gameServer/HWProtoLobbyState.hs
author unc0rr
Sun, 17 Jun 2012 14:13:19 +0400
changeset 7254 aa4461ec7737
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child 7321 57bd4f201401
permissions -rw-r--r--
This should fix default hogs names in network game
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{-# LANGUAGE OverloadedStrings #-}
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module HWProtoLobbyState where
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import qualified Data.Map as Map
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import qualified Data.Foldable as Foldable
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import Data.Maybe
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import Data.List
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import Control.Monad.Reader
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--------------------------------------
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import CoreTypes
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import Actions
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import Utils
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import HandlerUtils
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import RoomsAndClients
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import EngineInteraction
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answerAllTeams :: ClientInfo -> [TeamInfo] -> [Action]
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answerAllTeams cl = concatMap toAnswer
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    where
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        clChan = sendChan cl
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        toAnswer team =
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            [AnswerClients [clChan] $ teamToNet team,
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            AnswerClients [clChan] ["TEAM_COLOR", teamname team, teamcolor team],
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            AnswerClients [clChan] ["HH_NUM", teamname team, showB $ hhnum team]]
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handleCmd_lobby :: CmdHandler
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handleCmd_lobby ["LIST"] = do
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    (ci, irnc) <- ask
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    let cl = irnc `client` ci
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    rooms <- allRoomInfos
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    let roomsInfoList = concatMap (\r -> roomInfo (nick $ irnc `client` masterID r) r) . filter (\r -> (roomProto r == clientProto cl))
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    return [AnswerClients [sendChan cl] ("ROOMS" : roomsInfoList rooms)]
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handleCmd_lobby ["CHAT", msg] = do
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    n <- clientNick
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    s <- roomOthersChans
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    return [AnswerClients s ["CHAT", n, msg]]
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handleCmd_lobby ["CREATE_ROOM", rName, roomPassword]
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    | illegalName rName = return [Warning "Illegal room name"]
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    | otherwise = do
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        rs <- allRoomInfos
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        cl <- thisClient
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        return $ if isJust $ find (\r -> rName == name r) rs then
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            [Warning "Room exists"]
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            else
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            [
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                AddRoom rName roomPassword,
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                AnswerClients [sendChan cl] ["CLIENT_FLAGS", "-r", nick cl]
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            ]
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handleCmd_lobby ["CREATE_ROOM", rName] =
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    handleCmd_lobby ["CREATE_ROOM", rName, ""]
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handleCmd_lobby ["JOIN_ROOM", roomName, roomPassword] = do
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    (_, irnc) <- ask
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    let ris = allRooms irnc
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    cl <- thisClient
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    let maybeRI = find (\ri -> roomName == name (irnc `room` ri)) ris
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    let jRI = fromJust maybeRI
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    let jRoom = irnc `room` jRI
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    let sameProto = clientProto cl == roomProto jRoom
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    let jRoomClients = map (client irnc) $ roomClients irnc jRI
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    let nicks = map nick jRoomClients
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    let chans = map sendChan (cl : jRoomClients)
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    return $
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        if isNothing maybeRI || not sameProto then 
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            [Warning "No such room"]
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            else if isRestrictedJoins jRoom then
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            [Warning "Joining restricted"]
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            else if roomPassword /= password jRoom then
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            [NoticeMessage WrongPassword]
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            else
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            [
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                MoveToRoom jRI,
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                AnswerClients [sendChan cl] $ "JOINED" : nicks,
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                AnswerClients chans ["CLIENT_FLAGS", "-r", nick cl]
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            ]
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            ++ map (readynessMessage cl) jRoomClients
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            ++ answerFullConfig cl (mapParams jRoom) (params jRoom)
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            ++ answerTeams cl jRoom
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            ++ watchRound cl jRoom
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        where
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        readynessMessage cl c = AnswerClients [sendChan cl] $
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                if clientProto cl < 38 then
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                    [if isReady c then "READY" else "NOT_READY", nick c]
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                    else
