author | unc0rr |
Wed, 23 Jun 2021 23:41:51 +0200 | |
changeset 15826 | 747278149393 |
parent 15314 | 042a5e8d9c59 |
permissions | -rw-r--r-- |
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#ifdef GL_ES |
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precision mediump float; |
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#endif |
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Michael Hartman <omh1280@gmail.com>
parents:
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uniform sampler2D tex0; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform vec4 tint; |
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uniform bool tintAdd; |
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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uniform bool enableTexture; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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varying vec2 tex; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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void main() |
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{ |
abb48dd39e26
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parents:
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changeset
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if(enableTexture){ |
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if (tintAdd){ |
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vec4 tint_ = vec4(tint.xyz, 0.0); |
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gl_FragColor = clamp(texture2D(tex0, tex) + tint_, 0.0, 1.1); |
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}else{ |
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gl_FragColor = texture2D(tex0, tex) * tint; |
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} |
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abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
|
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}else{ |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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gl_FragColor = tint; |
abb48dd39e26
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Michael Hartman <omh1280@gmail.com>
parents:
diff
changeset
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} |
abb48dd39e26
Added shaders and -GL2 option
Michael Hartman <omh1280@gmail.com>
parents:
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changeset
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} |