share/hedgewars/Data/Missions/Campaign/A_Classic_Fairytale/queen.lua
author Wuzzy <Wuzzy2@mail.ru>
Mon, 12 Mar 2018 02:09:21 +0100
changeset 13169 6869d27a2f3f
parent 13146 9655072d0286
child 13583 141cdfe0f3ca
permissions -rw-r--r--
ACF7: Add one pick hammer in crate Players often reported to screw up with the pick hammer, which is quite annoying. With one pick hammer more, this mission should be slightly less annoying.
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--[[
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A Classic Fairytale: Long live the Queen
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= SUMMARY =
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Deathmatch against a leader of a pack of cyborgs with 4 different storylines (but mostly identical gameplay).
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= GOALS =
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Defeat Biomechanic Team.
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= FLOW CHART =
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- Show one of 4 possible storylines which affect the choice of the enemy leader (only minor effect on gameplay):
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    | 1) If offer accepted in ACF2 and traitor not executed in ACF5: Dense Cloud
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    | 2) Otherwise: If offer accepted in ACF2: Nancy Screw (cyborg)
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    | 3) Otherwise: If traitor was executed in ACF5: Fell from Heaven
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    | 4) Otherwise: Fiery Water
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- Cut scene: startAnim
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- TBS
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- Biomechanic Team defeated.
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- Cut scene: finalAnim
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> Victory
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== Non-linear events ==
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| Leader dead
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    - Cut scene: leaderDeadAnim
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| Played more than 6 rounds and leader is still in game
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    - Cut scene: fleeAnim
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    - Leader flees
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    - Instructions: Kill remaining enemies
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]]
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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HedgewarsScriptLoad("/Scripts/Animate.lua")
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-----------------------------Map--------------------------------------
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local map =
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{
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	"\16\7\0\225\132\15\200\1\40\0\15\200\1\40\132\15\105\8\81\0\16\14\1\64\143\15\200\7\249\0\13\50\7\252\132\12\243\7\172\0",
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	"\12\236\7\168\132\12\127\6\192\0\12\127\6\192\132\11\52\6\223\0\11\52\6\223\132\10\62\8\35\0\8\201\8\4\132\8\63\7\126\0",
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	"\8\63\7\126\132\8\4\6\58\0\8\0\6\65\132\7\147\6\241\0\7\133\6\195\132\7\20\4\151\0\7\143\6\195\132\7\140\6\234\0",
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	"\7\17\4\151\132\5\191\4\222\0\5\191\4\222\132\3\136\3\252\0\3\136\3\252\132\2\12\4\151\0\2\12\4\151\132\1\138\5\15\0",
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	"\1\138\5\15\132\1\54\5\156\0\1\54\5\156\132\0\130\5\64\0\0\130\5\64\132\255\214\5\135\0\8\141\1\85\179\8\141\1\85\0",
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	"\10\30\2\220\139\10\30\2\220\0\11\77\1\142\131\11\77\1\142\0\10\188\0\113\129\10\188\0\113\0\255\235\0\162\132\0\130\0\225\0",
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	"\0\130\0\229\0\0\127\0\236\132\255\231\0\250\0\0\28\0\215\136\0\4\0\211\0\0\95\5\212\154\0\95\7\238\0\0\246\6\2\154",
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	"\1\71\8\0\0\1\205\5\145\154\2\132\4\239\0\3\98\4\141\154\1\135\5\216\0\3\179\4\151\154\6\213\5\247\0\6\223\5\124\151",
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	"\6\185\5\22\0\6\181\5\29\151\6\37\5\64\0\0\179\5\198\148\0\179\5\198\0\6\216\4\253\148\6\216\4\253\0\1\230\7\147\153",
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	"\8\32\8\18\0\1\187\6\174\153\7\179\7\108\0\2\199\5\177\179\6\128\6\167\0\7\231\7\10\143\7\231\6\202\0\12\148\8\4\156",
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	"\10\241\8\11\0\11\112\7\101\156\12\56\7\91\0\1\89\5\223\199\4\11\5\208\0\4\67\5\212\200\4\172\6\58\0\4\172\6\58\200",
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	"\5\36\5\212\0\5\40\5\194\200\4\169\5\57\0\4\169\5\57\200\4\42\5\205\0\4\130\5\142\200\4\218\5\205\0\4\137\5\194\200",
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	"\4\179\5\251\0\255\245\1\198\133\0\77\1\198\0\0\77\1\198\133\0\102\1\226\0\0\102\1\230\133\255\221\1\244\0\255\245\0\148\195",
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	"\255\231\1\11\0\0\32\0\162\195\255\231\0\169\0\0\60\0\158\195\0\32\0\172\0\0\21\0\176\195\255\242\0\222\0\255\245\0\215\195",
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	"\0\7\0\246\0\255\245\0\243\195\0\11\1\33\0\0\4\1\4\195\0\56\1\36\0\255\245\1\173\195\0\35\1\110\0\255\242\1\180\195",
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	"\255\224\2\9\0\255\238\1\240\195\0\28\2\30\0\0\21\2\19\195\0\102\2\23\0\16\18\1\1\195\16\35\0\222\0\16\14\1\11\195",
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	"\16\7\2\9\0\16\0\2\16\195\16\35\3\34\0\16\11\2\252\195\16\11\4\208\0\16\11\4\208\195\16\0\6\55\0\16\0\6\55\195",
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	"\16\14\8\25\0",
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}
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--------------------------------------------Constants------------------------------------
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choiceAccepted = 1
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choiceRefused = 2
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choiceAttacked = 3
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choiceEliminate = 1
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choiceSpare = 2
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leaksNum = 1
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denseNum = 2
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waterNum = 3
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buffaloNum = 4
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chiefNum = 5
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girlNum = 6
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wiseNum = 7
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denseScene = 1
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princessScene = 2
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waterScene = 3
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cyborgScene = 4
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nativeNames = {loc("Leaks A Lot"), loc("Dense Cloud"), loc("Fiery Water"), 
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               loc("Raging Buffalo"), loc("Righteous Beard"), loc("Fell From Grace"),
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               loc("Wise Oak"), loc("Ramon"), loc("Spiky Cheese")
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              }
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nativeSaveNames = {"M8DeployedDead", "M8RamonDead", "M8SpikyDead", "M8PrincessDead"}
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nativeUnNames = {loc("Zork"), loc("Steve"), loc("Jack"),
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                 loc("Lee"), loc("Elmo"), loc("Rachel"),
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                 loc("Muriel")}
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nativeHats = {"Rambo", "RobinHood", "pirate_jack", "zoo_Bunny", "IndianChief",
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              "tiara", "AkuAku", "rasta", "hair_yellow"}
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nativePos = {{1474, 1188}, {923, 986}, {564, 1120}, {128, 1315}}
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nativesNum = 4
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nativesLeft = 4
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cyborgNames = {loc("Artur Detour"), loc("Led Heart"), loc("Orlando Boom!"), loc("Nilarian"), 
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               loc("Steel Eye"), loc("Rusty Joe"), loc("Hatless Jerry"), loc("Gas Gargler")}
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cyborgsDif = {2, 2, 2, 2, 2, 2, 2, 2}
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cyborgsHealth = {100, 100, 100, 100, 100, 100, 100, 100}
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cyborgPos = {1765, 1145}
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cyborgsTeamNum = {4, 3}
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cyborgsNum = 7
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cyborgsPos = {{2893, 1717}, {2958, 1701}, {3027, 1696}, {3096, 1698},
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              {2584, 655},  {2047, 1534}, {115, 179}, {2162, 1916}}
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cyborgsDir = {"Left", "Left", "Left", "Left", "Left", "Left", "Right", "Left"}
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crateConsts = {}
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reactions = {}
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enemyPos = {4078, 195}
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-----------------------------Variables---------------------------------
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natives = {}
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origNatives = {}
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cyborgs = {}
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cyborg = nil
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gearDead = {}
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hedgeHidden = {}
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scene = 0
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enemyFled = "0"
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deployedLeader = "0"
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princessLeader = "0"
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startAnim = {}
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fleeAnim = {}
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finalAnim = {}
