hedgewars/uGearsList.pas
author unc0rr
Mon, 16 Jul 2012 23:12:59 +0400
changeset 7394 789d7831ec53
parent 7393 3f203c62353b
child 7395 d0d38cd0d27c
permissions -rw-r--r--
Use gmDestroy message instead
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 *)
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{$INCLUDE "options.inc"}
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unit uGearsList;
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interface
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uses uFloat, uTypes;
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function  AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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procedure DeleteGear(Gear: PGear);
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procedure InsertGearToList(Gear: PGear);
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procedure RemoveGearFromList(Gear: PGear);
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implementation
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uses uRandom, uUtils, uConsts, uVariables, uAmmos, uTeams, uStats,
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    uTextures, uScript, uRenderUtils, uAI, uCollisions,
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    uGearsRender, uGearsUtils;
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var GCounter: LongWord = 0; // this does not get re-initialized, but should be harmless
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procedure InsertGearToList(Gear: PGear);
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var tmp, ptmp: PGear;
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begin
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    tmp:= GearsList;
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    ptmp:= GearsList;
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    while (tmp <> nil) and (tmp^.Z < Gear^.Z) do
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        begin
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        ptmp:= tmp;
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        tmp:= tmp^.NextGear
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        end;
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    if ptmp <> tmp then
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        begin
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        Gear^.NextGear:= ptmp^.NextGear;
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        Gear^.PrevGear:= ptmp;
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        if ptmp^.NextGear <> nil then
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            ptmp^.NextGear^.PrevGear:= Gear;
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        ptmp^.NextGear:= Gear
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        end
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    else
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        begin
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        Gear^.NextGear:= GearsList;
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        if Gear^.NextGear <> nil then
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            Gear^.NextGear^.PrevGear:= Gear;
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        GearsList:= Gear;
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        end;
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end;
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procedure RemoveGearFromList(Gear: PGear);
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begin
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if Gear^.NextGear <> nil then
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    Gear^.NextGear^.PrevGear:= Gear^.PrevGear;
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if Gear^.PrevGear <> nil then
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    Gear^.PrevGear^.NextGear:= Gear^.NextGear
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else
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    GearsList:= Gear^.NextGear
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end;
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function AddGear(X, Y: LongInt; Kind: TGearType; State: Longword; dX, dY: hwFloat; Timer: LongWord): PGear;
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var gear: PGear;
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begin
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inc(GCounter);
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AddFileLog('AddGear: #' + inttostr(GCounter) + ' (' + inttostr(x) + ',' + inttostr(y) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + EnumToStr(Kind));
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New(gear);
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FillChar(gear^, sizeof(TGear), 0);
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gear^.X:= int2hwFloat(X);
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gear^.Y:= int2hwFloat(Y);
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gear^.Target.X:= NoPointX;
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gear^.Kind := Kind;
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gear^.State:= State;
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gear^.Active:= true;
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gear^.dX:= dX;
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gear^.dY:= dY;
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gear^.doStep:= doStepHandlers[Kind];
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gear^.CollisionIndex:= -1;
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gear^.Timer:= Timer;
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gear^.uid:= GCounter;
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gear^.SoundChannel:= -1;
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gear^.ImpactSound:= sndNone;
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gear^.Density:= _1;
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// Define ammo association, if any.
