hedgewars/uRandom.pas
author Wuzzy <Wuzzy2@mail.ru>
Mon, 14 Jan 2019 00:34:56 +0100
changeset 14605 ab79cd4a7382
parent 13358 a79c1206bacd
child 15929 128ace913837
permissions -rw-r--r--
Reverse order of visual gears linked list Now vgears will render in the order they have been added. Older visual gears are rendered earlier, so they are "behind" newer visual gears. This has been primarily done to fix the render order of speech bubbles (bug #287).
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(*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 *)
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{$INCLUDE "options.inc"}
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unit uRandom;
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(*
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 * This unit supplies platform-independent functions for getting various
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 * pseudo-random values based on a shared seed.
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 *
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 * This is necessary for accomplishing pseudo-random behavior in the game
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 * without causing a desynchronisation of different clients when playing over
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 * a network.
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 *)
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interface
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uses uFloat;
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procedure SetRandomSeed(Seed: shortstring; dropAdditionalPart: boolean); // Sets the seed that should be used for generating pseudo-random values.
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function  GetRandomf: hwFloat; // Returns a pseudo-random hwFloat.
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function  GetRandom(m: LongWord): LongWord; inline; // Returns a positive pseudo-random integer smaller than m.
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procedure AddRandomness(r: LongWord); inline;
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function  rndSign(num: hwFloat): hwFloat; // Returns num with a random chance of having a inverted sign.
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implementation
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var cirbuf: array[0..63] of Longword;
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    n: byte;
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procedure AddRandomness(r: LongWord); inline;
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begin
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n:= (n + 1) and $3F;
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   cirbuf[n]:= cirbuf[n] xor r;
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end;
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function GetNext: Longword; inline;
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begin
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    n:= (n + 1) and $3F;
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    cirbuf[n]:=
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           (cirbuf[(n + 40) and $3F] +           {n - 24 mod 64}
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            cirbuf[(n +  9) and $3F])            {n - 55 mod 64}
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            and $7FFFFFFF;                       {mod 2^31}
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    GetNext:= cirbuf[n];
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end;
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procedure SetRandomSeed(Seed: shortstring; dropAdditionalPart: boolean);
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var i, t, l: Longword;
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begin
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n:= 54;
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if Length(Seed) > 54 then
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    Seed:= copy(Seed, 1, 54); // not 55 to ensure we have odd numbers in cirbuf
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t:= 0;
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l:= Length(Seed);
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while (t < l) and ((not dropAdditionalPart) or (Seed[t + 1] <> '|')) do
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    begin
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    cirbuf[t]:= byte(Seed[t + 1]);
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    inc(t)
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    end;
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for i:= t to 54 do
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    cirbuf[i]:= $A98765 + 68; // odd number
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for i:= 0 to 2047 do
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   GetNext;
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end;
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function GetRandomf: hwFloat;
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begin
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GetNext;
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GetRandomf.isNegative:= false;
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GetRandomf.QWordValue:= GetNext
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end;
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function GetRandom(m: LongWord): LongWord; inline;
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begin
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GetNext;
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GetRandom:= GetNext mod m
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end;
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function rndSign(num: hwFloat): hwFloat;
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begin
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num.isNegative:= odd(GetNext);
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rndSign:= num
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end;
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end.