QTfrontend/newnetclient.cpp
author displacer
Sun, 04 Feb 2007 16:56:39 +0000
changeset 387 66345e38826d
parent 383 09a8795105a4
child 391 e7565bb852a2
permissions -rw-r--r--
initial colors assign fix
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     1
/*
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     2
 * Hedgewars, a worms-like game
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     3
 * Copyright (c) 2006 Ulyanov Igor <iulyanov@gmail.com>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     4
 *
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     5
 * This program is free software; you can redistribute it and/or modify
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     6
 * it under the terms of the GNU General Public License as published by
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     7
 * the Free Software Foundation; version 2 of the License
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     8
 *
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
     9
 * This program is distributed in the hope that it will be useful,
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    10
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    11
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    12
 * GNU General Public License for more details.
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    13
 *
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    14
 * You should have received a copy of the GNU General Public License
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    15
 * along with this program; if not, write to the Free Software
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    16
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    17
 */
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    18
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    19
#include <QMessageBox>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    20
#include <QDebug>
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    21
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    22
#include "newnetclient.h"
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    23
#include "proto.h"
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    24
#include "gameuiconfig.h"
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    25
#include "game.h"
334
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
    26
#include "gamecfgwidget.h"
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
    27
#include "teamselect.h"
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    28
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    29
char delimeter='\t';
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    30
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
    31
HWNewNet::HWNewNet(GameUIConfig * config, GameCFGWidget* pGameCFGWidget, TeamSelWidget* pTeamSelWidget) :
334
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
    32
  config(config),
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
    33
  m_pGameCFGWidget(pGameCFGWidget),
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
    34
  m_pTeamSelWidget(pTeamSelWidget),
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 382
diff changeset
    35
  isChief(false),
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 382
diff changeset
    36
  m_game_connected(false)
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    37
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    38
  connect(&NetSocket, SIGNAL(readyRead()), this, SLOT(ClientRead()));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    39
  connect(&NetSocket, SIGNAL(connected()), this, SLOT(OnConnect()));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    40
  connect(&NetSocket, SIGNAL(disconnected()), this, SLOT(OnDisconnect()));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    41
  connect(&NetSocket, SIGNAL(error(QAbstractSocket::SocketError)), this,
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    42
	  SLOT(displayError(QAbstractSocket::SocketError)));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    43
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    44
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    45
void HWNewNet::Connect(const QString & hostName, quint16 port, const QString & nick)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    46
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    47
  qDebug() << hostName << ":" << port;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    48
  NetSocket.connectToHost(hostName, port);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    49
  mynick = nick;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    50
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    51
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    52
void HWNewNet::Disconnect()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    53
{
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 382
diff changeset
    54
  NetSocket.disconnectFromHost();
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    55
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    56
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    57
void HWNewNet::JoinGame(const QString & game)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    58
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    59
  RawSendNet(QString("JOIN %1").arg(game));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    60
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    61
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    62
void HWNewNet::AddTeam(const HWTeam & team)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    63
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    64
  RawSendNet(QString("ADDTEAM:") + delimeter +
382
e7220e48ead1 colors changing config fully working (still need disabling in slaves)
displacer
parents: 373
diff changeset
    65
	     team.TeamName + delimeter +
e7220e48ead1 colors changing config fully working (still need disabling in slaves)
displacer
parents: 373
diff changeset
    66
	     team.teamColor.name() + delimeter +
e7220e48ead1 colors changing config fully working (still need disabling in slaves)
displacer
parents: 373
diff changeset
    67
	     team.HHName[0] + delimeter + team.HHName[1] + delimeter +
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    68
	     team.HHName[2] + delimeter + team.HHName[3] + delimeter + team.HHName[4] + delimeter +
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    69
	     team.HHName[5] + delimeter + team.HHName[6] + delimeter + team.HHName[7]);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    70
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    71
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
    72
void HWNewNet::RemoveTeam(const HWTeam & team)
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
    73
{
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
    74
  RawSendNet(QString("REMOVETEAM:") + delimeter + team.TeamName);
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
    75
}
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
    76
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    77
void HWNewNet::StartGame()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    78
{
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
    79
  RawSendNet(QString("START:"));
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    80
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    81
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    82
void HWNewNet::SendConfigToEngine()
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    83
{
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    84
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    85
}
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    86
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    87
void HWNewNet::SendNet(const QByteArray & buf)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    88
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    89
  QString msg = QString(buf.toBase64());
322
e7175ae57945 first new widgets added to net game
displacer
parents: 320
diff changeset
    90
  qDebug() << "to net:" << buf << ":" << msg;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    91
341
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    92
  if(msg == "AUM=") {
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    93
    SendConfigToEngine();
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    94
    return ;
184230eb4151 - Store more team specific values in HWTeam
unc0rr
parents: 339
diff changeset
    95
  }
