QTfrontend/hwconsts.h
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 8323 ab0b618bdf13
child 8363 0b4ac686fc44
child 8605 2865389fec96
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#if !defined(TARGET_OS_IPHONE)
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#include <QString>
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#include <QDir>
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#include <QStringList>
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#include <QPair>
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extern QString * cProtoVer;
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extern QString * cVersionString;
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extern QString * cDataDir;
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extern QDir * bindir;
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extern QDir * cfgdir;
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extern QDir * datadir;
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extern bool custom_config;
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extern bool custom_data;
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extern int cMaxTeams;
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extern int cMinServerVersion;
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class QStandardItemModel;
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extern QString * cDefaultAmmoStore;
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extern int cAmmoNumber;
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extern QList< QPair<QString, QString> > cDefaultAmmos;
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extern unsigned int colors[];
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extern QString * netHost;
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extern quint16 netPort;
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extern bool haveServer;
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extern bool isDevBuild;
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//Current season, SEASON_NONE by default
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extern int season;
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//On the day of hedgewars birthday (Oct 31st) this variable is assigned
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//with number of years past 2004 (foundation of hedgewars)
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//Could be used to implement a text/graphic like "This is the xxth birthday of hedgewars" or similar
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extern int years_since_foundation;
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#endif
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#define HEDGEHOGS_PER_TEAM           8
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#define AMMOLINE_DEFAULT_QT     "9391929422199121032235111001201000000211110101011111101"
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#define AMMOLINE_DEFAULT_PROB   "0405040541600655546554464776576666666155510101115411101"
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#define AMMOLINE_DEFAULT_DELAY  "0000000000000205500000040007004000000000220000000600000"
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#define AMMOLINE_DEFAULT_CRATE  "1311110312111111123114111111111111111211111101111111101"
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#define AMMOLINE_CRAZY_QT       "9999999999999999992999999999999999299999999909999992909"
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#define AMMOLINE_CRAZY_PROB     "1111110111111111111111111111111111111111111101111111101"
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#define AMMOLINE_CRAZY_DELAY    "0000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CRAZY_CRATE    "1311110312111111123114111111111111111211110101111111101"
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#define AMMOLINE_PROMODE_QT     "9090009000000000000009000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_PROB   "0000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_DELAY  "0000000000000205500000040007004000000000200000000000002"
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#define AMMOLINE_PROMODE_CRATE  "1111111111111111111111111111111111111111100101111111101"
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#define AMMOLINE_SHOPPA_QT      "0000009900000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_PROB    "4444410044244402210112121222422000000002000400010011001"
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#define AMMOLINE_SHOPPA_DELAY   "0000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_CRATE   "1111111111111111111111111111111111111111101101111111001"
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#define AMMOLINE_CLEAN_QT       "1010009000010000011000000000000000000000000000001000000"
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#define AMMOLINE_CLEAN_PROB     "0405040541600655546554464776576666666155510101115411101"
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#define AMMOLINE_CLEAN_DELAY    "0000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CLEAN_CRATE    "1311110312111111123114111111111111111211111101111111101"
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#define AMMOLINE_MINES_QT       "0000009900090000000300000000000000000000000000000000000"
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#define AMMOLINE_MINES_PROB     "0000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_MINES_DELAY    "0000000000000205500000040007004000000000200000000600000"
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#define AMMOLINE_MINES_CRATE    "1111111111111111111111111111111111111111111101111111101"
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#define AMMOLINE_PORTALS_QT     "9000009002000000002100000000000000110000090000000000000"
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#define AMMOLINE_PORTALS_PROB   "0405040541600655546554464776576666666155510101115411101"
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#define AMMOLINE_PORTALS_DELAY  "0000000000000205500000040007004000000000200000000600000"
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#define AMMOLINE_PORTALS_CRATE  "1311110312111111123114111111111111111211111101111111101"
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//Different seasons; assigned to season (int)
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#define SEASON_NONE 0
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#define SEASON_CHRISTMAS 2
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#define SEASON_HWBDAY 4
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#define SEASON_EASTER 8
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#define NETGAME_DEFAULT_PORT 46631
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// see http://en.wikipedia.org/wiki/List_of_colors
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/*define HW_TEAMCOLOR_ARRAY  {0xff007fff, /. azure          ./ \
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                              0xffdd0000, /. classic red    ./ \
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                              0xff3e9321, /. classic green  ./ \
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                              0xffa23dbb, /. classic purple ./ \
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                              0xffffb347, /. pastel orange  ./ \
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                              0xffcfcfc4, /. pastel gray    ./ \
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                              0xffbff000, /. lime           ./ \
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                              0xffffef00, /. yellow         ./ \
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                              // add new colors here
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                              0 }*/
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/*
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#define HW_TEAMCOLOR_ARRAY  { 0xffd12b42, /. red    ./ \
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                              0xff4980c1, /. blue   ./ \
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                              0xff6ab530, /. green  ./ \
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                              0xffbc64c4, /. purple ./ \
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                              0xffe76d14, /. orange ./ \
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                              0xff3fb6e6, /. cyan   ./ \
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                              0xffe3e90c, /. yellow ./ \
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                              0xff61d4ac, /. mint   ./ \
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                              0xfff1c3e1, /. pink   ./ \
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                              // add new colors here
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                              0 }*/
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/* another set. this one is a merge of mikade/bugq colours w/ a bit of channel feedback */
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#define HW_TEAMCOLOR_ARRAY  { 0xffff0204, /* red    */ \
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                              0xff4980c1, /* blue   */ \
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                              0xff1de6ba, /* teal   */ \
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                              0xffb541ef, /* purple */ \
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                              0xffe55bb0, /* pink   */ \
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                              0xff20bf00, /* green  */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   139
                              0xfffe8b0e, /* orange */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   140
                              0xff5f3605, /* brown  */ \
82e846e5d502 Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
nemo
parents: 6015
diff changeset
   141
                              0xffffff01, /* yellow */ \
5201
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   142
                              /* add new colors here */ \
7b9aa7aac336 * moved colours and default port from .cpp.in to .h
koda
parents: 5200
diff changeset
   143
                              0 }