project_files/HedgewarsMobile/Classes/SingleWeaponViewController.h
author koda
Thu, 20 Jan 2011 01:49:20 +0100
changeset 4861 91f889289a47
parent 3926 668b71f31e51
child 4976 088d40d8aba2
permissions -rw-r--r--
(ios) perform a small change about how to close the game window, should hopefully save memory and avoid crashes (who am i kidding? that's the usual PR talk...)
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/*
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 * Hedgewars-iOS, a Hedgewars port for iOS devices
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 * Copyright (c) 2009-2010 Vittorio Giovara <vittorio.giovara@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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 *
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 * File created on 19/06/2010.
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 */
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#import <UIKit/UIKit.h>
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#import "EditableCellView.h"
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#import "WeaponCellView.h"
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@interface SingleWeaponViewController : UITableViewController <EditableCellViewDelegate, WeaponButtonControllerDelegate> {
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    NSString *weaponName;
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    NSString *description;
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    UIImage *ammoStoreImage;
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    char *quantity;
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    char *probability;
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    char *delay;
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    char *crateness;
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}
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@property (nonatomic,retain) NSString *weaponName;
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@property (nonatomic,retain) NSString *description;
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@property (nonatomic,retain) UIImage *ammoStoreImage;
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-(void) saveAmmos;
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@end