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gear^.AmmoType:= GearKindAmmoTypeMap[Kind];
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gear^.CollisionMask:= $FFFF;
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if CurrentHedgehog <> nil then gear^.Hedgehog:= CurrentHedgehog;
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if (Ammoz[Gear^.AmmoType].Ammo.Propz and ammoprop_NeedTarget <> 0) then
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    gear^.Z:= cHHZ+1
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else gear^.Z:= cUsualZ;
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case Kind of
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     gtGrenade,
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     gtClusterBomb,
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     gtGasBomb: begin
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                gear^.ImpactSound:= sndGrenadeImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= 5;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_8;
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                gear^.Density:= _1_5;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then
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                    gear^.Timer:= 3000
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                end;
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  gtWatermelon: begin
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                gear^.ImpactSound:= sndMelonImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= 6;
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                gear^.Elasticity:= _0_8;
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                gear^.Friction:= _0_995;
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                gear^.Density:= _2;
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                gear^.RenderTimer:= true;
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                if gear^.Timer = 0 then
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                    gear^.Timer:= 3000
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                end;
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  gtMelonPiece: begin
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                gear^.Density:= _2;
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                end;
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    gtHedgehog: begin
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                gear^.AdvBounce:= 1;
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                gear^.Radius:= cHHRadius;
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                gear^.Elasticity:= _0_35;
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                gear^.Friction:= _0_999;
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                gear^.Angle:= cMaxAngle div 2;
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                gear^.Density:= _3;
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                gear^.Z:= cHHZ;
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                if (GameFlags and gfAISurvival) <> 0 then
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                    if gear^.Hedgehog^.BotLevel > 0 then
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                        gear^.Hedgehog^.Effects[heResurrectable] := 1;
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                end;
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       gtShell: begin
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                gear^.Radius:= 4;
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                gear^.Density:= _1;
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                end;
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       gtSnowball: begin
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                gear^.ImpactSound:= sndMudballImpact;
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                gear^.nImpactSounds:= 1;
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                gear^.Radius:= 4;
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                gear^.Elasticity:= _1;
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                gear^.Friction:= _1;
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                gear^.Density:= _0_5;
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                end;
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     gtFlake: begin
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                with Gear^ do
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                    begin
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                    Pos:= 0;
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                    Radius:= 1;
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                    DirAngle:= random(360);
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                    if State and gstTmpFlag = 0 then
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                        begin
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                        dx.isNegative:= GetRandom(2) = 0;
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                        dx.QWordValue:= GetRandom(100000000);
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                        dy.isNegative:= false;
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                        dy.QWordValue:= GetRandom(70000000);
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                        if GetRandom(2) = 0 then
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                            dx := -dx
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                        end;
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                    State:= State or gstInvisible;
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                    Health:= random(vobFrameTicks);
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                    Timer:= random(vobFramesCount);
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                    Angle:= (random(2) * 2 - 1) * (1 + random(10000)) * vobVelocity
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                    end
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                end;
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       gtGrave: begin
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                gear^.ImpactSound:= sndGraveImpact;
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                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   189
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   190
                gear^.Elasticity:= _0_6;
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nemo
parents: 6580
diff changeset
   191
                end;
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nemo
parents: 6580
diff changeset
   192
         gtBee: begin
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nemo
parents: 6580
diff changeset
   193
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   194
                gear^.Timer:= 500;
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nemo
parents: 6580
diff changeset
   195
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   196
                gear^.Elasticity:= _0_9;
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nemo
parents: 6580
diff changeset
   197
                gear^.Tag:= 0;
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nemo
parents: 6580
diff changeset
   198
                end;
