hedgewars/uVisualGearsList.pas
author sheepluva
Mon, 13 Jan 2014 19:34:39 +0100
changeset 9979 710e0f92c2ab
parent 9769 5814e0c47c99
child 9960 fac73b8a52d3
child 9998 736015b847e3
permissions -rw-r--r--
fix missing escape for usernick used in regexp
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2013 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uVisualGearsList;
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interface
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uses uTypes;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; inline;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; inline;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear; inline;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean; Layer: LongInt): PVisualGear;
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procedure DeleteVisualGear(Gear: PVisualGear);
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function  VisualGearByUID(uid : Longword) : PVisualGear;
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const 
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    cExplFrameTicks = 110;
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var VGCounter: LongWord;
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    VisualGearLayers: array[0..6] of PVisualGear;
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implementation
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uses uFloat, uVariables, uConsts, uTextures, uVisualGearsHandlers;
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function AddVisualGear(X, Y: LongInt; Kind: TVisualGearType): PVisualGear; inline;
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begin
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    AddVisualGear:= AddVisualGear(X, Y, Kind, 0, false, -1);
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end;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord): PVisualGear; inline;
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begin
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    AddVisualGear:= AddVisualGear(X, Y, Kind, State, false, -1);
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end;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean): PVisualGear; inline;
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begin
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    AddVisualGear:= AddVisualGear(X, Y, Kind, State, Critical, -1);
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end;
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function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord; Critical: Boolean; Layer: LongInt): PVisualGear;
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var gear: PVisualGear;
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    t: Longword;
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    sp: real;
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begin
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AddVisualGear:= nil;
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if ((GameType = gmtSave) or (fastUntilLag and (GameType = gmtNet)) or fastScrolling) and // we are scrolling now
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   ((Kind <> vgtCloud) and (not Critical)) then
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       exit;
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if ((cReducedQuality and rqAntiBoom) <> 0) and
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   (not Critical) and
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   (not (Kind in
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   [vgtTeamHealthSorter,
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    vgtSmallDamageTag,
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    vgtSpeechBubble,
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    vgtHealthTag,
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    vgtExplosion,
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    vgtSmokeTrace,
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    vgtEvilTrace,
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    vgtNote,
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    vgtSmoothWindBar])) then
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        exit;
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inc(VGCounter);
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New(gear);
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FillChar(gear^, sizeof(TVisualGear), 0);
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gear^.X:= real(X);
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gear^.Y:= real(Y);
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gear^.Kind := Kind;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.State:= 0;
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gear^.Tint:= $FFFFFFFF;
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gear^.uid:= VGCounter;
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gear^.Layer:= 0;
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with gear^ do
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    case Kind of
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    vgtFlake:
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                begin
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                Timer:= 0;
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                tdX:= 0;
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                tdY:= 0;
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                Scale:= 1.0;
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                if SuddenDeathDmg then
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                    begin
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                    FrameTicks:= random(vobSDFrameTicks);
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                    Frame:= random(vobSDFramesCount);
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                    end
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                else
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                    begin
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                    FrameTicks:= random(vobFrameTicks);
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                    Frame:= random(vobFramesCount);
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                    end;
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                Angle:= random(360);
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                dx:= 0.0000038654705 * random(10000);
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                dy:= 0.000003506096 * random(7000);
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                if random(2) = 0 then
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                    dx := -dx;
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                if SuddenDeathDmg then
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                    dAngle:= (random(2) * 2 - 1) * (vobSDVelocity + random(vobSDVelocity)) / 1000
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                else
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                    dAngle:= (random(2) * 2 - 1) * (vobVelocity + random(vobVelocity)) / 1000
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                end;
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    vgtCloud:
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                begin
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                Frame:= random(4);
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                dx:= 0.5 + 0.1 * random(5); // how much the cloud will be affected by wind
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                timer:= random(4096);
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                Scale:= 1.0
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                end;
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    vgtExplPart,
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    vgtExplPart2:
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                begin
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                t:= random(1024);
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                sp:= 0.001 * (random(95) + 70);
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                dx:= hwFloat2Float(AngleSin(t)) * sp;
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                dy:= hwFloat2Float(AngleCos(t)) * sp;
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                if random(2) = 0 then
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                    dx := -dx;
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                if random(2) = 0 then
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                    dy := -dy;
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                Frame:= 7 - random(3);
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                FrameTicks:= cExplFrameTicks
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                end;
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        vgtFire:
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                begin
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                t:= random(1024);
