hedgewars/uLandObjects.pas
author alfadur
Mon, 19 Aug 2019 18:59:24 +0300
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uLandObjects;
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interface
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uses SDLh;
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procedure AddObjects();
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procedure FreeLandObjects();
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procedure LoadThemeConfig;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word); inline;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word; Flip: boolean);
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procedure BlitOverlayAndGenerateCollisionInfo(cpX, cpY: Longword; Image: PSDL_Surface);
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procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
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procedure AddOnLandObjects(Surface: PSDL_Surface);
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procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
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implementation
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uses uStore, uConsts, uConsole, uRandom, uSound
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     , uTypes, uVariables, uDebug, uUtils
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     , uPhysFSLayer, adler32, uRenderUtils;
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const MaxRects = 512;
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      MAXOBJECTRECTS = 16;
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      MAXTHEMEOBJECTS = 32;
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      cThemeCFGFilename = 'theme.cfg';
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type PLongWord = ^LongWord;
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     TRectsArray = array[0..MaxRects] of TSDL_Rect;
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     PRectArray = ^TRectsArray;
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     TThemeObjectOverlay = record
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                           Position: TPoint;
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                           Surf: PSDL_Surface;
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                           Width, Height: LongWord;
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                           end;
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     TThemeObject = record
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                     Name: ShortString;
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                     Surf, Mask: PSDL_Surface;
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                     inland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     outland: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     anchors: array[0..Pred(MAXOBJECTRECTS)] of TSDL_Rect;
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                     overlays: array[0..Pred(MAXOBJECTRECTS)] of TThemeObjectOverlay;
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                     inrectcnt: LongInt;
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                     outrectcnt: LongInt;
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                     anchorcnt: LongInt;
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                     overlaycnt: LongInt;
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                     Width, Height: Longword;
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                     Maxcnt: Longword;
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                     end;
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     TThemeObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TThemeObject;
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                     end;
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     TSprayObject = record
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                     Surf: PSDL_Surface;
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                     Width, Height: Longword;
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                     Maxcnt: Longword;
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                     end;
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     TSprayObjects = record
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                     Count: LongInt;
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                     objs: array[0..Pred(MAXTHEMEOBJECTS)] of TSprayObject
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                     end;
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var Rects: PRectArray;
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    RectCount: Longword;
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    ThemeObjects: TThemeObjects;
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    SprayObjects: TSprayObjects;
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procedure SetLand(var LandWord: Word; Pixel: LongWord); inline;
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begin
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    // this an if instead of masking colours to avoid confusing map creators
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    if ((AMask and Pixel) = 0) then
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        LandWord:= 0
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    else if (Pixel and AMask > 0) and (Pixel and RMask > 0) and (Pixel and GMask > 0) and (Pixel and BMask > 0) then // whiteish
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        LandWord:= lfObject
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    else if (Pixel and AMask > 0) and (Pixel and RMask = 0) and (Pixel and GMask = 0) and (Pixel and BMask = 0) then // blackish
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        begin
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        LandWord:= lfBasic;
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        disableLandBack:= false
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        end
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    else if (Pixel and AMask > 0) and (Pixel and RMask > 0) and (Pixel and GMask = 0) and (Pixel and BMask = 0) then // reddish
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        LandWord:= lfIndestructible
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    else if (Pixel and AMask > 0) and (Pixel and RMask = 0) and (Pixel and GMask = 0) and (Pixel and BMask > 0) then // blueish
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        LandWord:= lfObject or lfIce
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    else if (Pixel and AMask > 0) and (Pixel and RMask = 0) and (Pixel and GMask > 0) and (Pixel and BMask = 0) then // greenish
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        LandWord:= lfObject or lfBouncy
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface); inline;
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begin
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    BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, 0, false);
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word); inline;
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begin
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    BlitImageAndGenerateCollisionInfo(cpX, cpY, Width, Image, LandFlags, false);
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end;
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function LerpByte(src, dst: Byte; l: LongWord): LongWord; inline;
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begin
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    LerpByte:= ((255 - l) * src + l * dst) div 255;
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end;
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procedure BlitImageAndGenerateCollisionInfo(cpX, cpY, Width: Longword; Image: PSDL_Surface; LandFlags: Word; Flip: boolean);
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var p: PLongwordArray;
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    pLandColor: PLongWord;
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    alpha, color, landColor, x, y: LongWord;
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    bpp: LongInt;
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begin
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WriteToConsole('Generating collision info... ');
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if SDL_MustLock(Image) then
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    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
184
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   132
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
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bpp:= Image^.format^.BytesPerPixel;
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if checkFails(bpp = 4, 'Land object should be 32bit', true) then
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unc0rr
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begin
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   136
if SDL_MustLock(Image) then
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    SDL_UnlockSurface(Image);
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   138
end;
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e2e13aa055c1 Step 3: Maps are rendered correctly, but without objects yet
unc0rr
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lovelacer
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if Width = 0 then
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lovelacer
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    Width:= Image^.w;
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unc0rr
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unc0rr
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p:= Image^.pixels;
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unc0rr
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for y:= 0 to Pred(Image^.h) do
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unc0rr
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    begin
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    for x:= 0 to Pred(Width) do
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sheepluva
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        begin
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sheepluva
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        // map image pixels per line backwards if in flip mode
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sheepluva
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        if Flip then
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            color:= p^[Pred(Image^.w) - x]
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        else
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            color:= p^[x];
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        if (cReducedQuality and rqBlurryLand) = 0 then
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            pLandColor:= @LandPixels[cpY + y, cpX + x]
11006
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sheepluva
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        else
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            pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
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sheepluva
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   159
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        landColor:= pLandColor^;
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        alpha:= (landColor and AMask) shr AShift;
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        if ((color and AMask) <> 0) and (alpha <> 255)  then
6534
e6cb8a41b5f4 Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
nemo
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            begin
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            if alpha = 0 then
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                pLandColor^:= color
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341e407e3754 partially removing DOWNSCALE ifdef -- only two remain and their removal requires dynamic allocation (btw this breaks low quality mode)
koda
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            else
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                pLandColor^:=
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                   (LerpByte((color and RMask) shr RShift, (landColor and RMask) shr RShift, alpha) shl RShift)
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                    or (LerpByte((color and GMask) shr GShift, (landColor and GMask) shr GShift, alpha) shl GShift)
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                    or (LerpByte((color and BMask) shr BShift, (landColor and BMask) shr BShift, alpha) shl BShift)
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                    or (LerpByte(alpha, 255, (color and AMask) shr AShift) shl AShift);
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koda
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   173
6081
537bbd5c1a62 Basic test implementation of an ice flag. Allows for slick parts of terrain. Intended for ice gun, or "ice" mask on portions of land objects.
