QTfrontend/gameuiconfig.cpp
author nemo
Sat, 18 Aug 2012 09:29:40 -0400
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QMessageBox>
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#include <QCheckBox>
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#include <QLineEdit>
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#include <QDesktopWidget>
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#include <QInputDialog>
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#include <QCryptographicHash>
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#include <QStandardItemModel>
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#include "gameuiconfig.h"
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#include "hwform.h"
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#include "pageoptions.h"
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#include "pagenetserver.h"
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#include "hwconsts.h"
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#include "fpsedit.h"
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#include "HWApplication.h"
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#include "DataManager.h"
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GameUIConfig::GameUIConfig(HWForm * FormWidgets, const QString & fileName)
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    : QSettings(fileName, QSettings::IniFormat)
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{
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    Form = FormWidgets;
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    connect(Form->ui.pageOptions->CBEnableFrontendMusic, SIGNAL(toggled(bool)), Form, SLOT(Music(bool)));
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    //Form->resize(value("frontend/width", 640).toUInt(), value("frontend/height", 450).toUInt());
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    resizeToConfigValues();
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    reloadValues();
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}
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void GameUIConfig::reloadValues(void)
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{
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    Form->ui.pageOptions->WeaponTooltip->setChecked(value("misc/weaponTooltips", true).toBool());
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    int t = Form->ui.pageOptions->CBResolution->findText(value("video/resolution").toString());
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    if (t < 0)
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    {
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        if (Form->ui.pageOptions->CBResolution->count() > 1)
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            Form->ui.pageOptions->CBResolution->setCurrentIndex(1);
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        else
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            Form->ui.pageOptions->CBResolution->setCurrentIndex(0);
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    }
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    else Form->ui.pageOptions->CBResolution->setCurrentIndex(t);
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    Form->ui.pageOptions->CBResolution->setCurrentIndex((t < 0) ? 1 : t);
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    Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool());
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    bool ffscr=value("frontend/fullscreen", false).toBool();
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    Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr);
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    Form->ui.pageOptions->SLQuality->setValue(value("video/quality", 5).toUInt());
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    Form->ui.pageOptions->CBStereoMode->setCurrentIndex(value("video/stereo", 0).toUInt());
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    Form->ui.pageOptions->CBFrontendEffects->setChecked(frontendEffects);
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    Form->ui.pageOptions->CBEnableSound->setChecked(value("audio/sound", true).toBool());
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    Form->ui.pageOptions->CBEnableFrontendSound->setChecked(value("frontend/sound", true).toBool());
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    Form->ui.pageOptions->CBEnableMusic->setChecked(value("audio/music", true).toBool());
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    Form->ui.pageOptions->CBEnableFrontendMusic->setChecked(value("frontend/music", true).toBool());
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    Form->ui.pageOptions->volumeBox->setValue(value("audio/volume", 100).toUInt());
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    QString netNick = value("net/nick", "").toString();
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    Form->ui.pageOptions->editNetNick->setText(netNick);
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    bool savePwd = value("net/savepassword",true).toBool();
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    Form->ui.pageOptions->CBSavePassword->setChecked(savePwd);
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    Form->ui.pageOptions->editNetPassword->installEventFilter(this);
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    int passLength = value("net/passwordlength", 0).toInt();
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    setNetPasswordLength(passLength);
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    if (savePwd == false) {
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        Form->ui.pageOptions->editNetPassword->setEnabled(savePwd);
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        Form->ui.pageOptions->editNetPassword->setText("");
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        setNetPasswordLength(0);        
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    }
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    delete netHost;
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    netHost = new QString(value("net/ip", "").toString());
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    netPort = value("net/port", 46631).toUInt();
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    Form->ui.pageNetServer->leServerDescr->setText(value("net/servername", "hedgewars server").toString());
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    Form->ui.pageNetServer->sbPort->setValue(value("net/serverport", 46631).toUInt());
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    Form->ui.pageOptions->CBShowFPS->setChecked(value("fps/show", false).toBool());