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                sp:= 0.001 * (random(85) + 95);
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                dx:= hwFloat2Float(AngleSin(t)) * sp;
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                dy:= hwFloat2Float(AngleCos(t)) * sp;
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                if random(2) = 0 then
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                    dx := -dx;
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                if random(2) = 0 then
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                    dy := -dy;
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                FrameTicks:= 650 + random(250);
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                Frame:= random(8)
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                end;
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         vgtEgg:
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                begin
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                t:= random(1024);
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                sp:= 0.001 * (random(85) + 95);
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                dx:= hwFloat2Float(AngleSin(t)) * sp;
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                dy:= hwFloat2Float(AngleCos(t)) * sp;
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                if random(2) = 0 then
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                    dx := -dx;
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                if random(2) = 0 then
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                    dy := -dy;
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                FrameTicks:= 650 + random(250);
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                Frame:= 1
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                end;
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        vgtShell: FrameTicks:= 500;
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    vgtSmallDamageTag:
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                begin
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                gear^.FrameTicks:= 1100
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   172
                end;
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unc0rr
parents:
diff changeset
   173
    vgtBubble:
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unc0rr
parents:
diff changeset
   174
                begin
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unc0rr
parents:
diff changeset
   175
                dx:= 0.0000038654705 * random(10000);
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unc0rr
parents:
diff changeset
   176
                dy:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   177
                if random(2) = 0 then
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unc0rr
parents:
diff changeset
   178
                    dx := -dx;
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unc0rr
parents:
diff changeset
   179
                FrameTicks:= 250 + random(1751);
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unc0rr
parents:
diff changeset
   180
                Frame:= random(5)
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unc0rr
parents:
diff changeset
   181
                end;
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unc0rr
parents:
diff changeset
   182
    vgtSteam:
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unc0rr
parents:
diff changeset
   183
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   184
                dx:= 0.0000038654705 * random(10000);
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unc0rr
parents:
diff changeset
   185
                dy:= 0.001 * (random(85) + 95);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   186
                if random(2) = 0 then
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unc0rr
parents:
diff changeset
   187
                    dx := -dx;
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unc0rr
parents:
diff changeset
   188
                Frame:= 7 - random(3);
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unc0rr
parents:
diff changeset
   189
                FrameTicks:= cExplFrameTicks * 2;
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unc0rr
parents:
diff changeset
   190
                end;
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unc0rr
parents:
diff changeset
   191
    vgtAmmo:
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unc0rr
parents:
diff changeset
   192
                begin
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unc0rr
parents:
diff changeset
   193
                alpha:= 1.0;
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unc0rr
parents:
diff changeset
   194
                scale:= 1.0
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unc0rr
parents:
diff changeset
   195
                end;
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unc0rr
parents:
diff changeset
   196
  vgtSmokeWhite,
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unc0rr
parents:
diff changeset
   197
  vgtSmoke:
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unc0rr
parents:
diff changeset
   198
                begin
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unc0rr
parents:
diff changeset
   199
                Scale:= 1.0;
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unc0rr
parents:
diff changeset
   200
                dx:= 0.0002 * (random(45) + 10);
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unc0rr
parents:
diff changeset
   201
                dy:= 0.0002 * (random(45) + 10);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   202
                if random(2) = 0 then
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unc0rr
parents:
diff changeset
   203
                    dx := -dx;
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unc0rr
parents:
diff changeset
   204
                Frame:= 7 - random(2);
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unc0rr
parents:
diff changeset
   205
                FrameTicks:= cExplFrameTicks * 2;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   206
                end;
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unc0rr
parents:
diff changeset
   207
  vgtDust:
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unc0rr
parents:
diff changeset
   208
                begin
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unc0rr
parents:
diff changeset
   209
                dx:= 0.005 * (random(15) + 10);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   210
                dy:= 0.001 * (random(40) + 20);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   211
                if random(2) = 0 then dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   212
                if random(2) = 0 then Tag:= 1
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   213
                else Tag:= -1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   214
                Frame:= 7 - random(2);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   215
                FrameTicks:= random(20) + 15;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   216
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   217
  vgtSplash:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   218
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   219
                dx:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   220
                dy:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   221
                FrameTicks:= 740;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   222
                Frame:= 19;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   223
                Scale:= 0.75;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   224
                Timer:= 1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   225
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   226
    vgtDroplet:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   227
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   228
                dx:= 0.001 * (random(180) - 90);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   229
                dy:= -0.001 * (random(160) + 40);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   230
                FrameTicks:= 250 + random(1751);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   231
                Frame:= random(3)
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   232
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   233
   vgtBeeTrace:
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unc0rr
parents:
diff changeset
   234
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   235
                FrameTicks:= 1000;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   236
                Frame:= random(16);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   237
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   238
    vgtSmokeRing:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   239
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   240
                dx:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   241
                dy:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   242
                FrameTicks:= 600;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   243
