author | Wuzzy <Wuzzy2@mail.ru> |
Sat, 11 May 2019 20:31:51 +0200 | |
changeset 14934 | 68e1783762bc |
parent 14875 | aed75d439027 |
child 14936 | a3ad06ac390e |
permissions | -rw-r--r-- |
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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#include <QDebug> |
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#include <QGuiApplication> |
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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#include <QLibrary> |
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#include <QQmlApplicationEngine> |
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Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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#include "engine_interface.h" |
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Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
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#include "game_view.h" |
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#include "hwengine.h" |
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#include "preview_acceptor.h" |
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static QObject* previewacceptor_singletontype_provider( |
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QQmlEngine* engine, QJSEngine* scriptEngine) { |
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Q_UNUSED(scriptEngine) |
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Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
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PreviewAcceptor* acceptor = new PreviewAcceptor(engine); |
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return acceptor; |
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} |
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int main(int argc, char* argv[]) { |
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QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); |
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QGuiApplication app(argc, argv); |
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QQmlApplicationEngine engine; |
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qRegisterMetaType<EngineInstance::SimpleEventType>(); |
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qRegisterMetaType<EngineInstance::LongEventType>(); |
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qRegisterMetaType<EngineInstance::LongEventState>(); |
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qRegisterMetaType<EngineInstance::PositionedEventType>(); |
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Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
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qmlRegisterSingletonType<PreviewAcceptor>( |
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"Hedgewars.Engine", 1, 0, "PreviewAcceptor", |
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previewacceptor_singletontype_provider); |
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qmlRegisterType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine"); |
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qmlRegisterType<GameView>("Hedgewars.Engine", 1, 0, "GameView"); |
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qmlRegisterUncreatableType<EngineInstance>("Hedgewars.Engine", 1, 0, |
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"EngineInstance", |
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"Create by HWEngine run methods"); |
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engine.load(QUrl(QLatin1String("qrc:/main.qml"))); |
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if (engine.rootObjects().isEmpty()) return -1; |
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return app.exec(); |
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} |