author | sheepluva |
Fri, 06 Dec 2013 15:37:15 +0100 | |
changeset 9756 | 736abcc1915f |
parent 9650 | 1c7c87ce37fd |
child 9677 | 71626318f80e |
child 9801 | 8fb7737fbd31 |
permissions | -rw-r--r-- |
555 | 1 |
# Configure for Qt4 |
6604
9cc612a24b43
this should lower compatibility with qt4.5 again, but i have no way to test it
koda
parents:
6441
diff
changeset
|
2 |
set(QT_MIN_VERSION "4.5.0") |
6032 | 3 |
include(CheckLibraryExists) |
260 | 4 |
|
502
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
parents:
495
diff
changeset
|
5 |
set(QT_USE_QTCORE TRUE) |
bc178daca088
Fix build with CMake & gcc 4.1.2 on my system (treating #include <QtGui> as including directory)
unc0rr
parents:
495
diff
changeset
|
6 |
set(QT_USE_QTGUI TRUE) |
494 | 7 |
set(QT_USE_QTNETWORK TRUE) |
2525 | 8 |
set(QT_USE_QTSVG FALSE) |
2428 | 9 |
set(QT_USE_QTXML FALSE) |
10 |
set(QT_USE_QTOPENGL FALSE) |
|
494 | 11 |
set(QT_USE_QTMAIN TRUE) |
12 |
||
184 | 13 |
find_package(Qt4 REQUIRED) |
8317
ec9f94ab2737
remove the CROSSAPPLE option until a better solution is found
koda
parents:
8316
diff
changeset
|
14 |
include(${QT_USE_FILE}) |
184 | 15 |
|
9519 | 16 |
if(APPLE AND |
17 |
${QTVERSION} VERSION_GREATER "4.7.0" AND |
|
18 |
${QTVERSION} VERSION_LESS "4.7.4") |
|
19 |
message(FATAL_ERROR "This version of QT is known *not* to work, please update or use a lower version") |
|
20 |
endif() |
|
21 |
||
9650 | 22 |
find_package(SDL1or2) #video in SDLInteraction |
8083
2edbd01a04a0
added sdl_net headers and def lib for windows, fix frontlib compilation on windows
koda
parents:
8082
diff
changeset
|
23 |
find_package(SDL_mixer REQUIRED) #audio in SDLInteraction |
8666
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
diff
changeset
|
24 |
|
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
diff
changeset
|
25 |
if(${FFMPEG_FOUND}) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
diff
changeset
|
26 |
add_definitions(-DVIDEOREC -D__STDC_CONSTANT_MACROS) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
diff
changeset
|
27 |
include_directories(${FFMPEG_INCLUDE_DIR}) |
1652c1d9adc8
rework ffmpeg/libav/videorec linking and their cmake discovery
koda
parents:
8659
diff
changeset
|
28 |
list(APPEND HW_LINK_LIBS ${FFMPEG_LIBRARIES}) |
7817
6cc558a69b58
countless small optimisation for cmake, output messages are now coherent (mostly) and the options get fully respected (eg. skipping library search if not activated)
koda
parents:
7813
diff
changeset
|
29 |
endif() |
555 | 30 |
|
8401
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
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|
31 |
# server messages localization |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
32 |
file(GLOB ServerSources ${CMAKE_SOURCE_DIR}/gameServer/*.hs) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
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|
33 |
foreach(hsfile ${ServerSources}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
34 |
file(READ ${hsfile} hs) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
35 |
string(REGEX MATCHALL "loc *\"[^\n\"]+\"" locs ${hs}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
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|
36 |
foreach(str ${locs}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
37 |
string(REGEX REPLACE "loc *\"([^\n\"]+)\"" "QT_TRANSLATE_NOOP(\"server\", \"\\1\")" s ${str}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
38 |
list(APPEND serverlocs ${s}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
39 |
endforeach(str) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
40 |
endforeach(hsfile) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
41 |
|
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
42 |
list(REMOVE_DUPLICATES serverlocs) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
43 |
list(GET serverlocs 0 firstline) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
44 |
list(REMOVE_AT serverlocs 0) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
45 |
set(locsout "const char * serverMessages[] = {\n") |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
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|
46 |
foreach(l ${serverlocs}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
47 |
list(APPEND locsout ${l} ",\n") |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
48 |
endforeach(l) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
49 |
list(APPEND locsout ${firstline} "\n}\\;\n") |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
50 |
file(WRITE ${CMAKE_CURRENT_BINARY_DIR}/servermessages.h ${locsout}) |
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
parents:
8383
diff
changeset
|
51 |
|
8410 | 52 |
include_directories(${CMAKE_CURRENT_BINARY_DIR}) |
53 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}) |
|
6061 | 54 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/model) |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
55 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/net) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
56 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
57 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/dialog) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
58 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/page) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
59 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/ui/widget) |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
