author | koda |
Mon, 25 Apr 2011 07:53:06 +0200 | |
changeset 5175 | a3da220dbb3f |
parent 3697 | d5b30d6373fc |
permissions | -rw-r--r-- |
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/* |
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* commands.c |
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* Hedgewars |
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* |
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* Created by Vittorio on 13/06/10. |
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* Copyright 2010 __MyCompanyName__. All rights reserved. |
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* |
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*/ |
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#include "commands.h" |
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#include "wrappers.h" |
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ALfloat old_gain; |
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extern ALuint *Sources; |
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extern ALuint cache_size, cache_index, sources_number; |
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extern ALboolean instances_number; |
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extern al_sound_t *the_sounds; |
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void openal_pausesound (uint32_t index) { |
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if (openal_ready() == AL_TRUE && index < cache_size) |
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alSourcePause(Sources[the_sounds[index].source_index]); |
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} |
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void openal_stopsound (uint32_t index) { |
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if (openal_ready() == AL_TRUE && index < cache_size) |
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alSourceStop(Sources[the_sounds[index].source_index]); |
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} |
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|
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void openal_playsound (unsigned int index) { |
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ALboolean needsSource = AL_TRUE; |
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ALfloat SourcePosition[] = { 0.0, 0.0, 0.0 }; |
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ALfloat SourceVelocity[] = { 0.0, 0.0, 0.0 }; |
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ALint state; |
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int i, j; |
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if (openal_ready() == AL_TRUE && index < cache_size) { |
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// check if sound has already a source |
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if (the_sounds[index].source_index != -1) { |
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// it has a source, check it's not playing |
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alGetSourcei(Sources[the_sounds[index].source_index], AL_SOURCE_STATE, &state); |
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if (state != AL_PLAYING && state != AL_PAUSED) { |
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// it is not being played, so we can use it safely |
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needsSource = AL_FALSE; |
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} |
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// else it is being played, so we have to allocate a new source for this buffer |
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} |
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if (needsSource) { |
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#ifdef DEBUG |
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fprintf(stderr,"(Bridge Debug) - looking for a source for sound %d\n", index); |
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#endif |
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for (i = 0; i < sources_number; i++) { |
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// let's iterate on Sources until we find a source that is not playing |
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alGetSourcei(Sources[i], AL_SOURCE_STATE, &state); |
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if (state != AL_PLAYING && state != AL_PAUSED) { |
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// let's iterate on the_sounds until we find the sound using that source |
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for (j = 0; j < cache_size; j++) { |
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if (the_sounds[j].source_index == i) { |
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the_sounds[j].source_index = -1; |
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break; |
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} |
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} |
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// here we know that no-one is using that source so we can use it |
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break; |
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} |
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} |
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if (i == sources_number) { |
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// this means all sources are busy |
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} |
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// set source properties that it will use when it's in playback |
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alSourcei (Sources[i], AL_BUFFER, the_sounds[index].buffer); |
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alSourcef (Sources[i], AL_PITCH, 1.0f); |
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alSourcef (Sources[i], AL_GAIN, 1.0f); |
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alSourcefv(Sources[i], AL_POSITION, SourcePosition); |
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alSourcefv(Sources[i], AL_VELOCITY, SourceVelocity); |
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alSourcei (Sources[i], AL_LOOPING, 0); |
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if (AL_NO_ERROR != alGetError()) { |
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fprintf(stderr,"(Bridge ERROR) - failed to set Source properties\n"); |
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return; |
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} |
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the_sounds[index].source_index = i; |
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} |
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alSourcePlay(Sources[the_sounds[index].source_index]); |
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if (AL_NO_ERROR != alGetError()) { |
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fprintf(stderr,"(Bridge Warning) - failed to play sound %d\n", index); |
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return; |
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} |
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} |
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} |
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|
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void openal_toggleloop (uint32_t index) { |
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ALint loop; |
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|
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if (openal_ready() == AL_TRUE && index < cache_size) { |
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alGetSourcei (Sources[the_sounds[index].source_index], AL_LOOPING, &loop); |
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alSourcei (Sources[the_sounds[index].source_index], AL_LOOPING, !((uint8_t) loop) & 0x00000001); |
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} |
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} |
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void openal_setvolume (uint32_t index, float gain) { |
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if (openal_ready() == AL_TRUE && index < cache_size) |
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alSourcef (Sources[the_sounds[index].source_index], AL_GAIN, gain); |
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} |
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114 |
void openal_setglobalvolume (float gain) { |
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if (openal_ready() == AL_TRUE) |
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alListenerf (AL_GAIN, gain); |