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parents: 6580
diff changeset
   199
   gtSeduction: begin
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parents: 6580
diff changeset
   200
                gear^.Radius:= 250;
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nemo
parents: 6580
diff changeset
   201
                end;
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parents: 6580
diff changeset
   202
 gtShotgunShot: begin
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nemo
parents: 6580
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   203
                gear^.Timer:= 900;
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nemo
parents: 6580
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   204
                gear^.Radius:= 2
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nemo
parents: 6580
diff changeset
   205
                end;
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nemo
parents: 6580
diff changeset
   206
  gtPickHammer: begin
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nemo
parents: 6580
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   207
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   208
                gear^.Timer:= 4000
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nemo
parents: 6580
diff changeset
   209
                end;
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nemo
parents: 6580
diff changeset
   210
   gtHammerHit: begin
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nemo
parents: 6580
diff changeset
   211
                gear^.Radius:= 8;
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nemo
parents: 6580
diff changeset
   212
                gear^.Timer:= 125
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nemo
parents: 6580
diff changeset
   213
                end;
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nemo
parents: 6580
diff changeset
   214
        gtRope: begin
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nemo
parents: 6580
diff changeset
   215
                gear^.Radius:= 3;
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nemo
parents: 6580
diff changeset
   216
                gear^.Friction:= _450 * _0_01 * cRopePercent;
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nemo
parents: 6580
diff changeset
   217
                RopePoints.Count:= 0;
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nemo
parents: 6580
diff changeset
   218
                end;
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nemo
parents: 6580
diff changeset
   219
        gtMine: begin
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nemo
parents: 6580
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   220
                gear^.ImpactSound:= sndMineImpact;
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nemo
parents: 6580
diff changeset
   221
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   222
                gear^.Health:= 10;
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nemo
parents: 6580
diff changeset
   223
                gear^.State:= gear^.State or gstMoving;
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nemo
parents: 6580
diff changeset
   224
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   225
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   226
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   227
                gear^.Density:= _0_9;
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nemo
parents: 6580
diff changeset
   228
                if cMinesTime < 0 then
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nemo
parents: 6580
diff changeset
   229
                    gear^.Timer:= getrandom(51)*100
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nemo
parents: 6580
diff changeset
   230
                else
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nemo
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diff changeset
   231
                    gear^.Timer:= cMinesTime;
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nemo
parents: 6580
diff changeset
   232
                end;
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nemo
parents: 6580
diff changeset
   233
       gtSMine: begin
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nemo
parents: 6580
diff changeset
   234
                gear^.Health:= 10;
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nemo
parents: 6580
diff changeset
   235
                gear^.State:= gear^.State or gstMoving;
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nemo
parents: 6580
diff changeset
   236
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   237
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   238
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   239
                gear^.Density:= _0_9;
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nemo
parents: 6580
diff changeset
   240
                gear^.Timer:= 500;
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nemo
parents: 6580
diff changeset
   241
                end;
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nemo
parents: 6580
diff changeset
   242
        gtCase: begin
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nemo
parents: 6580
diff changeset
   243
                gear^.ImpactSound:= sndGraveImpact;
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nemo
parents: 6580
diff changeset
   244
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   245
                gear^.Radius:= 16;
7168
8defaabce92e warp sound when AI survival hog respawns. attempt at a bit of a crate spawn animation (moar sparkles and a quick fadein)
nemo
parents: 7093
diff changeset
   246
                gear^.Elasticity:= _0_3;
7276
e570bc0df33c Another take at prettier crate appearance
nemo
parents: 7272
diff changeset
   247
                gear^.Timer:= 500
6581
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nemo
parents: 6580
diff changeset
   248
                end;
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nemo
parents: 6580
diff changeset
   249
  gtExplosives: begin
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nemo
parents: 6580
diff changeset
   250
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   251
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   252
                gear^.Radius:= 16;
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nemo
parents: 6580
diff changeset
   253
                gear^.Elasticity:= _0_4;
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nemo
parents: 6580
diff changeset
   254
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   255
                gear^.Density:= _6;
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nemo
parents: 6580
diff changeset
   256
                gear^.Health:= cBarrelHealth;
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nemo
parents: 6580
diff changeset
   257
                gear^.Z:= cHHZ-1
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nemo
parents: 6580
diff changeset
   258
                end;
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nemo
parents: 6580
diff changeset
   259
  gtDEagleShot: begin
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nemo
parents: 6580
diff changeset
   260
                gear^.Radius:= 1;
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nemo
parents: 6580
diff changeset
   261
                gear^.Health:= 50
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nemo
parents: 6580
diff changeset
   262
                end;
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nemo
parents: 6580
diff changeset
   263
  gtSniperRifleShot: begin
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nemo
parents: 6580
diff changeset
   264
                gear^.Radius:= 1;
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nemo
parents: 6580
diff changeset
   265