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    Form->ui.pageOptions->fpsedit->setValue(value("fps/limit", 27).toUInt());
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    Form->ui.pageOptions->CBAltDamage->setChecked(value("misc/altdamage", false).toBool());
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    Form->ui.pageOptions->CBNameWithDate->setChecked(value("misc/appendTimeToRecords", false).toBool());
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#ifdef SPARKLE_ENABLED
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    Form->ui.pageOptions->CBAutoUpdate->setChecked(value("misc/autoUpdate", true).toBool());
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#endif
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    Form->ui.pageOptions->CBLanguage->setCurrentIndex(Form->ui.pageOptions->CBLanguage->findData(value("misc/locale", "").toString()));
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    depth = HWApplication::desktop()->depth();
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    if (depth < 16) depth = 16;
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    else if (depth > 16) depth = 32;
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    { // load colors
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        QStandardItemModel * model = DataManager::instance().colorsModel();
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        for(int i = model->rowCount() - 1; i >= 0; --i)
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            model->item(i)->setData(QColor(value(QString("colors/color%1").arg(i), model->item(i)->data().value<QColor>()).value<QColor>()));
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    }
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}
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QStringList GameUIConfig::GetTeamsList()
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{
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    QDir teamdir;
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    teamdir.cd(cfgdir->absolutePath() + "/Teams");
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    QStringList teamslist = teamdir.entryList(QStringList("*.hwt"),QDir::Files|QDir::Hidden);
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    QStringList cleanedList;
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    for (QStringList::Iterator it = teamslist.begin(); it != teamslist.end(); ++it )
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    {
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        QString tmpTeamStr=(*it).replace(QRegExp("^(.*)\\.hwt$"), "\\1");
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        cleanedList.push_back(tmpTeamStr);
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    }
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    return cleanedList;
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}
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void GameUIConfig::resizeToConfigValues()
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{
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    Form->resize(value("frontend/width", 800).toUInt(), value("frontend/height", 600).toUInt());
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}
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void GameUIConfig::SaveOptions()
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{
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    setValue("video/resolution", Form->ui.pageOptions->CBResolution->currentText());
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    setValue("video/fullscreen", vid_Fullscreen());
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    setValue("video/quality", Form->ui.pageOptions->SLQuality->value());
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    setValue("video/stereo", stereoMode());
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    setValue("frontend/effects", isFrontendEffects());
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    setValue("misc/weaponTooltips", Form->ui.pageOptions->WeaponTooltip->isChecked());
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    bool ffscr = isFrontendFullscreen();
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    setValue("frontend/fullscreen", ffscr);
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    emit frontendFullscreen(ffscr);
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    if (!ffscr)
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    {
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        setValue("frontend/width", Form->width());
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        setValue("frontend/height", Form->height());
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    }
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    else
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    {
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        //resizeToConfigValues(); // TODO: why this has been made?
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    }
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    setValue("audio/sound", isSoundEnabled());
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    setValue("frontend/sound", isFrontendSoundEnabled());
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    setValue("audio/music", isMusicEnabled());
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    setValue("frontend/music", isFrontendMusicEnabled());
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    setValue("audio/volume", Form->ui.pageOptions->volumeBox->value());
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   170
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    setValue("net/nick", netNick());
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    if (netPasswordIsValid() && Form->ui.pageOptions->CBSavePassword->isChecked())
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148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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        setValue("net/passwordhash", netPasswordHash());
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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        setValue("net/passwordlength", netPasswordLength());
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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    }
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    setValue("net/savepassword", Form->ui.pageOptions->CBSavePassword->isChecked());
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    setValue("net/ip", *netHost);
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    setValue("net/port", netPort);
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    setValue("net/servername", Form->ui.pageNetServer->leServerDescr->text());
