share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
author Periklis Ntanasis <pntanasis@gmail.com>
Fri, 30 Aug 2013 05:47:00 +0300
branchspacecampaign
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parent 9587 d6ddcafb1c56
child 9626 5fee7cdb4bcb
permissions -rw-r--r--
image, description and hats
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------------------- ABOUT ----------------------
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--
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-- In this adventure hero visits the fruit planet
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-- to search for the missing part. However, a war
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-- has broke out and hero has to take part or leave.
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-- TODO:
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-- * remove unwanted delay after first dialog
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-- * check strings
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-- * rethink the difficulty level
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-- NOTES:
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-- There is an ugly hack out there! I use 2 Captain Limes
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-- One in human level and one in bot level
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-- I want to have a Captain Lime in human level when the game
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-- begins because in animation if the hog is in bot level skip
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-- doesn't work - onPrecise() isn't triggered
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-- Later I want the hog to take place in the battle in bot level
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-- However if I use SetHogLevel I get an error: Engine bug: AI may break demos playing
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-- So I have 2 hogs, one in bot level and one in hog level that I hide them
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-- or restore them regarding the case
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua")
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----------------- VARIABLES --------------------
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-- globals
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local missionName = loc("Bad timing")
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local chooseToBattle = false
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local previousHog = 0
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-- dialogs
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local dialog01 = {}
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local dialog02 = {}
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local dialog03 = {}
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-- mission objectives
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local goals = {
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	[dialog01] = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 4000},
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	[dialog02] = {missionName, loc("Battle Starts Now!"), loc("You have choose to fight! Lead the Green Bananas to battle and eliminate all the enemies"), 1, 4000},
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	[dialog03] = {missionName, loc("Time to run!"), loc("You have choose to flee... Unfortunately the only place where you can launch your saucer is in the most left side of the map"), 1, 4000},
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}
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-- crates
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local crateWMX = 2170
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local crateWMY = 1950
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local health1X = 2680
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local health1Y = 916
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-- hogs
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local hero = {}
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local yellow1 = {}
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local green1 = {}
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local green2 = {}
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local green3 = {}
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local green4 = {}
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local green5 = {}
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-- teams
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local teamA = {}
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local teamB = {}
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local teamC = {}
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local teamD = {}
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-- hedgehogs values
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hero.name = loc("Hog Solo")
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hero.x = 3350
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hero.y = 365
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hero.dead = false
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green1.name = loc("Captain Lime")
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green1.x = 3300
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green1.y = 395
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green1.dead = false
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green2.name = loc("Mister Pear")
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green2.x = 3600
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green2.y = 1570
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green3.name = loc("Lady Mango")
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green3.x = 2170
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green3.y = 980
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green4.name = loc("Green Hog Grape")
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green4.x = 2900
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green4.y = 1650
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green5.name = loc("Mr Mango")
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green5.x = 1350
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green5.y = 850
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yellow1.name = loc("General Lemon")
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yellow1.x = 140
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yellow1.y = 1980
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local yellowArmy = {
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	{name = loc("Robert Yellow Apple"), x = 710, y = 1780, health = 100},
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	{name = loc("Summer Squash"), x = 315 , y = 1960, health = 100},
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	{name = loc("Tall Potato"), x = 830 , y = 1748, health = 80},
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	{name = loc("Yellow Pepper"), x = 2160 , y = 820, health = 60},
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	{name = loc("Corn"), x = 1320 , y = 740, health = 60},