                gear^.Health:= 50
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nemo
parents: 6580
diff changeset
   266
                end;
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nemo
parents: 6580
diff changeset
   267
    gtDynamite: begin
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nemo
parents: 6580
diff changeset
   268
                gear^.Radius:= 3;
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nemo
parents: 6580
diff changeset
   269
                gear^.Elasticity:= _0_55;
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nemo
parents: 6580
diff changeset
   270
                gear^.Friction:= _0_03;
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nemo
parents: 6580
diff changeset
   271
                gear^.Density:= _2;
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nemo
parents: 6580
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   272
                gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   273
                end;
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nemo
parents: 6580
diff changeset
   274
     gtCluster: begin
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nemo
parents: 6580
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   275
                gear^.Radius:= 2;
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nemo
parents: 6580
diff changeset
   276
                gear^.Density:= _1_5;
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nemo
parents: 6580
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   277
                gear^.RenderTimer:= true
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nemo
parents: 6580
diff changeset
   278
                end;
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nemo
parents: 6580
diff changeset
   279
      gtShover: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   280
       gtFlame: begin
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nemo
parents: 6580
diff changeset
   281
                gear^.Tag:= GetRandom(32);
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nemo
parents: 6580
diff changeset
   282
                gear^.Radius:= 1;
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nemo
parents: 6580
diff changeset
   283
                gear^.Health:= 5;
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nemo
parents: 6580
diff changeset
   284
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   285
                if (gear^.dY.QWordValue = 0) and (gear^.dX.QWordValue = 0) then
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nemo
parents: 6580
diff changeset
   286
                    begin
7001
89488f5b99ca GetRandom -> GetRandomf
unc0rr
parents: 6982
diff changeset
   287
                    gear^.dY:= (getrandomf - _0_8) * _0_03;
89488f5b99ca GetRandom -> GetRandomf
unc0rr
parents: 6982
diff changeset
   288
                    gear^.dX:= (getrandomf - _0_5) * _0_4
6581
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nemo
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   289
                    end
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nemo
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diff changeset
   290
                end;
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nemo
parents: 6580
diff changeset
   291
   gtFirePunch: begin
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nemo
parents: 6580
diff changeset
   292
                gear^.Radius:= 15;
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nemo
parents: 6580
diff changeset
   293
                gear^.Tag:= Y
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nemo
parents: 6580
diff changeset
   294
                end;
7364
ee87ad50e18d Draw bombs behind plane
nemo
parents: 7337
diff changeset
   295
   gtAirAttack: gear^.Z:= cHHZ+2;
6581
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nemo
parents: 6580
diff changeset
   296
     gtAirBomb: begin
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nemo
parents: 6580
diff changeset
   297
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   298
                gear^.Density:= _2;
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nemo
parents: 6580
diff changeset
   299
                end;
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nemo
parents: 6580
diff changeset
   300
   gtBlowTorch: begin
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nemo
parents: 6580
diff changeset
   301
                gear^.Radius:= cHHRadius + cBlowTorchC;
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nemo
parents: 6580
diff changeset
   302
                gear^.Timer:= 7500
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nemo
parents: 6580
diff changeset
   303
                end;
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nemo
parents: 6580
diff changeset
   304
    gtSwitcher: begin
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nemo
parents: 6580
diff changeset
   305
                gear^.Z:= cCurrHHZ
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nemo
parents: 6580
diff changeset
   306
                end;
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nemo
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   307
      gtTarget: begin
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nemo
parents: 6580
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   308
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   309
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   310
                gear^.Radius:= 10;
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nemo
parents: 6580
diff changeset
   311
                gear^.Elasticity:= _0_3;
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nemo
parents: 6580
diff changeset
   312
                gear^.Timer:= 0
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nemo
parents: 6580
diff changeset
   313
                end;
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nemo
parents: 6580
diff changeset
   314
      gtTardis: begin
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nemo
parents: 6580
diff changeset
   315
                gear^.Timer:= 0;
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nemo
parents: 6580
diff changeset
   316
                gear^.Pos:= 1;
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nemo
parents: 6580
diff changeset
   317
                gear^.Z:= cCurrHHZ+1;
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nemo
parents: 6580
diff changeset
   318
                end;
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nemo
parents: 6580
diff changeset
   319
      gtMortar: begin
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nemo
parents: 6580
diff changeset
   320
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   321
                gear^.Elasticity:= _0_2;
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nemo
parents: 6580
diff changeset
   322
                gear^.Friction:= _0_08;
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nemo
parents: 6580
diff changeset
   323
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   324
                end;
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nemo
parents: 6580
diff changeset
   325
        gtWhip: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   326
      gtHammer: gear^.Radius:= 20;
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nemo
parents: 6580
diff changeset
   327
    gtKamikaze: begin
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nemo
parents: 6580
diff changeset
   328
                gear^.Health:= 2048;
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nemo
parents: 6580
diff changeset
   329
                gear^.Radius:= 20
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nemo
parents: 6580
diff changeset
   330
                end;
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nemo
parents: 6580