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} |
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118 |
|
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void openal_togglemute () { |
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ALfloat gain; |
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121 |
|
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if (openal_ready() == AL_TRUE) { |
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alGetListenerf (AL_GAIN, &gain); |
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if (gain > 0) { |
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old_gain = gain; |
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gain = 0; |
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} else |
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gain = old_gain; |
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129 |
|
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alListenerf (AL_GAIN, gain); |
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} |
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} |
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133 |
|
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// Fade in or out by calling a helper thread |
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void openal_fade (uint32_t index, uint16_t quantity, al_fade_t direction) { |
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#ifndef _WIN32 |
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pthread_t thread; |
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#else |
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HANDLE Thread; |
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#endif |
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fade_t *fade; |
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142 |
|
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if (openal_ready() == AL_TRUE && index < cache_size) { |
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fade = (fade_t*) Malloc(sizeof(fade_t)); |
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fade->index = index; |
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fade->quantity = quantity; |
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fade->type = direction; |
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148 |
|
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#ifndef _WIN32 |
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pthread_create(&thread, NULL, (void *)helper_fade, (void *)fade); |
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pthread_detach(thread); |
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#else |
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Thread = (HANDLE) _beginthread((void *)helper_fade, 0, (void *)fade); |
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154 |
#endif |
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155 |
} |
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156 |
} |
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157 |
|
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158 |
void openal_setposition (uint32_t index, float x, float y, float z) { |
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if (openal_ready() == AL_TRUE && index < cache_size) |
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alSource3f(Sources[the_sounds[index].source_index], AL_POSITION, x, y, z);; |
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161 |
} |
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162 |
|
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void helper_fade(void *tmp) { |
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ALfloat gain; |
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165 |
ALfloat target_gain; |
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fade_t *fade; |
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uint32_t index; |
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uint16_t quantity; |
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al_fade_t type; |
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170 |
|
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fade = tmp; |
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index = fade->index; |
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quantity = fade->quantity; |
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type = fade->type; |
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175 |
free (fade); |
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176 |
|
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177 |
if (type == AL_FADE_IN) { |
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178 |
#ifdef DEBUG |
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179 |
fprintf(stderr,"(Bridge Info) - Fade-in in progress [index %d quantity %d]", index, quantity); |
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180 |
#endif |
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181 |
|
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182 |
// save the volume desired after the fade |
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183 |
alGetSourcef(Sources[the_sounds[index].source_index], AL_GAIN, &target_gain); |
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184 |
if (target_gain > 1.0f || target_gain <= 0.0f) |
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target_gain = 1.0f; |
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186 |
|
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187 |
for (gain = 0.0f ; gain <= target_gain; gain += (float) quantity/10000) { |
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188 |
#ifdef TRACE |
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189 |
fprintf(stderr,"(Bridge Debug) - Fade-in set gain to %f\n", gain); |
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190 |
#endif |
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191 |
alSourcef(Sources[the_sounds[index].source_index], AL_GAIN, gain); |
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192 |
usleep(10000); |
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193 |
} |
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194 |
} else { |
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195 |
alGetSourcef(Sources[the_sounds[index].source_index], AL_GAIN, &target_gain); |
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196 |
|
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197 |
for (gain = target_gain; gain >= 0.00f; gain -= (float) quantity/10000) { |
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198 |
#ifdef TRACE |
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199 |
fprintf(stderr,"(Bridge Debug) - Fade-out set gain to %f\n", gain); |
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200 |
#endif |
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201 |
alSourcef(Sources[the_sounds[index].source_index], AL_GAIN, gain); |
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202 |
usleep(10000); |
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203 |
} |
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204 |
|
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205 |
if (AL_NO_ERROR != alGetError()) |
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fprintf(stderr,"(Bridge Warning) - Failed to set fade-out effect\n"); |
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207 |
|
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208 |
// stop that sound and reset its volume |
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209 |
alSourceStop (Sources[the_sounds[index].source_index]); |
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210 |
alSourcef (Sources[the_sounds[index].source_index], AL_GAIN, target_gain); |
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211 |
} |
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212 |
|
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if (AL_NO_ERROR != alGetError()) |
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fprintf(stderr,"(Bridge Warning) - Failed to set fade effect\n"); |
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215 |
|
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216 |
#ifndef _WIN32 |
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217 |
pthread_exit(NULL); |
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218 |
#else |
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219 |
_endthread(); |
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220 |
#endif |
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221 |
} |
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222 |