project_files/frontlib/model/room.h
author sheepluva
Mon, 02 Dec 2013 12:40:16 +0100
changeset 9735 6312152d92ad
parent 8262 f01702bfb764
child 8330 aaefa587e277
permissions -rw-r--r--
don't generate any map previews until they are actually visible. this should improve hedgewars startup performance on weak machines
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License
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 * as published by the Free Software Foundation; either version 2
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 * of the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
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 */
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/**
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 * Models the room information for the lobby roomlist.
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 */
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#ifndef ROOM_H_
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#define ROOM_H_
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#include <stdbool.h>
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typedef struct {
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    bool inProgress;	//!< true if the game is running
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    char *name;
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    int playerCount;
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    int teamCount;
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    char *owner;
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    char *map;			//!< This is either a map name, or one of +rnd+, +maze+ or +drawn+.
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    char *scheme;
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    char *weapons;
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} flib_room;
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void flib_room_destroy();
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#endif