QTfrontend/util/DataManager.cpp
author unc0rr
Wed, 09 Oct 2019 07:43:43 +0200
changeset 15472 999f82643048
parent 14895 9379ef4fac80
permissions -rw-r--r--
Use correct way of including SDL2 header
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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/**
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 * @file
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 * @brief DataManager class implementation
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 */
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#include <QMap>
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#include <QStringList>
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#include <QStandardItemModel>
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#include <QFileInfo>
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#include <QSettings>
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#include <QColor>
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#include <SDL.h>
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#include "hwconsts.h"
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#include "HWApplication.h"
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#include "sdlkeys.h"
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#include "KeyMap.h"
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#include "physfs.h"
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#include "DataManager.h"
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#include "GameStyleModel.h"
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#include "HatModel.h"
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#include "MapModel.h"
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#include "ThemeModel.h"
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DataManager::DataManager()
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{
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    m_hatModel = NULL;
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    m_staticMapModel = NULL;
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    m_missionMapModel = NULL;
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    m_themeModel = NULL;
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    m_colorsModel = NULL;
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    m_bindsModel = NULL;
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    m_gameStyleModel = NULL;
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}
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DataManager & DataManager::instance()
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{
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    static DataManager instance;
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    return instance;
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}
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QStringList DataManager::entryList(
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    const QString & subDirectory,
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    QDir::Filters filters,
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    const QStringList & nameFilters,
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    bool withDLC
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) const
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{
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    QDir tmpDir(QString("physfs://%1").arg(subDirectory));
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    QStringList result = tmpDir.entryList(nameFilters, filters);
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    // sort case-insensitive
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    QMap<QString, QString> sortedFileNames;
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    QString absolutePath = datadir->absolutePath().toLocal8Bit().data();
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    foreach ( QString fn, result)
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    {
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        // Filter out DLC entries if desired
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        QString realDir = PHYSFS_getRealDir(QString(subDirectory + "/" + fn).toLocal8Bit().data());
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        if(withDLC || realDir == absolutePath)
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            sortedFileNames.insert(fn.toLower(), fn);
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    }
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    result = sortedFileNames.values();
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    return result;
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}
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GameStyleModel * DataManager::gameStyleModel()
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{
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    if (m_gameStyleModel == NULL) {
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        m_gameStyleModel = new GameStyleModel();
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        m_gameStyleModel->loadGameStyles();
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    }
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    return m_gameStyleModel;
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}
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HatModel * DataManager::hatModel()
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{
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    if (m_hatModel == NULL) {
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        m_hatModel = new HatModel();
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        m_hatModel->loadHats();
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    }
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    return m_hatModel;
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}
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MapModel * DataManager::staticMapModel()
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{
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    if (m_staticMapModel == NULL) {
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        m_staticMapModel = new MapModel(MapModel::StaticMap, this);
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    }
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    return m_staticMapModel;
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}
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MapModel * DataManager::missionMapModel()
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{
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    if (m_missionMapModel == NULL) {
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        m_missionMapModel = new MapModel(MapModel::MissionMap, this);
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    }
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    return m_missionMapModel;
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}
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ThemeModel * DataManager::themeModel()
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{
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    if (m_themeModel == NULL) {
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        m_themeModel = new ThemeModel();
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    }
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    return m_themeModel;
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}
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QStandardItemModel * DataManager::colorsModel()
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{
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    if(m_colorsModel == NULL)
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    {
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        m_colorsModel = new QStandardItemModel();
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        int i = 0;
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        while(colors[i])
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        {
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            QStandardItem * item = new QStandardItem();
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            item->setData(QColor(colors[i]));
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            m_colorsModel->appendRow(item);
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            ++i;
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        }
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    }
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    return m_colorsModel;
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}
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QStandardItemModel * DataManager::bindsModel()
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{