60 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util) |
8381
588a8e6e2041
move platform code around, based off a gci task by dag10
koda
parents:
8347
diff
changeset
|
61 |
include_directories(${CMAKE_CURRENT_SOURCE_DIR}/util/platform) |
707 | 62 |
include_directories(${SDL_INCLUDE_DIR}) |
2515
51d3f4b6293a
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
koda
parents:
2443
diff
changeset
|
63 |
include_directories(${SDLMIXER_INCLUDE_DIR}) |
8522 | 64 |
include_directories(${PHYSFS_INCLUDE_DIR}) |
8528 | 65 |
include_directories(${PHYSLAYER_INCLUDE_DIR}) |
8522 | 66 |
|
67 |
||
1159 | 68 |
if(UNIX) |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
69 |
# HACK: in freebsd cannot find iconv.h included via SDL.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
70 |
include_directories("/usr/local/include") |
1159 | 71 |
endif(UNIX) |
555 | 72 |
|
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
73 |
#only the cocoa version of qt supports building 64 bit apps |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
74 |
if(APPLE AND (CMAKE_OSX_ARCHITECTURES MATCHES "x86_64*") AND (NOT QT_MAC_USE_COCOA)) |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
75 |
message(FATAL_ERROR "Building the 64 bit version of Hedgewars *requires* the Cocoa variant of QT on Mac OS X") |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
76 |
endif() |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
77 |
#endif() |
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
parents:
8315
diff
changeset
|
78 |
|
2219
07f5345ecae7
additional variable (BUNDLE) to make a standalone Mac application
koda
parents:
2218
diff
changeset
|
79 |
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/hwconsts.cpp.in ${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp) |
184 | 80 |
|
6061 | 81 |
file(GLOB NetCpp net/*.cpp) |
82 |
file(GLOB ModelCpp model/*.cpp) |
|
83 |
file(GLOB_RECURSE UIcpp ui/*.cpp) |
|
84 |
file(GLOB UtilCpp util/*.cpp) |
|
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
85 |
|
8347 | 86 |
list(APPEND hwfr_src |
6061 | 87 |
${ModelCpp} |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
88 |
${NetCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
89 |
${UIcpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
90 |
${UtilCpp} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
91 |
achievements.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
92 |
binds.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
93 |
drawmapscene.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
94 |
game.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
95 |
gameuiconfig.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
96 |
HWApplication.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
97 |
hwform.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
98 |
main.cpp |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
99 |
team.cpp |
7201
dc17ffdf0702
The first campaign commit with a lot of changes...
belphegorr <szabibibi@gmail.com>
parents:
6931
diff
changeset
|
100 |
campaign.cpp |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
101 |
ui_hwform.cpp |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
102 |
${CMAKE_CURRENT_BINARY_DIR}/hwconsts.cpp |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
103 |
) |
184 | 104 |
|
2821 | 105 |
#xfire integration |
106 |
if(WIN32) |
|
8381
588a8e6e2041
move platform code around, based off a gci task by dag10
koda
parents:
8347
diff
changeset
|
107 |
list(APPEND hwfr_src util/platform/xfire.cpp util/platform/xfiregameclient.cpp) |
2821 | 108 |
endif(WIN32) |
109 |
||
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
781
diff
changeset
|
110 |
if(MINGW) |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
111 |
# resource compilation for mingw |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
112 |
add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o |
8283 | 113 |
COMMAND windres -I ${CMAKE_CURRENT_SOURCE_DIR} |
114 |
-i ${CMAKE_CURRENT_SOURCE_DIR}/hedgewars.rc |
|
115 |
-o ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
|
8347 | 116 |
list(APPEND hwfr_src ${CMAKE_CURRENT_BINARY_DIR}/hedgewars_rc.o) |
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
781
diff
changeset
|
117 |
else(MINGW) |
8347 | 118 |
list(APPEND hwfr_src hedgewars.rc) |
880
f9efe907828f
Add win32 resource compilation under mingw (used sim-im srcs as example)
unc0rr
parents:
781
diff
changeset
|
119 |
endif(MINGW) |
184 | 120 |
|
6061 | 121 |
file(GLOB ModelHdr model/*.h) |
122 |
file(GLOB NetHdr net/*.h) |
|
123 |
file(GLOB_RECURSE UIhdr ui/*.h) |
|
124 |
file(GLOB UtilHdr util/*.h) |
|
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
125 |
|
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
126 |
|
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
127 |
set(hwfr_moc_hdrs |
6061 | 128 |
${ModelHdr} |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
129 |
${NetHdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
130 |
${UIhdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
131 |
drawmapscene.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
132 |
game.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
133 |
gameuiconfig.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
134 |
HWApplication.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
135 |
hwform.h |
6223
cc3eb9b7230f
It doesn't make much sense to make checks like 'if(game)' if you never set game to 0. Using smart pointers instead. Does it fix segfaults? Probably.