diff changeset
   331
        gtCake: begin
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nemo
parents: 6580
diff changeset
   332
                gear^.Health:= 2048;
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nemo
parents: 6580
diff changeset
   333
                gear^.Radius:= 7;
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nemo
parents: 6580
diff changeset
   334
                gear^.Z:= cOnHHZ;
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nemo
parents: 6580
diff changeset
   335
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   336
                gear^.DirAngle:= -90 * hwSign(Gear^.dX);
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nemo
parents: 6580
diff changeset
   337
                if not dX.isNegative then
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nemo
parents: 6580
diff changeset
   338
                    gear^.Angle:= 1
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nemo
parents: 6580
diff changeset
   339
                else
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nemo
parents: 6580
diff changeset
   340
                    gear^.Angle:= 3
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nemo
parents: 6580
diff changeset
   341
                end;
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nemo
parents: 6580
diff changeset
   342
 gtHellishBomb: begin
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nemo
parents: 6580
diff changeset
   343
                gear^.ImpactSound:= sndHellishImpact1;
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nemo
parents: 6580
diff changeset
   344
                gear^.nImpactSounds:= 4;
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nemo
parents: 6580
diff changeset
   345
                gear^.AdvBounce:= 1;
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nemo
parents: 6580
diff changeset
   346
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   347
                gear^.Elasticity:= _0_5;
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nemo
parents: 6580
diff changeset
   348
                gear^.Friction:= _0_96;
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nemo
parents: 6580
diff changeset
   349
                gear^.Density:= _1_5;
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nemo
parents: 6580
diff changeset
   350
                gear^.RenderTimer:= true;
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nemo
parents: 6580
diff changeset
   351
                gear^.Timer:= 5000
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nemo
parents: 6580
diff changeset
   352
                end;
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nemo
parents: 6580
diff changeset
   353
       gtDrill: begin
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nemo
parents: 6580
diff changeset
   354
                if gear^.Timer = 0 then
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nemo
parents: 6580
diff changeset
   355
                    gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   356
                // Tag for drill strike. if 1 then first impact occured already
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nemo
parents: 6580
diff changeset
   357
                gear^.Tag := 0;
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nemo
parents: 6580
diff changeset
   358
                gear^.Radius:= 4;
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nemo
parents: 6580
diff changeset
   359
                gear^.Density:= _1;
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nemo
parents: 6580
diff changeset
   360
                end;
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nemo
parents: 6580
diff changeset
   361
        gtBall: begin
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nemo
parents: 6580
diff changeset
   362
                gear^.ImpactSound:= sndGrenadeImpact;
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nemo
parents: 6580
diff changeset
   363
                gear^.nImpactSounds:= 1;
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nemo
parents: 6580
diff changeset
   364
                gear^.AdvBounce:= 1;
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nemo
parents: 6580
diff changeset
   365
                gear^.Radius:= 5;
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nemo
parents: 6580
diff changeset
   366
                gear^.Tag:= random(8);
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nemo
parents: 6580
diff changeset
   367
                gear^.Timer:= 5000;
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nemo
parents: 6580
diff changeset
   368
                gear^.Elasticity:= _0_7;
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nemo
parents: 6580
diff changeset
   369
                gear^.Friction:= _0_995;
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nemo
parents: 6580
diff changeset
   370
                gear^.Density:= _1_5;
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nemo
parents: 6580
diff changeset
   371
                end;
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nemo
parents: 6580
diff changeset
   372
     gtBallgun: begin
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nemo
parents: 6580
diff changeset
   373
                gear^.Timer:= 5001;
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nemo
parents: 6580
diff changeset
   374
                end;
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nemo
parents: 6580
diff changeset
   375
     gtRCPlane: begin
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nemo
parents: 6580
diff changeset
   376
                gear^.Timer:= 15000;
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nemo
parents: 6580
diff changeset
   377
                gear^.Health:= 3;
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nemo
parents: 6580
diff changeset
   378
                gear^.Radius:= 8
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nemo
parents: 6580
diff changeset
   379
                end;
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nemo
parents: 6580
diff changeset
   380
     gtJetpack: begin
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nemo
parents: 6580
diff changeset
   381
                gear^.Health:= 2000;
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nemo
parents: 6580
diff changeset
   382
                gear^.Damage:= 100
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nemo
parents: 6580
diff changeset
   383
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   384
     gtMolotov: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   385
                gear^.Radius:= 6;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   386
                gear^.Density:= _2;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   387
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   388
       gtBirdy: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   389
                gear^.Radius:= 16; // todo: check
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   390
                gear^.Timer:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   391
                gear^.Health := 2000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   392
                gear^.FlightTime := 2;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   393
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   394
         gtEgg: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   395
                gear^.Radius:= 4;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   396
                gear^.Elasticity:= _0_6;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   397
                gear^.Friction:= _0_96;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   398
                gear^.Density:= _1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   399
