misc/Android.mk
author Wuzzy <Wuzzy2@mail.ru>
Thu, 03 Jan 2019 19:46:48 +0100
changeset 14535 5ac181cb2396
parent 9372 915436ff64ab
permissions -rw-r--r--
Fix bee targeting fail across wrap world edge Previously, the bee always aimed for the light area, no matter where you actually put the target. It also got confused whenever it flew across the wrap world edge. How the bee works now: 1) The placed bee target is *not* recalculated when it was placed in the "gray" part of the wrap world edge. This allows for more fine-tuning. 1a) Place target in light area: bee aims for target light area 1b) Place target in gray area: bee aims for target, but flies to gray area first 2) Bee target is recalculated whenever bee passes the wrap world edge.
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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MISC_DIR   := $(call my-dir)
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LOCAL_PATH := MISC_DIR
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9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
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include $(MISC_DIR)/liblua/Android.mk
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0e113487c4b2 blindly updated Android build files for new physfs
koda
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include $(MISC_DIR)/libphysfs/Android.mk
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include $(MISC_DIR)/libphyslayer/Android.mk
0e113487c4b2 blindly updated Android build files for new physfs
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