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    96
  //NetBuffer += buf;
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
    97
  RawSendNet(QString("GAMEMSG:%1%2").arg(delimeter).arg(msg));
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    98
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
    99
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   100
void HWNewNet::RawSendNet(const QString & str)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   101
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   102
  RawSendNet(str.toUtf8());
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   103
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   104
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   105
void HWNewNet::RawSendNet(const QByteArray & buf)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   106
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   107
  NetSocket.write(buf);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   108
  NetSocket.write("\n", 1);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   109
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   110
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   111
void HWNewNet::ClientRead()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   112
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   113
  while (NetSocket.canReadLine()) {
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   114
    ParseLine(NetSocket.readLine().trimmed());
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   115
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   116
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   117
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   118
void HWNewNet::OnConnect()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   119
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   120
  RawSendNet(QString("USER") + delimeter + "hwgame 1 2 Hedgewars game");
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   121
  RawSendNet(QString("NICK%1%2").arg(delimeter).arg(mynick));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   122
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   123
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   124
void HWNewNet::OnDisconnect()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   125
{
338
d1e75dcd285f multiple teams now available per host (still alpha)
displacer
parents: 335
diff changeset
   126
  //emit ChangeInTeams(QStringList());
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 382
diff changeset
   127
  if(m_game_connected) emit Disconnected();
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 382
diff changeset
   128
  m_game_connected=false;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   129
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   130
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   131
void HWNewNet::displayError(QAbstractSocket::SocketError socketError)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   132
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   133
  switch (socketError) {
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   134
  case QAbstractSocket::RemoteHostClosedError:
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   135
    break;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   136
  case QAbstractSocket::HostNotFoundError:
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   137
    QMessageBox::information(0, tr("Error"),
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   138
			     tr("The host was not found. Please check the host name and port settings."));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   139
    break;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   140
  case QAbstractSocket::ConnectionRefusedError:
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   141
    QMessageBox::information(0, tr("Error"),
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   142
			     tr("Connection refused"));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   143
    break;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   144
  default:
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   145
    QMessageBox::information(0, tr("Error"),
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   146
			     NetSocket.errorString());
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   147
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   148
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   149
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   150
void HWNewNet::ParseLine(const QByteArray & line)
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   151
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   152
  QString msg = QString::fromUtf8 (line.data(), line.size());
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 319
diff changeset
   153
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   154
  qDebug() << "line " << msg << " received";
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   155
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   156
  QStringList lst = msg.split(delimeter);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   157
  if (lst[0] == "ERRONEUSNICKNAME") {
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   158
    QMessageBox::information(0, 0, "Your net nickname is in use or cannot be used");
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   159
    return;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   160
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   161
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   162
  if (lst[0] == "CONNECTED") {
383
09a8795105a4 some disconnect and remove teams bugfixes
displacer
parents: 382
diff changeset
   163
    m_game_connected=true;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   164
    emit Connected();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   165
    emit EnteredGame();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   166
    return;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   167
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   168
338
d1e75dcd285f multiple teams now available per host (still alpha)
displacer
parents: 335
diff changeset
   169
  if (lst[0] == "ADDTEAM:") {
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   170
    lst.pop_front();
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   171
    emit AddNetTeam(lst);
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   172
    return;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   173
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   174
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   175
  if (lst[0] == "REMOVETEAM:") {
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   176
    if(lst.size()<3) return;
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   177
    m_pTeamSelWidget->removeNetTeam(HWTeam(lst[1], lst[2].toUInt()));
347
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   178
    return;
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   179
  }
6521e1b2cd40 more correct remove net teams
displacer
parents: 341
diff changeset
   180
349
5b37d6a39829 disable widgets if we are slave network client
displacer
parents: 348
diff changeset
   181
  if(lst[0]=="SLAVE") {
5b37d6a39829 disable widgets if we are slave network client
displacer
parents: 348
diff changeset
   182
    m_pGameCFGWidget->setEnabled(false);
362
b28e0dd48269 hedgehogs num modification now allowed to chief client only
displacer
parents: 356
diff changeset
   183
    m_pTeamSelWidget->setNonInteractive();
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   184
    return;
349
5b37d6a39829 disable widgets if we are slave network client
displacer
parents: 348
diff changeset
   185
  }
5b37d6a39829 disable widgets if we are slave network client
displacer
parents: 348
diff changeset
   186
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   187
  if (lst[0] == "CONFIGASKED") {
334
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   188
    isChief=true;
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   189
    ConfigAsked();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   190
    return;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   191
  }
320
1ee7f087195a - HWMapContainer sets and stores the theme
unc0rr
parents: 319
diff changeset
   192
339
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   193
  if (lst[0] == "RUNGAME") {
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   194
    HWGame* game = new HWGame(config, m_pGameCFGWidget, m_pTeamSelWidget); // FIXME: memory leak here (stackify it?)
