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/*
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* Hedgewars, a worms-like game
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* Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
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*
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* Distributed under the terms of the BSD-modified licence:
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* with the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* 1. Redistributions of source code must retain the above copyright notice,
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* this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef _TEAM_SELECT_INCLUDED
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#define _TEAM_SELECT_INCLUDED
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#include <QWidget>
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#include <QVBoxLayout>
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class QFrame;
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#include <list>
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#include <map>
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#include "team.h"
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class TeamSelWidget;
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class FrameTeams;
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using namespace std;
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class TeamSelWidget : public QWidget
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{
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Q_OBJECT
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public:
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TeamSelWidget(QWidget* parent=0);
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void addTeam(HWTeam team);
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//void removeTeam(HWTeam team);
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void resetPlayingTeams(const QStringList& teamslist);
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bool isPlaying(HWTeam team) const;
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unsigned char numHedgedogs(HWTeam team) const;
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list<HWTeam> getPlayingTeams() const;
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private slots:
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void changeTeamStatus(HWTeam team);
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private:
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void addScrArea(FrameTeams* pfteams, QColor color);
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FrameTeams* frameDontPlaying;
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FrameTeams* framePlaying;
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QVBoxLayout mainLayout;
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list<HWTeam> curPlayingTeams;
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list<HWTeam> curDontPlayingTeams;
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};
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#endif // _TEAM_SELECT_INCLUDED
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