share/hedgewars/Data/Scripts/Animate.lua
author unc0rr
Sun, 01 Sep 2019 21:57:01 +0200
changeset 15412 7a3d70c364fd
parent 15094 7732013ce64c
permissions -rw-r--r--
Fix build
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local animPos, lastx, lasty, jumpTypes, jumpTimes, moveDirs, jumpStarted
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local moveTime = 0
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local backJumped, jTimer, awTime, globalWait, stageEvents, seNum, curEvent
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local needToDecrease
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local AnimList, AnimListNum
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local FunctionList, FunctionListNum
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local skipFuncList
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local skipping
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local baseInputMask = 0xFFFFFFFF
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local extraInputMask = baseInputMask
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-- DEBUGGING STUFF --
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--[[ Number of animation ticks to decrease whenever AnimUnWait()
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     is called (usually every game tick). Default: 1
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     Increase this number to increase overall animation speed. ]]
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local animSpeed = 1
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--------------------------------Animation---------------------------------
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--------------------------(In-game cinematics)----------------------------
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function AddSkipFunction(anim, func, args)
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  skipFuncList[anim] = {sfunc = func, sargs = args}
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end
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function RemoveSkipFunction(anim)
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  skipFuncList[anim] = nil
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end
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function SetAnimSkip(bool)
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  skipping = bool
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end
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function AnimInProgress()
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  return AnimListNum ~= 0
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end
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function SkipAnimation(anim)
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  if skipFuncList[anim] == nil then
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    return
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  else 
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    skipFuncList[anim].sfunc(unpack(skipFuncList[anim].sargs))
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  end
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end
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function AddFunction(element)
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  table.insert(FunctionList, element)
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  FunctionListNum = FunctionListNum + 1
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end
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function RemoveFunction()
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  table.remove(FunctionList, 1)
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  FunctionListNum = FunctionListNum - 1
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end
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function ExecuteAfterAnimations()
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  if FunctionListNum == 0 then
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    return
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  end
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  FunctionList[1].func(unpack(FunctionList[1].args))
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  RemoveFunction()
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end
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local function updateInputMask()
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     SetInputMask(band(baseInputMask, extraInputMask))
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end
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local function startCinemaLock()
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     SetCinematicMode(true)
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     baseInputMask = bnot(gmAnimate+gmAttack+gmDown+gmHJump+gmLeft+gmLJump+gmRight+gmSlot+gmSwitch+gmTimer+gmUp+gmWeapon)
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     updateInputMask()
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end
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local function stopCinemaLock()
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     baseInputMask = 0xFFFFFFFF
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     updateInputMask()
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     SetCinematicMode(false)
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end
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function AnimSetInputMask(newExtraInputMask)
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     extraInputMask = newExtraInputMask
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     updateInputMask()
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end
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function AnimInit(startAnimating)
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  lastx = 0
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  lasty = 0
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  jumpTypes = {long = gmLJump, high = gmHJump, back = gmHJump}
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  jumpTimes = {long = 500, high = 500, back = 300, backback = 500} 
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  moveDirs = {Right = gmRight, Left = gmLeft}
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  jumpStarted = false
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  backJumped = false
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  jTimer = 0
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  awTime = 0
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  globalWait = 0
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  stageEvents = {}
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  seNum = 0
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  curEvent = 0
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  needToDecrease = 0
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  AnimList = {}
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  AnimListNum = 0
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  FunctionList = {}
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  FunctionListNum = 0
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  skipping = false
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  skipFuncList = {}
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  animPos = 1
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  if startAnimating then
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     startCinemaLock()
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  end
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end
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function AnimSwitchHog(gear)
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  SetGearMessage(gear, band(GetGearMessage(gear), bnot(gmAllStoppable)))
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  SwitchHog(gear)
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  FollowGear(gear)
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  return true
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end
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function AnimGiveState(gear, state)
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  SetState(gear, state)
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  return true
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end
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function AnimRemoveState(gear, state)
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  SetState(gear, band(GetState(gear), bnot(state)))
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  return true
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end
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function AnimGearWait(gear, time)
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  AnimWait(gear, time)
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  return true
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end
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function AnimUnWait()
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  if globalWait > 0 then
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    globalWait = globalWait - animSpeed
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    if globalWait < 0 then
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      globalWait = 0
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    end
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  end
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end
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function AnimWait(gear, time)   -- gear is for compatibility with Animate
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  globalWait = globalWait + time
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  return true
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end
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function AnimWaitLeft()
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  return globalWait
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end
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function AnimSay(gear, text, manner, time)
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  HogSay(gear, text, manner, 2)
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  if time ~= nil then
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    AnimWait(gear, time)
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  end
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  return true
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end
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function AnimSound(gear, sound, time)
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  PlaySound(sound, gear)
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  AnimWait(gear, time)
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  return true
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end
