author | unc0rr |
Sun, 27 Aug 2006 12:41:27 +0000 | |
changeset 126 | 93df479aa1b9 |
parent 123 | 6987769ced3d |
child 132 | 2d0f404cdf05 |
permissions | -rw-r--r-- |
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#include "teamselhelper.h" |
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#include <QPixmap> |
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#include <QPushButton> |
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#include "hwconsts.h" |
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void TeamLabel::teamButtonClicked() |
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{ |
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emit teamActivated(text()); |
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} |
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TeamShowWidget::TeamShowWidget(HWTeam team, QWidget * parent) : |
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QWidget(parent), mainLayout(this), m_team(team) |
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{ |
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86
664b536a1c27
Predefined teams, 'simple game' doesn't need to create team
unc0rr
parents:
84
diff
changeset
|
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this->setMaximumHeight(40); |
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QPixmap* px=new QPixmap(QPixmap(datadir->absolutePath() + "/Forts/" + m_team.Fort + "L.png").scaled(40, 40)); |
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QPushButton* butt=new QPushButton(*px, "", this); |
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butt->setFlat(true); |
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butt->setGeometry(0, 0, 30, 30); |
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86
664b536a1c27
Predefined teams, 'simple game' doesn't need to create team
unc0rr
parents:
84
diff
changeset
|
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butt->setMaximumWidth(30); |
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mainLayout.addWidget(butt); |
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butt->setIconSize(butt->size()); |
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QPushButton* bText=new QPushButton(team.TeamName, this); |
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QPalette newPalette = palette(); |
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newPalette.setColor(QPalette::Button, palette().color(backgroundRole())); |
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bText->setPalette(newPalette); |
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bText->setFlat(true); |
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mainLayout.addWidget(bText); |
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QObject::connect(butt, SIGNAL(clicked()), this, SLOT(activateTeam())); |
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QObject::connect(bText, SIGNAL(clicked()), this, SLOT(activateTeam())); |
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} |
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void TeamShowWidget::activateTeam() |
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{ |
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emit teamStatusChanged(m_team); |
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} |