qmlfrontend/main.cpp
author Wuzzy <Wuzzy2@mail.ru>
Mon, 16 Sep 2019 17:33:49 +0200
changeset 15431 8504fee3b601
parent 15238 b32c52c76977
child 16039 a73b9770467a
permissions -rw-r--r--
Racer: Fix weird water splashes after waypoint placement Does not affect official racer, as only waypoint placement is touched. The reason was that the air attack gear sometimes was not deleted fast enough so it might occassionally drop some air bombs (these are deleted now). Also, the airplane position was set to water level, which caused another water splash.
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#include <QDebug>
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#include <QGuiApplication>
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#include <QLibrary>
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#include <QQmlApplicationEngine>
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#include "engine_interface.h"
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#include "game_view.h"
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#include "hwengine.h"
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#include "net_session.h"
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#include "preview_acceptor.h"
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static QObject* previewacceptor_singletontype_provider(
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    QQmlEngine* engine, QJSEngine* scriptEngine) {
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  Q_UNUSED(scriptEngine)
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  PreviewAcceptor* acceptor = new PreviewAcceptor(engine);
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  return acceptor;
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}
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int main(int argc, char* argv[]) {
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  QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
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  QGuiApplication app(argc, argv);
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  QQmlApplicationEngine engine;
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  qRegisterMetaType<Engine::SimpleEventType>();
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  qRegisterMetaType<Engine::LongEventType>();
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  qRegisterMetaType<Engine::LongEventState>();
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  qRegisterMetaType<Engine::PositionedEventType>();
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  qmlRegisterSingletonType<PreviewAcceptor>(
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      "Hedgewars.Engine", 1, 0, "PreviewAcceptor",
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      previewacceptor_singletontype_provider);
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  qmlRegisterType<HWEngine>("Hedgewars.Engine", 1, 0, "HWEngine");
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  qmlRegisterType<GameView>("Hedgewars.Engine", 1, 0, "GameView");
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  qmlRegisterType<NetSession>("Hedgewars.Engine", 1, 0, "NetSession");
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  qmlRegisterUncreatableType<EngineInstance>("Hedgewars.Engine", 1, 0,
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                                             "EngineInstance",
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                                             "Create by HWEngine run methods");
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  qmlRegisterUncreatableMetaObject(Engine::staticMetaObject, "Hedgewars.Engine",
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                                   1, 0, "Engine", "Namespace: only enums");
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  engine.load(QUrl(QLatin1String("qrc:/main.qml")));
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  if (engine.rootObjects().isEmpty()) return -1;
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  return app.exec();
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}