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    KeyMap km = KeyMap::instance();
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    if(m_bindsModel == NULL)
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    {
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        m_bindsModel = new QStandardItemModel();
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        QStandardItem * firstItem = new QStandardItem();
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        firstItem->setData(tr("Use Default"), Qt::DisplayRole);
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        firstItem->setData("default", Qt::UserRole + 1);
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        m_bindsModel->appendRow(firstItem);
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        for(int j = 0; sdlkeys[j][1][0] != '\0'; j++)
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        {
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            QStandardItem * item = new QStandardItem();
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            QString keyId = QString(sdlkeys[j][0]);
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            QString keyDisplay;
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            bool isKeyboard = sdlkeys_iskeyboard[j] == true;
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            if (keyId == "none" || (!isKeyboard))
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                keyDisplay = HWApplication::translate("binds (keys)", sdlkeys[j][1]);
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            else
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                // Get key name with respect to keyboard layout
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                keyDisplay = QString(SDL_GetKeyName(SDL_GetKeyFromScancode(km.getScancodeFromKeyname(sdlkeys[j][0]))));
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            bool kbFallback = keyDisplay.trimmed().isEmpty();
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            if (kbFallback)
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            {
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                keyDisplay = QString(sdlkeys[j][1]);
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                if ((QString(sdlkeys[j][0]) != "f13") && (QString(sdlkeys[j][0]) != "f14") && (QString(sdlkeys[j][0]) != "f15"))
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                {
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                    // If SDL doesn't know a name, show fallback name and a warning
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                    //: Name of QWERTY US keyboard layout
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                    keyDisplay = keyDisplay + QString(" ") + HWApplication::translate("binds (keys)", "(QWERTY)");
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                }
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            }
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            if (isKeyboard)
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            {
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                if (!kbFallback)
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                    keyDisplay = HWApplication::translate("binds (keys)", keyDisplay.toUtf8().constData());
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                keyDisplay = HWApplication::translate("binds (keys)", "Keyboard") + QString(": ") + keyDisplay;
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            }
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            item->setData(keyDisplay, Qt::DisplayRole);
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            item->setData(sdlkeys[j][0], Qt::UserRole + 1);
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            m_bindsModel->appendRow(item);
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        }
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    }
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    return m_bindsModel;
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}
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QString DataManager::settingsFileName()
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{
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    if(m_settingsFileName.isEmpty())
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    {
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        QFile settingsFile(cfgdir->absoluteFilePath("settings.ini"));
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        if(!settingsFile.exists())
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        {
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            QFile oldSettingsFile(cfgdir->absoluteFilePath("hedgewars.ini"));
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            settingsFile.open(QFile::WriteOnly);
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            settingsFile.close();
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            if(oldSettingsFile.exists())
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            {
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                QSettings sOld(oldSettingsFile.fileName(), QSettings::IniFormat);
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                QSettings sNew(settingsFile.fileName(), QSettings::IniFormat);
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                sNew.setIniCodec("UTF-8");
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                foreach(const QString & key, sOld.allKeys())
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                {
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                    if(key.startsWith("colors/color"))
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                        sNew.setValue(key, sOld.value(key).value<QColor>().name());
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                    else
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                        sNew.setValue(key, sOld.value(key));
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                }
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            }
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        }
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        m_settingsFileName = settingsFile.fileName();
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    }
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    return m_settingsFileName;
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}
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QString DataManager::safeFileName(QString fileName)
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{
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    fileName.replace('\\', '_');
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    fileName.replace('/', '_');
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    fileName.replace(':', '_');
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    return fileName;
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}
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void DataManager::reload()
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{
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    // removed for now (also code was a bit unclean, could lead to segfault if
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    // reload() is called before all members are initialized - because currently
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    // they are initialized in the getter methods rather than the constructor)
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}
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void DataManager::resetColors()
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{
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    for(int i = colorsModel()->rowCount() - 1; i >= 0; --i)
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    {
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        m_colorsModel->item(i)->setData(QColor(colors[i]));
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    }
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}
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bool DataManager::ensureFileExists(const QString &fileName)
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{
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    QFile tmpfile(fileName);
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    if (!tmpfile.exists())
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        return tmpfile.open(QFile::WriteOnly);
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    else
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        return true;
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}