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leaderDeadAnim = {}
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nativeAwaitingDeletion = nil
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-----------------------------Animations--------------------------------
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function EmitDenseClouds(dir)
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  local dif
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  if dir == "Left" then
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    dif = 10
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  else
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    dif = -10
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  end
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  if dir == nil then
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    dx, dy = GetGearVelocity(dense)
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    if dx < 0 then 
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      dif = 10
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    else 
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      dif = -10
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    end
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  end
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimWait, args = {dense, 800}})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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  AnimInsertStepNext({func = AnimWait, args = {dense, 800}})
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  AnimInsertStepNext({func = AnimVisualGear, args = {dense, GetX(dense) + dif, GetY(dense) + dif, vgtSteam, 0, true}, swh = false})
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end
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function AnimationSetup()
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  table.insert(startAnim, {func = AnimWait, args = {enemy, 3000}})
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  table.insert(startAnim, {func = AnimCaption, swh = false, args = {natives[1], loc("The team continued their quest of finding the rest of the tribe."), 4000}})
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  table.insert(startAnim, {func = AnimCaption, swh = false, args = {natives[1], loc("They stumbled upon a pile of weapons, they seemed to be getting closer."), 4500}})
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  if scene == denseScene then
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    if m5DeployedNum == denseNum then
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      deployedLeader = "1"
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      SetupDenseAnimDeployed()
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    else
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      SetupDenseAnim()
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    end
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  elseif scene == waterScene then
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    if m5DeployedNum == waterNum then
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      deployedLeader = "1"
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      SetupWaterAnimDeployed()
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    else
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      SetupWaterAnim()
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    end
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  elseif scene == princessScene then
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    princessLeader = "1"
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    SetupPrincessAnim()
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  else
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    SetupCyborgAnim()
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  end
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  AddSkipFunction(startAnim, SkipAnim, {startAnim})
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  AddSkipFunction(fleeAnim, SkipAnim, {fleeAnim})
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  AddSkipFunction(leaderDeadAnim, SkipAnim, {leaderDeadAnim})
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end
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function SetupLeaderDeadAnim()
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  local gear = nil
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  if CheckCyborgsDead() then
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    return
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  end
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  for i = nativesLeft, 1, -1 do
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    if band(GetState(natives[i]), gstDrowning) == 0 then
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      gear = natives[i]
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    end
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  end
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  if gear == nil then
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    return
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  end
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  table.insert(leaderDeadAnim, {func = AnimFollowGear, args = {gear}})
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  table.insert(leaderDeadAnim, {func = AnimSay, args = {gear, loc("That traitor won't be killing us anymore!"), SAY_THINK, 6000}})
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end
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function SetupDenseAnim()
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yo, dude! Get away from our weapons!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Dense Cloud?! What are you doing?!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("What does it look like?"), SAY_SHOUT, 3500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Are you helping the aliens?"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Haha, I love the look on your face!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think that I've changed?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("But why did you betray us?!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yo, the aliens gave me plants. Medicinal plants. Lots of it."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You never give me plants!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Besides, why would I choose certain death?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Do you have any idea how bad an exploding arrow hurts?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, it's unbearable!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're a coward!"), SAY_SHOUT, 3000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You endangered your whole tribe, you bastard!"), SAY_SHOUT, 7000}})
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   224
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yeah, well, for some dude to be happy, some other dude has to suffer."), SAY_SHOUT, 11000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("That's just the way it works, you know."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're some piece of hypocrite junkie!"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why do you always have to call me names?"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Make fun of me when I fart …"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("IT'S A SERIOUS MEDICAL CONDITION!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You don't deserve my sacrifice!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I won't let you kill the tribe!"), SAY_SHOUT, 5000}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Dude, this is boring!"), SAY_SAY, 3000}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I ain't gonna sit around no more!"), SAY_SAY, 5000}})
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  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Yo, escort my buttocks!"), SAY_SHOUT, 3500}})
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  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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end
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function SetupDenseAnimDeployed()
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm afraid I can't let you proceed!"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Huh?"), SAY_THINK, 0}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[2], loc("What the?"), SAY_THINK, 0}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("Why?"), SAY_SAY, 1000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, wow, you're so cute!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think I've changed?"), SAY_SHOUT, 4500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm still with the aliens."), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
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  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What?!"), SAY_THINK, 1000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[3], loc("But you saved me!"), SAY_SAY, 2500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Haha, that was just a coincidence!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I was heading home, you see!"), SAY_SHOUT, 3500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We were your home! Your family!"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("How could you betray us?"), SAY_SHOUT, 4000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yo, the aliens gave me plants. Medicinal plants. Lots of it."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You never give me plants!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Besides, why would I choose certain death?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Do you have any idea how bad an exploding arrow hurts?"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Dude, it's unbearable!"), SAY_SHOUT, 5500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're a coward!"), SAY_SHOUT, 3000}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You endangered your whole tribe, you bastard!"), SAY_SHOUT, 7000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yeah, well, for some dude to be happy, some other dude has to suffer."), SAY_SHOUT, 11000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("That's just the way it works, you know."), SAY_SHOUT, 6500}})
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  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You're some piece of hypocrite junkie!"), SAY_SHOUT, 6000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why do you always have to call me names?"), SAY_SHOUT, 6000}})
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   275
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, EmitDenseClouds, {}}})
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   276