nemo
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   174
            end;
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07de9e60c305 fix land object placement
alfadur
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   175
07de9e60c305 fix land object placement
alfadur
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   176
        if ((color and AMask) <> 0) and (Land[cpY + y, cpX + x] <= lfAllObjMask) then
07de9e60c305 fix land object placement
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            Land[cpY + y, cpX + x]:= lfObject or LandFlags
11006
cb06b7985261 don't keep around those right-side fort files which are just mirror images of left-side forts. generate them at run-time instead. note: inlining changes and deleting files - so consider clean build/install
sheepluva
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   178
        end;
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unc0rr
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    p:= PLongwordArray(@(p^[Image^.pitch shr 2]))
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    end;
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unc0rr
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   181
184
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   182
if SDL_MustLock(Image) then
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lovelacer
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    SDL_UnlockSurface(Image);
184
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unc0rr
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   184
WriteLnToConsole(msgOK)
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   185
end;
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   186
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procedure BlitOverlayAndGenerateCollisionInfo(cpX, cpY: Longword; Image: PSDL_Surface);
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var p: PLongwordArray;
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    pLandColor: PLongWord;
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    x, y, alpha, color, landColor: LongWord;
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begin
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WriteToConsole('Generating overlay collision info... ');
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   193
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if SDL_MustLock(Image) then
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   195
    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
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   196
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if checkFails(Image^.format^.BytesPerPixel = 4, 'Land object overlay should be 32bit', true)
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   and SDL_MustLock(Image) then
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    SDL_UnlockSurface(Image);
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p:= Image^.pixels;
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for y:= 0 to Pred(Image^.h) do
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    begin
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    for x:= 0 to Pred(Image^.w) do
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   206
        begin
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   207
        color:= p^[x];
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   208
        if (color and AMask) <> 0 then
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   209
            begin
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   210
            if (cReducedQuality and rqBlurryLand) = 0 then
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   211
                pLandColor:= @LandPixels[cpY + y, cpX + x]
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   212
            else
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   213
                pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
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   214
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   215
            alpha:= (color and AMask) shr AShift;
13858
664935d80668 Fix another pas2c hiccup in uLandObjects
Wuzzy <Wuzzy2@mail.ru>
parents: 13506
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   216
            if ((alpha <> $FF) and ((pLandColor^) <> 0)) then
13391
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   217
                begin
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   218
                landColor:= pLandColor^;
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   219
                color:=
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   220
                    (LerpByte((landColor and RMask) shr RShift, (color and RMask) shr RShift, alpha) shl RShift)
04d1521cb7b8 new theme object features
alfadur
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   221
                 or (LerpByte((landColor and GMask) shr GShift, (color and GMask) shr GShift, alpha) shl GShift)
04d1521cb7b8 new theme object features
alfadur
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   222
                 or (LerpByte((landColor and BMask) shr BShift, (color and BMask) shr BShift, alpha) shl BShift)
04d1521cb7b8 new theme object features
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   223
                 or (LerpByte(alpha, 255, (landColor and AMask) shr AShift) shl AShift)
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   224
                end;
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   225
            pLandColor^:= color;
04d1521cb7b8 new theme object features
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diff changeset
   226
04d1521cb7b8 new theme object features
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   227
            if Land[cpY + y, cpX + x] <= lfAllObjMask then
04d1521cb7b8 new theme object features
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   228
                Land[cpY + y, cpX + x]:= lfObject
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   229
            end;
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   230
        end;
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   231
    p:= PLongwordArray(@(p^[Image^.pitch shr 2]))
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   232
    end;
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   233
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   234
if SDL_MustLock(Image) then
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alfadur
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   235
    SDL_UnlockSurface(Image);
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alfadur
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   236
WriteLnToConsole(msgOK)
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   237
end;
04d1521cb7b8 new theme object features
alfadur
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   238
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   239
procedure BlitImageUsingMask(cpX, cpY: Longword;  Image, Mask: PSDL_Surface);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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   240
var p, mp: PLongwordArray;
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414924c06704 blend land into land objects
alfadur
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   241
    pLandColor: PLongWord;
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   242
    alpha, color, landColor, x, y: Longword;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   243
    bpp: LongInt;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   244
begin
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   245
WriteToConsole('Generating collision info... ');
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   246
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   247
if SDL_MustLock(Image) then
11507
bd9a2f1b0080 SDLTry doesn't halt engine no more
unc0rr
parents: 11362
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   248
    if SDLCheck(SDL_LockSurface(Image) >= 0, 'SDL_LockSurface', true) then exit;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   249
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   250
bpp:= Image^.format^.BytesPerPixel;
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   251
if checkFails(bpp = 4, 'Land object should be 32bit', true) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   252
begin
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   253
if SDL_MustLock(Image) then
bf86c6cb9341 Bye-bye TryDo
unc0rr
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   254
    SDL_UnlockSurface(Image);
bf86c6cb9341 Bye-bye TryDo
unc0rr
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diff changeset
   255
end;
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   256
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   257
p:= Image^.pixels;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   258
mp:= Mask^.pixels;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   259
for y:= 0 to Pred(Image^.h) do
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   260
    begin
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   261
    for x:= 0 to Pred(Image^.w) do
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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diff changeset
   262
        begin
14968
414924c06704 blend land into land objects
alfadur
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   263
        color:= p^[x];
414924c06704 blend land into land objects
alfadur
parents: 14965
diff changeset
   264
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   265
        if (cReducedQuality and rqBlurryLand) = 0 then
14968
414924c06704 blend land into land objects
alfadur
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diff changeset
   266
            pLandColor:= @LandPixels[cpY + y, cpX + x]
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   267
        else
14968
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alfadur
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   268
            pLandColor:= @LandPixels[(cpY + y) div 2, (cpX + x) div 2];
414924c06704 blend land into land objects
alfadur
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diff changeset
   269
414924c06704 blend land into land objects
alfadur
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   270
        landColor:= pLandColor^;
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        alpha:= (landColor and AMask) shr AShift;
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        if ((color and AMask) <> 0) and (alpha <> 255)  then
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        begin
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   275
            if alpha = 0 then
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                pLandColor^:= color
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            else
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                pLandColor^:=
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                   (LerpByte((color and RMask) shr RShift, (landColor and RMask) shr RShift, alpha) shl RShift)
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                   or (LerpByte((color and GMask) shr GShift, (landColor and GMask) shr GShift, alpha) shl GShift)
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                   or (LerpByte((color and BMask) shr BShift, (landColor and BMask) shr BShift, alpha) shl BShift)
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                   or (LerpByte(alpha, 255, (color and AMask) shr AShift) shl AShift);
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        end;
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nemo
parents: 8751
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e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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        if (Land[cpY + y, cpX + x] <= lfAllObjMask) or (Land[cpY + y, cpX + x] and lfObject <> 0)  then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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            SetLand(Land[cpY + y, cpX + x], mp^[x]);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
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        end;
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   288
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4b4a043111f4 - pas2c recognizes typecasts in initialization expressions
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    p:= PLongwordArray(@(p^[Image^.pitch shr 2]));
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    mp:= PLongwordArray(@(mp^[Mask^.pitch shr 2]))
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e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   291
    end;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   292
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   293
if SDL_MustLock(Image) then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
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   294
    SDL_UnlockSurface(Image);
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   295
WriteLnToConsole(msgOK)
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nemo
parents: 8751
diff changeset
   296
end;
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   297
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
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   298
procedure AddRect(x1, y1, w1, h1: LongInt);
184
f97a7a3dc8f6 - Update more headers
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   299
begin
351
29bc9c36ad5f Fixed-point arithmetics in engine.