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	{name = loc("Max Citrus"), x = 1900 , y = 1700, health = 40},
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	{name = loc("Naranja Jed"), x = 960 , y = 516, health = 40},
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}
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teamA.name = loc("Hog Solo")
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teamA.color = tonumber("38D61C",16) -- green  
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teamB.name = loc("Green Bananas")
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teamB.color = tonumber("38D61C",16) -- green
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teamC.name = loc("Yellow Watermelons")
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teamC.color = tonumber("DDFF00",16) -- yellow
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teamD.name = loc("Captain Lime")
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teamD.color = tonumber("38D61C",16) -- green
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function onGameInit()
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	Seed = 1
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	MinesTime = 1
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	Explosives = 0
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	Delay = 3
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	SuddenDeathTurns = 100
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	HealthCaseAmount = 50
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	Map = "fruit01_map"
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	Theme = "Fruit"
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	-- Hog Solo
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	AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(hero.gear, hero.x, hero.y)
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	HogTurnLeft(hero.gear, true)
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	-- Captain Lime
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	AddTeam(teamD.name, teamD.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green1.bot = AddHog(green1.name, 1, 200, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.bot, green1.x, green1.y)
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	green1.human =  AddHog(green1.name, 0, 200, "war_desertgrenadier1")
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	AnimSetGearPosition(green1.human, green1.x, green1.y)
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	green1.gear = green1.human
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	-- Green Bananas
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	AddTeam(teamB.name, teamB.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	green2.gear = AddHog(green2.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green2.gear, green2.x, green2.y)
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	HogTurnLeft(green2.gear, true)
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	green3.gear = AddHog(green3.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green3.gear, green3.x, green3.y)
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	HogTurnLeft(green3.gear, true)
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	green4.gear = AddHog(green4.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green4.gear, green4.x, green4.y)
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	HogTurnLeft(green4.gear, true)
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	green5.gear = AddHog(green5.name, 0, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(green5.gear, green5.x, green5.y)
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	HogTurnLeft(green5.gear, true)
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	-- Yellow Watermelons
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	AddTeam(teamC.name, teamC.color, "Bone", "Island", "HillBilly", "cm_birdy")
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	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier1")
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	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
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	-- the rest of the Yellow Watermelons
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	for i=1,7 do
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		yellowArmy[i].gear = AddHog(yellowArmy[i].name, 1, yellowArmy[i].health, "war_desertgrenadier1")
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		AnimSetGearPosition(yellowArmy[i].gear, yellowArmy[i].x, yellowArmy[i].y)
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	end
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	initCheckpoint("fruit01")
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	AnimInit()
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	AnimationSetup()	
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end
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function onGameStart()
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	AnimWait(hero.gear, 3000)
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	FollowGear(hero.gear)
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	AddEvent(onHeroDeath, {hero.gear}, heroDeath, {hero.gear}, 0)
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	AddEvent(onHeroSelect, {hero.gear}, heroSelect, {hero.gear}, 0)
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	-- Hog Solo weapons
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	AddAmmo(hero.gear, amRope, 2)
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	AddAmmo(hero.gear, amBazooka, 3)
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	AddAmmo(hero.gear, amParachute, 1)
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	AddAmmo(hero.gear, amGrenade, 6)
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	AddAmmo(hero.gear, amDEagle, 4)
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	-- Green team weapons
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	local greenArmy = { green1, green2 }
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	for i=1,2 do
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		AddAmmo(greenArmy[i].gear, amBlowTorch, 5)
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		AddAmmo(greenArmy[i].gear, amRope, 5)
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		AddAmmo(greenArmy[i].gear, amBazooka, 10)
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		AddAmmo(greenArmy[i].gear, amGrenade, 7)
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		AddAmmo(greenArmy[i].gear, amFirePunch, 2)
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		AddAmmo(greenArmy[i].gear, amDrill, 3)	
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		AddAmmo(greenArmy[i].gear, amSwitch, 2)	
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		AddAmmo(greenArmy[i].gear, amSkip, 100)
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	end
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	-- Yellow team weapons
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	AddAmmo(yellow1.gear, amBlowTorch, 1)
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	AddAmmo(yellow1.gear, amRope, 1)
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	AddAmmo(yellow1.gear, amBazooka, 10)
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	AddAmmo(yellow1.gear, amGrenade, 10)
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	AddAmmo(yellow1.gear, amFirePunch, 5)
