongInt;
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begin
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if isDeveloperMode then
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   begin
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   val(s, i, c);
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   if (c <> 0) or (i = 0) then exit;
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   TryDo(i <= cNetProtoVersion, 'Protocol version mismatch: engine is too old', true);
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   TryDo(i >= cNetProtoVersion, 'Protocol version mismatch: engine is too new', true)
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   end
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end;
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const TeamsCount: Longword = 0;
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procedure chAddTeam(var s: shortstring);
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begin
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if isDeveloperMode then
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   begin
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   inc(TeamsCount);
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   ParseCommand('ammstore 939192942219121033', true);
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   TryDo(TeamsCount <= 5, 'Too many teams', true);
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   AddTeam
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   end;
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if GameType in [gmtDemo, gmtSave] then CurrentTeam^.ExtDriven:= true
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end;
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procedure chTeamLocal(var s: shortstring);
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begin
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if not isDeveloperMode then exit;
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true);
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CurrentTeam^.ExtDriven:= true
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end;
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procedure chName(var id: shortstring);
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var s: shortstring;
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/name"', true);
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SplitBySpace(id, s);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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if id = 'team' then CurrentTeam^.TeamName:= s
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else if (id[1] = 'h') and (id[2] = 'h')
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     and (id[3] >= '0') and (id[3] <= chr(ord('0')+cMaxHHIndex)) then
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   CurrentTeam^.Hedgehogs[byte(id[3])-48].Name:= s
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else OutError(errmsgUnknownVariable + ' "' + id + '"', false)
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end;
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procedure chGrave(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam^.GraveName:= s
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end;
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procedure chFort(var s: shortstring);
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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CurrentTeam^.FortName:= s
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end;
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procedure chColor(var id: shortstring);
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var c: LongInt;
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begin
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if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/color"', true);
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val(id, CurrentTeam^.Color, c);
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CurrentTeam^.AdjColor:= CurrentTeam^.Color;
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AdjustColor(CurrentTeam^.AdjColor)
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end;
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procedure chAddHH(var id: shortstring);
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var s: shortstring;
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    c: LongInt;
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    Gear: PGear;
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begin
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if (not isDeveloperMode) or (CurrentTeam = nil) then exit;
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with CurrentTeam^ do
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     begin
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     SplitBySpace(id, s);
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     val(id, Hedgehogs[HedgehogsNumber].BotLevel, c);
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     Gear:= AddGear(0, 0, gtHedgehog, 0, 0, 0, 0);
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     Gear^.Hedgehog:= @Hedgehogs[HedgehogsNumber];
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     val(s, Gear^.Health, c);
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     TryDo(Gear^.Health > 0, 'Invalid hedgehog health', true);
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     PHedgehog(Gear^.Hedgehog)^.Team:= CurrentTeam;
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     Hedgehogs[HedgehogsNumber].AmmoStore:= TeamsCount - 1;
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     Hedgehogs[HedgehogsNumber].Gear:= Gear;
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     inc(HedgehogsNumber)
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     end
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end;
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procedure chAddAmmoStore(var descr: shortstring);
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begin
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AddAmmoStore(descr)
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end;
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procedure chBind(var id: shortstring);
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var s: shortstring;
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    b: LongInt;
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begin
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if CurrentTeam = nil then exit;
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SplitBySpace(id, s);
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if s[1]='"' then Delete(s, 1, 1);
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if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1);
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b:= KeyNameToCode(id);
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if b = 0 then OutError(errmsgUnknownVariable + ' "' + id + '"', false)
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         else CurrentTeam^.Binds[b]:= s
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end;
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procedure chLeft_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam^.ExtDriven then SendIPC('L');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Left
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end;
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procedure chLeft_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam^.ExtDriven then SendIPC('l');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
4
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     Message:= Message and not gm_Left
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end;
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procedure chRight_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam^.ExtDriven then SendIPC('R');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Right
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end;
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procedure chRight_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam^.ExtDriven then SendIPC('r');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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     Message:= Message and not gm_Right
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end;
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procedure chUp_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam^.ExtDriven then SendIPC('U');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Up