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                    ["CLIENT_FLAGS", if isReady c then "+r" else "-r", nick c]
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        toAnswer cl (paramName, paramStrs) = AnswerClients [sendChan cl] $ "CFG" : paramName : paramStrs
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        answerFullConfig cl mpr pr
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            | clientProto cl < 38 = map (toAnswer cl) $
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                 (reverse . map (\(a, b) -> (a, [b])) $ Map.toList mpr)
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                 ++ (("SCHEME", pr Map.! "SCHEME")
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                 : (filter (\(p, _) -> p /= "SCHEME") $ Map.toList pr))
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            | otherwise = map (toAnswer cl) $
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                 ("FULLMAPCONFIG", Map.elems mpr)
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                 : ("SCHEME", pr Map.! "SCHEME")
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                 : (filter (\(p, _) -> p /= "SCHEME") $ Map.toList pr)
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        answerTeams cl jRoom = let f = if isJust $ gameInfo jRoom then teamsAtStart . fromJust . gameInfo else teams in answerAllTeams cl $ f jRoom
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        watchRound cl jRoom = if isNothing $ gameInfo jRoom then
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                    []
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                else
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                    [AnswerClients [sendChan cl]  ["RUN_GAME"],
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                    AnswerClients [sendChan cl] $ "EM" : toEngineMsg "e$spectate 1" : Foldable.toList (roundMsgs . fromJust . gameInfo $ jRoom)]
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handleCmd_lobby ["JOIN_ROOM", roomName] =
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    handleCmd_lobby ["JOIN_ROOM", roomName, ""]
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handleCmd_lobby ["FOLLOW", asknick] = do
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    (_, rnc) <- ask
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    ci <- clientByNick asknick
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    cl <- thisClient
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    let ri = clientRoom rnc $ fromJust ci
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    let clRoom = room rnc ri
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    if isNothing ci || ri == lobbyId then
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        return []
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        else
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        handleCmd_lobby ["JOIN_ROOM", name clRoom]
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9be6693c78cb - Unbreak support for client versions prior to 0.9.13-dev
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    ---------------------------
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    -- Administrator's stuff --
1862
7f303aa066da Implement kick from server by administrator
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handleCmd_lobby ["KICK", kickNick] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    kickId <- clientByNick kickNick
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    return [KickClient $ fromJust kickId | isAdministrator cl && isJust kickId && fromJust kickId /= ci]
1866
36aa0ca6e8af Cut the length of most used net packet
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4909
dc6482438674 - Implement BAN protocol command
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handleCmd_lobby ["BAN", banNick, reason] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    banId <- clientByNick banNick
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    return [BanClient 60 reason (fromJust banId) | isAdministrator cl && isJust banId && fromJust banId /= ci]
5426
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handleCmd_lobby ["BANIP", ip, reason, duration] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    return [BanIP ip (readInt_ duration) reason | isAdministrator cl]
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handleCmd_lobby ["BANLIST"] = do
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    (ci, _) <- ask
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    cl <- thisClient
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    return [BanList | isAdministrator cl]
1804
4e78ad846fb6 New game server:
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3283
18ee933a5864 Some stuff for game server administration task
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4620
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_NEW", newMessage] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{serverMessage = newMessage}) | isAdministrator cl]
1925
ec923e56c444 Allow admin to set server's motd
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handleCmd_lobby ["SET_SERVER_VAR", "MOTD_OLD", newMessage] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{serverMessageForOldVersions = newMessage}) | isAdministrator cl]
3260
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handleCmd_lobby ["SET_SERVER_VAR", "LATEST_PROTO", protoNum] = do
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    cl <- thisClient
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    return [ModifyServerInfo (\si -> si{latestReleaseVersion = readNum}) | isAdministrator cl && readNum > 0]
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    where
5030
42746c5d4a80 Changed the standard show function to Text.Show.ByteString, and misc.
EJ <eivind.jahren@gmail.com>
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        readNum = readInt_ protoNum
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handleCmd_lobby ["GET_SERVER_VAR"] = do
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    cl <- thisClient
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    return [SendServerVars | isAdministrator cl]
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handleCmd_lobby ["CLEAR_ACCOUNTS_CACHE"] = do
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    cl <- thisClient
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    return [ClearAccountsCache | isAdministrator cl]
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5209
f7a610e2ef5f On restart command close server socket and spawn new server, keep running until last client quits
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handleCmd_lobby ["RESTART_SERVER"] = do
4914
5c33bb53c1e5 Stub for server restart command
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    cl <- thisClient
5209
f7a610e2ef5f On restart command close server socket and spawn new server, keep running until last client quits
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    return [RestartServer]
4914
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4295
1f5604cd99be This revision should, in theory, correctly merge 0.9.14 and tip, so that future merges of 0.9.14 should work properly
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handleCmd_lobby _ = return [ProtocolError "Incorrect command (state: in lobby)"]