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Make fun of me when I fart …"), SAY_SHOUT, 5000}})
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  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("IT'S A SERIOUS MEDICAL CONDITION!"), SAY_SHOUT, 5000}})
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   278
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You don't deserve my sacrifice!"), SAY_SHOUT, 5000}})
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   279
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I won't let you kill the tribe!"), SAY_SHOUT, 5000}})
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   280
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   281
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Dude, this is boring!"), SAY_SAY, 3000}})
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   282
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I ain't gonna sit around no more!"), SAY_SAY, 5000}})
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parents:
diff changeset
   283
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
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   284
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Yo, escort my buttocks!"), SAY_SHOUT, 3500}})
7443
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parents:
diff changeset
   285
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
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parents:
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   286
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
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parents:
diff changeset
   287
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
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   288
end
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   289
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   290
function SetupWaterAnim()
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   291
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stay there, comrades!"), SAY_SHOUT, 2500}})
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diff changeset
   292
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Come closer and die! … burp …"), SAY_SHOUT, 4000}})
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diff changeset
   293
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Fiery Water?! Are you drunk again?"), SAY_SHOUT, 5000}})
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diff changeset
   294
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Drunk with power, perhaps!"), SAY_SHOUT, 4000}})
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diff changeset
   295
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The power of love! No, wait, the power of the aliens!"), SAY_SHOUT, 7500}})
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diff changeset
   296
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We trusted you, you fool!"), SAY_SHOUT, 4000}})
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diff changeset
   297
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why do you keep betraying us?"), SAY_SHOUT, 4000}})
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diff changeset
   298
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why, why, why, why!"), SAY_SHOUT, 4000}})
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diff changeset
   299
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I grew sick of the oppression! I broke free!"), SAY_SHOUT, 6500}})
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diff changeset
   300
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What oppression? You were the most unoppressed member of the tribe!"), SAY_SHOUT, 10000}})
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a9e4e8fa852c Fix various typos in translatable strings
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parents: 12794
diff changeset
   301
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The oppression of the elders, of course!"), SAY_SHOUT, 6500}})
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parents:
diff changeset
   302
  if m5DeployedNum == leaksNum then
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diff changeset
   303
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You should know this more than anyone, Leaks!"), SAY_SHOUT, 7000}})
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   304
  elseif m5LeaksDead == 1 then
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parents: 12049
diff changeset
   305
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Just look at Leaks, may he rest in peace!"), SAY_SHOUT, 6500}})
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parents:
diff changeset
   306
  end
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parents: 12049
diff changeset
   307
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We, the youth, have to constantly prove our value."), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   308
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We work and work until we sweat blood."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   309
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We risk our lives going through challenges."), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   310
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All this to please our beloved “elders” … hick …"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   311
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("And what do they do in the meantime? Nothing!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   312
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All they do is sit around and judge us!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   313
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You have never worked a bit in your life!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   314
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("All you do is take long walks when everyone else works."), SAY_SHOUT, 9000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   315
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Anyway, the aliens accept me for who I am."), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   316
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We won't accept you destroying our village!"), SAY_SHOUT, 7000}})
7443
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parents:
diff changeset
   317
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diff changeset
   318
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Argh, the boredom!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
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parents: 12049
diff changeset
   319
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I have more important things to do!"), SAY_SAY, 5000}})
7443
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parents:
diff changeset
   320
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   321
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Comrades! Sail me away!"), SAY_SHOUT, 3500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   322
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   323
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
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parents:
diff changeset
   324
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   325
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   326
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   327
function SetupWaterAnimDeployed()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   328
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   329
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   330
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   331
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stop, comrades!"), SAY_SHOUT, 2500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   332
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I cannot let you go any further! … burp …"), SAY_SHOUT, 5500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   333
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Fiery Water?! Are you drunk again?"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   334
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Drunk with power, perhaps!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   335
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The power of love! No, wait, the power of the aliens!"), SAY_SHOUT, 7500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   336
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   337
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   338
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   339
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   340
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We trusted you, you fool!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   341
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why do you keep betraying us?"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   342
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Why, why, why, why!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   343
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I grew sick of the oppression! I broke free!"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   344
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What oppression? You were the most unoppressed member of the tribe!"), SAY_SHOUT, 10000}})
12900
a9e4e8fa852c Fix various typos in translatable strings
Wuzzy <Wuzzy2@mail.ru>
parents: 12794
diff changeset
   345
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The oppression of the elders, of course!"), SAY_SHOUT, 6500}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   346
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Just look at Leaks, may he rest in peace!"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   347
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We, the youth, have to constantly prove our value."), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   348
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We work and work until we sweat blood."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   349
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We risk our lives going through challenges."), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   350
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All this to please our beloved “elders” … hick …"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   351
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("And what do they do in the meantime? Nothing!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   352
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All they do is sit around and judge us!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   353