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function AnimTurn(gear, dir)
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  if dir == "Right" then
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    HogTurnLeft(gear, false)
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  else
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    HogTurnLeft(gear, true)
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  end
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  return true
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end
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function AnimFollowGear(gear)
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  FollowGear(gear)
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  return true
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end
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function AnimMove(gear, dir, posx, posy, maxMoveTime)
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  local dirr = moveDirs[dir]
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  SetGearMessage(gear, dirr)
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  moveTime = moveTime + 1
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  if (maxMoveTime and moveTime > maxMoveTime) then
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    SetGearMessage(gear, 0)
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    SetGearPosition(gear, posx, posy)
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    lastx = GetX(gear)
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    lasty = GetY(gear)
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    moveTime = 0
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    return true
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  elseif GetX(gear) == posx or GetY(gear) == posy then
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    SetGearMessage(gear, 0)
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    lastx = GetX(gear)
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    lasty = GetY(gear)
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    moveTime = 0
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    return true
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  end
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  return false
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end
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function AnimJump(gear, jumpType)
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  if jumpStarted == false then
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    lastx = GetX(gear)
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    lasty = GetY(gear)
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    backJumped = false
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    jumpStarted = true
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    SetGearMessage(gear, jumpTypes[jumpType])
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    AnimGearWait(gear, jumpTimes[jumpType])
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  elseif jumpType == "back" and backJumped == false then
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    backJumped = true
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    SetGearMessage(gear, jumpTypes[jumpType])
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    AnimGearWait(gear, jumpTimes["backback"])
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  else
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    local curx = GetX(gear)
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    local cury = GetY(gear)
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    if curx == lastx and cury == lasty then
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      jumpStarted = false
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      backJumped = false
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      AnimGearWait(gear, 100)
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      return true
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    else
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      lastx = curx
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      lasty = cury
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      AnimGearWait(gear, 100)
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    end
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  end
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  return false
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end
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function AnimSetGearPosition(gear, destX, destY, fall)
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  SetGearPosition(gear, destX, destY)
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  if fall ~= false then
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    SetGearVelocity(gear, 0, 10)
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  end
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  return true
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end
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function AnimDisappear(gear, destX, destY)
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	AddVisualGear(GetX(gear)-5, GetY(gear)-5, vgtSmoke, 0, false)
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	AddVisualGear(GetX(gear)+5, GetY(gear)+5, vgtSmoke, 0, false)
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	AddVisualGear(GetX(gear)-5, GetY(gear)+5, vgtSmoke, 0, false)
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	AddVisualGear(GetX(gear)+5, GetY(gear)-5, vgtSmoke, 0, false)
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  PlaySound(sndExplosion)
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	AnimSetGearPosition(gear, destX, destY)
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  return true
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end
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function AnimOutOfNowhere(gear, destX, destY)
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  if (not destX) or (not destY) then
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    destX = GetX(gear)
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    destY = GetY(gear)
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  end
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  AnimSetGearPosition(gear, destX, destY)
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  AddVisualGear(destX, destY, vgtBigExplosion, 0, false)
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  PlaySound(sndExplosion)
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  AnimGearWait(gear, 50)
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  return true
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end
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function AnimTeleportGear(gear, destX, destY)
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	AddVisualGear(GetX(gear)-5, GetY(gear)-5, vgtSmoke, 0, false)
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	AddVisualGear(GetX(gear)+5, GetY(gear)+5, vgtSmoke, 0, false)
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	AddVisualGear(GetX(gear)-5, GetY(gear)+5, vgtSmoke, 0, false)
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	AddVisualGear(GetX(gear)+5, GetY(gear)-5, vgtSmoke, 0, false)
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	AnimSetGearPosition(gear, destX, destY)
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	AddVisualGear(GetX(gear), GetY(gear), vgtBigExplosion, 0, false)
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  PlaySound(sndExplosion)
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  FollowGear(gear)
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  AnimGearWait(gear, 50)
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  return true
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end
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function AnimVisualGear(gear, x, y, vgType, state, critical)
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  AddVisualGear(x, y, vgType, state, critical)
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  return true
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end
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function AnimCaption(gear, text, time)
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  AddCaption(text)
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  if time == nil then
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    return true
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  end
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  AnimWait(gear, time)
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  return true
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end
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function AnimCustomFunction(gear, func, args)
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  if args == nil then
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    args = {}
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  end
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  local retval = func(unpack(args))
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  if retval == false then
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    return false
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  else
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    return true
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  end
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end
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function AnimInsertStepNext(step)
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  table.insert(AnimList[1], animPos + 1, step)
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  return true
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end
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function AnimShowMission(gear, caption, subcaption, text, icon, time)
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  ShowMission(caption, subcaption, text, icon, time)
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  return true
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end
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function RemoveAnim()
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  table.remove(AnimList, 1)
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  AnimListNum = AnimListNum - 1
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end
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function AddAnim(animation)
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  table.insert(AnimList, animation)
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  AnimListNum = AnimListNum + 1
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  if AnimListNum == 1 then
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    skipping = false
