share/hedgewars/Data/Maps/Basketball/map.lua
author sheepluva
Wed, 10 Dec 2014 19:44:01 +0100
changeset 10647 90062f7a3103
parent 10631 3d164350cc48
child 11198 cc308446f90d
permissions -rw-r--r--
merge FreeTexture into FreeAndNilTexture
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37744d5c877e Finnished up the lua translations by adding training maps, campaign is ignored for now
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-- Hedgewars - Basketball for 2+ Players
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HedgewarsScriptLoad("/Scripts/Locale.lua")
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local score = {[0] = 0, [1] = 0, [2] = 0, [3] = 0, [4] = 0, [5] = 0}
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local started = false
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function onGameInit()
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	GameFlags = gfSolidLand + gfBorder + gfInvulnerable + gfLowGravity
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	TurnTime = 20000
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	CaseFreq = 0
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	MinesNum = 0
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	Explosives = 0
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	Delay = 500
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	SuddenDeathTurns = 99999 -- "disable" sudden death
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    Map = 'BasketballField'
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end
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function onGameStart()
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	ShowMission(loc("Hedgewars-Basketball"), loc("Not So Friendly Match"), loc("Bat your opponents through the|baskets and out of the map!"), -amBaseballBat, 0)
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	started = true
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end
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function onGameTick()
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end
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function onAmmoStoreInit()
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	SetAmmo(amBaseballBat, 9, 0, 0, 0)
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	SetAmmo(amSkip, 9, 0, 0, 0)
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end
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function onGearAdd(gear)
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end
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function onGearDelete(gear)
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	if not started then
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		return
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	end
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	if (GetGearType(gear) == gtHedgehog) and CurrentHedgehog ~= nil then
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		local clan = GetHogClan(CurrentHedgehog)
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		local s
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		if clan ~= nil then
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			if GetHogClan(CurrentHedgehog) ~= GetHogClan(gear) then
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				score[clan] = score[clan] + 1
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				s = string.format(loc("%s is out and Team %d|scored a point!| |Score:"), GetHogName(gear), clan + 1)
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			else
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				score[clan] = score[clan] - 1
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				s = string.format(loc("%s is out and Team %d|scored a penalty!| |Score:"), GetHogName(gear), clan + 1)
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			end
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			s = s .. " " .. score[0]
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			for i = 1, ClansCount - 1 do s = s .. " - " .. score[i] end
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			ShowMission(loc("Hedgewars-Basketball"), loc("Not So Friendly Match"), s, -amBaseballBat, 0)
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		end
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	end
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end