share/hedgewars/Data/Scripts/Locale.lua
author Wuzzy <Wuzzy2@mail.ru>
Thu, 20 Dec 2018 15:53:22 +0100
changeset 14502 65b25ca6ff31
parent 13728 247d1bcf3c5e
permissions -rw-r--r--
Check team name collision and make them unique, if neccessary
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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-- Library for localizing strings in lua scripts
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ade61b4eb63f Don't load locale Lua script if LOCALE == "en"
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if LOCALE ~= "en" then
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    HedgewarsScriptLoad("Locale/" .. tostring(LOCALE) .. ".lua", false)
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end
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function loc(text)
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    if locale ~= nil and locale[text] ~= nil then return locale[text]
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    else return text
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    end
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end
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function loc_noop(text)
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    return text
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end