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  end
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end
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function ShowAnimation()
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  if AnimListNum == 0 then
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    skipping = false
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    return true
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  else
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110d6c1e817f Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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    SetTurnTimeLeft(MAX_TURN_TIME)
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    if Animate(AnimList[1]) == true then
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      RemoveAnim()
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    end
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  end
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  return false
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end
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function Animate(steps)
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  if skipping == true then
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    animPos = 1
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    stopCinemaLock()
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    SkipAnimation(steps)
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    return true
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  end
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  if globalWait ~= 0 then
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    return false
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  end
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  if steps[animPos] == nil then
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      animPos = 1
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      stopCinemaLock()
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      return true
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  end
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  if steps[animPos].args[1] ~= CurrentHedgehog and steps[animPos].func ~= AnimWait 
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    and (steps[animPos].swh == nil or steps[animPos].swh == true) then
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      AnimSwitchHog(steps[animPos].args[1])
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  end
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   356
  startCinemaLock()
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  local retVal = steps[animPos].func(unpack(steps[animPos].args))
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  if (retVal ~= false) then
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   359
    animPos = animPos + 1
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  end
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   361
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   362
  return false
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   363
end
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   364
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   365
------------------------------Event Handling------------------------------
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function AddEvent(condFunc, condArgs, doFunc, doArgs, evType)
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  seNum = seNum + 1
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  stageEvents[seNum] = {}
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  stageEvents[seNum].cFunc = condFunc
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   371
  stageEvents[seNum].cArgs = condArgs
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  stageEvents[seNum].dFunc = doFunc
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  stageEvents[seNum].dArgs = doArgs
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   374
  stageEvents[seNum].evType = evType
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   375
end
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function AddNewEvent(condFunc, condArgs, doFunc, doArgs, evType)
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   378
  local i
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  for i = 1, seNum do
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   380
    if stageEvents[i].cFunc == condFunc and stageEvents[i].cArgs == condArgs and
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   381
       stageEvents[i].dFunc == doFunc and stageEvents[i].dArgs == doArgs and 
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   382
       stageEvents[seNum].evType == evType then
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   383
       return
644eabbc9218 Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
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   384
    end
644eabbc9218 Added a new function: AddNewEvent, which only adds an event to the list if it doesn't already exist. Kept the old one as it might me useful to be able to add an event more than once.
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   385
  end
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   386
  AddEvent(condFunc, condArgs, doFunc, doArgs, evType)
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   387
end
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   388
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   389
function RemoveEvent(evNum)
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   390
  if stageEvents[evNum] ~= nil then
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   391
    seNum = seNum - 1
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   392
    table.remove(stageEvents, evNum)
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195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
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   393
    if evNum < curEvent then
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
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   394
      return true
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   395
    end
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   396
  end
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   397
  if evNum < curEvent then
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   398
    needToDecrease = needToDecrease + 1
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   399
  end
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   400
end
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diff changeset
   401
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195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
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diff changeset
   402
function RemoveEventFunc(cFunc, cArgs)
7205
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   403
  local i = 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   404
  while i <= seNum do
7438
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   405
    if stageEvents[i].cFunc == cFunc and (cArgs == nil or cArgs == stageEvents[i].cArgs) then
7205
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   406
      RemoveEvent(i)
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   407
      i = i - 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   408
    end
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   409
    i = i + 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   410
  end
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   411
end
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   412
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   413
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   414
function CheckEvents()
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   415
  local i = 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   416
  while i <= seNum do
7438
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   417
    curEvent = i
7205
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   418
    if stageEvents[i].cFunc(unpack(stageEvents[i].cArgs)) then
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   419
      stageEvents[i].dFunc(unpack(stageEvents[i].dArgs))
7438
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   420
      if needToDecrease > 0 then
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   421
        i = i - needToDecrease
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   422
        needToDecrease = 0
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   423
      end
7205
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   424
      if stageEvents[i].evType ~= 1 then 
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   425
        RemoveEvent(i)
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   426
        i = i - 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   427
      end
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   428
    end
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   429
    i = i + 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   430
  end
7438
195f9cbd6df6 Modified Animate.lua: Modified event removal function to check if removed event is before current one, added optional parameter to RemoveEventFunc for optional checking of parameter list identicity.
belphegorr <szabibibi@gmail.com>
parents: 7263
diff changeset
   431
  curEvent = 0
7205
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   432
end
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   433
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   434
-------------------------------------Misc---------------------------------
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   435
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   436
function StoppedGear(gear)
13032
91f23558c936 Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents: 12778
diff changeset
   437
  -- GetHealth returns nil if gear does not exist
91f23558c936 Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents: 12778
diff changeset
   438
  if not GetHealth(gear) then
91f23558c936 Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents: 12778
diff changeset
   439
     -- We consider the gear to be “stopped” if it has been destroyed
91f23558c936 Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents: 12778
diff changeset
   440
     return true
91f23558c936 Lua library Animate: StoppedGear now returns true if gear does not exist
Wuzzy <Wuzzy2@mail.ru>
parents: 12778
diff changeset
   441
  end
14252
74bf2d906097 Turn accidental globals to locals in Lua libraries
Wuzzy <Wuzzy2@mail.ru>
parents: 13752
diff changeset
   442
  local dx,dy = GetGearVelocity(gear)
7205
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   443
  return math.abs(dx) <= 1 and math.abs(dy) <= 1
cdc38e49a276 Added the helper script I forgot to add last time
belphegorr <szabibibi@gmail.com>
parents:
diff changeset
   444
end