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-- FRENZY
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-- a hedgewars mode inspired by Hysteria
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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local cTimer = 0
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local cn = 0
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local frenzyAmmos = {
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amBazooka,
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amGrenade,
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amMolotov,
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amShotgun,
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amFirePunch,
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amMine,
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amJetpack,
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amBlowTorch,
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amTeleport,
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amLowGravity
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}
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function showStartingInfo()
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ruleSet = "" ..
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loc("RULES:") .. " |" ..
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loc("Each turn is only ONE SECOND!") .. "|" ..
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loc("Use your ready time to think.") .. "|" ..
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loc("Slot keys save time! (F1-F10 by default)") .. "| |"
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for i=1, #frenzyAmmos do
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ruleSet = ruleSet .. string.format(loc("Slot %d: %s"), i, GetAmmoName(frenzyAmmos[i])) .. "|"
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end
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ShowMission(loc("FRENZY"),
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loc("A frenetic Hedgewars mini-game"),
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ruleSet, 0, 4000)
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end
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function onGameInit()
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if TurnTime > 10001 then
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Ready = 8000
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else
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Ready = TurnTime
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end
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TurnTime = 1000
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--These are the official settings, but I think I prefer allowing customization in this regard
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--MinesNum = 8
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--MinesTime = 3000
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--MinesDudPercent = 30
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--Explosives = 0
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--Supposedly official settings
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HealthCaseProb = 0
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CrateFreq = 0
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--Approximation of Official Settings
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--SuddenDeathTurns = 10
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--WaterRise = 47
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--HealthDecrease = 0
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end
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function onGameStart()
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showStartingInfo()
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end
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function onSlot(sln)
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cTimer = 8
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cn = sln
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end
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function onGameTick()
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if cTimer ~= 0 then
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cTimer = cTimer -1
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if cTimer == 1 then
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ChangeWep(cn)
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cn = 0
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cTimer = 0
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end
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end
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end
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-- Keyboard slot shortcuts
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function ChangeWep(s)
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if s >= 0 and s <= 9 then
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SetWeapon(frenzyAmmos[s+1])
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end
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end
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function onAmmoStoreInit()
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-- Add frenzy ammos
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for i=1, #frenzyAmmos do
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SetAmmo(frenzyAmmos[i], 9, 0, 0, 0)
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end
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SetAmmo(amSkip, 9, 0, 0, 0)
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end
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