                if gear^.Timer = 0 then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   400
                    gear^.Timer:= 3000
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   401
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   402
      gtPortal: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   403
                gear^.ImpactSound:= sndMelonImpact;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   404
                gear^.nImpactSounds:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   405
                gear^.AdvBounce:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   406
                gear^.Radius:= 17;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   407
                // set color
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   408
                gear^.Tag:= 2 * gear^.Timer;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   409
                gear^.Timer:= 15000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   410
                gear^.RenderTimer:= false;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   411
                gear^.Health:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   412
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   413
       gtPiano: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   414
                gear^.Radius:= 32;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   415
                gear^.Density:= _50;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   416
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   417
 gtSineGunShot: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   418
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   419
                gear^.Health:= 6000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   420
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   421
gtFlamethrower: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   422
                gear^.Tag:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   423
                gear^.Timer:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   424
                gear^.Health:= 500;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   425
                gear^.Damage:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   426
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   427
     gtLandGun: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   428
                gear^.Tag:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   429
                gear^.Timer:= 10;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   430
                gear^.Health:= 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   431
                gear^.Damage:= 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   432
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   433
 gtPoisonCloud: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   434
                gear^.Timer:= 5000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   435
                gear^.dY:= int2hwfloat(-4 + longint(getRandom(8))) / 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   436
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   437
 gtResurrector: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   438
                gear^.Radius := 100;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   439
                gear^.Tag := 0
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   440
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   441
     gtWaterUp: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   442
                gear^.Tag := 47;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   443
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   444
  gtNapalmBomb: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   445
                gear^.Timer:= 1000;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   446
                gear^.Radius:= 5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   447
                gear^.Density:= _1_5;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   448
                end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   449
   gtStructure: begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   450
                gear^.Elasticity:= _0_55;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   451
                gear^.Friction:= _0_995;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   452
                gear^.Density:= _0_9;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   453
                gear^.Radius:= 13;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   454
                gear^.Health:= 200;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   455
                gear^.Timer:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   456
                gear^.Tag:= TotalRounds + 3;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   457
                gear^.Pos:= 1;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   458
                end;
7093
2d7f1fb73335 Bit more freezer.
nemo
parents: 7077
diff changeset
   459
      gtIceGun: gear^.Health:= 1000;
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   460
gtGenericFaller:begin
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   461
                gear^.AdvBounce:= 1;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   462
                gear^.Radius:= 1;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   463
                gear^.Elasticity:= _0_9;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   464
                gear^.Friction:= _0_995;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   465
                gear^.Density:= _1;
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   466
                end;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   467
    end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   468
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   469
InsertGearToList(gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   470
AddGear:= gear;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   471
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   472
ScriptCall('onGearAdd', gear^.uid);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   473
end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   474
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   475
procedure DeleteGear(Gear: PGear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   476
var team: PTeam;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   477
    t,i: Longword;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   478
    k: boolean;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   479
begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   480
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   481
ScriptCall('onGearDelete', gear^.uid);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   482
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   483
DeleteCI(Gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   484
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   485
FreeTexture(Gear^.Tex);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   486
Gear^.Tex:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   487
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   488
// make sure that portals have their link removed before deletion
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   489
if (Gear^.Kind = gtPortal) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   490
    begin
7272
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7176
diff changeset
   491
    if (Gear^.LinkedGear <> nil) then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7176
diff changeset
   492
        if (Gear^.LinkedGear^.LinkedGear = Gear) then
71df899c4163 Second part of the change. Make collision check use the new mask bit.