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("You have never worked a bit in your life!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   354
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("All you do is take long walks when everyone else works."), SAY_SHOUT, 9000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   355
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Anyway, the aliens accept me for who I am."), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   356
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We won't accept you destroying our village!"), SAY_SHOUT, 7000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   357
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   358
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Argh, the boredom!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   359
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I have more important things to do!"), SAY_SAY, 5000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   360
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   361
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Comrades! Sail me away!"), SAY_SHOUT, 3500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   362
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   363
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   364
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   365
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   366
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   367
function SetupPrincessAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   368
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   369
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   370
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   371
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Oh, my! I forgot something!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   372
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("We need to go back!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   373
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What could you possibly forget in that cage?"), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   374
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I don't like your tone! You're hurting me!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   375
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("I'm terribly sorry!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   376
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("What is it that you forgot?"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   377
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Uhmm, it's … uhm … my ring!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   378
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It's precious to me!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   379
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We don't have time for that now!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   380
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We have to find our folk!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   381
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("But I want my sandals!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   382
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Sandals?! I thought you left your ring!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   383
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All right, you got me!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   384
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Got you? You're acting weird."), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   385
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You just can't let it go, can you!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   386
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("All right, I'll admit it!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   387
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Admit what?"), SAY_SHOUT, 2000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   388
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You give me no choice!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   389
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I can't let you go further because …"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   390
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm the spy! I've been giving you out!"), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   391
  table.insert(startAnim, {func = AnimTeleportGear, args = {enemy, unpack(enemyPos)}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   392
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[3], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   393
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[2], enemy}}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   394
  table.insert(startAnim, {func = AnimCustomFunction, args = {enemy, CondNeedToTurn, {natives[1], enemy}}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   395
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("But … they kidnapped you!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   396
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Oh, that. We were just having fun!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   397
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It's an ancient ritual of theirs."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   398
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why did you do this?"), SAY_SHOUT, 4000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   399
  if m5ChiefDead == 1 then
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   400
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Why did you kill your father?"), SAY_SHOUT, 5000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   401
  end
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   402
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Do you have any idea what it's like in the village for a woman?"), SAY_SHOUT, 10000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   403
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("How would you like being discriminated against?"), SAY_SHOUT, 7000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   404
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Not being able to fight or hunt."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   405
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Gathering fruits all day long."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   406
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Doing stuff a monkey could do."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   407
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Always being considered weak and fragile."), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   408
  if m5DeployedNum == girlNum then
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   409
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("In case you haven't noticed, I'm a woman, too!"), SAY_SHOUT, 8000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   410
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Yes, but you're … different!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   411
    table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Of course I am!"), SAY_SHOUT, 3000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   412
  end
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   413
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The aliens respect me, even worship me!"), SAY_SHOUT, 6000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   414
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm living a dream!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   415
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Well, you're about to wake up!"), SAY_SHOUT, 5000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   416
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   417
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Hmm … it's going slower than expected."), SAY_SAY, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   418
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("I am going to leave the kids play by themselves."), SAY_SAY, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   419
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   420
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Alien! I wish to be moved!"), SAY_SHOUT, 4000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   421
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   422
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   423
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   424
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   425
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   426
function SetupCyborgAnim()
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   427
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stop right there, puny worms!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   428
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Stay away from our weapons!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   429
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We come in peace! Just let our friends go!"), SAY_SHOUT, 5500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   430
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I'm afraid we cannot afford that."), SAY_SHOUT, 4500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   431
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You see, hedgehog spikes are very, very valuable."), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   432
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Very valuable, haha!"), SAY_SHOUT, 3500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   433
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Don't you dare harming our tribe!"), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   434
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It's a shame, really!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   435
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("I regret to end your little odyssey."), SAY_SHOUT, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   436
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It was fun to watch."), SAY_SHOUT, 3500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   437
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("The way you handled your little internal conflicts …"), SAY_SHOUT, 6500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   438
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Did you really think that we needed the help of one of you?"), SAY_SHOUT, 7500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   439
