QTfrontend/gamecfgwidget.cpp
author unc0rr
Mon, 16 Oct 2006 17:10:30 +0000
changeset 198 6f00e0f4cb88
parent 184 f97a7a3dc8f6
child 218 6e64db60222c
permissions -rw-r--r--
- New crosshair - Text rendering checks
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/*
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 * Hedgewars, a worms-like game
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 * Copyright (c) 2006 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QResizeEvent>
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#include "gamecfgwidget.h"
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GameCFGWidget::GameCFGWidget(QWidget* parent) : 
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  QWidget(parent), mainLayout(this)
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{
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	CB_mode_Forts = new QCheckBox(this);
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	CB_mode_Forts->setText(QCheckBox::tr("Forts mode"));
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	mainLayout.addWidget(CB_mode_Forts);
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	pMapContainer=new HWMapContainer(this);
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	mainLayout.addWidget(pMapContainer, 80);
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}
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quint32 GameCFGWidget::getGameFlags()
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{
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	quint32 result = 0;
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	if (CB_mode_Forts->isChecked())
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		result |= 1;
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	return result;
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}
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QString GameCFGWidget::getCurrentSeed() const
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{
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  return pMapContainer->getCurrentSeed();
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}