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end;
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procedure chUp_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam^.ExtDriven then SendIPC('u');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
4
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     Message:= Message and not gm_Up
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end;
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procedure chDown_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam^.ExtDriven then SendIPC('D');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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    Message:= Message or gm_Down
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end;
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procedure chDown_m(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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if not CurrentTeam^.ExtDriven then SendIPC('d');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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     Message:= Message and not gm_Down
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end;
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procedure chLJump(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam^.ExtDriven then SendIPC('j');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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    Message:= Message or gm_LJump
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end;
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procedure chHJump(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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if not CurrentTeam^.ExtDriven then SendIPC('J');
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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    Message:= Message or gm_HJump
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end;
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procedure chAttack_p(var s: shortstring);
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begin
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if CheckNoTeamOrHH then exit;
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bShowFinger:= false;
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
4
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     begin
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     {$IFDEF DEBUGFILE}AddFileLog('/+attack: Gear^.State = '+inttostr(State));{$ENDIF}
4
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     if ((State and gstHHDriven)<>0)and((State and (gstAttacked or gstHHChooseTarget or gstMoving)) = 0) then
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        begin
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        FollowGear:= CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear;
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        if not CurrentTeam^.ExtDriven then SendIPC('A');
4
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        Message:= Message or gm_Attack
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        end
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     end
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end;
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procedure chAttack_m(var s: shortstring);
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begin
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   253
if CheckNoTeamOrHH then exit;
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with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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     begin
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   256
     if not CurrentTeam^.ExtDriven and
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        ((Message and gm_Attack) <> 0) then SendIPC('a');
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     Message:= Message and not gm_Attack
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     end
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end;
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   261
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procedure chSwitch(var s: shortstring);
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   263
begin
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   264
if CheckNoTeamOrHH then exit;
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   265
if not CurrentTeam^.ExtDriven then SendIPC('S');
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   266
with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^ do
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     Message:= Message or gm_Switch
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   268
end;
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   269
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procedure chNextTurn(var s: shortstring);
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   271
begin
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if AllInactive then
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   273
   begin
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   274
   if not CurrentTeam^.ExtDriven then SendIPC('N');
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   {$IFDEF DEBUGFILE}AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks));{$ENDIF}
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   SwitchHedgehog;
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   end
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end;
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   279
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procedure chSay(var s: shortstring);
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   281
begin
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   282
WriteLnToConsole('> ' + s);
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   283
SendIPC('s'+s)
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   284
end;
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   285
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   286
procedure chTimer(var s: shortstring);
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   287
begin
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   288
if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or (CurrentTeam = nil) then exit;
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bShowFinger:= false;
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   290
with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog] do
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   291
     if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_Timerable) <> 0 then
4
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   292
        begin
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   293
        Ammo^[CurSlot, CurAmmo].Timer:= 1000 * (byte(s[1]) - 48);
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   294
        with CurrentTeam^ do
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82d93eeecebe - Many AI improvements
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   295
             ApplyAmmoChanges(Hedgehogs[CurrHedgehog]);
351
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   296
        if not CurrentTeam^.ExtDriven then SendIPC(s);
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   297
        end
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   298
end;
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   299
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   300
procedure chSlot(var s: shortstring);
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   301
var slot: LongWord;
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   302
    caSlot, caAmmo: PLongword;
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   303
begin
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   304
if (s[0] <> #1) or CheckNoTeamOrHH then exit;
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   305
bShowFinger:= false;
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   306
slot:= byte(s[1]) - 49;
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   307
if slot > cMaxSlotIndex then exit;
351
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   308
if not CurrentTeam^.ExtDriven then SendIPC(char(byte(s[1]) + 79));
4
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   309
with CurrentTeam^ do
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   310
     begin
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   311
     with Hedgehogs[CurrHedgehog] do
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parents: 1
diff changeset
   312
          begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   313
          if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
431
79ac59673df3 - Two more land templates
unc0rr
parents: 428
diff changeset
   314
             or ((Gear^.State and gstHHDriven) = 0) then exit;
79ac59673df3 - Two more land templates
unc0rr
parents: 428
diff changeset
   315
          Gear^.Message:= Gear^.Message and not (gm_LJump or gm_HJump);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   316
          if CurAmmoGear = nil then begin caSlot:= @CurSlot; caAmmo:= @CurAmmo end
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unc0rr
parents: 1
diff changeset
   317
                               else begin caSlot:= @AltSlot; caAmmo:= @AltAmmo end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   318
          if caSlot^ = slot then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   319
             begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   320
             inc(caAmmo^);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   321
             if (caAmmo^ > cMaxSlotAmmoIndex) or (Ammo^[slot, caAmmo^].Count = 0) then caAmmo^:= 0
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   322
             end else
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   323
             if Ammo^[slot, 0].Count > 0 then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   324
                begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   325
                caSlot^:= slot;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   326
                caAmmo^:= 0;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   327
                end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   328
          end;
70
82d93eeecebe - Many AI improvements
unc0rr
parents: 57
diff changeset
   329
     ApplyAmmoChanges(Hedgehogs[CurrHedgehog])
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   330
     end
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parents: 1
diff changeset
   331
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   332
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   333
procedure chPut(var s: shortstring);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   334
begin
bcbd7adb4e4b - set svn:eol-style to native
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parents: 1
diff changeset
   335
if CheckNoTeamOrHH then exit;
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   336
if bShowAmmoMenu then
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   337
   begin
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   338
   bSelected:= true;
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   339
   exit
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   340
   end;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   341
with CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear^,
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   342
     CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog] do
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   343
     if (State and gstHHChooseTarget) <> 0 then
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   344
        begin
bcbd7adb4e4b - set svn:eol-style to native
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diff changeset
   345
        isCursorVisible:= false;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   346
        if not CurrentTeam^.ExtDriven then
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   347
           begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   348
           SDL_GetMouseState(@TargetPoint.X, @TargetPoint.Y);
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unc0rr
parents: 1
diff changeset
   349
           dec(TargetPoint.X, WorldDx);
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unc0rr
parents: 1
diff changeset
   350
           dec(TargetPoint.Y, WorldDy);
154
5667e6f38704 Network protocol uses integers in network byte order
unc0rr
parents: 145
diff changeset
   351
           SendIPCXY('p', TargetPoint.X, TargetPoint.Y);
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   352
           end;
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unc0rr
parents: 1
diff changeset
   353
        State:= State and not gstHHChooseTarget;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   354
        if (Ammo^[CurSlot, CurAmmo].Propz and ammoprop_AttackingPut) <> 0 then
263
36379e6abcdd - Health tags over drowned hedgehogs
unc0rr
parents: 205
diff changeset
   355
           Message:= Message or gm_Attack;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   356
        end else if CurrentTeam^.ExtDriven then OutError('got /put while not being in choose target mode', false)
4
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   357
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   358
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   359
procedure chCapture(var s: shortstring);
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   360
begin
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   361
flagMakeCapture:= true
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   362
end;
bcbd7adb4e4b - set svn:eol-style to native
unc0rr
parents: 1
diff changeset
   363
48
0f396d0c429d - New /skip command
unc0rr
parents: 37
diff changeset
   364
procedure chSkip(var s: shortstring);
0f396d0c429d - New /skip command
unc0rr
parents: 37
diff changeset
   365
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   366
if not CurrentTeam^.ExtDriven then SendIPC(',');
48
0f396d0c429d - New /skip command
unc0rr
parents: 37
diff changeset
   367
TurnTimeLeft:= 0
0f396d0c429d - New /skip command
unc0rr
parents: 37
diff changeset
   368
end;
0f396d0c429d - New /skip command
unc0rr
parents: 37
diff changeset
   369
55
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   370
procedure chSetMap(var s: shortstring);
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   371
begin
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   372
if isDeveloperMode then
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   373
   begin
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   374
   Pathz[ptMapCurrent]:= Pathz[ptMaps] + '/' + s;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   375
   InitStepsFlags:= InitStepsFlags or cifMap
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   376
   end
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   377
end;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   378
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   379
procedure chSetTheme(var s: shortstring);
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   380
begin
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   381
if isDeveloperMode then
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   382
   begin
80
3c3dc6a148ca - Fixed bug with hedgehog under water using rope
unc0rr
parents: 72
diff changeset
   383
   Pathz[ptCurrTheme]:= Pathz[ptThemes] + '/' + s;
55
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   384
   InitStepsFlags:= InitStepsFlags or cifTheme
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   385
   end
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   386
end;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   387
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   388
procedure chSetSeed(var s: shortstring);
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   389
begin
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   390
if isDeveloperMode then
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   391
   begin
102
c45643d3fd78 New faster random generator
unc0rr
parents: 95
diff changeset
   392
   SetRandomSeed(s);
81
d74e0e914b50 More translations
unc0rr
parents: 80
diff changeset
   393
   cSeed:= s;
55
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   394
   InitStepsFlags:= InitStepsFlags or cifRandomize
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   395
   end
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   396
end;
e09f7c952a40 Send run parameters by cmd line, game parameters by IPC... breaks network game
unc0rr
parents: 48
diff changeset
   397
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   398
procedure chAmmoMenu(var s: shortstring);
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   399
begin
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   400
if CheckNoTeamOrHH then exit;
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   401
with CurrentTeam^ do
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   402
     with Hedgehogs[CurrHedgehog] do
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   403
          begin
162
4822f6face35 Ammo menu now works!