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("You should have known that we don't rely on meatbags!"), SAY_SHOUT, 7500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   440
  table.insert(startAnim, {func = AnimSay, args = {enemy, loc("It was fun to watch, though."), SAY_SHOUT, 3500}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   441
  if m5Choice == choiceEliminate then
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   442
    table.insert(startAnim, {func = AnimSay, args = {enemy, loc("Heck, you even executed one of your own!"), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   443
  end
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   444
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("It was all a trick?!"), SAY_SHOUT, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   445
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("Some sick game of yours?!"), SAY_SHOUT, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   446
  table.insert(startAnim, {func = AnimSay, args = {natives[1], loc("We won't let you hurt any more of us!"), SAY_SHOUT, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   447
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   448
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Entered boredom phase! Discrepancies detected …"), SAY_SAY, 5000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   449
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Initiate escape wish!"), SAY_SAY, 6000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   450
  table.insert(fleeAnim, {func = AnimTurn, args = {enemy, "Right"}})
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   451
  table.insert(fleeAnim, {func = AnimSay, args = {enemy, loc("Running displacement algorithm …"), SAY_SHOUT, 4000}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   452
  table.insert(fleeAnim, {func = AnimSwitchHog, args = {natives[1]}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   453
  table.insert(fleeAnim, {func = AnimWait, args = {natives[1], 1}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   454
  table.insert(fleeAnim, {func = AnimDisappear, swh = false, args = {enemy, 0, 0}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   455
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   456
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   457
function SetupFinalAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   458
  local found = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   459
  local gears = {}
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   460
  for i = nativesLeft, 1, -1 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   461
    if band(GetState(natives[i]), gstDrowning) == 0 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   462
      found = found + 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   463
      gears[found] = natives[i]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   464
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   465
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   466
  if found == 0 then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   467
    return
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   468
  else
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   469
    for i = 1, found do
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   470
      table.insert(finalAnim, {func = AnimCustomFunction, args = {gears[1], CondNeedToTurn, {cyborg, gears[i]}}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   471
    end
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   472
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, loc("Nice work, meatbags!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   473
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, loc("You're on your way to freeing your tribe!"), SAY_SAY, 5500}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   474
    table.insert(finalAnim, {func = AnimSay, args = {gears[1], loc("Do you know where they are?"), SAY_SAY, 4000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   475
    table.insert(finalAnim, {func = AnimSay, args = {gears[found], loc("We need to hurry!"), SAY_SAY, 3000}})
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   476
    table.insert(finalAnim, {func = AnimSay, args = {cyborg, loc("Haha! Come!"), SAY_SAY, 2000}})
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   477
    table.insert(finalAnim, {func = AnimJump, args = {cyborg, "high"}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   478
    table.insert(finalAnim, {func = AnimDisappear, args = {cyborg, GetGearPosition(cyborg)}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   479
    for i = 1, found do
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   480
      table.insert(finalAnim, {func = HideHedge, swh = false, args = {gears[i]}})
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   481
    end
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   482
    table.insert(finalAnim, {func = SetState, swh = false, args = {cyborg, gstInvisible}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   483
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   484
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   485
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   486
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   487
--------------------------Anim skip functions--------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   488
function AfterStartAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   489
  SetGearMessage(natives[1], 0)
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   490
  ShowMission(loc("Long Live The Queen"), loc("Closing in"), loc("Defeat the enemy!").."|"..loc("The leader seems scared, he will probably flee."), 1, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   491
  SetHealth(SpawnHealthCrate(2207, 44), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   492
  SetHealth(SpawnHealthCrate(519, 1519), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   493
  SetHealth(SpawnHealthCrate(826, 895), 25)
12933
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   494
  SpawnSupplyCrate(701, 1046, amGirder, 3)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   495
  TurnTimeLeft = TurnTime
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   496
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   497
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   498
function SkipAnim(anim)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   499
  if anim == startAnim then
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   500
    SetGearPosition(enemy, unpack(enemyPos))
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   501
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   502
  if GetHogTeamName(CurrentHedgehog) ~= loc("Natives") then
12555
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12398
diff changeset
   503
    EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   504
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   505
  AnimWait(enemy, 1)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   506
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   507
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   508
function AfterFleeAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   509
  SetHealth(SpawnHealthCrate(130, 455), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   510
  SetHealth(SpawnHealthCrate(2087, 50), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   511
  SetHealth(SpawnHealthCrate(2143, 54), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   512
  SetHealth(SpawnHealthCrate(70, 1308), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   513
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   514
  HideHedge(enemy)
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   515
  ShowMission(loc("Long Live The Queen"), loc("Coward"), loc("The leader escaped. Defeat the rest of the aliens!"), 1, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   516
  TurnTimeLeft = TurnTime
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   517
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   518
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   519
function AfterLeaderDeadAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   520
  SetHealth(SpawnHealthCrate(130, 455), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   521
  SetHealth(SpawnHealthCrate(2087, 50), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   522
  SetHealth(SpawnHealthCrate(2143, 54), 25)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   523
  SetHealth(SpawnHealthCrate(70, 1308), 25)
12362
f57053c4551d Fix Lua fail in Long Live the Queen mission on victory
Wuzzy <almikes@aol.com>
parents: 12264
diff changeset
   524
  ShowMission(loc("Long Live The Queen"), loc("Bullseye"), loc("Good job! Defeat the rest of the aliens!"), 1, 0)
12555
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12398
diff changeset
   525
  EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   526
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   527
-----------------------------Events------------------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   528
function CheckTurnsOver()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   529
  return TotalRounds > 6
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   530
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   531
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   532
function DoTurnsOver()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   533
  SetGearMessage(CurrentHedgehog, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   534
  enemyFled = "1"
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   535
  AddAnim(fleeAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   536
  AddFunction({func = AfterFleeAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   537
  RemoveEventFunc(CheckGearDead, {enemy})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   538
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   539
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   540
function CheckNativesDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   541
  return nativesLeft == 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   542
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   543
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   544
function DoNativesDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   545
  RemoveEventFunc(CheckTurnsOver)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   546
  RemoveEventFunc(CheckGearDead)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   547
  RemoveEventFunc(CheckCyborgsDead)
12264
41542ed28fe4 Allow the diaogues in ACF missions 8 and 10 to be translated
Wuzzy <almikes@aol.com>
parents: 12049
diff changeset
   548
  AddCaption(loc("And so the cyborgs took over the island."))