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	AddAmmo(yellow1.gear, amDrill, 3)	
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	AddAmmo(yellow1.gear, amBee, 1)	
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	AddAmmo(yellow1.gear, amMortar, 3)
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	AddAmmo(yellow1.gear, amDEagle, 4)
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	AddAmmo(yellow1.gear, amDynamite, 1)	
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	AddAmmo(yellow1.gear, amSwitch, 100)
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	for i=3,7 do
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		HideHog(yellowArmy[i].gear)
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   195
	end
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	HideHog(green1.bot)
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   197
	
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	-- crates
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	SpawnHealthCrate(health1X, health1Y)
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	SpawnAmmoCrate(crateWMX, crateWMY, amWatermelon)
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   201
	
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	AddAnim(dialog01)
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	SendHealthStatsOff()
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end
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   205
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   206
function onNewTurn()
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	if chooseToBattle then
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		if CurrentHedgehog == green1.gear then
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			TotalRounds = TotalRounds - 2
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			AnimSwitchHog(previousHog)
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			TurnTimeLeft = 0
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   212
		end
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		previousHog = CurrentHedgehog
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   214
	end
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	getNextWave()
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end
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   217
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function onGameTick()
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	AnimUnWait()
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	if ShowAnimation() == false then
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		return
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   222
	end
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	ExecuteAfterAnimations()
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	CheckEvents()
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end
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   226
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function onGearDelete(gear)
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	if gear == hero.gear then
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		hero.dead = true
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	elseif gear == green1.gear then
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   231
		green1.dead = true
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   232
	end
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   233
end
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   234
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   235
function onAmmoStoreInit()
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	SetAmmo(amWatermelon, 0, 0, 0, 1)
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   237
end
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   238
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function onPrecise()
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	if GameTime > 3000 then
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		SetAnimSkip(true)   
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   242
	end
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   243
end
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function onHogHide(gear)
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	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = true
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			break
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   250
		end
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   251
	end
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   252
end
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   253
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   254
function onHogRestore(gear)
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   255
	for i=3,7 do
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		if gear == yellowArmy[i].gear then
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			yellowArmy[i].hidden = false
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			break
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   259
		end
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   260
	end
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   261
end
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   262
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   263
-------------- EVENTS ------------------
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   264
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   265
function onHeroDeath(gear)
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   266
	if hero.dead then
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   267
		return true
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   268
	end
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   269
	return false
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   270
end
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   271
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   272
function onGreen1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
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   273
	if green1.dead then
Periklis Ntanasis <pntanasis@gmail.com>
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   274
		return true
Periklis Ntanasis <pntanasis@gmail.com>
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   275
	end
Periklis Ntanasis <pntanasis@gmail.com>
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   276
	return false
Periklis Ntanasis <pntanasis@gmail.com>
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diff changeset
   277
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   278
Periklis Ntanasis <pntanasis@gmail.com>
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   279
function onBattleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   280
	local win = true
Periklis Ntanasis <pntanasis@gmail.com>
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   281
	for i=1,7 do
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   282
		if i<3 then
Periklis Ntanasis <pntanasis@gmail.com>
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   283
			if GetHealth(yellowArmy[i].gear) then
Periklis Ntanasis <pntanasis@gmail.com>
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   284
				win = false
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   285