unc0rr
parents: 279
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   300
with Rects^[RectCount] do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   302
    x:= x1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   303
    y:= y1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   304
    w:= w1;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   305
    h:= h1
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lovelacer
parents: 6534
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   306
    end;
184
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unc0rr
parents: 183
diff changeset
   307
inc(RectCount);
11532
bf86c6cb9341 Bye-bye TryDo
unc0rr
parents: 11507
diff changeset
   308
checkFails(RectCount < MaxRects, 'AddRect: overflow', true)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   309
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   310
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   311
procedure InitRects;
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unc0rr
parents: 183
diff changeset
   312
begin
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98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
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    RectCount:= 0;
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
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   314
    New(Rects)
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   315
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   316
f97a7a3dc8f6 - Update more headers
unc0rr
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diff changeset
   317
procedure FreeRects;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   318
begin
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3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
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   319
    Dispose(rects)
184
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unc0rr
parents: 183
diff changeset
   320
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   321
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
   322
function CheckIntersect(x1, y1, w1, h1: LongInt): boolean;
184
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unc0rr
parents: 183
diff changeset
   323
var i: Longword;
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
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   324
    res: boolean = false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   325
begin
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ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   326
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   327
i:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   328
if RectCount > 0 then
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6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   329
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   330
    with Rects^[i] do
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   331
        res:= (x < x1 + w1) and (x1 < x + w) and (y < y1 + h1) and (y1 < y + h);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   332
    inc(i)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   333
    until (i = RectCount) or (res);
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koda
parents: 2671
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   334
CheckIntersect:= res;
184
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unc0rr
parents: 183
diff changeset
   335
end;
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unc0rr
parents: 183
diff changeset
   336
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   337
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
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   338
function CountNonZeroz(x, y, h: LongInt): Longword;
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
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   339
var i: LongInt;
71db3c0daa0a No more nested functions in code
unc0rr
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diff changeset
   340
    lRes: Longword;
71db3c0daa0a No more nested functions in code
unc0rr
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   341
begin
71db3c0daa0a No more nested functions in code
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   342
    lRes:= 0;
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unc0rr
parents: 10878
diff changeset
   343
    for i:= y to Pred(y + h) do
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6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   344
        if Land[i, x] <> 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
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   345
            inc(lRes);
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71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
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    CountNonZeroz:= lRes;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
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   347
end;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   348
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   349
procedure ChecksumLandObjectImage(Image: PSDL_Surface; alphaOnly: boolean);
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alfadur
parents: 15177
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   350
var y, x: LongInt;
4e91a7050add alpha digest test
alfadur
parents: 15177
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   351
var rowData: PByte;
13397
166f8f31de3e Checksum girders and masks too
alfadur
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   352
begin
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
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   353
    if Image = nil then exit;
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   354
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4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   355
    if alphaOnly then
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   356
        rowData := GetMem(Image^.w);
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   357
13397
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   358
    if SDL_MustLock(Image) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   359
        SDL_LockSurface(Image);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   360
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   361
    if checkFails(Image^.format^.BytesPerPixel = 4, 'Land object image should be 32bit', true) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   362
    begin
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   363
        if SDL_MustLock(Image) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   364
            SDL_UnlockSurface(Image);
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   365
        exit
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   366
    end;
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   367
15361
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   368
    for y := 0 to Image^.h - 1 do
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   369
        if alphaOnly then
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   370
            begin
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alfadur
parents: 15177
diff changeset
   371
            for x := 0 to Image^.w - 1 do
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   372
                (rowData + x)^:= (PByte(Image^.pixels) + y * Image^.pitch + x * 4 + AByteIndex)^;
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   373
            syncedPixelDigest:= Adler32Update(syncedPixelDigest, rowData, Image^.w);
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   374
            end
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   375
        else
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   376
            syncedPixelDigest:= Adler32Update(syncedPixelDigest, @PByteArray(Image^.pixels)^[y*Image^.pitch], Image^.w*4);
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   377
13397
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   378
    if SDL_MustLock(Image) then
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   379
        SDL_UnlockSurface(Image);
15361
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   380
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   381
    if alphaOnly then
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   382
        FreeMem(rowData, Image^.w);
13397
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   383
end;
166f8f31de3e Checksum girders and masks too
alfadur
parents: 13391
diff changeset
   384
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   385
function AddGirder(gX: LongInt; var girSurf: PSDL_Surface): boolean;
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   386
var x1, x2, y, k, i, girderHeight: LongInt;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   387
    rr: TSDL_Rect;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   388
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   389
begin
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   390
if girSurf = nil then
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12190
diff changeset
   391
    girSurf:= LoadDataImageAltPath(ptCurrTheme, ptGraphics, 'Girder', ifCritical or ifColorKey or ifIgnoreCaps);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   392
15361
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   393
ChecksumLandObjectImage(girsurf, true);
12711
20dbb3a03e61 extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
nemo
parents: 12593
diff changeset
   394
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   395
girderHeight:= girSurf^.h;
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   396
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
   397
y:= topY+150;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   398
repeat
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   399
    inc(y, 24);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   400
    x1:= gX;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   401
    x2:= gX;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   402
14303
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13858
diff changeset
   403
    while (x1 > leftX+150) and (CountNonZeroz(x1, y, girderHeight) = 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   404
        dec(x1, 2);
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   405
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   406
    i:= x1 - 12;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   407
    repeat
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   408
        k:= CountNonZeroz(x1, y, girderHeight);
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   409
        dec(x1, 2)
14303
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13858
diff changeset
   410
    until (x1 < leftX + 100) or (k = 0) or (k = girderHeight) or (x1 < i);
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   411
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   412
    inc(x1, 2);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   413
    if k = girderHeight then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   414
        begin
14303
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13858
diff changeset
   415
        while (x2 < (rightX - 100)) and (CountNonZeroz(x2, y, girderHeight) = 0) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   416
            inc(x2, 2);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   417
        i:= x2 + 12;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   418
        repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   419
        inc(x2, 2);
10941
6f1b2d0dacdf - Take girder height into account (fix issue #908)
unc0rr
parents: 10878
diff changeset
   420
        k:= CountNonZeroz(x2, y, girderHeight)
14303
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13858
diff changeset
   421
        until (x2 >= (rightX-150)) or (k = 0) or (k = girderHeight) or (x2 > i) or (x2 - x1 >= 900);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   422
14303
6015b74eea55 overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
nemo
parents: 13858
diff changeset
   423
        if (x2 < (rightX - 100)) and (k = girderHeight) and (x2 - x1 > 200) and (x2 - x1 < 900)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   424
        and (not CheckIntersect(x1 - 32, y - 64, x2 - x1 + 64, 144)) then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   425
                break;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   426
        end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   427
x1:= 0;
1753
2ccba26f1aa4 Apply nemo's world resize patch
unc0rr
parents: 1277
diff changeset
   428
until y > (LAND_HEIGHT-125);
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   429
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   430
if x1 > 0 then
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   431
begin
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   432
    bRes:= true;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   433
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   434
    rr.x:= x1;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   435
    while rr.x < x2 do
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   436
        begin
10015
4feced261c68 partial merge of the webgl branch
koda
parents: 9998 9950
diff changeset
   437
        if cIce then
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   438
            BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, girSurf^.w), girSurf, lfIce)
6112
7839a2ae90ae Restrict slipperiness to girders and bridges. Make girders more obviously ice.
nemo
parents: 6081
diff changeset
   439
        else
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   440
            BlitImageAndGenerateCollisionInfo(rr.x, y, min(x2 - rr.x, girSurf^.w), girSurf);
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
   441
        inc(rr.x, girSurf^.w);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   442
        end;
2376
ece7b87f1334 Strip trailing spaces
nemo
parents: 2275
diff changeset
   443
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   444
    AddRect(x1 - 8, y - 32, x2 - x1 + 16, 80);
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   445
end
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   446
else bRes:= false;
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
   447
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   448
AddGirder:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   449
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   450
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   451
function CheckLand(rect: TSDL_Rect; dX, dY, Color: Longword): boolean;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   452
var tmpx, tmpx2, tmpy, tmpy2, bx, by: LongInt;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   453
    bRes: boolean = true;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   454
begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   455
inc(rect.x, dX);
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   456
inc(rect.y, dY);
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   457
bx:= rect.x + rect.w;
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   458
by:= rect.y + rect.h;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   459
{$WARNINGS OFF}
3521
96a502730e81 Remove redundant test, add some temp variables to speed up the expensive CheckLand
nemo
parents: 3519
diff changeset
   460
tmpx:= rect.x;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   461
tmpx2:= bx;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   462
while (tmpx <= bx - rect.w div 2 - 1) and bRes do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   463
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   464
    bRes:= ((rect.y and LAND_HEIGHT_MASK) = 0) and ((by and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   465
    and ((tmpx and LAND_WIDTH_MASK) = 0) and ((tmpx2 and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   466
    and (Land[rect.y, tmpx] = Color) and (Land[by, tmpx] = Color)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   467
    and (Land[rect.y, tmpx2] = Color) and (Land[by, tmpx2] = Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   468
    inc(tmpx);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   469
    dec(tmpx2)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   470
    end;
3524
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   471
tmpy:= rect.y+1;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   472
tmpy2:= by-1;
8d0783d2a0ff This reduces CheckLand ~5.5% on average over prior making the overall reduction ~77.4% instead of ~81.9%. It does skip centre pixel in odd w/h, but that really shouldn't matter much in this case. Can alter if any objects are noticeably off.
