gameServer/Votes.hs
author Wuzzy <almikes@aol.com>
Sat, 15 Apr 2017 04:28:00 +0200
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child 13079 81c154fd4380
permissions -rw-r--r--
Make all hogs say Yessir taunt on their turn start (replaces revenge taunts) Rationale: The taunts Illgetyou, JustYouWait were fairly odd and almost always inapproriate to the situation as most voicepacks clearly assume these to be used for revenge only (e.g. “You'll gonna pay for that.” was played at turn start because of this.).
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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{-# LANGUAGE OverloadedStrings #-}
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module Votes where
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import Control.Monad.Reader
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import Control.Monad.State.Strict
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import ServerState
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import qualified Data.ByteString.Char8 as B
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import qualified Data.List as L
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import qualified Data.Map as Map
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import Data.Maybe
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import Control.Applicative
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-------------------
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import Utils
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import CoreTypes
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import HandlerUtils
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import EngineInteraction
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voted :: Bool -> Bool -> Reader (ClientIndex, IRnC) [Action]
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voted forced vote = do
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    cl <- thisClient
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    rm <- thisRoom
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    uid <- liftM clUID thisClient
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    case voting rm of
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        Nothing -> 
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            return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "There's no voting going on"]]
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        Just voting ->
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            if (not forced) && (uid `L.notElem` entitledToVote voting) then
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                return []
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            else if (not forced) && (uid `L.elem` map fst (votes voting)) then
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                return [AnswerClients [sendChan cl] ["CHAT", "[server]", loc "You already have voted"]]
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            else if forced && (not $ isAdministrator cl) then
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                return []
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            else
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                ((:) (AnswerClients [sendChan cl] ["CHAT", "[server]", loc "Your vote counted"]))
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                <$> (actOnVoting $ voting{votes = (uid, vote):votes voting})
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    where
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    actOnVoting :: Voting -> Reader (ClientIndex, IRnC) [Action]
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    actOnVoting vt = do
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        let (pro, contra) = L.partition snd $ votes vt
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        let totalV = length $ entitledToVote vt 
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        let successV = totalV `div` 2 + 1
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        if (forced && not vote) || (length contra > totalV - successV) then
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            closeVoting
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        else if (forced && vote) || (length pro >= successV) then do
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            a <- act $ voteType vt
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            c <- closeVoting
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            return $ c ++ a
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        else
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            return [ModifyRoom $ \r -> r{voting = Just vt}]
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    closeVoting = do
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        chans <- roomClientsChans
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        return [
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            AnswerClients chans ["CHAT", "[server]", loc "Voting closed"]
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            , ModifyRoom (\r -> r{voting = Nothing})
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            ]
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    act (VoteKick nickname) = do
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        (thisClientId, rnc) <- ask
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        maybeClientId <- clientByNick nickname
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        rm <- thisRoom
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        let kickId = fromJust maybeClientId
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        let kickCl = rnc `client` kickId
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        let sameRoom = clientRoom rnc thisClientId == clientRoom rnc kickId
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        return
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            [KickRoomClient kickId |
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                isJust maybeClientId
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                && sameRoom
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                && ((isNothing $ gameInfo rm) || teamsInGame kickCl == 0)
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            ]
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    act (VoteMap roomSave) = do
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        rm <- thisRoom
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        let rs = Map.lookup roomSave (roomSaves rm)
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        case rs of
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             Nothing -> return []
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             Just (location, mp, p) -> do
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                 cl <- thisClient
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                 chans <- roomClientsChans
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                 return $
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                    [ModifyRoom $ \r -> r{params = p, mapParams = mp}
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                    , AnswerClients chans ["CHAT", "[server]", location]
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                    , SendUpdateOnThisRoom
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                    , LoadGhost location]
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    act (VotePause) = do
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        rm <- thisRoom
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        chans <- roomClientsChans
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        let modifyGameInfo f room  = room{gameInfo = fmap f $ gameInfo room}
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        return [ModifyRoom (modifyGameInfo $ \g -> g{isPaused = not $ isPaused g}),
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                AnswerClients chans ["CHAT", "[server]", loc "Pause toggled"],
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                AnswerClients chans ["EM", toEngineMsg "I"]]
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    act (VoteNewSeed) =
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        return [SetRandomSeed]
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    act (VoteHedgehogsPerTeam h) = do
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        rm <- thisRoom
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        chans <- roomClientsChans
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        let answers = concatMap (\t -> 
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                [ModifyRoom $ modifyTeam t{hhnum = h}
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                , AnswerClients chans ["HH_NUM", teamname t, showB h]]
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                ) $ if length curteams * h > 48 then [] else curteams
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            ;
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            curteams =
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                if isJust $ gameInfo rm then
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                    teamsAtStart . fromJust . gameInfo $ rm
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                else
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                    teams rm
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        return $ ModifyRoom (\r -> r{defaultHedgehogsNumber = h}) : answers
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startVote :: VoteType -> Reader (ClientIndex, IRnC) [Action]
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startVote vt = do
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    (ci, rnc) <- ask
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    --cl <- thisClient
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    rm <- thisRoom
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    chans <- roomClientsChans
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    let uids = map (clUID . client rnc) . roomClients rnc $ clientRoom rnc ci
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    if isJust $ voting rm then
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        return []
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    else
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        return [
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            ModifyRoom (\r -> r{voting = Just (newVoting vt){entitledToVote = uids}})
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            , AnswerClients chans ["CHAT", "[server]", B.concat [loc "New voting started", ": ", voteInfo vt]]
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            , ReactCmd ["VOTE", "YES"]
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        ]
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checkVotes :: StateT ServerState IO [Action]
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checkVotes = do
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    rnc <- gets roomsClients
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    liftM concat $ io $ do
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        ris <- allRoomsM rnc
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        mapM (check rnc) ris
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    where
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        check rnc ri = do
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            e <- room'sM rnc voting ri
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            case e of
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                 Just rv -> do
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                     modifyRoom rnc (\r -> r{voting = if voteTTL rv == 0 then Nothing else Just rv{voteTTL = voteTTL rv - 1}}) ri
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                     if voteTTL rv == 0 then do
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                        chans <- liftM (map sendChan) $ roomClientsM rnc ri
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                        return [AnswerClients chans ["CHAT", "[server]", loc "Voting expired"]]
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                        else
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                        return []
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                 Nothing -> return []
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   169
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voteInfo :: VoteType -> B.ByteString
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voteInfo (VoteKick n) = B.concat [loc "kick", " ", n]
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voteInfo (VoteMap n) = B.concat [loc "map", " ", n]
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voteInfo (VotePause) = B.concat [loc "pause"]
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voteInfo (VoteNewSeed) = B.concat [loc "new seed"]
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voteInfo (VoteHedgehogsPerTeam i) = B.concat [loc "number of hedgehogs in team", " ", showB i]