hedgewars/uCursor.pas
author Wuzzy <almikes@aol.com>
Sun, 15 Oct 2017 12:30:31 +0200
changeset 12703 6726d5edfdfb
parent 12660 d3fb69e31165
child 12793 575c0de98505
permissions -rw-r--r--
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills Normal Highlander is of course not affected by this. This setting is optional.
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     1
unit uCursor;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     2
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     3
interface
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     4
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     5
procedure init;
8225
186229af4fc1 GCI2012: Remove Quit Prompt On Mouse Click
Drew Gottlieb
parents: 6580
diff changeset
     6
procedure resetPosition;
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     7
procedure updatePosition;
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
     8
procedure handlePositionUpdate(x, y: LongInt);
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
     9
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    10
implementation
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    11
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    12
uses SDLh, uVariables;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    13
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    14
procedure init;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    15
begin
8225
186229af4fc1 GCI2012: Remove Quit Prompt On Mouse Click
Drew Gottlieb
parents: 6580
diff changeset
    16
    resetPosition();
186229af4fc1 GCI2012: Remove Quit Prompt On Mouse Click
Drew Gottlieb
parents: 6580
diff changeset
    17
end;
186229af4fc1 GCI2012: Remove Quit Prompt On Mouse Click
Drew Gottlieb
parents: 6580
diff changeset
    18
186229af4fc1 GCI2012: Remove Quit Prompt On Mouse Click
Drew Gottlieb
parents: 6580
diff changeset
    19
procedure resetPosition;
186229af4fc1 GCI2012: Remove Quit Prompt On Mouse Click
Drew Gottlieb
parents: 6580
diff changeset
    20
begin
12659
545e1198e8b9 Fix camera going crazy when starting game with mouse centered
Wuzzy <almikes@aol.com>
parents: 10017
diff changeset
    21
    // Move curser by 1px in case it's already centered.
12660
d3fb69e31165 Less stupid resetPosition comment in uCursor.pas
Wuzzy <almikes@aol.com>
parents: 12659
diff changeset
    22
    // The game camera in the Alpha for 0.9.23 screwed up if
d3fb69e31165 Less stupid resetPosition comment in uCursor.pas
Wuzzy <almikes@aol.com>
parents: 12659
diff changeset
    23
    // the game started with the mouse already being centered.
d3fb69e31165 Less stupid resetPosition comment in uCursor.pas
Wuzzy <almikes@aol.com>
parents: 12659
diff changeset
    24
    // This fixes it, but we might have overlooked a related
d3fb69e31165 Less stupid resetPosition comment in uCursor.pas
Wuzzy <almikes@aol.com>
parents: 12659
diff changeset
    25
    // bug somewhere else.
12659
545e1198e8b9 Fix camera going crazy when starting game with mouse centered
Wuzzy <almikes@aol.com>
parents: 10017
diff changeset
    26
    // No big deal since this function is (so far) only called once.
545e1198e8b9 Fix camera going crazy when starting game with mouse centered
Wuzzy <almikes@aol.com>
parents: 10017
diff changeset
    27
    SDL_WarpMouse((cScreenWidth div 2) + 1, cScreenHeight div 2);
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    28
    SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    29
end;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    30
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    31
procedure updatePosition;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    32
var x, y: LongInt;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    33
begin
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    34
    SDL_GetMouseState(@x, @y);
10017
de822cd3df3a fixwhitespace and dos2unix
koda
parents: 10015
diff changeset
    35
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    36
    if(x <> cScreenWidth div 2) or (y <> cScreenHeight div 2) then
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
    37
    begin
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
    38
        handlePositionUpdate(x - cScreenWidth div 2, y - cScreenHeight div 2);
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    39
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 5199
diff changeset
    40
        if cHasFocus then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 5199
diff changeset
    41
            SDL_WarpMouse(cScreenWidth div 2, cScreenHeight div 2);
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 8444
diff changeset
    42
    end
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    43
end;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    44
8346
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
    45
procedure handlePositionUpdate(x, y: LongInt);
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
    46
begin
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
    47
    CursorPoint.X:= CursorPoint.X + x;
3443e0de2c9d GCI2012: Advanced Keyboard Configuration
dag10
parents: 8225
diff changeset
    48
    CursorPoint.Y:= CursorPoint.Y - y;
5191
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    49
end;
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    50
c7000a6b397b - Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
unc0rr
parents:
diff changeset
    51
end.