12555
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12398
diff changeset
   549
  EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   550
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   551
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   552
function CheckCyborgsDead()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   553
  return (cyborgsLeft == 0 and (gearDead[enemy] == true or enemyFled == "1"))
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   554
end
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   555
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   556
function KillEnemy()
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   557
  if enemyFled == "1" then
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   558
    DismissTeam(loc("Leaderbot"))
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   559
  end
10290
42efccba0711 lua api: DismissTeam(teamname)
sheepluva
parents: 9306
diff changeset
   560
  DismissTeam(loc("011101001"))
12555
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12398
diff changeset
   561
  EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   562
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   563
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   564
function DoCyborgsDead()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   565
  SaveCampaignVariables()
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   566
  RestoreHedge(cyborg)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   567
  PlaceGirder(3292, 922, 4)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   568
  SetGearPosition(cyborg, 3290, 902)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   569
  SetupFinalAnim()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   570
  AddAnim(finalAnim)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   571
  AddFunction({func = KillEnemy, args = {}})
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   572
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   573
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   574
function DoLeaderDead()
12570
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   575
  if enemyFled ~= "1" then
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   576
    leaderDead = true
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   577
    SetGearMessage(CurrentHedgehog, 0)
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   578
    SetupLeaderDeadAnim()
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   579
    AddAnim(leaderDeadAnim)
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   580
    AddFunction({func = AfterLeaderDeadAnim, args = {}})
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   581
    RemoveEventFunc(CheckTurnsOver)
0fb15ad40595 ACF8: Fix mission panel being shown after victory (if the leader fled)
Wuzzy <almikes@aol.com>
parents: 12555
diff changeset
   582
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   583
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   584
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   585
function CheckGearsDead(gearList)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   586
  for i = 1, # gearList do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   587
    if gearDead[gearList[i]] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   588
      return false
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   589
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   590
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   591
  return true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   592
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   593
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   594
function CheckGearDead(gear)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   595
  return gearDead[gear]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   596
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   597
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   598
-----------------------------Misc--------------------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   599
function HideHedge(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   600
  if hedgeHidden[hedge] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   601
    HideHog(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   602
    hedgeHidden[hedge] = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   603
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   604
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   605
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   606
function RestoreHedge(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   607
  if hedgeHidden[hedge] == true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   608
    RestoreHog(hedge)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   609
    hedgeHidden[hedge] = false
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   610
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   611
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   612
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   613
function GetVariables()
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   614
  progress = tonumber(GetCampaignVar("Progress"))
13145
5083fb0a2992 A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru>
parents: 12933
diff changeset
   615
  m5DeployedNum = tonumber(GetCampaignVar("M5DeployedNum")) or leaksNum
5083fb0a2992 A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru>
parents: 12933
diff changeset
   616
  m2Choice = tonumber(GetCampaignVar("M2Choice")) or choiceRefused
5083fb0a2992 A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
Wuzzy <Wuzzy2@mail.ru>
parents: 12933
diff changeset
   617
  m5Choice = tonumber(GetCampaignVar("M5Choice")) or choiceEliminate
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   618
  m2DenseDead = tonumber(GetCampaignVar("M2DenseDead"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   619
  m4DenseDead = tonumber(GetCampaignVar("M4DenseDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   620
  m5DenseDead = tonumber(GetCampaignVar("M5DenseDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   621
  m4LeaksDead = tonumber(GetCampaignVar("M4LeaksDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   622
  m5LeaksDead = tonumber(GetCampaignVar("M5LeaksDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   623
  m4ChiefDead = tonumber(GetCampaignVar("M4ChiefDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   624
  m5ChiefDead = tonumber(GetCampaignVar("M5ChiefDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   625
  m4WaterDead = tonumber(GetCampaignVar("M4WaterDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   626
  m5WaterDead = tonumber(GetCampaignVar("M5WaterDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   627
  m4BuffaloDead = tonumber(GetCampaignVar("M4BuffaloDead"))
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   628
  m5BuffaloDead = tonumber(GetCampaignVar("M5BuffaloDead"))
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   629
  m5WiseDead = tonumber(GetCampaignVar("M5WiseDead"))
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   630
  m5GirlDead = tonumber(GetCampaignVar("M5GirlDead"))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   631
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   632
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   633
function SaveCampaignVariables()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   634
  for i = 1, 4 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   635
    if gearDead[origNatives[i]] ~= true then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   636
      SaveCampaignVar(nativeSaveNames[i], "0")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   637
    else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   638
      SaveCampaignVar(nativeSaveNames[i], "1")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   639
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   640
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   641
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   642
  SaveCampaignVar("M8DeployedLeader", deployedLeader)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   643
  SaveCampaignVar("M8PrincessLeader", princessLeader)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   644
  SaveCampaignVar("M8EnemyFled", enemyFled)
7451
d2dce3b530f8 Fixed variable loading errors and added saving of "M8Scene" in mission 8
belphegorr <szabibibi@gmail.com>
parents: 7448
diff changeset
   645
  SaveCampaignVar("M8Scene", "" .. scene)
8944
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   646
  if progress and progress<8 then
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   647
    SaveCampaignVar("Progress", "8")
ed2509832311 fix bug that locked unlocked campaign missions, see issue 452
Periklis Ntanasis <pntanasis@gmail.com>
parents: 8043
diff changeset
   648
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   649
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   650
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   651
function SetupPlace()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   652
  SetHogHat(natives[1], nativeHats[m5DeployedNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   653
  SetHogName(natives[1], nativeNames[m5DeployedNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   654
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   655
  if m5DeployedNum == denseNum then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   656
    dense = natives[1]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   657
