project_files/HedgewarsMobile/Classes/SDL_uikitappdelegate.h
author koda
Thu, 20 Jan 2011 01:49:20 +0100
changeset 4861 91f889289a47
parent 4760 224c31b3ce7d
child 4976 088d40d8aba2
permissions -rw-r--r--
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
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/*
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    SDL - Simple DirectMedia Layer
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    Copyright (C) 1997-2010 Sam Lantinga
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    This library is free software; you can redistribute it and/or
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    modify it under the terms of the GNU Lesser General Public
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    License as published by the Free Software Foundation; either
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    version 2.1 of the License, or (at your option) any later version.
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    This library is distributed in the hope that it will be useful,
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    but WITHOUT ANY WARRANTY; without even the implied warranty of
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    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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    Lesser General Public License for more details.
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    You should have received a copy of the GNU Lesser General Public
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    License along with this library; if not, write to the Free Software
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    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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    Sam Lantinga
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    slouken@libsdl.org
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*/
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#import <UIKit/UIKit.h>
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@class MainMenuViewController;
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@class OverlayViewController;
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@interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
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    MainMenuViewController *mainViewController;
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    OverlayViewController *overlayController;
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    UIWindow *uiwindow;
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    UIWindow *secondWindow;
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    BOOL isInGame;
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}
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@property (assign) BOOL isInGame;
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@property (nonatomic,retain) MainMenuViewController *mainViewController;
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@property (nonatomic,retain) OverlayViewController *overlayController;
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@property (nonatomic,retain) UIWindow *uiwindow;
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@property (nonatomic,retain) UIWindow *secondWindow;
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+(SDLUIKitDelegate *)sharedAppDelegate;
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-(NSArray *)startSDLgame:(NSDictionary *)gameDictionary;
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-(void) displayOverlayLater:(id) object;
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@end
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