misc/libphysfs/Android.mk
author sheepluva
Thu, 16 Jan 2014 19:50:18 +0100
changeset 9994 8455993a7a1b
parent 8538 0e113487c4b2
permissions -rw-r--r--
* allow telling cmake where to find required fonts in system when user supplies the paths, as suggested by unC0Rr, e.g. -DFONTS_DIRS='/usr/share/fonts/truetype/wqy;/usr/share/fonts/truetype/dejavu' * the build system will use the paths to lookup fonts and install those not found * the engine will load the paths into physfs (mountpoint /Fonts) to make the fonts available at runtime * overriding fonts in packages should be possible again now
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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LOCAL_MODULE    := physfs
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LOCAL_CFLAGS := -O2 -DPHYSFS_NO_CDROM_SUPPORT
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LOCAL_C_INCLUDES := $(LOCAL_PATH)
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LOCAL_SRC_FILES := physfs.c \
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                   physfs_byteorder.c \
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                   physfs_unicode.c \
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                   platform_posix.c \
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                   platform_unix.c \
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                   platform_macosx.c \
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                   platform_windows.c \
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                   archiver_dir.c \
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                   archiver_grp.c \
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                   archiver_hog.c \
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                   archiver_lzma.c \
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                   archiver_mvl.c \
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                   archiver_qpak.c \
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                   archiver_wad.c \
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                   archiver_zip.c \
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69bd802c28f0 Fix physfs compilation for android (still getting runtime link errors though)
Medo <smaxein@googlemail.com>
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include $(BUILD_SHARED_LIBRARY)