nemo
parents: 3521
diff changeset
   473
while (tmpy <= by - rect.h div 2 - 1) and bRes do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   474
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   475
    bRes:= ((tmpy and LAND_HEIGHT_MASK) = 0) and ((tmpy2 and LAND_HEIGHT_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   476
    and ((rect.x and LAND_WIDTH_MASK) = 0) and ((bx and LAND_WIDTH_MASK) = 0)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   477
    and (Land[tmpy, rect.x] = Color) and (Land[tmpy, bx] = Color)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   478
    and (Land[tmpy2, rect.x] = Color) and (Land[tmpy2, bx] = Color);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   479
    inc(tmpy);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   480
    dec(tmpy2)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   481
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   482
{$WARNINGS ON}
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   483
CheckLand:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   484
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   485
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   486
function CheckLandAny(rect: TSDL_Rect; dX, dY, LandType: Longword): boolean;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   487
var tmpx, tmpy, bx, by: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   488
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   489
    inc(rect.x, dX);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   490
    inc(rect.y, dY);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   491
    bx:= rect.x + rect.w - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   492
    by:= rect.y + rect.h - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   493
    CheckLandAny:= false;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   494
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   495
    if (((rect.x and LAND_WIDTH_MASK) or (bx and LAND_WIDTH_MASK) or
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   496
         (rect.y and LAND_HEIGHT_MASK) or (by and LAND_HEIGHT_MASK)) = 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   497
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   498
        for tmpx := rect.x to bx do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   499
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   500
            if (((Land[rect.y, tmpx] and LandType) or (Land[by, tmpx] and LandType)) <> 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   501
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   502
                CheckLandAny := true;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   503
                exit;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   504
            end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   505
        end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   506
        for tmpy := rect.y to by do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   507
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   508
            if (((Land[tmpy, rect.x] and LandType) or (Land[tmpy, bx] and LandType)) <> 0) then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   509
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   510
                CheckLandAny := true;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   511
                exit;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   512
            end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   513
        end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   514
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   515
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   516
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   517
function CheckCanPlace(x, y: Longword; var Obj: TThemeObject): boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   518
var i: Longword;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   519
    bRes, anchored: boolean;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   520
    overlayP1, overlayP2: TPoint;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   521
begin
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   522
    with Obj do begin
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   523
        bRes:= true;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   524
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   525
        while bRes and (i < overlaycnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   526
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   527
            overlayP1.x:= overlays[i].Position.x + x;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   528
            overlayP1.y:= overlays[i].Position.y + y;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   529
            overlayP2.x:= overlayP1.x + overlays[i].Width - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   530
            overlayP2.y:= overlayP1.y + overlays[i].Height - 1;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   531
            bRes:= (((LAND_WIDTH_MASK and overlayP1.x) or (LAND_HEIGHT_MASK and overlayP1.y) or
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   532
                     (LAND_WIDTH_MASK and overlayP2.x) or (LAND_HEIGHT_MASK and overlayP2.y)) = 0)
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   533
                   and (not CheckIntersect(overlayP1.x, overlayP1.y, overlays[i].Width, overlays[i].Height));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   534
            inc(i)
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   535
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   536
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   537
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   538
        while bRes and (i < inrectcnt) do
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   539
            begin
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   540
            bRes:= CheckLand(inland[i], x, y, lfBasic);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   541
            inc(i)
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   542
            end;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   543
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   544
        i:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   545
        while bRes and (i < outrectcnt) do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   546
            begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   547
            bRes:= CheckLand(outland[i], x, y, 0);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   548
            inc(i)
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   549
            end;
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   550
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   551
        if bRes then
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   552
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   553
            anchored:= anchorcnt = 0;
15002
1a2dcea1732a fix anchors
alfadur
parents: 14968
diff changeset
   554
            i:= 0;
1a2dcea1732a fix anchors
alfadur
parents: 14968
diff changeset
   555
            while i < anchorcnt do
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   556
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   557
                    anchored := CheckLandAny(anchors[i], x, y, lfLandMask);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   558
                    if anchored then break;
15002
1a2dcea1732a fix anchors
alfadur
parents: 14968
diff changeset
   559
                    inc(i);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   560
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   561
            bRes:= anchored;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   562
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   563
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   564
        if bRes then
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   565
            bRes:= not CheckIntersect(x, y, Width, Height);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   566
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   567
        CheckCanPlace:= bRes;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   568
    end
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   569
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   570
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   571
function TryPut(var Obj: TThemeObject): boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   572
const MaxPointsIndex = 2047;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   573
var x, y: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   574
    ar: array[0..MaxPointsIndex] of TPoint;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   575
    cnt, i, ii: Longword;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   576
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   577
begin
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   578
TryPut:= false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   579
cnt:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   580
with Obj do
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   581
    begin
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   582
    if Maxcnt = 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   583
        exit;
15163
d97f0b96e45f Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru>
parents: 15120
diff changeset
   584
    x:= leftX;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   585
    repeat
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   586
        y:= topY+32; // leave room for a hedgie to teleport in
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   587
        repeat
12168
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12097
diff changeset
   588
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   589
            if (inrectcnt > 0) and (inland[0].x = 0) and (inland[0].y = 0) and (inland[0].w = 0) and (inland[0].h = 0) then
12168
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12097
diff changeset
   590
                y := LAND_HEIGHT - Height;
666e18b1ca32 Allow to place theme objects on water
Wuzzy <almikes@aol.com>
parents: 12097
diff changeset
   591
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   592
            if CheckCanPlace(x, y, Obj) then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   593
                begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   594
                ar[cnt].x:= x;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   595
                ar[cnt].y:= y;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   596
                if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   597
                    begin
10490
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10325
diff changeset
   598
                    y:= LAND_HEIGHT;
b30b8d39d662 Fix some stuff from coverity
unc0rr
parents: 10325
diff changeset
   599
                    x:= LAND_WIDTH;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   600
                    end
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   601
                    else inc(cnt);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   602
                end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   603
            inc(y, 3);
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   604
        until y >= LAND_HEIGHT - Height;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   605
        inc(x, getrandom(6) + 3)
15163
d97f0b96e45f Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru>
parents: 15120
diff changeset
   606
    until x >= rightX - Width;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   607
    bRes:= cnt <> 0;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   608
    if bRes then
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   609
        begin
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   610
        i:= getrandom(cnt);
8848
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   611
        if Obj.Mask <> nil then
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   612
             BlitImageUsingMask(ar[i].x, ar[i].y, Obj.Surf, Obj.Mask)
e9ebd63f8a03 So. Some themes have objects that seem to be large natural extensions of the landscape. Masks allow maintaining that. Lemme know if it doesn't look good. If it doesn't, can still use for ice/bounce/indestructible. Indestructible bunker object for example.
nemo
parents: 8751
diff changeset
   613
        else BlitImageAndGenerateCollisionInfo(ar[i].x, ar[i].y, 0, Obj.Surf);
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   614
        AddRect(ar[i].x, ar[i].y, Width, Height);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   615
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   616
        ii:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   617
        while ii < overlaycnt do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   618
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   619
            BlitOverlayAndGenerateCollisionInfo(
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   620
                ar[i].x + overlays[ii].Position.X,
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   621
                ar[i].y + overlays[ii].Position.Y, overlays[ii].Surf);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   622
            AddRect(ar[i].x + overlays[ii].Position.X,
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   623
                    ar[i].y + overlays[ii].Position.Y,
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   624
                    Width, Height);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   625
            inc(ii);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   626
            end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   627
        dec(Maxcnt)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   628
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   629
    else Maxcnt:= 0
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   630
    end;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   631
TryPut:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   632
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   633
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   634
function TryPut2(var Obj: TSprayObject; Surface: PSDL_Surface): boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   635
const MaxPointsIndex = 8095;
15177
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   636
var x, y, xStart, yStart: Longword;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   637
    xWraps, yWraps: Byte;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   638
    ar: array[0..MaxPointsIndex] of TPoint;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   639
    cnt, i: Longword;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   640
    r: TSDL_Rect;
2695
ed789a7ef68d makes freepascal code compatible with OBJFPC mode
koda
parents: 2671
diff changeset
   641
    bRes: boolean;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   642
begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   643
TryPut2:= false;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   644
cnt:= 0;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   645
with Obj do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   646
    begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   647
    if Maxcnt = 0 then
6990
40e5af28d026 change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
koda
parents: 6986
diff changeset
   648
        exit;
15177
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   649
    xWraps:= 0;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   650
    yWraps:= 0;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   651
    // Start at random coordinates
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   652
    xStart:= getrandom(LAND_WIDTH - Width);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   653
    yStart:= 8 + getrandom(LAND_HEIGHT - Height - 16);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   654
    x:= xStart;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   655
    y:= yStart;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   656
    r.x:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   657
    r.y:= 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   658
    r.w:= Width;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   659
    r.h:= Height + 16;
15177
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   660
    // Then iterate through the whole map; this requires we wrap one time per axis
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   661
    repeat
15177
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   662
        yWraps:= 0;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   663
        repeat
3519
56cbc035b74b rename flags
nemo
parents: 3513
diff changeset
   664
            if CheckLand(r, x, y - 8, lfBasic)
6453
11c578d30bd3 Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents: 6305
diff changeset
   665
            and (not CheckIntersect(x, y, Width, Height)) then
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   666
                begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   667
                ar[cnt].x:= x;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   668
                ar[cnt].y:= y;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   669
                if cnt >= MaxPointsIndex then // buffer is full, do not check the rest land
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   670
                    begin
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   671
                    y:= $FF000000;
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   672
                    x:= $FF000000;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   673
                    end
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   674
                    else inc(cnt);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   675
                end;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   676
            inc(y, 12);
15177
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   677
            if (y >= LAND_HEIGHT - Height - 8) or ((yWraps > 0) and (y >= yStart)) then
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   678
                begin
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   679
                inc(yWraps);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   680
                y:= 8;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   681
                end;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   682
        until yWraps > 1;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   683
        inc(x, getrandom(12) + 12);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   684
        if (x >= LAND_WIDTH - Width) or ((xWraps > 0) and (x >= xStart)) then
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   685
            begin
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   686
            inc(xWraps);
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   687
            x:= 0;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   688
            end;
84e98f0f7f7b Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru>
parents: 15163
diff changeset
   689
    until xWraps > 1;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   690
    bRes:= cnt <> 0;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   691
    if bRes then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   692
        begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   693
        i:= getrandom(cnt);
12842
f72c6f64c94c hate SDL blit...
