author | unc0rr |
Sun, 27 Jul 2008 21:50:44 +0000 | |
changeset 1125 | 87937426031b |
parent 1066 | 1f1b3686a2b0 |
child 1129 | b74ffca22762 |
permissions | -rw-r--r-- |
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/* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2006, 2007 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef PAGES_H |
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#define PAGES_H |
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#include <QWidget> |
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#include <QPushButton> |
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#include <QFont> |
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#include <QGridLayout> |
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#include "binds.h" |
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#include "mapContainer.h" |
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class QPushButton; |
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class QGroupBox; |
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class QComboBox; |
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class QLabel; |
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class QToolBox; |
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class QLineEdit; |
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class QListWidget; |
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class QCheckBox; |
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class QSpinBox; |
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class QTextEdit; |
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class QRadioButton; |
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class QTableView; |
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class GameCFGWidget; |
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class TeamSelWidget; |
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class DemosList; |
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class SquareLabel; |
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class About; |
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class FPSEdit; |
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class HWChatWidget; |
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class SelWeaponWidget; |
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class AbstractPage : public QWidget |
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{ |
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public: |
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protected: |
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AbstractPage(QWidget* parent = 0) { |
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font14 = new QFont("MS Shell Dlg", 14); |
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} |
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virtual ~AbstractPage() {}; |
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QPushButton* addButton(QString btname, QGridLayout* grid, int wy, int wx) { |
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QPushButton* butt = new QPushButton(this); |
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butt->setFont(*font14); |
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butt->setText(btname); |
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grid->addWidget(butt, wy, wx); |
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return butt; |
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}; |
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QPushButton* addButton(QString btname, QGridLayout* grid, int wy, int wx, int rowSpan, int columnSpan) { |
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QPushButton* butt = new QPushButton(this); |
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butt->setFont(*font14); |
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butt->setText(btname); |
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grid->addWidget(butt, wy, wx, rowSpan, columnSpan); |
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return butt; |
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}; |
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QPushButton* addButton(QString btname, QBoxLayout* box, int where) { |
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QPushButton* butt = new QPushButton(this); |
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butt->setFont(*font14); |
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butt->setText(btname); |
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box->addWidget(butt, where); |
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return butt; |
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}; |
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QFont * font14; |
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}; |
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class PageMain : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageMain(QWidget* parent = 0); |
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QPushButton *BtnSinglePlayer; |
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QPushButton *BtnMultiplayer; |
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QPushButton *BtnNet; |
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QPushButton *BtnSetup; |
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QPushButton *BtnLoad; |
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QPushButton *BtnDemos; |
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QPushButton *BtnInfo; |
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QPushButton *BtnExit; |
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}; |
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class PageEditTeam : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageEditTeam(QWidget* parent = 0); |
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QGroupBox *GBoxHedgehogs; |
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QGroupBox *GBoxTeam; |
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QGroupBox *GBoxFort; |
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QComboBox *CBFort; |
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SquareLabel *FortPreview; |
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QGroupBox *GBoxGrave; |
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QComboBox *CBGrave; |
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QLabel *GravePreview; |
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QGroupBox *GBoxTeamLvl; |
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QComboBox *CBTeamLvl; |
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QLabel *LevelPict; |
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QGroupBox *GBoxBinds; |
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QToolBox *BindsBox; |
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QWidget *page_A; |
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QWidget *page_W; |
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QWidget *page_WP; |
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QWidget *page_O; |
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QPushButton *BtnTeamDiscard; |
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QPushButton *BtnTeamSave; |
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QLineEdit * TeamNameEdit; |
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QLineEdit * HHNameEdit[8]; |
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QComboBox * CBBind[BINDS_NUMBER]; |
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public slots: |
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void CBGrave_activated(const QString & gravename); |
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void CBFort_activated(const QString & gravename); |
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void CBTeamLvl_activated(int id); |
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private: |
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QLabel * LBind[BINDS_NUMBER]; |
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}; |
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class PageMultiplayer : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageMultiplayer(QWidget* parent = 0); |
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QPushButton *BtnBack; |
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GameCFGWidget *gameCFG; |
