misc/Android.mk
author nemo
Sat, 02 Jun 2012 16:25:13 -0400
changeset 7165 aad1aea05f1e
parent 6045 9a7cc0f29430
child 8062 abbcdf73327a
permissions -rw-r--r--
add onGameTick20 to basic training, extend laser sight out way more (it was visible at top when completely zoomed out), move call of new turn to after AfterSwitchHedgehog to avoid lua issues in onNewTurn - if this causes problems, lua can do delayed actions in onGameTick
Ignore whitespace changes - Everywhere: Within whitespace: At end of lines:
6043
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
Xeli
parents: 6039
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MISC_DIR   := $(call my-dir)
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
Xeli
parents: 6039
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LOCAL_PATH := MISC_DIR
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
Xeli
parents: 6039
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     3
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
Xeli
parents: 6039
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include $(MISC_DIR)/libfreetype/Android.mk
9bd2d6b1ba52 update from rev d75329716a02, it really works now (i think)
Xeli
parents: 6039
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include $(MISC_DIR)/liblua/Android.mk
6045
9a7cc0f29430 Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
Xeli
parents: 6043
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include $(MISC_DIR)/libtremor/Android.mk