hedgewars/uLandUtils.pas
author Wuzzy <Wuzzy2@mail.ru>
Thu, 11 Jul 2019 22:31:29 +0200
changeset 15258 5c91c5191085
parent 15164 794dc7237ca1
child 15929 128ace913837
permissions -rw-r--r--
Give snorkel to air plane pilot in weSea
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     1
unit uLandUtils;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     2
interface
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     3
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     4
procedure ResizeLand(width, height: LongWord);
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
     5
procedure InitWorldEdges();
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     6
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     7
implementation
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
     8
uses uUtils, uConsts, uVariables, uTypes;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
     9
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    10
procedure ResizeLand(width, height: LongWord);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    11
var potW, potH: LongInt;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    12
begin
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    13
potW:= toPowerOf2(width);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    14
potH:= toPowerOf2(height);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    15
if (potW <> LAND_WIDTH) or (potH <> LAND_HEIGHT) then
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    16
    begin
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    17
    LAND_WIDTH:= potW;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    18
    LAND_HEIGHT:= potH;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    19
    LAND_WIDTH_MASK:= not(LAND_WIDTH-1);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    20
    LAND_HEIGHT_MASK:= not(LAND_HEIGHT-1);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    21
    cWaterLine:= LAND_HEIGHT;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    22
    if (cReducedQuality and rqBlurryLand) = 0 then
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    23
        SetLength(LandPixels, LAND_HEIGHT, LAND_WIDTH)
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    24
    else
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    25
        SetLength(LandPixels, LAND_HEIGHT div 2, LAND_WIDTH div 2);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    26
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    27
    SetLength(Land, LAND_HEIGHT, LAND_WIDTH);
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    28
    SetLength(LandDirty, (LAND_HEIGHT div 32), (LAND_WIDTH div 32));
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    29
    // 0.5 is already approaching on unplayable
10994
cd7f918eed30 bit friendlier if the uVariables values get changed
nemo
parents: 10626
diff changeset
    30
    if (width div 4096 >= 2) or (height div 2048 >= 2) then cMaxZoomLevel:= cMaxZoomLevel/2;
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    31
    cMinMaxZoomLevelDelta:= cMaxZoomLevel - cMinZoomLevel
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    32
    end;
11704
1694b379c83f fix clouds/flakes area not being adjusted after ResizeLand()
sheepluva
parents: 10994
diff changeset
    33
initScreenSpaceVars();
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    34
end;
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
    35
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    36
procedure InitWorldEdges();
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    37
var cy, cx, lx, ly: LongInt;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    38
    found: boolean;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    39
begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    40
playHeight:= LAND_HEIGHT;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    41
topY:= 0;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    42
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    43
lx:= LongInt(LAND_WIDTH) - 1;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    44
15164
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
    45
// don't change world edges for drawn maps
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
    46
if (cMapGen = mgDrawn) then
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
    47
    // edges were adjusted already in GenDrawnMap() in uLand
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
    48
    EXIT;
794dc7237ca1 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru>
parents: 12311
diff changeset
    49
12311
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    50
// use maximum available map width if there is no special world edge
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    51
if WorldEdge = weNone then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    52
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    53
    playWidth:= LAND_WIDTH;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    54
    leftX := 0;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    55
    rightX:= lx;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    56
    EXIT;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    57
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    58
12311
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    59
// keep fort distance consistent if we're in wrap mode on fort map
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    60
if (cMapGen = mgForts) and (WorldEdge = weWrap) then
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    61
    begin
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    62
    // edges were adjusted already in MakeFortsMap() in uLand
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    63
    EXIT;
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    64
    end;
1b5a4807f8f4 fix fort mode's edge adjustments getting lost with weWrap. issue #181
sheepluva
parents: 11704
diff changeset
    65
10626
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    66
ly:= LongInt(LAND_HEIGHT) - 1;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    67
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    68
// find most left land pixels and set leftX accordingly
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    69
found:= false;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    70
for cx:= 0 to lx do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    71
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    72
    for cy:= ly downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    73
        if Land[cy, cx] <> 0 then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    74
            begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    75
            leftX:= max(0, cx - cWorldEdgeDist);
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    76
            // break out of both loops
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    77
            found:= true;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    78
            break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    79
            end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    80
    if found then break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    81
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    82
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    83
// find most right land pixels and set rightX accordingly
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    84
found:= false;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    85
for cx:= lx downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    86
    begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    87
    for cy:= ly downto 0 do
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    88
        if Land[cy, cx] <> 0 then
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    89
            begin
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    90
            rightX:= min(lx, cx + cWorldEdgeDist);
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    91
            // break out of both loops
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    92
            found:= true;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    93
            break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    94
            end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    95
    if found then break;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    96
    end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    97
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    98
playWidth := rightX + 1 - leftX;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
    99
end;
2562797ab3cf adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
sheepluva
parents: 10198
diff changeset
   100
10198
e9cbe111c0df Move template-based generator into its own file
unc0rr
parents:
diff changeset
   101
end.