nemo
parents: 12759
diff changeset
   694
        copyToXY(Obj.Surf, Surface, ar[i].X, ar[i].Y);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   695
        AddRect(ar[i].x - 32, ar[i].y - 32, Width + 64, Height + 64);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   696
        dec(Maxcnt)
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   697
        end
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   698
    else Maxcnt:= 0
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   699
    end;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
   700
TryPut2:= bRes;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   701
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   702
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   703
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   704
procedure CheckRect(Width, Height, x, y, w, h: LongWord);
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   705
begin
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   706
    if (x + w > Width) then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   707
        OutError('Broken theme. Object''s rectangle exceeds image: x + w (' + inttostr(x) + ' + ' + inttostr(w) + ') > Width (' + inttostr(Width) + ')', true);
8330
aaefa587e277 update branch with default
koda
parents: 8096 8145
diff changeset
   708
    if (y + h > Height) then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   709
        OutError('Broken theme. Object''s rectangle exceeds image: y + h (' + inttostr(y) + ' + ' + inttostr(h) + ') > Height (' + inttostr(Height) + ')', true);
6492
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   710
end;
71db3c0daa0a No more nested functions in code
unc0rr
parents: 6453
diff changeset
   711
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   712
procedure ReadRect(var rect: TSDL_Rect; var s: ShortString);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   713
var i: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   714
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   715
with rect do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   716
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   717
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   718
    x:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   719
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   720
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   721
    y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   722
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   723
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   724
    w:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   725
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   726
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   727
    if i = 0 then i:= Succ(Length(S));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   728
    h:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   729
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   730
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   731
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   732
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   733
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   734
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   735
procedure ReadOverlay(var overlay: TThemeObjectOverlay; var s: ShortString);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   736
var i: LongInt;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   737
begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   738
with overlay do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   739
    begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   740
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   741
    Position.X:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   742
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   743
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   744
    Position.Y:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   745
    Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   746
    i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   747
    if i = 0 then i:= Succ(Length(S));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   748
    Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifColorKey or ifIgnoreCaps or ifCritical);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   749
    Width:= Surf^.w;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   750
    Height:= Surf^.h;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   751
    Delete(s, 1, i);
15361
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   752
    ChecksumLandObjectImage(Surf, true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   753
    end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   754
end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   755
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   756
procedure ReadThemeInfo(var ThemeObjects: TThemeObjects; var SprayObjects: TSprayObjects);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   757
var s, key, nameRef: shortstring;
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   758
    f: PFSFile;
13401
40235ccf8d6d Remove unused variable in uLandObjects
Wuzzy <Wuzzy2@mail.ru>
parents: 13397
diff changeset
   759
    i: LongInt;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   760
    ii, t: Longword;
5832
f730c8a9777b Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
nemo
parents: 5689
diff changeset
   761
    c2: TSDL_Color;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   762
begin
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   763
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   764
AddProgress;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   765
// Set default water greyscale values
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   766
if GrayScale then
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   767
    begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   768
    for i:= Low(SDWaterColorArray) to High(SDWaterColorArray) do
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   769
        begin
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   770
        t:= round(SDWaterColorArray[i].r * RGB_LUMINANCE_RED + SDWaterColorArray[i].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[i].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   771
        if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   772
            t:= 255;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   773
        SDWaterColorArray[i].r:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   774
        SDWaterColorArray[i].g:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   775
        SDWaterColorArray[i].b:= t
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   776
        end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   777
    for i:= Low(WaterColorArray) to High(WaterColorArray) do
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   778
        begin
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   779
        t:= round(WaterColorArray[i].r * RGB_LUMINANCE_RED + WaterColorArray[i].g * RGB_LUMINANCE_GREEN + WaterColorArray[i].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   780
        if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   781
            t:= 255;
6305
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   782
        WaterColorArray[i].r:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   783
        WaterColorArray[i].g:= t;
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   784
        WaterColorArray[i].b:= t
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   785
        end
5f7480c2a08d Set default water colours in greyscale mode in case the theme does not define them, decrement piano weapon on use
nemo
parents: 6303
diff changeset
   786
    end;
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
   787
8025
07862ab415c8 Get rid of Pathz and UserPathz
unc0rr
parents: 7640
diff changeset
   788
s:= cPathz[ptCurrTheme] + '/' + cThemeCFGFilename;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   789
WriteLnToConsole('Reading objects info...');
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   790
f:= pfsOpenRead(s);
13484
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13401
diff changeset
   791
if (f = nil) then
480ea997036b Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru>
parents: 13401
diff changeset
   792
    OutError('Error loading theme. File could not be opened: ' + s, true);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   793
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   794
ThemeObjects.Count:= 0;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   795
SprayObjects.Count:= 0;
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   796
11539
c22d292e7266 Fix possible crashes/hangs due to recent changes
unC0Rr
parents: 11532
diff changeset
   797
while (not pfsEOF(f)) and allOK do
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   798
    begin
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
   799
    pfsReadLn(f, s);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   800
    if Length(s) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   801
        continue;
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   802
    if s[1] = ';' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   803
        continue;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   804
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   805
    i:= Pos('=', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   806
    key:= Trim(Copy(s, 1, Pred(i)));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   807
    Delete(s, 1, i);
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
   808
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   809
    if key = 'sky' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   810
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   811
        i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   812
        SkyColor.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   813
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   814
        i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   815
        SkyColor.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   816
        Delete(s, 1, i);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   817
        SkyColor.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   818
        if GrayScale
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   819
            then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   820
            begin
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   821
            t:= round(SkyColor.r * RGB_LUMINANCE_RED + SkyColor.g * RGB_LUMINANCE_GREEN + SkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   822
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   823
                t:= 255;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   824
            SkyColor.r:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   825
            SkyColor.g:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
   826
            SkyColor.b:= t
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   827
            end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
   828
        SetSkyColor(SkyColor.r / 255, SkyColor.g / 255, SkyColor.b / 255);
5689
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   829
        SDSkyColor.r:= SkyColor.r;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   830
        SDSkyColor.g:= SkyColor.g;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
   831
        SDSkyColor.b:= SkyColor.b;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   832
        end
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   833
    else if key = 'sd-tint' then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   834
        begin
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   835
        i:= Pos(',', s);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   836
        SDTint.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   837
        Delete(s, 1, i);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   838
        i:= Pos(',', s);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   839
        SDTint.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   840
        Delete(s, 1, i);
12097
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   841
        i:= Pos(',', s);
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   842
        SDTint.b:= StrToInt(Trim(Copy(s, 1, Pred(i))));
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   843
        Delete(s, 1, i);
ebe87b6ed182 add alpha for sd-tint, since CopherNeue thinks the textures might need fading
nemo
parents: 11895
diff changeset
   844
        SDTint.a:= StrToInt(Trim(s));
11895
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   845
        if GrayScale
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   846
            then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   847
            begin
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   848
            t:= round(SDTint.r * RGB_LUMINANCE_RED + SDTint.g * RGB_LUMINANCE_GREEN + SDTint.b * RGB_LUMINANCE_BLUE);
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   849
            if t > 255 then
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   850
                t:= 255;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   851
            SDTint.r:= t;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   852
            SDTint.g:= t;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   853
            SDTint.b:= t
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   854
            end;
19cb0de79287 Make sd-tint a theme variable so cophernue can tweak his sky tinting
nemo
parents: 11871
diff changeset
   855
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   856
    else if key = 'border' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   857
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   858
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   859
        c2.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   860
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   861
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   862
        c2.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   863
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   864
        c2.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   865
        if GrayScale then
6303
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   866
            begin