nemo
parents: 7176
diff changeset
   493
            Gear^.LinkedGear^.LinkedGear:= nil;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   494
    end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   495
else if Gear^.Kind = gtHedgehog then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   496
    (*
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   497
    This behaviour dates back to revision 4, and I accidentally encountered it with TARDIS.  I don't think it must apply to any modern weapon, since if it was actually hit, the best the gear could do would be to destroy itself immediately, and you'd still end up with two graves.  I believe it should be removed
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   498
     if (CurAmmoGear <> nil) and (CurrentHedgehog^.Gear = Gear) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   499
        begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   500
        AttackBar:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   501
        Gear^.Message:= gmDestroy;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   502
        CurAmmoGear^.Message:= gmDestroy;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   503
        exit
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   504
        end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   505
    else*)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   506
        begin
6792
f72c8b5d421c Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
nemo
parents: 6700
diff changeset
   507
        if (Gear <> CurrentHedgehog^.Gear) or (CurAmmoGear = nil) or (CurAmmoGear^.Kind <> gtKamikaze) then
f72c8b5d421c Ensure flawless is false if any hog is lost, unless it was lost doing a kamikaze
nemo
parents: 6700
diff changeset
   508
            Gear^.Hedgehog^.Team^.Clan^.Flawless:= false;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   509
        if (hwRound(Gear^.Y) >= cWaterLine) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   510
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   511
            t:= max(Gear^.Damage, Gear^.Health);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   512
            Gear^.Damage:= t;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6792
diff changeset
   513
            if ((not SuddenDeathDmg and (WaterOpacity < $FF)) or (SuddenDeathDmg and (WaterOpacity < $FF)))
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   514
            and (hwRound(Gear^.Y) < cWaterLine + 256) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   515
                spawnHealthTagForHH(Gear, t);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   516
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   517
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   518
        team:= Gear^.Hedgehog^.Team;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   519
        if CurrentHedgehog^.Gear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   520
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   521
            AttackBar:= 0;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   522
            FreeActionsList; // to avoid ThinkThread on drawned gear
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   523
            if ((Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) <> 0)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   524
            and (CurrentHedgehog^.MultiShootAttacks > 0) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   525
                OnUsedAmmo(CurrentHedgehog^);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   526
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   527
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   528
        Gear^.Hedgehog^.Gear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   529
        if Gear^.Hedgehog^.King then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   530
            begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   531
            // are there any other kings left? Just doing nil check.  Presumably a mortally wounded king will get reaped soon enough
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   532
            k:= false;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   533
            for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   534
                if (team^.Clan^.Teams[i]^.Hedgehogs[0].Gear <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   535
                    k:= true;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   536
            if not k then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   537
                for i:= 0 to Pred(team^.Clan^.TeamsNumber) do
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   538
                    begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   539
                    team^.Clan^.Teams[i]^.hasGone:= true;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   540
                    TeamGoneEffect(team^.Clan^.Teams[i]^)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   541
                    end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   542
            end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   543
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   544
        // should be not CurrentHedgehog, but hedgehog of the last gear which caused damage to this hog
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   545
        // same stand for CheckHHDamage
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   546
        if (Gear^.LastDamage <> nil) then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   547
            uStats.HedgehogDamaged(Gear, Gear^.LastDamage, 0, true)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   548
        else
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   549
            uStats.HedgehogDamaged(Gear, CurrentHedgehog, 0, true);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   550
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   551
        inc(KilledHHs);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   552
        RecountTeamHealth(team);
7010
10a0a31804f3 Switch effects to longint for convenience of tracking ice states. I could add a new Hedgehog value, but since we have this effects list being all useless as booleans anyway...
nemo
parents: 7001
diff changeset
   553
        if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Effects[heResurrectable] <> 0)  and
7176
fb4b0c6dfdbd Make watching AI v AI on ai survival a bit more entertaining
nemo
parents: 7168
diff changeset
   554
        //(Gear^.Hedgehog^.Effects[heResurrectable] = 0) then
fb4b0c6dfdbd Make watching AI v AI on ai survival a bit more entertaining
nemo
parents: 7168
diff changeset
   555
        (Gear^.Hedgehog^.Team^.Clan <> CurrentHedgehog^.Team^.Clan) then
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   556
            with CurrentHedgehog^ do 
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   557
                begin
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   558
                inc(Team^.stats.AIKills);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   559
                FreeTexture(Team^.AIKillsTex);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   560
                Team^.AIKillsTex := RenderStringTex(inttostr(Team^.stats.AIKills), Team^.Clan^.Color, fnt16);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   561
                end
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   562
        end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   563
with Gear^ do
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   564
    begin
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   565
    AddFileLog('Delete: #' + inttostr(uid) + ' (' + inttostr(hwRound(x)) + ',' + inttostr(hwRound(y)) + '), d(' + floattostr(dX) + ',' + floattostr(dY) + ') type = ' + EnumToStr(Kind));
7389
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   566
    AddRandomness(X.round xor X.frac xor dX.round xor dX.frac xor Y.round xor Y.frac xor dY.round xor dY.frac)
15c3fb4882df Sorry about the slight delay in pickup. You can blame a few lame cheaters. This is to make their cheating a bit harder.
nemo
parents: 7366
diff changeset
   567
    end;
6581
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   568
if CurAmmoGear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   569
    CurAmmoGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   570
if FollowGear = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   571
    FollowGear:= nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   572
if lastGearByUID = Gear then
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   573
    lastGearByUID := nil;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   574
RemoveGearFromList(Gear);
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   575
Dispose(Gear)
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   576
end;
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   577
e510d1245bd7 fix line endings
nemo
parents: 6580
diff changeset
   578
end.