unc0rr
parents:
6204
diff
changeset
|
136 |
team.h |
6931
86c951cd0f3f
make DataManager a QObject with reload() slot that emits signal updated()
sheepluva
parents:
6604
diff
changeset
|
137 |
util/DataManager.h |
7897 | 138 |
util/LibavInteraction.h |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
139 |
) |
184 | 140 |
|
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
141 |
set(hwfr_hdrs |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
142 |
${UtilHdr} |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
143 |
team.h |
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
144 |
achievements.h |
4520
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
145 |
binds.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
146 |
ui_hwform.h |
e7882bd1a894
Allow to draw maps in frontend and play them (only locally, some bugs to fix)
unc0rr
parents:
4410
diff
changeset
|
147 |
hwconsts.h |
6060
fdfc01419815
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
sheepluva
parents:
6038
diff
changeset
|
148 |
sdlkeys.h |
7639 | 149 |
campaign.h |
8401
87410ae372f6
Server messages localization using Qt's l10n subsystem:
unc0rr
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${CMAKE_CURRENT_BINARY_DIR}/servermessages.h |
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) |
184 | 152 |
|
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set(hwfr_rez hedgewars.qrc) |
184 | 154 |
|
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if(${BUILD_ENGINE_LIBRARY}) |
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add_definitions(-DHWLIBRARY=1) |
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set(hwlibname "${EXECUTABLE_OUTPUT_PATH}/${CMAKE_SHARED_LIBRARY_PREFIX}hwengine${CMAKE_SHARED_LIBRARY_SUFFIX}") |
8347 | 158 |
list(APPEND HW_LINK_LIBS ${hwlibname}) |
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159 |
endif() |
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160 |
|
2641 | 161 |
qt4_add_resources(hwfr_rez_src ${hwfr_rez}) |
184 | 162 |
|
2641 | 163 |
qt4_wrap_cpp(hwfr_moc_srcs ${hwfr_moc_hdrs}) |
184 | 164 |
|
2652 | 165 |
|
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if(APPLE) |
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find_library(iokit_framework NAMES IOKit) |
8347 | 168 |
list(APPEND HW_LINK_LIBS ${iokit_framework}) |
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list(APPEND hwfr_src util/platform/CocoaInitializer.mm |
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util/platform/InstallController.cpp |
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util/platform/M3Panel.mm |
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util/platform/M3InstallController.m |
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util/platform/NSWorkspace_RBAdditions.m |
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|
174 |
) |
8688 | 175 |
include(${CMAKE_MODULE_PATH}/utils.cmake) |
176 |
find_package_or_disable_msg(Sparkle NOAUTOUPDATE "Autoupdater will not be built.") |
|
177 |
if(SPARKLE_FOUND) |
|
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add_definitions(-DSPARKLE_ENABLED) |
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list(APPEND hwfr_src util/platform/AutoUpdater.cpp |
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util/platform/SparkleAutoUpdater.mm) |
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181 |
list(APPEND HW_LINK_LIBS ${SPARKLE_LIBRARY}) |
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182 |
endif() |
2652 | 183 |
endif() |
184 |
||
8104
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185 |
#when debugging, always prompt a console to see fronted messages |
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186 |
#TODO: check it doesn't interfere on UNIX |
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187 |
if(CMAKE_BUILD_TYPE MATCHES "RELEASE") |
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188 |
set(console_access "WIN32") |
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189 |
endif(CMAKE_BUILD_TYPE MATCHES "RELEASE") |
2652 | 190 |
|
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add_executable(hedgewars ${console_access} |
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192 |
${hwfr_src} |
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193 |
${hwfr_moc_srcs} |
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194 |
${hwfr_hdrs} |
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195 |
${hwfr_rez_src} |
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196 |
) |
2191 | 197 |
|
8347 | 198 |
list(APPEND HW_LINK_LIBS |
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199 |
physfs physlayer |
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200 |
${QT_LIBRARIES} |
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201 |
${SDL_LIBRARY} |
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202 |
${SDLMIXER_LIBRARY} |
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|
203 |
) |
184 | 204 |
|
205 |
if(WIN32 AND NOT UNIX) |
|
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206 |
if(NOT SDL_LIBRARY) |
8347 | 207 |
list(APPEND HW_LINK_LIBS SDL) |
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208 |
endif() |
555 | 209 |
|
8347 | 210 |
list(APPEND HW_LINK_LIBS |
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211 |
ole32 |
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212 |
oleaut32 |
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|
213 |
winspool |
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|
214 |
uuid |
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|
215 |
) |
2663 | 216 |
endif() |
184 | 217 |
|
8317
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218 |
target_link_libraries(hedgewars ${HW_LINK_LIBS}) |
2218
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|
219 |
|
495 | 220 |
|
8316
89232b2fa1d6
cmake rework, cleanup a lot of redundant sections, separate library and binary install location, unify osx and win handling of the data directory (tested on win, lin and mac)
koda
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8315
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|
221 |
install(PROGRAMS "${EXECUTABLE_OUTPUT_PATH}/hedgewars${CMAKE_EXECUTABLE_SUFFIX}" DESTINATION ${target_binary_install_dir}) |
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|
222 |