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    setValue("net/serverport", Form->ui.pageNetServer->sbPort->value());
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    setValue("fps/show", isShowFPSEnabled());
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    setValue("fps/limit", Form->ui.pageOptions->fpsedit->value());
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    setValue("misc/altdamage", isAltDamageEnabled());
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    setValue("misc/appendTimeToRecords", appendDateTimeToRecordName());
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    setValue("misc/locale", language());
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   189
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d01d3bf3e1de makes the updater optional at compile time
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#ifdef SPARKLE_ENABLED
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    setValue("misc/autoUpdate", isAutoUpdateEnabled());
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#endif
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    { // save colors
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        QStandardItemModel * model = DataManager::instance().colorsModel();
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        for(int i = model->rowCount() - 1; i >= 0; --i)
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            setValue(QString("colors/color%1").arg(i), model->item(i)->data());
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    }
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    Form->gameSettings->sync();
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}
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QString GameUIConfig::language()
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{
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    return Form->ui.pageOptions->CBLanguage->itemData(Form->ui.pageOptions->CBLanguage->currentIndex()).toString();
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}
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0376fdcc6322 Get possible screen resolutions from SDL library
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QRect GameUIConfig::vid_Resolution()
184
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   209
{
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    QRect result(0, 0, 640, 480);
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   211
    QStringList wh = Form->ui.pageOptions->CBResolution->currentText().split('x');
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    if (wh.size() == 2)
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    {
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        result.setWidth(wh[0].toInt());
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        result.setHeight(wh[1].toInt());
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    }
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    return result;
184
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   218
}
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bool GameUIConfig::vid_Fullscreen()
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{
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   222
    return Form->ui.pageOptions->CBFullscreen->isChecked();
184
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   223
}
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   224
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quint32 GameUIConfig::translateQuality()
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{
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    quint32 rqNone = 0x00000000;  // don't reduce quality
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    //quint32 rqLowRes = 0x00000001;  // use half land array
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    quint32 rqBlurryLand = 0x00000002;  // downscaled terrain
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   230
    quint32 rqNoBackground = 0x00000004;  // don't draw background
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    quint32 rqSimpleRope = 0x00000008;  // avoid drawing rope
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    quint32 rq2DWater = 0x00000010;  // disabe 3D water effect
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9c7d5f802618 rearrange quality flags a little, disable snow rendering on rqLowRes
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    quint32 rqAntiBoom = 0x00000020;  // no fancy explosion effects
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   234
    quint32 rqKillFlakes = 0x00000040;  // no flakes
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   235
    quint32 rqSlowMenu = 0x00000080;  // ammomenu appears with no animation
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   236
    quint32 rqPlainSplash = 0x00000100;  // no droplets
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   237
    quint32 rqClampLess = 0x00000200;  // don't clamp textures
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   238
    quint32 rqTooltipsOff = 0x00000400;  // tooltips are not drawn
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   239
    quint32 rqDesyncVBlank = 0x00000800;  // don't sync on vblank
6616
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   240
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   241
    quint32 result = (Form->ui.pageOptions->WeaponTooltip->isChecked()) ? rqNone : rqTooltipsOff;
6616
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   242
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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   243
    switch (Form->ui.pageOptions->SLQuality->value())
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   244
    {
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   245
        case 5:
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   246
            break;
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nemo
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   247
        case 4:
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   248
            result |= rqBlurryLand;
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   249
            break;
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nemo
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   250
        case 3:
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nemo
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   251
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash;
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   252
            break;
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   253
        case 2:
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   254
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
