author | unc0rr |
Fri, 22 Dec 2017 23:59:03 +0100 | |
branch | qmlfrontend |
changeset 12857 | 90f927b4b9e1 |
parent 12856 | 95d903b976d0 |
child 12858 | 0c6fb706f747 |
permissions | -rw-r--r-- |
4930 | 1 |
(* |
2 |
* Hedgewars, a free turn based strategy game |
|
11046 | 3 |
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
10108
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update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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*) |
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|
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{$INCLUDE "options.inc"} |
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|
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(* |
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* When engine is compiled as library this unit will export functions |
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* as C declarations for convenient library usage in your application |
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* and language of choice. |
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* |
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* See also: C declarations on Wikipedia |
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* http://en.wikipedia.org/wiki/X86_calling_conventions#cdecl |
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*) |
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|
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Library hwLibrary; |
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|
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uses hwengine |
33 |
, uTypes |
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, uConsts |
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, uVariables |
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, uSound |
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, uCommands |
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, uUtils |
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, uLocale |
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{$IFDEF ANDROID}, jni{$ENDIF} |
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, uFLTypes |
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, uFLIPC |
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, uPhysFSLayer |
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, uFLUICallback |
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, uFLRunQueue |
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; |
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|
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{$INCLUDE "config.inc"} |
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|
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// retrieve protocol information |
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procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; |
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begin |
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netProto^:= cNetProtoVersion; |
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versionStr^:= cVersionString; |
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end; |
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56 |
|
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function HW_versionString: PChar; cdecl; |
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58 |
begin |
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exit(cVersionString + '-r' + cRevisionString + ' (' + cHashString + ')'); |
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end; |
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61 |
|
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// equivalent to esc+y; when closeFrontend = true the game exits after memory cleanup |
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procedure HW_terminate(closeFrontend: boolean); cdecl; |
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begin |
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closeFrontend:= closeFrontend; // avoid hint |
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ParseCommand('forcequit', true); |
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end; |
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68 |
|
10430 | 69 |
function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; |
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begin |
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HW_getWeaponNameByIndex:= (str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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73 |
|
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(*function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; |
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begin |
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HW_getWeaponCaptionByIndex:= (str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end; |
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|
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function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; |
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80 |
begin |
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HW_getWeaponDescriptionByIndex:= (str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId])); |
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end;*) |
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|
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function HW_getNumberOfWeapons: LongInt; cdecl; |
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begin |
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HW_getNumberOfWeapons:= ord(high(TAmmoType)); |
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end; |
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|
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function HW_getMaxNumberOfHogs: LongInt; cdecl; |
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begin |
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HW_getMaxNumberOfHogs:= cMaxHHIndex + 1; |
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end; |
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|
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function HW_getMaxNumberOfTeams: LongInt; cdecl; |
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begin |
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HW_getMaxNumberOfTeams:= cMaxTeams; |
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end; |
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|
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procedure HW_memoryWarningCallback; cdecl; |
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begin |
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ReleaseSound(false); |
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102 |
end; |
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103 |
|
10430 | 104 |
procedure flibInit(localPrefix, userPrefix: PChar); cdecl; |
10416 | 105 |
begin |
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initIPC; |
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107 |
uPhysFSLayer.initModule(localPrefix, userPrefix); |
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108 |
end; |
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|
109 |
|
10430 | 110 |
procedure flibFree; cdecl; |
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111 |
begin |
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uPhysFSLayer.freemodule; |
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113 |
freeIPC; |
10416 | 114 |
end; |
115 |
||
6027 | 116 |
{$IFDEF ANDROID} |
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117 |
function JNI_HW_versionInfoNet(env: PJNIEnv; obj: JObject):JInt;cdecl; |
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118 |
begin |
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env:= env; // avoid hint |
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obj:= obj; // avoid hint |
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JNI_HW_versionInfoNet:= cNetProtoVersion; |
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122 |
end; |
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123 |
|
3edc3e3b8cdc
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124 |
function JNI_HW_versionInfoVersion(env: PJNIEnv; obj: JObject):JString; cdecl; |
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125 |
var envderef : JNIEnv; |
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126 |
begin |
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127 |
obj:= obj; // avoid hint |
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128 |
envderef:= @env; |
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129 |
JNI_HW_versionInfoVersion := envderef^.NewStringUTF(env, PChar(cVersionString)); |
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130 |
end; |
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131 |
|
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132 |
procedure JNI_HW_GenLandPreview(env: PJNIEnv; c: JClass; port: JInt); cdecl; |
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133 |
begin |
10017 | 134 |
GenLandPreview(port); |
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135 |
end; |
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136 |
|
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137 |
exports |
10017 | 138 |
JNI_HW_versionInfoNet name Java_Prefix+'HWversionInfoNetProto', |
139 |
JNI_HW_versionInfoVersion name Java_Prefix+'HWversionInfoVersion', |
|
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Medo <smaxein@googlemail.com>
parents:
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140 |
JNI_HW_GenLandPreview name Java_Prefix + 'HWGenLandPreview', |
5452
3edc3e3b8cdc
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141 |
HW_getNumberOfweapons name Java_Prefix + 'HWgetNumberOfWeapons', |
3edc3e3b8cdc
Created callbacks to give the frontend information of maxteams/hogs
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142 |
HW_getMaxNumberOfHogs name Java_Prefix + 'HWgetMaxNumberOfHogs', |
6035
bdd0528ee8a6
Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory
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143 |
HW_getMaxNumberOfTeams name Java_Prefix + 'HWgetMaxNumberOfTeams', |
7083 | 144 |
Game; |
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145 |
{$ELSE} |
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146 |
exports |
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147 |
registerUIMessagesCallback, |
10416 | 148 |
flibInit, |
12856 | 149 |
flibFree |
150 |
; |
|
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151 |
{$ENDIF} |
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152 |
|
4187 | 153 |
begin |
2698 | 154 |
end. |