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   867
            t:= round(SkyColor.r * RGB_LUMINANCE_RED + SkyColor.g * RGB_LUMINANCE_GREEN + SkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   868
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   869
                t:= 255;
6303
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   870
            c2.r:= t;
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   871
            c2.g:= t;
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   872
            c2.b:= t
3edb3c857995 Add missing grayscale conversions
nemo
parents: 6302
diff changeset
   873
            end;
10877
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   874
        ExplosionBorderColorR:= c2.r;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   875
        ExplosionBorderColorG:= c2.g;
baad1cc9b749 alternative explosion border smoothing
sheepluva
parents: 10560
diff changeset
   876
        ExplosionBorderColorB:= c2.b;
10878
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   877
        ExplosionBorderColorNoA:=
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   878
            (c2.r shl RShift) or (c2.g shl GShift) or (c2.b shl BShift);
963bc20f511c small pixel jizz tweak
sheepluva
parents: 10877
diff changeset
   879
        ExplosionBorderColor:= ExplosionBorderColorNoA or AMask;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   880
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   881
    else if key = 'water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   882
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   883
        i:= Pos(',', s);
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   884
        WaterColorArray[1].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   885
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   886
        i:= Pos(',', s);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   887
        WaterColorArray[1].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   888
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   889
        WaterColorArray[1].b:= StrToInt(Trim(s));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   890
        WaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   891
        if GrayScale then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   892
            begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   893
            t:= round(WaterColorArray[0].r * RGB_LUMINANCE_RED + WaterColorArray[0].g * RGB_LUMINANCE_GREEN + WaterColorArray[0].b * RGB_LUMINANCE_BLUE);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   894
            if t > 255 then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   895
                t:= 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   896
            WaterColorArray[1].r:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   897
            WaterColorArray[1].g:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   898
            WaterColorArray[1].b:= t
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   899
            end;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   900
        WaterColorArray[3]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   901
        WaterColorArray[5]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   902
        WaterColorArray[7]:= WaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   903
        end
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   904
    else if key = 'water-bottom' then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   905
        begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   906
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   907
        WaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   908
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   909
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   910
        WaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   911
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   912
        WaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   913
        WaterColorArray[0].a := 255;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   914
        if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   915
            begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   916
            t:= round(WaterColorArray[2].r * RGB_LUMINANCE_RED + WaterColorArray[2].g * RGB_LUMINANCE_GREEN + WaterColorArray[2].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   917
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   918
                t:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   919
            WaterColorArray[0].r:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   920
            WaterColorArray[0].g:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   921
            WaterColorArray[0].b:= t
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
   922
            end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   923
        WaterColorArray[2]:= WaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   924
        WaterColorArray[4]:= WaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
   925
        WaterColorArray[6]:= WaterColorArray[0];
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   926
        end
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   927
    else if key = 'water-opacity' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   928
        begin
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   929
        WaterOpacity:= StrToInt(Trim(s));
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
   930
        SDWaterOpacity:= WaterOpacity
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   931
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   932
    else if key = 'music' then
10254
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   933
        MusicFN:= Trim(s)
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   934
    else if key = 'sd-music' then
eb28335df088 theme configurable sudden death music. untested
nemo
parents: 10131
diff changeset
   935
        SDMusicFN:= Trim(s)
12915
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   936
    else if key = 'fallback-music' then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   937
        FallbackMusicFN:= Trim(s)
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   938
    else if key = 'fallback-sd-music' then
4d3b52f1ba18 Add theme fallback music settings
Wuzzy <Wuzzy2@mail.ru>
parents: 12842
diff changeset
   939
        FallbackSDMusicFN:= Trim(s)
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   940
    else if key = 'clouds' then
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   941
        begin
7543
a0dc770538e1 Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
nemo
parents: 7069
diff changeset
   942
        cCloudsNumber:= Word(StrToInt(Trim(s))) * cScreenSpace div 4096;
4792
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   943
        cSDCloudsNumber:= cCloudsNumber
68f9b331014a sudden death changes: only change visual bit on health decrease and support for water transparancy change and clouds number change
Henek
parents: 4782
diff changeset
   944
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   945
    else if key = 'object' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   946
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   947
        inc(ThemeObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   948
        with ThemeObjects.objs[Pred(ThemeObjects.Count)] do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   949
            begin
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   950
            i:= Pos(',', s);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   951
            Name:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   952
            Surf:= LoadDataImage(ptCurrTheme, Name, ifColorKey or ifIgnoreCaps or ifCritical);
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   953
            Width:= Surf^.w;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
   954
            Height:= Surf^.h;
12592
00b539e6115d rename ifTransparent to ifColorKey
sheepluva
parents: 12190
diff changeset
   955
            Mask:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i)))+'_mask', ifColorKey or ifIgnoreCaps);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   956
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   957
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
   958
            Maxcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   959
            Delete(s, 1, i);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
   960
            if (Maxcnt < 1) or (Maxcnt > MAXTHEMEOBJECTS) then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   961
                OutError('Broken theme. Object''s max. count should be between 1 and '+ inttostr(MAXTHEMEOBJECTS) +' (it was '+ inttostr(Maxcnt) +').', true);
15361
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   962
            ChecksumLandObjectImage(Surf, true);
4e91a7050add alpha digest test
alfadur
parents: 15177
diff changeset
   963
            ChecksumLandObjectImage(Mask, false);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   964
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   965
            inrectcnt := 0;
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   966
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   967
            for ii := 1 to Length(S) do
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   968
              if S[ii] = ',' then
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   969
                inc(inrectcnt);
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   970
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   971
            if inrectcnt mod 2 = 0 then
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   972
              inrectcnt := 1
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   973
            else begin
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   974
              i:= Pos(',', s);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   975
              inrectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   976
              Delete(s, 1, i);
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   977
            end;
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   978
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   979
            if inrectcnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   980
                OutError('Broken theme. Object''s inland rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(inrectcnt) +').', true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   981
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   982
            for ii:= 0 to Pred(inrectcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   983
                ReadRect(inland[ii], s);
11870
b801ff99e52c support for multiple inland rectangles [reviewed, cleaned up and committed by sheepluva]
KoBeWi <kobewi4e@gmail.com>
parents: 11824
diff changeset
   984
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   985
            i:= Pos(',', s);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   986
            outrectcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
   987
            Delete(s, 1, i);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   988
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   989
            if outrectcnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
   990
                OutError('Broken theme. Object''s outland rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(outrectcnt) +').', true);
11871
9e0b20330d05 rename variables for better code-readability and fix indentation
sheepluva
parents: 11870
diff changeset
   991
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   992
            for ii:= 0 to Pred(outrectcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   993
                ReadRect(outland[ii], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   994
            end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   995
        end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   996
    else if key = 'anchors' then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   997
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   998
        i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
   999
        nameRef:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1000
        for ii:= 0 to Pred(ThemeObjects.Count) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1001
            if ThemeObjects.objs[ii].Name = nameRef then with ThemeObjects.objs[ii] do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1002
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1003
                if anchorcnt <> 0 then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
  1004
                    OutError('Broken theme. Duplicate anchors declaration for object ' + nameRef, true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1005
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1006
                i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1007
                anchorcnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1008
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1009
                if anchorcnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
  1010
                    OutError('Broken theme. Object''s anchor rectangle count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(anchorcnt) +').', true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1011
                for t:= 0 to Pred(anchorcnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1012
                    ReadRect(anchors[t], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1013
                break
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1014
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1015
        end
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1016
    else if key = 'overlays' then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1017
        begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1018
        i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1019
        nameRef:= Trim(Copy(s, 1, Pred(i)));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1020
        for ii:= 0 to Pred(ThemeObjects.Count) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1021
            if ThemeObjects.objs[ii].Name = nameRef then with ThemeObjects.objs[ii] do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1022
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1023
                if overlaycnt <> 0 then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
  1024