			end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   286
		else
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   287
			if GetHealth(yellowArmy[i].gear) and not yellowArmy[i].hidden then
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   288
				win = false
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   289
			end
Periklis Ntanasis <pntanasis@gmail.com>
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   290
		end
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   291
	end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
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   292
	if GetHealth(yellow1.gear) then
Periklis Ntanasis <pntanasis@gmail.com>
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   293
		win = false
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   294
	end
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   295
	return win
Periklis Ntanasis <pntanasis@gmail.com>
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   296
end
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   297
9504
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   298
function onEscapeWin(gear)
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   299
	local escape = false
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adc05ca2cb10 some fixes to the map and the events
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   300
	if not hero.dead and GetX(hero.gear) < 170 and GetY(hero.gear) > 1980 and StoppedGear(hero.gear) then
9510
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   301
		escape = true
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parents: 9508
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   302
		local yellowTeam = { yellow1, unpack(yellowArmy) }
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   303
		for i=1,8 do
e7481fac10c4 change regarding the difficulty in escape
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parents: 9508
diff changeset
   304
			if not yellowTeam[i].hidden and GetHealth(yellowTeam[i].gear) and GetX(yellowTeam[i].gear) < 170 then
e7481fac10c4 change regarding the difficulty in escape
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parents: 9508
diff changeset
   305
				escape = false
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   306
				break
e7481fac10c4 change regarding the difficulty in escape
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   307
			end
e7481fac10c4 change regarding the difficulty in escape
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parents: 9508
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   308
		end
9504
cdba61cfba93 event for escape win
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parents: 9502
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   309
	end
9510
e7481fac10c4 change regarding the difficulty in escape
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   310
	return escape
9504
cdba61cfba93 event for escape win
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   311
end
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diff changeset
   312
9488
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   313
function onHeroSelect(gear)
2e2bb48566ae dialogs, events for hero death and side choice
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parents: 9486
diff changeset
   314
	if GetX(hero.gear) ~= hero.x then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   315
		return true
2e2bb48566ae dialogs, events for hero death and side choice
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diff changeset
   316
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   317
	return false
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   318
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   319
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   320
-------------- OUTCOMES ------------------ I should really s/OUTCOMES/ACTIONS/
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   321
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   322
function heroDeath(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   323
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   324
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   325
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   326
function green1Death(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   327
	gameLost()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   328
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   329
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   330
function battleWin(gear)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   331
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   332
	saveVariables()
9520
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   333
	SendStat('siGameResult', loc("Green Bananas won!")) --1
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   334
	SendStat('siCustomAchievement', loc("You have eliminated all the visible enemy hogs!")) --11
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   335
	SendStat('siPlayerKills','1',teamA.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   336
	SendStat('siPlayerKills','1',teamB.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   337
	SendStat('siPlayerKills','0',teamC.name)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   338
	EndGame()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   339
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   340
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   341
function escapeWin(gear)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   342
	-- add stats
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   343
	saveVariables()
9520
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   344
	SendStat('siGameResult', loc("Hog Solo escaped successfully!")) --1
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   345
	SendStat('siCustomAchievement', loc("You have reached the flying area successfully!")) --11
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   346
	SendStat('siPlayerKills','1',teamA.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   347
	SendStat('siPlayerKills','0',teamB.name)
34c7ba17c66b stats in case of win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9518
diff changeset
   348
	SendStat('siPlayerKills','0',teamC.name)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   349
	EndGame()
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   350
end
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   351
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   352
function heroSelect(gear)
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   353
	TurnTimeLeft = 0
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   354
	FollowGear(hero.gear)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   355
	if GetX(hero.gear) < hero.x then
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   356
		chooseToBattle = true		
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   357
		AddEvent(onGreen1Death, {green1.gear}, green1Death, {green1.gear}, 0)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   358
		AddEvent(onBattleWin, {hero.gear}, battleWin, {hero.gear}, 0)
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   359
		AddAnim(dialog02)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   360
	elseif GetX(hero.gear) > hero.x then
9506