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   195
    connect(game, SIGNAL(SendNet(const QByteArray &)), this, SLOT(SendNet(const QByteArray &)));
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   196
    connect(this, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   197
    connect(this, SIGNAL(LocalCFG(const QString &)), game, SLOT(LocalCFG(const QString &)));
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   198
    game->StartNet();
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   199
  }
7535ab6c3820 Run game message added, team and config info provided for net game
displacer
parents: 338
diff changeset
   200
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   201
  if (lst[0] == "CONFIGURED") {
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   202
    lst.pop_front();
334
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   203
    if(lst.size()<5) return;
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   204
    qDebug() << lst;
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   205
    emit seedChanged(lst[0]);
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   206
    emit mapChanged(lst[1]);
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   207
    emit themeChanged(lst[2]);
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   208
    emit initHealthChanged(lst[3].toUInt());
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   209
    emit turnTimeChanged(lst[4].toUInt());
85eacbd9827f protocol changes
displacer
parents: 332
diff changeset
   210
    //emit fortsModeChanged(lst[5].toInt() != 0); // FIXME: add a getFortsMode in ConfigAsked
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   211
    return;
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   212
  }
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   213
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   214
  if(lst[0]=="TEAM_ACCEPTED") {
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   215
    m_networkToLocalteams.insert(lst[2].toUInt(), lst[1]);
373
df912aab6b7e network team add can be denied by server
displacer
parents: 372
diff changeset
   216
    m_pTeamSelWidget->changeTeamStatus(lst[1]);
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   217
    return;
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   218
  }
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   219
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   220
  if (lst[0] == "CONFIG_PARAM") {
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   221
  	if (lst[1] == "SEED") {
332
10080f681118 isChiefClient is now correct :)
displacer
parents: 329
diff changeset
   222
	  emit seedChanged(lst[2]);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   223
	  return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   224
  	}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   225
  	if (lst[1] == "MAP") {
332
10080f681118 isChiefClient is now correct :)
displacer
parents: 329
diff changeset
   226
	  emit mapChanged(lst[2]);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   227
	  return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   228
  	}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   229
  	if (lst[1] == "THEME") {
332
10080f681118 isChiefClient is now correct :)
displacer
parents: 329
diff changeset
   230
	  emit themeChanged(lst[2]);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   231
	  return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   232
  	}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   233
  	if (lst[1] == "HEALTH") {
332
10080f681118 isChiefClient is now correct :)
displacer
parents: 329
diff changeset
   234
	  emit initHealthChanged(lst[2].toUInt());
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   235
	  return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   236
  	}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   237
  	if (lst[1] == "TURNTIME") {
332
10080f681118 isChiefClient is now correct :)
displacer
parents: 329
diff changeset
   238
	  emit turnTimeChanged(lst[2].toUInt());
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   239
	  return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   240
  	}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   241
  	if (lst[1] == "FORTSMODE") {
332
10080f681118 isChiefClient is now correct :)
displacer
parents: 329
diff changeset
   242
	  emit fortsModeChanged(lst[2].toInt() != 0);
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   243
	  return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   244
  	}
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   245
  	if (lst[1] == "HHNUM") {
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   246
	  HWTeam tmptm(lst[2], lst[3].toUInt());
362
b28e0dd48269 hedgehogs num modification now allowed to chief client only
displacer
parents: 356
diff changeset
   247
	  if(m_networkToLocalteams.find(lst[3].toUInt())!=m_networkToLocalteams.end()) {
356
ca3a5dfcae75 network teams hedgehogs nums modifications now working from chief client
displacer
parents: 354
diff changeset
   248
	    tmptm=HWTeam(lst[2]); // local team should be changed
ca3a5dfcae75 network teams hedgehogs nums modifications now working from chief client
displacer
parents: 354
diff changeset
   249
	  }
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   250
	  tmptm.numHedgehogs=lst[4].toUInt();
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   251
	  emit hhnumChanged(tmptm);
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   252
	  return;
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   253
  	}
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   254
  	if (lst[1] == "TEAM_COLOR") {
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   255
	  HWTeam tmptm(lst[2], lst[3].toUInt());
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   256
	  if(m_networkToLocalteams.find(lst[3].toUInt())!=m_networkToLocalteams.end()) {
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   257
	    tmptm=HWTeam(lst[2]); // local team should be changed
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   258
	  }
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   259
	  tmptm.teamColor=QColor(lst[4]);
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   260
	  emit teamColorChanged(tmptm);
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   261
	  return;
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   262
  	}
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   263
  	qDebug() << "unknow config param: " << lst[1];
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   264
    return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   265
  }
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   266
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   267
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   268
  // should be kinda game states, which don't allow "GAMEMSG:" at configure step,
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   269
  // "CONNECTED" at round phase, etc.