                    OutError('Broken theme. Duplicate overlays declaration for object ' + nameRef, true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1025
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1026
                i:= Pos(',', s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1027
                overlaycnt:= StrToInt(Trim(Copy(s, 1, Pred(i))));
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1028
                Delete(s, 1, i);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1029
                if overlaycnt > MAXOBJECTRECTS then
13506
bdac56fb6f1a Clarify/rewrite a few OutError messages
Wuzzy <Wuzzy2@mail.ru>
parents: 13484
diff changeset
  1030
                    OutError('Broken theme. Object''s overlay count should be no more than '+ inttostr(MAXOBJECTRECTS) +' (it was '+ inttostr(overlaycnt) +').', true);
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1031
                for t:= 0 to Pred(overlaycnt) do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1032
                    ReadOverlay(overlays[t], s);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1033
                break
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1034
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1035
        end
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1036
    else if key = 'spray' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1037
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1038
        inc(SprayObjects.Count);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1039
        with SprayObjects.objs[Pred(SprayObjects.Count)] do
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1040
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1041
            i:= Pos(',', s);
12593
d6bd8b327a09 don't use colorkey for land spray
sheepluva
parents: 12592
diff changeset
  1042
            Surf:= LoadDataImage(ptCurrTheme, Trim(Copy(s, 1, Pred(i))), ifAlpha or ifIgnoreCaps);
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1043
            Width:= Surf^.w;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1044
            Height:= Surf^.h;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1045
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1046
            Maxcnt:= StrToInt(Trim(s));
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1047
            end;
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1048
        end
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1049
    else if key = 'water-animation' then
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1050
        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1051
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1052
        watFrames:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1053
        Delete(s, 1, i);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1054
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1055
        watFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1056
        Delete(s, 1, i);
12190
4d818abdc00f Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com>
parents: 12189
diff changeset
  1057
        watMove:= StrToInt(Trim(s));
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1058
        end
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1059
    else if key = 'sd-water-animation' then
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1060
        begin
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1061
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1062
        watSDFrames:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1063
        Delete(s, 1, i);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1064
        i:= Pos(',', s);
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1065
        watSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1066
        Delete(s, 1, i);
12190
4d818abdc00f Fix bad water flow animation
KoBeWi <kobewi4e@gmail.com>
parents: 12189
diff changeset
  1067
        watSDMove:= StrToInt(Trim(s));
12189
31184d9b9bfc Water can now be animated
KoBeWi <kobewi4e@gmail.com>
parents: 12168
diff changeset
  1068
        end
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1069
    else if key = 'flakes' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1070
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1071
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1072
        vobCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1073
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1074
        if vobCount > 0 then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1075
            begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1076
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1077
            vobFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1078
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1079
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1080
            vobFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1081
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1082
            i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1083
            vobVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1084
            Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1085
            vobFallSpeed:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1086
            end;
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1087
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1088
    else if key = 'flatten-flakes' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1089
        cFlattenFlakes:= true
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1090
    else if key = 'flatten-clouds' then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1091
        cFlattenClouds:= true
9768
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1092
    else if key = 'ice' then
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1093
        cIce:= true
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1094
    else if key = 'snow' then
08799c901a42 Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
nemo
parents: 9721
diff changeset
  1095
        cSnow:= true
14965
8b53cb1c0ada make rope styleable
alfadur
parents: 14303
diff changeset
  1096
    else if key = 'rope-step' then
15048
88e3d1ff67bb disallow zero rope step
alfadur
parents: 15045
diff changeset
  1097
        cRopeNodeStep:= max(1, StrToInt(s))
15045
af2f6f4074de add rope layers
alfadur
parents: 15002
diff changeset
  1098
    else if key = 'rope-layers' then
af2f6f4074de add rope layers
alfadur
parents: 15002
diff changeset
  1099
        cRopeLayers:= max(1, min(MAXROPELAYERS, StrToInt(s)))
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1100
    else if key = 'sd-water-top' then
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1101
        begin
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1102
        i:= Pos(',', s);
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1103
        SDWaterColorArray[1].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1104
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1105
        i:= Pos(',', s);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1106
        SDWaterColorArray[1].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1107
        Delete(s, 1, i);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1108
        SDWaterColorArray[1].b:= StrToInt(Trim(s));
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1109
        SDWaterColorArray[1].a := 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1110
        if GrayScale then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1111
            begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1112
            t:= round(SDWaterColorArray[0].r * RGB_LUMINANCE_RED + SDWaterColorArray[0].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[0].b * RGB_LUMINANCE_BLUE);
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1113
            if t > 255 then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1114
                t:= 255;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1115
            SDWaterColorArray[1].r:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1116
            SDWaterColorArray[1].g:= t;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1117
            SDWaterColorArray[1].b:= t
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1118
            end;
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1119
        SDWaterColorArray[3]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1120
        SDWaterColorArray[5]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1121
        SDWaterColorArray[7]:= SDWaterColorArray[1];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1122
        end
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1123
    else if key = 'sd-water-bottom' then
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1124
        begin
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1125
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1126
        SDWaterColorArray[0].r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1127
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1128
        i:= Pos(',', s);
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1129
        SDWaterColorArray[0].g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1130
        Delete(s, 1, i);
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1131
        SDWaterColorArray[0].b:= StrToInt(Trim(s));
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1132
        SDWaterColorArray[0].a := 255;
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1133
        if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1134
            begin
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1135
            t:= round(SDWaterColorArray[2].r * RGB_LUMINANCE_RED + SDWaterColorArray[2].g * RGB_LUMINANCE_GREEN + SDWaterColorArray[2].b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1136
            if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1137
                t:= 255;
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1138
            SDWaterColorArray[0].r:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1139
            SDWaterColorArray[0].g:= t;
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1140
            SDWaterColorArray[0].b:= t
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1141
            end;
10325
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1142
        SDWaterColorArray[2]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1143
        SDWaterColorArray[4]:= SDWaterColorArray[0];
7315870716f2 tweak/refactor how water is drawn
sheepluva
parents: 10261
diff changeset
  1144
        SDWaterColorArray[6]:= SDWaterColorArray[0];
4782
603916ddf4b6 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek
parents: 4669
diff changeset
  1145
        end
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1146
    else if key = 'sd-water-opacity' then
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1147
        SDWaterOpacity:= StrToInt(Trim(s))
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1148
    else if key = 'sd-clouds' then
7543
a0dc770538e1 Poor visual gear value in theme now bears little resemblance to the number of gears actually spawned. But, it certainly shouldn't be related to LAND_WIDTH.
nemo
parents: 7069
diff changeset
  1149
        cSDCloudsNumber:= Word(StrToInt(Trim(s))) * cScreenSpace div 4096
4806
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1150
    else if key = 'sd-flakes' then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1151
        begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1152
        i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1153
        vobSDCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1154
        Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1155
        if vobSDCount > 0 then
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1156
            begin
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1157
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1158
            vobSDFramesCount:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1159
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1160
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1161
            vobSDFrameTicks:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1162
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1163
            i:= Pos(',', s);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1164
            vobSDVelocity:= StrToInt(Trim(Copy(s, 1, Pred(i))));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1165
            Delete(s, 1, i);
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1166
            vobSDFallSpeed:= StrToInt(Trim(s));
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1167
            end;
48c1a395f0a7 added flake configuration also in sudden death and SDClouds for underwater
Henek
parents: 4792
diff changeset
  1168
        end
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1169
    else if key = 'rq-sky' then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1170
        begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1171
        if ((cReducedQuality and rqNoBackground) <> 0) then
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1172
            begin
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1173
            i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1174
            RQSkyColor.r:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1175
            Delete(s, 1, i);
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1176
            i:= Pos(',', s);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1177
            RQSkyColor.g:= StrToInt(Trim(Copy(s, 1, Pred(i))));
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1178
            Delete(s, 1, i);
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1179
            RQSkyColor.b:= StrToInt(Trim(s));
6982
8d41d22a291d breaking news, we don't support typed consts anymore
koda
parents: 6700
diff changeset
  1180
            if GrayScale then
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1181
                begin
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1182
                t:= round(RQSkyColor.r * RGB_LUMINANCE_RED + RQSkyColor.g * RGB_LUMINANCE_GREEN + RQSkyColor.b * RGB_LUMINANCE_BLUE);
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1183
                if t > 255 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1184
                    t:= 255;
5654
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1185
                RQSkyColor.r:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1186
                RQSkyColor.g:= t;
1cb68f420aa6 Free land texture, reset sky colour.