adc05ca2cb10 some fixes to the map and the events
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9504
diff changeset
   361
		HogTurnLeft(hero.gear, true)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   362
		AddAmmo(green1.gear, amSwitch, 100)
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   363
		AddEvent(onEscapeWin, {hero.gear}, escapeWin, {hero.gear}, 0)
9525
8bcfb3a9f92b small fix and image/description
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9523
diff changeset
   364
		local greenTeam = { green2, green3, green4, green5 }
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   365
		for i=1,4 do
9504
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   366
			SetHogLevel(greenTeam[i].gear, 1)
cdba61cfba93 event for escape win
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9502
diff changeset
   367
		end
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   368
		AddAnim(dialog03)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   369
	end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   370
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   371
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   372
-------------- ANIMATIONS ------------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   373
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   374
function Skipanim(anim)
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   375
	if goals[anim] ~= nil then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   376
		ShowMission(unpack(goals[anim]))
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   377
    end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   378
    if anim == dialog01 then
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   379
		AnimSwitchHog(hero.gear)
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   380
	elseif anim == dialog02 or anim == dialog03 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   381
		startBattle()
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   382
    end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   383
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   384
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   385
function AnimationSetup()
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   386
	-- DIALOG 01 - Start, Captain Lime talks explains to Hog Solo
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   387
	AddSkipFunction(dialog01, Skipanim, {dialog01})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   388
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 3000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   389
	table.insert(dialog01, {func = AnimCaption, args = {hero.gear, loc("Somewhere in the Planet of Fruits a terrible war is about to begin..."), 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   390
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("I was told that as the leader of the king's guard, no one knows this world better than you!"), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   391
	table.insert(dialog01, {func = AnimSay, args = {hero.gear, loc("So, I kindly ask for your help"), SAY_SAY, 3000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   392
	table.insert(dialog01, {func = AnimWait, args = {green1.gear, 2000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   393
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("You couldn't have come to a worse time Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   394
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("The clan of the Red Strawberry wants to take over the dominion and overthrone king Pineapple."), SAY_SAY, 5000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   395
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("Under normal circumstances we could easily defeat them but we have kindly sent most of our men to the kingdom of Sand to help to the annual dusting of the king's palace."), SAY_SAY, 8000}})
9508
c23bff98e3d2 added crates
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9506
diff changeset
   396
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("However the army of Yellow Watermelons is about to attack any moment now."), SAY_SAY, 4000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   397
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("I would gladly help you if we won this battle but under these circumstances I'll only help you if you fight for our side."), SAY_SAY, 6000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   398
	table.insert(dialog01, {func = AnimSay, args = {green1.gear, loc("What do you say? Will you fight for us?"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   399
	table.insert(dialog01, {func = AnimWait, args = {hero.gear, 500}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   400
	table.insert(dialog01, {func = ShowMission, args = {missionName, loc("Ready for Battle?"), loc("Walk left if you want to join Captain Lime or right if you want to decline his offer"), 1, 7000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   401
	table.insert(dialog01, {func = AnimSwitchHog, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   402
	-- DIALOG 02 - Hero selects to fight	
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   403
	AddSkipFunction(dialog02, Skipanim, {dialog02})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   404
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   405
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("You choose well Hog Solo!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   406
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I have only 3 hogs available and they are all cadets"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   407
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("As more experienced I want you to lead them to the battle"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   408
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("I of cource will observe the battle and intervene if necessary"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   409
	table.insert(dialog02, {func = AnimWait, args = {hero.gear, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   410
	table.insert(dialog02, {func = AnimSay, args = {hero.gear, loc("No problem Captain! The enemies aren't many anyway, it is going to be easy!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   411
	table.insert(dialog02, {func = AnimWait, args = {green1.gear, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   412
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Don't be fool son, they'll be more"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   413
	table.insert(dialog02, {func = AnimSay, args = {green1.gear, loc("Try to be smart and eliminate them quickly. This way you might scare the rest!"), SAY_SAY, 5000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   414
	table.insert(dialog02, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   415
	-- DIALOG 03 - Hero selects to flee
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   416
	AddSkipFunction(dialog03, Skipanim, {dialog03})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   417
	table.insert(dialog03, {func = AnimWait, args = {green1.gear, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   418
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Too bad... Then you should really leave!"), SAY_SAY, 3000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   419
