misc/liblua/lzio.h
author koda
Sat, 28 Aug 2010 02:35:26 +0200
changeset 3780 7c704e69242e
parent 2812 0a24853de796
child 10017 de822cd3df3a
permissions -rw-r--r--
fade in when returning from game, labels rewritten so that they are drawn at runtime (more flexibility with i18n and iphone support)
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/*
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** $Id: lzio.h,v 1.21.1.1 2007/12/27 13:02:25 roberto Exp $
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** Buffered streams
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** See Copyright Notice in lua.h
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*/
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#ifndef lzio_h
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#define lzio_h
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#include "lua.h"
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#include "lmem.h"
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#define EOZ	(-1)			/* end of stream */
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typedef struct Zio ZIO;
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#define char2int(c)	cast(int, cast(unsigned char, (c)))
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#define zgetc(z)  (((z)->n--)>0 ?  char2int(*(z)->p++) : luaZ_fill(z))
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typedef struct Mbuffer {
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  char *buffer;
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  size_t n;
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  size_t buffsize;
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} Mbuffer;
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#define luaZ_initbuffer(L, buff) ((buff)->buffer = NULL, (buff)->buffsize = 0)
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#define luaZ_buffer(buff)	((buff)->buffer)
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#define luaZ_sizebuffer(buff)	((buff)->buffsize)
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#define luaZ_bufflen(buff)	((buff)->n)
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#define luaZ_resetbuffer(buff) ((buff)->n = 0)
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#define luaZ_resizebuffer(L, buff, size) \
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	(luaM_reallocvector(L, (buff)->buffer, (buff)->buffsize, size, char), \
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	(buff)->buffsize = size)
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#define luaZ_freebuffer(L, buff)	luaZ_resizebuffer(L, buff, 0)
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LUAI_FUNC char *luaZ_openspace (lua_State *L, Mbuffer *buff, size_t n);
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LUAI_FUNC void luaZ_init (lua_State *L, ZIO *z, lua_Reader reader,
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                                        void *data);
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LUAI_FUNC size_t luaZ_read (ZIO* z, void* b, size_t n);	/* read next n bytes */
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LUAI_FUNC int luaZ_lookahead (ZIO *z);
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/* --------- Private Part ------------------ */
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struct Zio {
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  size_t n;			/* bytes still unread */
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  const char *p;		/* current position in buffer */
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  lua_Reader reader;
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  void* data;			/* additional data */
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  lua_State *L;			/* Lua state (for reader) */
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};
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LUAI_FUNC int luaZ_fill (ZIO *z);
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#endif