QTfrontend/hwconsts.h
author koda
Sat, 06 Aug 2011 07:09:30 +0200
changeset 5505 a55aab592950
parent 5447 a2760d4c7cf0
child 5543 5e597b725316
permissions -rw-r--r--
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes. This is a major sdl1.3 update so it should be tested with care (working great on ios)
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2005-2011 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#if !defined(TARGET_OS_IPHONE)
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#include <QString>
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#include <QDir>
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#include <QStringList>
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#include <QPair>
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#include "themesmodel.h"
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extern QString * cProtoVer;
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extern QString * cVersionString;
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extern QString * cDataDir;
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extern QString * cConfigDir;
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extern QDir * bindir;
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extern QDir * cfgdir;
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extern QDir * datadir;
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extern bool custom_config;
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extern bool custom_data;
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extern int cMaxTeams;
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extern int cMinServerVersion;
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class QStringListModel;
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extern ThemesModel * themesModel;
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extern QStringList * mapList;
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extern QStringList * scriptList;
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extern QString * cDefaultAmmoStore;
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extern int cAmmoNumber;
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extern QList< QPair<QString, QString> > cDefaultAmmos;
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extern unsigned int colors[];
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extern QString * netHost;
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extern quint16 netPort;
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extern bool haveServer;
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extern bool isDevBuild;
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#endif
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#define AMMOLINE_DEFAULT_QT     "939192942219912103223511100120100000021111010101111991"
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#define AMMOLINE_DEFAULT_PROB   "040504054160065554655446477657666666615551010111541111"
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#define AMMOLINE_DEFAULT_DELAY  "000000000000020550000004000700400000000022000000060000"
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#define AMMOLINE_DEFAULT_CRATE  "131111031211111112311411111111111111121111110111111111"
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//TODO: Remove Piano's unlimited uses!
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#define AMMOLINE_CRAZY_QT       "999999999999999999299999999999999929999999990999999229"
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#define AMMOLINE_CRAZY_PROB     "111111011111111111111111111111111111111111110111111111"
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#define AMMOLINE_CRAZY_DELAY    "000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CRAZY_CRATE    "131111031211111112311411111111111111121111010111111111"
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#define AMMOLINE_PROMODE_QT     "909000900000000000000900000000000000000000000000000000"
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#define AMMOLINE_PROMODE_PROB   "000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_PROMODE_DELAY  "000000000000020550000004000700400000000020000000000000"
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#define AMMOLINE_PROMODE_CRATE  "111111111111111111111111111111111111111110010111111111"
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#define AMMOLINE_SHOPPA_QT      "000000990000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_PROB    "444441004424440221011212122242200000000200040001001111"
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#define AMMOLINE_SHOPPA_DELAY   "000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_SHOPPA_CRATE   "111111111111111111111111111111111111111110110111111111"
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#define AMMOLINE_CLEAN_QT       "101000900001000001100000000000000000000000000000100000"
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#define AMMOLINE_CLEAN_PROB     "040504054160065554655446477657666666615551010111541111"
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#define AMMOLINE_CLEAN_DELAY    "000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_CLEAN_CRATE    "131111031211111112311411111111111111121111110111111111"
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#define AMMOLINE_MINES_QT       "000000990009000000030000000000000000000000000000000000"
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#define AMMOLINE_MINES_PROB     "000000000000000000000000000000000000000000000000000000"
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#define AMMOLINE_MINES_DELAY    "000000000000020550000004000700400000000020000000060000"
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#define AMMOLINE_MINES_CRATE    "111111111111111111111111111111111111111111110111111111"
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#define AMMOLINE_PORTALS_QT     "900000900200000000210000000000000011000009000000000000"
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#define AMMOLINE_PORTALS_PROB   "040504054160065554655446477657666666615551010111541111"
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#define AMMOLINE_PORTALS_DELAY  "000000000000020550000004000700400000000020000000060000"
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#define AMMOLINE_PORTALS_CRATE  "131111031211111112311411111111111111121111110111111111"
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#define NETGAME_DEFAULT_PORT 46631
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// see http://en.wikipedia.org/wiki/List_of_colors
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/*define HW_TEAMCOLOR_ARRAY  {0xff007fff, /. azure          ./ \
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                              0xffdd0000, /. classic red    ./ \
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                              0xff3e9321, /. classic green  ./ \
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                              0xffa23dbb, /. classic purple ./ \
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                              0xffffb347, /. pastel orange  ./ \
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                              0xffcfcfc4, /. pastel gray    ./ \
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                              0xffbff000, /. lime           ./ \
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                              0xffffef00, /. yellow         ./ \
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                              // add new colors here 
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                              0 }*/
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#define HW_TEAMCOLOR_ARRAY  { 0xffd12b42, /* red    */ \
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                              0xff4980c1, /* blue   */ \
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                              0xff6ab530, /* green  */ \
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                              0xffbc64c4, /* purple */ \
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                              0xffe76d14, /* orange */ \
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                              0xff3fb6e6, /* cyan   */ \
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                              0xffe3e90c, /* yellow */ \
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                              0xff61d4ac, /* mint   */ \
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                              0xfff1c3e1, /* pink   */ \
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                              /* add new colors here */ \
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                              0 }