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Things are going to get messy around here"), SAY_SAY, 3000}})
9574
da3d39667881 strings checked, all ok except ice02 that will be probably changed
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9525
diff changeset
   420
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Also, you should know that the only place that you can fly would be the most left part of the map"), SAY_SAY, 5000}})
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   421
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("All the other places are protected by our anti flying weapons"), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   422
	table.insert(dialog03, {func = AnimSay, args = {green1.gear, loc("Now go and don't waste more of my time you coward..."), SAY_SAY, 4000}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   423
	table.insert(dialog03, {func = startBattle, args = {hero.gear}})
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   424
end
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   425
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   426
------------- OTHER FUNCTIONS ---------------
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   427
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   428
function startBattle()
9523
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   429
	RestoreHog(green1.bot)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   430
	DeleteGear(green1.human)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   431
	green1.gear = green1.bot
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   432
	AnimSwitchHog(hero.gear)
dd6c61b81c78 changes regarding the difficulty and AI demo brake error
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9520
diff changeset
   433
	TurnTimeLeft = TurnTime
9488
2e2bb48566ae dialogs, events for hero death and side choice
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9486
diff changeset
   434
end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   435
9518
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   436
function gameLost()
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   437
	if chooseToBattle then
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   438
		SendStat('siGameResult', loc("Green Bananas lost, try again!")) --1
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   439
		SendStat('siCustomAchievement', loc("You have to eliminate all the visible enemies")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   440
		SendStat('siCustomAchievement', loc("5 additional enemies will be spawned during the game")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   441
		SendStat('siCustomAchievement', loc("You are controlling all the active ally units")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   442
		SendStat('siCustomAchievement', loc("The ally units share their ammo")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   443
		SendStat('siCustomAchievement', loc("Try to keep as many allies alive as possible")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   444
	else
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   445
		SendStat('siGameResult', loc("Hog Solo couldn't escape, try again!")) --1
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   446
		SendStat('siCustomAchievement', loc("You have to get to the most left land and remove any enemy hog from there")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   447
		SendStat('siCustomAchievement', loc("You will play every 3 turns")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   448
		SendStat('siCustomAchievement', loc("Green hogs won't intenionally hurt you")) --11
549ca737206c custom stats in case of lose
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9516
diff changeset
   449
	end	
9496
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   450
	SendStat('siPlayerKills','1',teamC.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   451
	SendStat('siPlayerKills','0',teamA.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   452
	SendStat('siPlayerKills','0',teamB.name)
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   453
	EndGame()
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   454
end
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9494
diff changeset
   455
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   456
function getNextWave()
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   457
	if TotalRounds == 4 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   458
		RestoreHog(yellowArmy[3].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   459
		AnimCaption(hero.gear, loc("Next wave in 3 turns"), 5000)		
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   460
		if not chooseToBattle and not GetHealth(yellow1.gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   461
			SetGearPosition(yellowArmy[3].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   462
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   463
	elseif TotalRounds == 7 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   464
		RestoreHog(yellowArmy[4].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   465
		RestoreHog(yellowArmy[5].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   466
		AnimCaption(hero.gear, loc("Last wave in 3 turns"), 5000)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   467
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   468
			SetGearPosition(yellowArmy[4].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   469
		end
9494
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   470
	elseif TotalRounds == 10 then
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   471
		RestoreHog(yellowArmy[6].gear)
e515962d7af4 hide hogs and spawn them per waves
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9492
diff changeset
   472
		RestoreHog(yellowArmy[7].gear)
9510
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   473
		if not chooseToBattle and not GetHealth(yellow1.gear) and not GetHealth(yellowArmy[3].gear) 
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   474
				and not GetHealth(yellowArmy[4].gear) then
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   475
			SetGearPosition(yellowArmy[6].gear, yellow1.x, yellow1.y)
e7481fac10c4 change regarding the difficulty in escape
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9508
diff changeset
   476
		end
9492
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   477
	end
1cbd49706334 added newly created hogs
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9490
diff changeset
   478
end
9578
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   479
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   480
function saveVariables()
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   481
	saveCompletedStatus(2)
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   482
	SaveCampaignVar("UnlockedMissions", "3")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   483
	SaveCampaignVar("Mission1", "3")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   484
	SaveCampaignVar("Mission2", "8")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   485
	SaveCampaignVar("Mission3", "1")
16139270448f save main missions' status
Periklis Ntanasis <pntanasis@gmail.com>
parents: 9574
diff changeset
   486
end