  else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   658
    dense = enemy
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   659
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   660
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   661
  if m2Choice == choiceAccepted and m5Choice ~= choiceEliminate then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   662
    scene = denseScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   663
    SetHogHat(enemy, nativeHats[denseNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   664
    SetHogName(enemy, nativeNames[denseNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   665
    dense = enemy
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   666
  elseif m2Choice == choiceAccepted then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   667
    scene = cyborgScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   668
    SetHogHat(enemy, "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   669
    SetHogName(enemy, loc("Nancy Screw"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   670
  elseif m5Choice == choiceEliminate then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   671
    scene = princessScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   672
    SetHogHat(enemy, "tiara")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   673
    SetHogName(enemy, loc("Fell From Heaven"))
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   674
  else
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   675
    scene = waterScene
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   676
    SetHogHat(enemy, nativeHats[waterNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   677
    SetHogName(enemy, nativeNames[waterNum])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   678
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   679
  for i = 1, 4 do 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   680
    if GetHogName(natives[i]) == GetHogName(enemy) then
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   681
      AnimSetGearPosition(enemy, GetGearPosition(natives[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   682
      DeleteGear(natives[i])
12782
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   683
      -- triggers AfterSetupPlace when the gear is *actually* deleted
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   684
      nativeAwaitingDeletion = natives[i]
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   685
      DeleteGear(cyborgs[cyborgsLeft])
12782
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   686
      break
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   687
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   688
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   689
12933
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   690
  SpawnSupplyCrate(34, 410, amBee, 2)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   691
  SpawnSupplyCrate(33, 374, amRCPlane, 1)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   692
  SpawnSupplyCrate(74, 410, amAirAttack, 3)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   693
  SpawnSupplyCrate(1313, 1481, amBazooka, 8)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   694
  SpawnSupplyCrate(80, 360, amSniperRifle, 4)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   695
  SpawnSupplyCrate(1037, 1508, amShotgun, 7)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   696
  SpawnSupplyCrate(1037, 1472, amMolotov, 3)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   697
  SpawnSupplyCrate(1146, 1576, amMortar, 8)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   698
12933
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   699
  SpawnSupplyCrate(1147, 1431, amPortalGun, 2)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   700
  SpawnSupplyCrate(1219, 1542, amRope, 5)
e65aa3c3d4e6 Refactor scripts to use SpawnSupplyCrate (where it makes sense)
Wuzzy <Wuzzy2@mail.ru>
parents: 12900
diff changeset
   701
  SpawnSupplyCrate(1259, 1501, amJetpack, 2)
12784
f12337d90d03 ACF7: Fix no animation starting for some possible scenes
Wuzzy <Wuzzy2@mail.ru>
parents: 12782
diff changeset
   702
f12337d90d03 ACF7: Fix no animation starting for some possible scenes
Wuzzy <Wuzzy2@mail.ru>
parents: 12782
diff changeset
   703
  if not nativeAwaitingDeletion then
f12337d90d03 ACF7: Fix no animation starting for some possible scenes
Wuzzy <Wuzzy2@mail.ru>
parents: 12782
diff changeset
   704
    AfterSetupPlace()
f12337d90d03 ACF7: Fix no animation starting for some possible scenes
Wuzzy <Wuzzy2@mail.ru>
parents: 12782
diff changeset
   705
  end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   706
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   707
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   708
function SetupEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   709
  AddNewEvent(CheckNativesDead, {}, DoNativesDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   710
  AddNewEvent(CheckGearDead, {enemy}, DoLeaderDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   711
  AddNewEvent(CheckTurnsOver, {}, DoTurnsOver, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   712
  AddNewEvent(CheckCyborgsDead, {}, DoCyborgsDead, {}, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   713
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   714
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   715
function SetupAmmo()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   716
  AddAmmo(natives[1], amPickHammer, 2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   717
  AddAmmo(natives[1], amBazooka, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   718
  AddAmmo(natives[1], amGrenade, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   719
  AddAmmo(natives[1], amShotgun, 0)
11038
5a9dde74127e Fix weapon name - bug #967
nemo
parents: 10423
diff changeset
   720
  AddAmmo(natives[1], amAirAttack, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   721
  AddAmmo(natives[1], amMolotov, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   722
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   723
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   724
function AddHogs()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   725
	AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   726
  for i = 7, 9 do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   727
    natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   728
    origNatives[i-6] = natives[i-6]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   729
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   730
  natives[4] = AddHog(loc("Fell From Heaven"), 0, 133, "tiara")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   731
  origNatives[4] = natives[4]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   732
  nativesLeft = nativesNum
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   733
12049
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11885
diff changeset
   734
  AddTeam(loc("Beep Loopers"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   735
  for i = 1, cyborgsTeamNum[1] do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   736
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   737
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   738
12049
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11885
diff changeset
   739
  AddTeam(loc("Corporationals"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   740
  for i = cyborgsTeamNum[1] + 1, cyborgsNum do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   741
    cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   742
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   743
  cyborgsLeft = cyborgsTeamNum[1] + cyborgsTeamNum[2]
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   744
12049
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11885
diff changeset
   745
  AddTeam(loc("Leaderbot"), 14483456, "ring", "UFO", "Robot", "cm_cyborg")
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   746
  enemy = AddHog(loc("Name"), 2, 200, "cyborg1")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   747
12049
030464f34d47 Tweak flags used in all missions to fit more to the theme
Wuzzy <almikes@aol.com>
parents: 11885
diff changeset
   748
  AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary")
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   749
  cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1")
13146
9655072d0286 ACF8: Fix invisible cyborg sometimes blocking the way
Wuzzy <Wuzzy2@mail.ru>
parents: 13145
diff changeset
   750
  HideHedge(cyborg)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   751
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   752
  SetGearPosition(cyborg, 0, 0)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   753
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   754
  for i = 1, nativesNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   755
    AnimSetGearPosition(natives[i], unpack(nativePos[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   756
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   757
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   758
  AnimSetGearPosition(enemy, unpack(enemyPos))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   759
  AnimTurn(enemy, "Left")
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   760
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   761
  for i = 1, cyborgsNum do
7448
d0521a3a4358 Solved "floating repositionings" in every mission
belphegorr <szabibibi@gmail.com>
parents: 7443
diff changeset
   762
    AnimSetGearPosition(cyborgs[i], unpack(cyborgsPos[i]))