nemo
parents: 5441
diff changeset
  1187
                RQSkyColor.b:= t
5441
39962b855540 Add grayscale option for 3d, helps with colour clashing
nemo
parents: 5240
diff changeset
  1188
                end;
9295
f8819c3dde54 Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
nemo
parents: 9080
diff changeset
  1189
            SetSkyColor(RQSkyColor.r / 255, RQSkyColor.g / 255, RQSkyColor.b / 255);
5689
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1190
            SDSkyColor.r:= RQSkyColor.r;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1191
            SDSkyColor.g:= RQSkyColor.g;
48ef34701751 Fix rounding error in sky colour causing visible lines
nemo
parents: 5654
diff changeset
  1192
            SDSkyColor.b:= RQSkyColor.b;
4835
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1193
            end
a6924450e694 added rq-sky to themes so it can set sky color for low quality. also added tint of sky on sudden death. underwater theme is an example of this
Henek
parents: 4806
diff changeset
  1194
        end
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1195
    end;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1196
8028
dc30104660d3 Engine loads fine with basic config
unc0rr
parents: 8025
diff changeset
  1197
pfsClose(f);
2671
7e0f88013fe8 smaller patches, one missing Sky-lowres, IMG_Init and Mix_Init (might require newer libraries), updates to SDL bindings, code cleanup, new compile flags
koda
parents: 2647
diff changeset
  1198
AddProgress;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1199
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1200
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1201
procedure AddThemeObjects(var ThemeObjects: TThemeObjects);
371
731ad6d27bd1 integer -> LongInt
unc0rr
parents: 351
diff changeset
  1202
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1203
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1204
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1205
    if ThemeObjects.Count = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1206
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1207
    WriteLnToConsole('Adding theme objects...');
2783
1532fde15179 Palewolf's patch to allow controlling proportion of various objects in themes. Desert and Nature have non-default values
nemo
parents: 2747
diff changeset
  1208
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1209
    for i:=0 to Pred(ThemeObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1210
        ThemeObjects.objs[i].Maxcnt := max(1, (ThemeObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1211
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1212
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1213
        t := getrandom(ThemeObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1214
        b := false;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1215
        for i:= 0 to Pred(ThemeObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1216
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1217
            ii := (i+t) mod ThemeObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1218
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1219
            if ThemeObjects.objs[ii].Maxcnt <> 0 then
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1220
                b := b or TryPut(ThemeObjects.objs[ii])
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1221
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1222
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1223
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1224
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1225
procedure AddSprayObjects(Surface: PSDL_Surface; var SprayObjects: TSprayObjects);
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1226
var i, ii, t: LongInt;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1227
    b: boolean;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1228
begin
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1229
    if SprayObjects.Count = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1230
        exit;
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1231
    WriteLnToConsole('Adding spray objects...');
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1232
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1233
    for i:= 0 to Pred(SprayObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1234
        SprayObjects.objs[i].Maxcnt := max(1, (SprayObjects.objs[i].Maxcnt * MaxHedgehogs) div 18); // Maxcnt is proportional to map size, but allow objects to span even if we're on a tiny map
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1235
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1236
    repeat
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1237
        t := getrandom(SprayObjects.Count);
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1238
        b := false;
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1239
        for i:= 0 to Pred(SprayObjects.Count) do
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1240
            begin
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1241
            ii := (i+t) mod SprayObjects.Count;
3697
d5b30d6373fc remove trailing spaces from end of line
koda
parents: 3641
diff changeset
  1242
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1243
            if SprayObjects.objs[ii].Maxcnt <> 0 then
9688
98024c99e58d - Fix TryPut, so really large maps could load
unc0rr
parents: 9682
diff changeset
  1244
                b := b or TryPut2(SprayObjects.objs[ii], Surface)
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1245
            end;
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2905
diff changeset
  1246
    until not b;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1247
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1248
1180
e56317fdf78d Start implementing support for 32bit sprites concerned in map generation process.
unc0rr
parents: 1156
diff changeset
  1249
procedure AddObjects();
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1250
var girSurf: PSDL_Surface;
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1251
    i, g: Longword;
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1252
begin
1183
540cea859395 Step 4: repair girder rendering (girder is 32bit now)
unc0rr
parents: 1182
diff changeset
  1253
InitRects;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1254
if hasGirders then
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1255
    begin
7069
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1256
    g:= max(playWidth div 8, 256);
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1257
    i:= leftX + g;
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1258
    girSurf:= nil;
1792
c30c6944bd49 engine part of nemo's patch
unc0rr
parents: 1776
diff changeset
  1259
    repeat
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1260
        AddGirder(i, girSurf);
7069
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1261
        i:=i + g;
bcf9d8e64e92 pas2c stuff again
unc0rr
parents: 7063
diff changeset
  1262
    until (i > rightX - g);
10261
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1263
    // free girder surface
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1264
    if girSurf <> nil then
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1265
        begin
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1266
        SDL_FreeSurface(girSurf);
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1267
        girSurf:= nil;
c81125782cf6 load the girder.png of a theme a maximum of 1 times (minimum of 0), instead of once per generated bridge
sheepluva
parents: 10254
diff changeset
  1268
        end;
1776
dd5648e250e4 - nemo's patch for custom cave map dimensions
unc0rr
parents: 1773
diff changeset
  1269
    end;
6580
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1270
if (GameFlags and gfDisableLandObjects) = 0 then
6155187bf599 A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents: 6534
diff changeset
  1271
    AddThemeObjects(ThemeObjects);
2705
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
  1272
AddProgress();
2b5625c4ec16 fix a nasty 196 bytes memory leak in engine, plus other stuff for iphone frontend
koda
parents: 2699
diff changeset
  1273
FreeRects();
1190
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1274
end;
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1275
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1276
procedure AddOnLandObjects(Surface: PSDL_Surface);
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1277
begin
73ec31d8bb6f Enable back rendering objects that are put on top of land texture
unc0rr
parents: 1186
diff changeset
  1278
InitRects;
2870
1358cc003e4d Palewolf tweaks map object placement some more.
nemo
parents: 2783
diff changeset
  1279
AddSprayObjects(Surface, SprayObjects);
1186
bf5af791d234 Step 5: Finally... we have theme objects with alpha-channel!
unc0rr
parents: 1185
diff changeset
  1280
FreeRects
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1281
end;
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1282
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1283
procedure LoadThemeConfig;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1284
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1285
    ReadThemeInfo(ThemeObjects, SprayObjects)
1085
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1286
end;
0b82870073b5 Load flakes information from theme.cfg when playing painted map
unc0rr
parents: 1066
diff changeset
  1287
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1288
procedure FreeLandObjects();
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1289
var i, ii: Longword;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1290
begin
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1291
    for i:= 0 to Pred(MAXTHEMEOBJECTS) do
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1292
    begin
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1293
        if ThemeObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1294
            SDL_FreeSurface(ThemeObjects.objs[i].Surf);
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1295
        if SprayObjects.objs[i].Surf <> nil then
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1296
            SDL_FreeSurface(SprayObjects.objs[i].Surf);
3513
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
  1297
        ThemeObjects.objs[i].Surf:= nil;
f589230fa21b now it's possible to select the scheme file in the ifrontendfix a type about loading an image (iphone file system IS case senstive)
koda
parents: 3509
diff changeset
  1298
        SprayObjects.objs[i].Surf:= nil;
13391
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1299
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1300
        ii:= 0;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1301
        while ii < ThemeObjects.objs[i].overlaycnt do
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1302
            begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1303
            if ThemeObjects.objs[i].overlays[ii].Surf <> nil then
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1304
                begin
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1305
                    SDL_FreeSurface(ThemeObjects.objs[i].overlays[ii].Surf);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1306
                    ThemeObjects.objs[i].overlays[ii].Surf:= nil;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1307
                end;
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1308
            inc(ii);
04d1521cb7b8 new theme object features
alfadur
parents: 12915
diff changeset
  1309
            end;
3463
23c50be687a9 update sdl functions to latest revision
koda
parents: 3407
diff changeset
  1310
    end;
3053
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1311
end;
55a7e3a896ef Free land object SDL surfaces.
nemo
parents: 2948
diff changeset
  1312
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
  1313
end.