share/hedgewars/Data/Scripts/Multiplayer/Balanced_Random_Weapon.cfg
author sheepluva
Tue, 15 May 2018 17:05:40 +0200
branchui-scaling
changeset 13386 72bbccf9a715
parent 10830 f3e903ace2d3
child 13718 6d57f5f61c09
permissions -rw-r--r--
fix some accidental code corruption caused by my last commit
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
10830
f3e903ace2d3 Make hedgewars frontend not change scheme/weps to Default if script cfg doesn't match a known scheme. That is, will leave on whatever is selected. Also set a bunch of schemes where we don't care what the scheme/weps are to *
nemo
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5127
b0b6f17a6a3c added Balanced Random Weapon gameplay script
claymore
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locked