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TeamSelWidget *teamsSelect; |
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QPushButton *BtnStartMPGame; |
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}; |
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class PageOptions : public AbstractPage |
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{ |
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Q_OBJECT |
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public: |
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PageOptions(QWidget* parent = 0); |
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QPushButton* WeaponsButt; |
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QPushButton* WeaponEdit; |
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QComboBox* WeaponsName; |
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QPushButton *BtnBack; |
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QGroupBox *groupBox; |
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QPushButton *BtnNewTeam; |
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QPushButton *BtnEditTeam; |
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QComboBox *CBTeamName; |
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QGroupBox *AGGroupBox; |
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QComboBox *CBResolution; |
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QCheckBox *CBEnableSound; |
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QCheckBox *CBFullscreen; |
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QCheckBox *CBShowFPS; |
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QCheckBox *CBAltDamage; |
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FPSEdit *fpsedit; |
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QPushButton *BtnSaveOptions; |
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QGroupBox *NNGroupBox; |
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QLabel *labelNN; |
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QLineEdit *editNetNick; |
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}; |
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class PageNet : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageNet(QWidget* parent = 0); |
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QPushButton* BtnUpdateSList; |
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QTableView * tvServersList; |
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QPushButton * BtnBack; |
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QPushButton * BtnNetConnect; |
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QPushButton * BtnNetSvrStart; |
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QPushButton * BtnSpecifyServer; |
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QRadioButton * rbLocalGame; |
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QRadioButton * rbInternetGame; |
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private: |
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QGroupBox * ConnGroupBox; |
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QGridLayout * GBClayout; |
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private slots: |
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void slotConnect(); |
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public slots: |
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void updateServersList(); |
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signals: |
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void connectClicked(const QString & host, quint16 port); |
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}; |
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class PageNetServer : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageNetServer(QWidget* parent = 0); |
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QPushButton *BtnBack; |
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QPushButton *BtnStart; |
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QPushButton *BtnDefault; |
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QLabel *labelSD; |
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QLineEdit *leServerDescr; |
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QLabel *labelPort; |
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QSpinBox *sbPort; |
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private slots: |
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void setDefaultPort(); |
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}; |
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class PageNetGame : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageNetGame(QWidget* parent = 0); |
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QPushButton *BtnBack; |
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QPushButton *BtnGo; |
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HWChatWidget* pChatWidget; |
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TeamSelWidget* pNetTeamsWidget; |
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GameCFGWidget* pGameCFG; |
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}; |
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class PageInfo : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageInfo(QWidget* parent = 0); |
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QPushButton *BtnBack; |
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About *about; |
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}; |
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class PageGameStats : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageGameStats(QWidget* parent = 0); |
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QPushButton *BtnBack; |
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QLabel *labelGameStats; |
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}; |
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class PageSinglePlayer : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageSinglePlayer(QWidget* parent = 0); |
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QPushButton *BtnSimpleGamePage; |
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QPushButton *BtnTrainPage; |
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QPushButton *BtnBack; |
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GameCFGWidget *gameCFG; |
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}; |
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class PageTraining : public QWidget |
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{ |
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Q_OBJECT |
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public: |
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PageTraining(QWidget* parent = 0); |
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QPushButton *BtnStartTrain; |
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QPushButton *BtnBack; |
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}; |
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class PageSelectWeapon : public AbstractPage |
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{ |
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Q_OBJECT |
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||
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public: |
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PageSelectWeapon(QWidget* parent = 0); |
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QPushButton *BtnSave; |
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QPushButton *BtnDefault; |
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QPushButton *BtnDelete; |
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QPushButton *BtnBack; |
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SelWeaponWidget* pWeapons; |
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}; |
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class PageInGame : public AbstractPage |
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{ |
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Q_OBJECT |
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||
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public: |
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PageInGame(QWidget* parent = 0); |
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}; |
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#endif // PAGES_H |