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   270
  if (lst[0] == "GAMEMSG:") {
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   271
    QByteArray em = QByteArray::fromBase64(lst[1].toAscii());
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   272
    emit FromNet(em);
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   273
    return;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   274
  }
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   275
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   276
  qDebug() << "unknown net command: " << msg;
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   277
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   278
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   279
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   280
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   281
void HWNewNet::ConfigAsked()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   282
{
335
751348947fce CONFIG_PARAM for storing config
displacer
parents: 334
diff changeset
   283
  onSeedChanged(m_pGameCFGWidget->getCurrentSeed());
751348947fce CONFIG_PARAM for storing config
displacer
parents: 334
diff changeset
   284
  onMapChanged(m_pGameCFGWidget->getCurrentMap());
751348947fce CONFIG_PARAM for storing config
displacer
parents: 334
diff changeset
   285
  onThemeChanged(m_pGameCFGWidget->getCurrentTheme());
751348947fce CONFIG_PARAM for storing config
displacer
parents: 334
diff changeset
   286
  onInitHealthChanged(m_pGameCFGWidget->getInitHealth());
751348947fce CONFIG_PARAM for storing config
displacer
parents: 334
diff changeset
   287
  onTurnTimeChanged(m_pGameCFGWidget->getTurnTime());
315
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   288
}
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   289
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   290
void HWNewNet::RunGame()
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   291
{
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   292
  HWGame * game = new HWGame(config, 0);
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   293
  connect(game, SIGNAL(SendNet(const QByteArray &)), this, SLOT(SendNet(const QByteArray &)));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   294
  connect(this, SIGNAL(FromNet(const QByteArray &)), game, SLOT(FromNet(const QByteArray &)));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   295
  connect(this, SIGNAL(LocalCFG(const QString &)), game, SLOT(LocalCFG(const QString &)));
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   296
  game->StartNet();
73003488240b client/server net pre-alpha
displacer
parents:
diff changeset
   297
}
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   298
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   299
void HWNewNet::onHedgehogsNumChanged(const HWTeam& team)
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   300
{
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   301
  qDebug() << team.getNetID() << ":" << team.numHedgehogs;
354
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   302
  RawSendNet(QString("CONFIG_PARAM%1HHNUM%1%2%1%3%1%4").arg(delimeter).arg(team.TeamName)\
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   303
	     .arg(team.getNetID() ? team.getNetID() : m_networkToLocalteams.key(team.TeamName))\
60e4af0a4375 network to local teams map, addteams from server before team config bug, fixed some segfaults
displacer
parents: 352
diff changeset
   304
	     .arg(team.numHedgehogs));
352
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   305
}
4665bfe25470 first buggy hedgehogs num net change
displacer
parents: 349
diff changeset
   306
372
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   307
void HWNewNet::onTeamColorChanged(const HWTeam& team)
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   308
{
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   309
  qDebug() << team.getNetID() << ":" << team.teamColor.name();
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   310
  RawSendNet(QString("CONFIG_PARAM%1TEAM_COLOR%1%2%1%3%1%4").arg(delimeter).arg(team.TeamName)\
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   311
	     .arg(team.getNetID() ? team.getNetID() : m_networkToLocalteams.key(team.TeamName))\
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   312
	     .arg(team.teamColor.name()));
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   313
}
4bac77f8cd38 network colors (alpha)
displacer
parents: 362
diff changeset
   314
329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   315
void HWNewNet::onSeedChanged(const QString & seed)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   316
{
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   317
  RawSendNet(QString("CONFIG_PARAM%1SEED%1%2").arg(delimeter).arg(seed));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   318
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   319
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   320
void HWNewNet::onMapChanged(const QString & map)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   321
{
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   322
  RawSendNet(QString("CONFIG_PARAM%1MAP%1%2").arg(delimeter).arg(map));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   323
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   324
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   325
void HWNewNet::onThemeChanged(const QString & theme)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   326
{
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   327
  RawSendNet(QString("CONFIG_PARAM%1THEME%1%2").arg(delimeter).arg(theme));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   328
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   329
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   330
void HWNewNet::onInitHealthChanged(quint32 health)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   331
{
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   332
  RawSendNet(QString("CONFIG_PARAM%1HEALTH%1%2").arg(delimeter).arg(health));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   333
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   334
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   335
void HWNewNet::onTurnTimeChanged(quint32 time)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   336
{
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   337
  RawSendNet(QString("CONFIG_PARAM%1TURNTIME%1%2").arg(delimeter).arg(time));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   338
}
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   339
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   340
void HWNewNet::onFortsModeChanged(bool value)
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   341
{
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   342
  RawSendNet(QString("CONFIG_PARAM%1FORTSMODE%1%2").arg(delimeter).arg(value));
4c3aad46baa5 Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
unc0rr
parents: 322
diff changeset
   343
}