                Timer:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   244
                Frame:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   245
                scale:= 0.6;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   246
                alpha:= 1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   247
                angle:= random(360);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   248
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   249
     vgtFeather:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   250
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   251
                t:= random(1024);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   252
                sp:= 0.001 * (random(85) + 95);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   253
                dx:= hwFloat2Float(AngleSin(t)) * sp;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   254
                dy:= hwFloat2Float(AngleCos(t)) * sp;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   255
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   256
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   257
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   258
                    dy := -dy;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   259
                FrameTicks:= 650 + random(250);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   260
                Frame:= 1
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   261
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   262
  vgtHealthTag:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   263
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   264
                Frame:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   265
                Timer:= 1500;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   266
                dY:= -0.08;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   267
                dX:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   268
                //gear^.Z:= 2002;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   269
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   270
  vgtSmokeTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   271
  vgtEvilTrace:
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unc0rr
parents:
diff changeset
   272
                begin
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unc0rr
parents:
diff changeset
   273
                gear^.X:= gear^.X - 16;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   274
                gear^.Y:= gear^.Y - 16;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   275
                gear^.State:= 8;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   276
                //gear^.Z:= cSmokeZ
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   277
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   278
vgtBigExplosion:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   279
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   280
                gear^.Angle:= random(360);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   281
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   282
      vgtChunk:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   283
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   284
                gear^.Frame:= random(4);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   285
                t:= random(1024);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   286
                sp:= 0.001 * (random(85) + 47);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   287
                dx:= hwFloat2Float(AngleSin(t)) * sp;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   288
                dy:= hwFloat2Float(AngleCos(t)) * sp * -2;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   289
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   290
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   291
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   292
      vgtNote: 
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   293
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   294
                dx:= 0.005 * (random(15) + 10);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   295
                dy:= -0.001 * (random(40) + 20);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   296
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   297
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   298
                Frame:= random(4);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   299
                FrameTicks:= random(2000) + 1500;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   300
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   301
  vgtBulletHit:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   302
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   303
                dx:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   304
                dy:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   305
                FrameTicks:= 350;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   306
                Frame:= 7;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   307
                Angle:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   308
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   309
vgtSmoothWindBar: 
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   310
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   311
                Angle:= hwFloat2Float(cMaxWindSpeed)*2 / 1440; // seems rate below is supposed to change wind bar at 1px per 10ms. Max time, 1440ms. This tries to match the rate of change
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   312
                Tag:= hwRound(cWindSpeed * 72 / cMaxWindSpeed);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   313
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   314
 vgtStraightShot:
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   315
                begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   316
                Angle:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   317
                Scale:= 1.0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   318
                dx:= 0.001 * random(45);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   319
                dy:= 0.001 * (random(20) + 25);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   320
                State:= ord(sprHealth);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   321
                if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   322
                    dx := -dx;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   323
                Frame:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   324
                FrameTicks:= random(750) + 1250;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   325
                State:= ord(sprSnowDust);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   326
                end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   327
        end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   328
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   329
if State <> 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   330
    gear^.State:= State;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   331
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   332
case Gear^.Kind of
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   333
    vgtFlake: if cFlattenFlakes then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   334
        gear^.Layer:= 0
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   335
              else if random(3) = 0 then 
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   336
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   337
                  gear^.Scale:= 0.5;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   338
                  gear^.Layer:= 0   // 33% - far back
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   339
                  end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   340
              else if random(3) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   341
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   342
                  gear^.Scale:= 0.8;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   343
                  gear^.Layer:= 4   // 22% - mid-distance
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   344
                  end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   345
              else if random(3) <> 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   346
                  gear^.Layer:= 5  // 30% - just behind land
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   347
              else if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   348
                  gear^.Layer:= 6   // 7% - just in front of land
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   349
              else
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   350
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   351
                  gear^.Scale:= 1.5;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   352
                  gear^.Layer:= 2;  // 7% - close up
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   353
                  end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   354
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   355
