author | displacer |
Tue, 26 Sep 2006 20:24:32 +0000 | |
changeset 172 | 5294ada3910b |
parent 167 | 805fa9a27e9e |
child 174 | 0b2c5b22f644 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a worms-like game |
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* Copyright (c) 2005, 2006 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* Distributed under the terms of the BSD-modified licence: |
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* |
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* Permission is hereby granted, free of charge, to any person obtaining a copy |
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* of this software and associated documentation files (the "Software"), to deal |
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* with the Software without restriction, including without limitation the |
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
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* sell copies of the Software, and to permit persons to whom the Software is |
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* furnished to do so, subject to the following conditions: |
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* |
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* 1. Redistributions of source code must retain the above copyright notice, |
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* this list of conditions and the following disclaimer. |
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* 2. Redistributions in binary form must reproduce the above copyright notice, |
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* this list of conditions and the following disclaimer in the documentation |
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* and/or other materials provided with the distribution. |
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* 3. The name of the author may not be used to endorse or promote products |
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* derived from this software without specific prior written permission. |
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* |
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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*/ |
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#ifndef BINDS_H |
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#define BINDS_H |
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#include <QString> |
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#include <QtGlobal> |
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Switching between fullscreen and windowed modes on 'F' key
unc0rr
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diff
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#define BINDS_NUMBER 26 |
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struct BindAction |
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{ |
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QString action; |
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QString strbind; |
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const char * name; |
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bool chwidget; |
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}; |
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const BindAction cbinds[BINDS_NUMBER] = |
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{ |
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{"+up", "up", QT_TRANSLATE_NOOP("binds", "up"), false}, |
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{"+left", "left", QT_TRANSLATE_NOOP("binds", "left"), false}, |
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{"+right", "right", QT_TRANSLATE_NOOP("binds", "right"), false}, |
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{"+down", "down", QT_TRANSLATE_NOOP("binds", "down"), false}, |
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{"ljump", "return", QT_TRANSLATE_NOOP("binds", "jump"), false}, |
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{"hjump", "backspace", QT_TRANSLATE_NOOP("binds", "jump"), false}, |
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{"+attack", "space", QT_TRANSLATE_NOOP("binds", "attack"), false}, |
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{"put", "mousel", QT_TRANSLATE_NOOP("binds", "put"), false}, |
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{"switch", "tab", QT_TRANSLATE_NOOP("binds", "switch"), true}, |
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{"ammomenu", "mouser", QT_TRANSLATE_NOOP("binds", "ammo menu"), false}, |
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{"slot 1", "f1", QT_TRANSLATE_NOOP("binds", "slot 1"), false}, |
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{"slot 2", "f2", QT_TRANSLATE_NOOP("binds", "slot 2"), false}, |
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{"slot 3", "f3", QT_TRANSLATE_NOOP("binds", "slot 3"), false}, |
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{"slot 4", "f4", QT_TRANSLATE_NOOP("binds", "slot 4"), false}, |
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{"slot 5", "f5", QT_TRANSLATE_NOOP("binds", "slot 5"), false}, |
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{"slot 6", "f6", QT_TRANSLATE_NOOP("binds", "slot 6"), false}, |
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{"slot 7", "f7", QT_TRANSLATE_NOOP("binds", "slot 7"), false}, |
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{"slot 8", "f8", QT_TRANSLATE_NOOP("binds", "slot 8"), true}, |
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{"timer 1", "1", QT_TRANSLATE_NOOP("binds", "timer 1 sec"), false}, |
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{"timer 2", "2", QT_TRANSLATE_NOOP("binds", "timer 2 sec"), false}, |
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{"timer 3", "3", QT_TRANSLATE_NOOP("binds", "timer 3 sec"), false}, |
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{"timer 4", "4", QT_TRANSLATE_NOOP("binds", "timer 4 sec"), false}, |
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{"timer 5", "5", QT_TRANSLATE_NOOP("binds", "timer 5 sec"), true}, |
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2920ab2bf329
Switching between fullscreen and windowed modes on 'F' key
unc0rr
parents:
161
diff
changeset
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{"fullscr", "f", QT_TRANSLATE_NOOP("binds", "change mode"), false}, |
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{"capture", "c", QT_TRANSLATE_NOOP("binds", "capture"), false}, |
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{"quit", "escape", QT_TRANSLATE_NOOP("binds", "quit"), true} |
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}; |
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#endif // BINDS_H |