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   763
    AnimTurn(cyborgs[i], cyborgsDir[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   764
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   765
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   766
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   767
function CondNeedToTurn(hog1, hog2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   768
  xl, xd = GetX(hog1), GetX(hog2)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   769
  if xl > xd then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   770
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Left"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   771
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   772
  elseif xl < xd then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   773
    AnimInsertStepNext({func = AnimTurn, args = {hog2, "Left"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   774
    AnimInsertStepNext({func = AnimTurn, args = {hog1, "Right"}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   775
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   776
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   777
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   778
-----------------------------Main Functions----------------------------
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   779
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   780
function onGameInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   781
	Seed = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   782
	GameFlags = gfDisableGirders + gfDisableLandObjects
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   783
	TurnTime = 60000 
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   784
	CaseFreq = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   785
	MinesNum = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   786
	MinesTime = 3000
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   787
	Explosives = 0
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   788
	Delay = 10 
10423
b9d6463cf2ca fix mapgen of other scripts too
sheepluva
parents: 10290
diff changeset
   789
  MapGen = mgDrawn
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   790
	Theme = "Hell"
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   791
  SuddenDeathTurns = 20
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   792
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   793
	for i = 1, #map do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   794
		ParseCommand('draw ' .. map[i])
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   795
	end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   796
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   797
  GetVariables()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   798
  AnimInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   799
  AddHogs()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   800
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   801
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   802
function onGameStart()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   803
  SetupAmmo()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   804
  SetupPlace()
12782
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   805
  -- Animation is setup in AfterSetupPlace
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   806
end
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   807
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   808
function AfterSetupPlace()
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   809
  AnimationSetup()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   810
  SetupEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   811
  AddAnim(startAnim)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   812
  AddFunction({func = AfterStartAnim, args = {}})
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   813
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   814
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   815
function onGameTick()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   816
  AnimUnWait()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   817
  if ShowAnimation() == false then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   818
    return
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   819
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   820
  ExecuteAfterAnimations()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   821
  CheckEvents()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   822
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   823
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   824
function onGearDelete(gear)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   825
  local toRemove = nil
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   826
  gearDead[gear] = true
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   827
  if GetGearType(gear) == gtHedgehog then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   828
    if GetHogTeamName(gear) == loc("Beep Loopers") or GetHogTeamName(gear) == loc("Corporationals") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   829
      cyborgsLeft = cyborgsLeft - 1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   830
    elseif GetHogTeamName(gear) == loc("Natives") then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   831
      for i = 1, nativesLeft do
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   832
        if natives[i] == gear then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   833
          toRemove = i
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   834
        end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   835
      end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   836
      table.remove(natives, toRemove)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   837
      nativesLeft = nativesLeft - 1
12782
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   838
      if nativeAwaitingDeletion and gear == nativeAwaitingDeletion then
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   839
        AfterSetupPlace()
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   840
        nativeAwaitingDeletion = nil
389453e1e09e ACF7: Fix possible Lua error spam in intro sequence
Wuzzy <Wuzzy2@mail.ru>
parents: 12570
diff changeset
   841
      end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   842
    end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   843
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   844
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   845
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   846
function onAmmoStoreInit()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   847
  SetAmmo(amBaseballBat, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   848
  SetAmmo(amFirePunch, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   849
  SetAmmo(amDEagle, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   850
  SetAmmo(amSkip, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   851
  SetAmmo(amSwitch, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   852
  SetAmmo(amBazooka, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   853
  SetAmmo(amGrenade, 9, 0, 0, 0)
11885
80bc9802f54e Fix Lua error message in A Classic Fairytale mission 8
Wuzzy <almikes@aol.com>
parents: 11038
diff changeset
   854
  SetAmmo(amAirAttack, 1, 0, 0, 0)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   855
  SetAmmo(amMolotov, 5, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   856
  SetAmmo(amShotgun, 9, 0, 0, 0)
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   857
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   858
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   859
function onNewTurn()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   860
  if AnimInProgress() then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   861
    TurnTimeLeft = -1
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   862
    return
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   863
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   864
  if GetHogTeamName(CurrentHedgehog) == loc("011101001") then
12555
d51ea6ac1ca1 ACF: Replace TurnTimeLeft=0 with EndTurn(true)
Wuzzy <almikes@aol.com>
parents: 12398
diff changeset
   865
    EndTurn(true)
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   866
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   867
end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   868
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   869
function onPrecise()
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   870
  if GameTime > 2500 and AnimInProgress() then
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   871
    SetAnimSkip(true)
7454
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   872
--  else
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   873
--    DeleteGear(cyborgs[1])
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   874
--    table.remove(cyborgs, 1)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   875
--    if cyborgsLeft == 0 then
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   876
--      DeleteGear(enemy)
ce7d7138b436 Modified final cutscene and fixed a skipping bug
belphegorr <szabibibi@gmail.com>
parents: 7451
diff changeset
   877
--    end
7443
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   878
  end
a7f861f1c3b8 Added Mission 8: Long Live The Queen
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   879
end