    vgtCloud: if cFlattenClouds then gear^.Layer:= 5
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   356
              else if random(3) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   357
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   358
                  gear^.Scale:= 0.25;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   359
                  gear^.Layer:= 0
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   360
                  end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   361
              else if random(2) = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   362
                  gear^.Layer:= 5
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   363
              else
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   364
                  begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   365
                  gear^.Scale:= 0.4;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   366
                  gear^.Layer:= 4
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   367
                  end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   368
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   369
    // 0: this layer is very distant in the background when in stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   370
    vgtTeamHealthSorter,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   371
    vgtSmoothWindBar: gear^.Layer:= 0;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   372
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   373
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   374
    // 1: this layer is on the land level (which is close but behind the screen plane) when stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   375
    vgtSmokeTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   376
    vgtEvilTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   377
    vgtLineTrail,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   378
    vgtSmoke,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   379
    vgtSmokeWhite,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   380
    vgtDust,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   381
    vgtFire,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   382
    vgtSplash,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   383
    vgtDroplet,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   384
    vgtBubble: gear^.Layer:= 1;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   385
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   386
    // 3: this layer is on the screen plane (depth = 0) when stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   387
    vgtSpeechBubble,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   388
    vgtSmallDamageTag,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   389
    vgtHealthTag,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   390
    vgtStraightShot,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   391
    vgtChunk: gear^.Layer:= 3;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   392
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   393
    // 2: this layer is outside the screen when stereo
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   394
    vgtExplosion,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   395
    vgtBigExplosion,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   396
    vgtExplPart,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   397
    vgtExplPart2,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   398
    vgtSteam,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   399
    vgtAmmo,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   400
    vgtShell,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   401
    vgtFeather,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   402
    vgtEgg,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   403
    vgtBeeTrace,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   404
    vgtSmokeRing,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   405
    vgtNote,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   406
    vgtBulletHit,
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   407
    vgtCircle: gear^.Layer:= 2
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   408
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   409
9769
5814e0c47c99 Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo
parents: 9287
diff changeset
   410
if Layer <> -1 then gear^.Layer:= Layer;
5814e0c47c99 Experiment in adding a "boing" graphic for bouncing. It has no text right now (was thinking l10n) and colour is fixed.
nemo
parents: 9287
diff changeset
   411
9287
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   412
if VisualGearLayers[gear^.Layer] <> nil then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   413
    begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   414
    VisualGearLayers[gear^.Layer]^.PrevGear:= gear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   415
    gear^.NextGear:= VisualGearLayers[gear^.Layer]
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   416
    end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   417
VisualGearLayers[gear^.Layer]:= gear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   418
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   419
AddVisualGear:= gear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   420
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   421
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   422
procedure DeleteVisualGear(Gear: PVisualGear);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   423
begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   424
    FreeTexture(Gear^.Tex);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   425
    Gear^.Tex:= nil;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   426
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   427
    if Gear^.NextGear <> nil then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   428
        Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   429
    if Gear^.PrevGear <> nil then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   430
        Gear^.PrevGear^.NextGear:= Gear^.NextGear
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   431
    else
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   432
        VisualGearLayers[Gear^.Layer]:= Gear^.NextGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   433
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   434
    if lastVisualGearByUID = Gear then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   435
        lastVisualGearByUID:= nil;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   436
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   437
    Dispose(Gear);
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   438
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   439
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   440
function  VisualGearByUID(uid : Longword) : PVisualGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   441
var vg: PVisualGear;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   442
    i: LongWord;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   443
begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   444
VisualGearByUID:= nil;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   445
if uid = 0 then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   446
    exit;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   447
if (lastVisualGearByUID <> nil) and (lastVisualGearByUID^.uid = uid) then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   448
    begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   449
    VisualGearByUID:= lastVisualGearByUID;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   450
    exit
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   451
    end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   452
// search in an order that is more likely to return layers they actually use.  Could perhaps track statistically AddVisualGear in uScript, since that is most likely the ones they want
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   453
for i:= 2 to 5 do
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   454
    begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   455
    vg:= VisualGearLayers[i mod 4];
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   456
    while vg <> nil do
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   457
        begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   458
        if vg^.uid = uid then
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   459
            begin
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   460
            lastVisualGearByUID:= vg;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   461
            VisualGearByUID:= vg;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   462
            exit
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   463
            end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   464
        vg:= vg^.NextGear
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   465
        end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   466
    end
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   467
end;
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   468
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   469
bb9ad6a5f625 oops, forgot this file
unc0rr
parents:
diff changeset
   470
end.