unc0rr
parents: 161
diff changeset
   404
          bSelected:= false;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   405
          if bShowAmmoMenu then bShowAmmoMenu:= false
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   406
          else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or (AttacksNum > 0)
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   407
               or ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   408
          end
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   409
end;
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   410
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   411
procedure chFullScr(var s: shortstring);
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   412
var flags: Longword;
192
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   413
{$IFDEF DEBUGFILE}
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   414
    buf: array[byte] of char;
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   415
{$ENDIF}
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   416
begin
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   417
if Length(s) = 0 then cFullScreen:= not cFullScreen
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   418
                 else cFullScreen:= s = '1';
192
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   419
358
236bbd12d4d9 - New Land Generator
unc0rr
parents: 351
diff changeset
   420
flags:= SDL_HWSURFACE or SDL_DOUBLEBUF or SDL_HWACCEL;
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   421
if cFullScreen then flags:= flags or SDL_FULLSCREEN
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   422
               else SDL_WM_SetCaption('Hedgewars', nil);
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   423
SDL_FreeSurface(SDLPrimSurface);
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   424
SDLPrimSurface:= SDL_SetVideoMode(cScreenWidth, cScreenHeight, cBits, flags);
192
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   425
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   426
{$IFDEF DEBUGFILE}
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   427
AddFileLog('SDL video driver: ' + string(SDL_VideoDriverName(buf, sizeof(buf))));
b644f61e803f Add video driver name to debug
unc0rr
parents: 189
diff changeset
   428
{$ENDIF}
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   429
TryDo(SDLPrimSurface <> nil, errmsgCreateSurface, true);
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   430
PixelFormat:= SDLPrimSurface^.format
166
2920ab2bf329 Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents: 162
diff changeset
   431
end;
161
d8870bbf960e - AmmoMenu
unc0rr
parents: 154
diff changeset
   432
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   433
procedure chVol_p(var s: shortstring);
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   434
begin
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   435
inc(cVolumeDelta, 3)
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   436
end;
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   437
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   438
procedure chVol_m(var s: shortstring);
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   439
begin
175
d226d976d836 - Some improvements to volume control
unc0rr
parents: 174
diff changeset
   440
dec(cVolumeDelta, 3)
174
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   441
end;
0b2c5b22f644 Changeable volume
unc0rr
parents: 167
diff changeset
   442
176
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   443
procedure chFindhh(var s: shortstring);
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   444
begin
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   445
if CheckNoTeamOrHH then exit;
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   446
bShowFinger:= true;
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 324
diff changeset
   447
FollowGear:= CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear
176
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   448
end;
533d03041dcd 'h' marks out current hedgehog
unc0rr
parents: 175
diff changeset
   449
281
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   450
procedure chPause(var s: shortstring);
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   451
begin
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   452
isPaused:= not isPaused;
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   453
SDL_ShowCursor(ord(isPaused))
5b483aa9f2ab Pause support (mouse cursor is released when the game is paused)
unc0rr
parents: 263
diff changeset
   454
end;