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nemo
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   255
                      rqAntiBoom | rqSlowMenu;
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   256
            break;
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   257
        case 1:
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nemo
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   258
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
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   259
                      rqAntiBoom | rqSlowMenu | rqSimpleRope | rqDesyncVBlank;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
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   260
            break;
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nemo
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diff changeset
   261
        case 0:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
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   262
            result |= rqBlurryLand | rqKillFlakes | rqPlainSplash | rq2DWater |
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   263
                      rqAntiBoom | rqSlowMenu | rqSimpleRope | rqDesyncVBlank |
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   264
                      rqNoBackground | rqClampLess;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   265
            break;
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   266
        default:
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   267
            fprintf(stderr,"unset value from slider");
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   268
            break;
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   269
    }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   270
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   271
    return result;
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1777
diff changeset
   272
}
3694
3e9c0634065c new quality slider widget (needs to be customized), removed obsolete arguments
koda
parents: 3690
diff changeset
   273
2098
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   274
bool GameUIConfig::isFrontendEffects() const
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   275
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   276
    return Form->ui.pageOptions->CBFrontendEffects->isChecked();
2098
c977d7f2aa09 Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
nemo
parents: 1812
diff changeset
   277
}
1812
3d4692e825e7 'Reduce quality' patch by nemo
unc0rr
parents: 1777
diff changeset
   278
1162
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   279
bool GameUIConfig::isFrontendFullscreen() const
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   280
{
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   281
    return Form->ui.pageOptions->CBFrontendFullscreen->isChecked();
1162
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   282
}
91bf5e3e558d Frontend Fullscreen mode added
displacer
parents: 1129
diff changeset
   283
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   284
bool GameUIConfig::isSoundEnabled()
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   285
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   286
    return Form->ui.pageOptions->CBEnableSound->isChecked();
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   287
}
2776
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
diff changeset
   288
bool GameUIConfig::isFrontendSoundEnabled()
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
diff changeset
   289
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   290
    return Form->ui.pageOptions->CBEnableFrontendSound->isChecked();
2776
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
diff changeset
   291
}
184
f97a7a3dc8f6 - Update more headers
unc0rr
parents: 183
diff changeset
   292
1129
b74ffca22762 Add a checkbox in frontend to turn music off
unc0rr
parents: 1066
diff changeset
   293
bool GameUIConfig::isMusicEnabled()
b74ffca22762 Add a checkbox in frontend to turn music off
unc0rr
parents: 1066
diff changeset
   294
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   295
    return Form->ui.pageOptions->CBEnableMusic->isChecked();
1129
b74ffca22762 Add a checkbox in frontend to turn music off
unc0rr
parents: 1066
diff changeset
   296
}
2776
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
diff changeset
   297
bool GameUIConfig::isFrontendMusicEnabled()
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
diff changeset
   298
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   299
    return Form->ui.pageOptions->CBEnableFrontendMusic->isChecked();
2776
9572aae13d49 Only enable chirp for room owner
nemo
parents: 2773
diff changeset
   300
}
1129
b74ffca22762 Add a checkbox in frontend to turn music off
unc0rr
parents: 1066
diff changeset
   301
297
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   302
bool GameUIConfig::isShowFPSEnabled()
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   303
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   304
    return Form->ui.pageOptions->CBShowFPS->isChecked();
297
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   305
}
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   306
529
812682c1ab62 Option for alternative damage tags
unc0rr
parents: 486
diff changeset
   307
bool GameUIConfig::isAltDamageEnabled()
812682c1ab62 Option for alternative damage tags
unc0rr
parents: 486
diff changeset
   308
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   309
    return Form->ui.pageOptions->CBAltDamage->isChecked();
1487
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1235
diff changeset
   310
}
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1235
diff changeset
   311
3696
6009d8378422 Engine:
smaxx
parents: 3694
diff changeset
   312
quint32 GameUIConfig::stereoMode() const
3691
34fe2149f75d Engine:
smaxx
parents: 3333
diff changeset
   313
{
3696
6009d8378422 Engine:
smaxx
parents: 3694
diff changeset
   314
    return Form->ui.pageOptions->CBStereoMode->currentIndex();
3691
34fe2149f75d Engine:
smaxx
parents: 3333
diff changeset
   315
}
34fe2149f75d Engine:
smaxx
parents: 3333
diff changeset
   316
1487
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1235
diff changeset
   317
bool GameUIConfig::appendDateTimeToRecordName()
b4cc59a6d50a Add an option to name records with current date and time
unc0rr
parents: 1235
diff changeset
   318
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   319
    return Form->ui.pageOptions->CBNameWithDate->isChecked();
529
812682c1ab62 Option for alternative damage tags
unc0rr
parents: 486
diff changeset
   320
}
812682c1ab62 Option for alternative damage tags
unc0rr
parents: 486
diff changeset
   321
2395
d01d3bf3e1de makes the updater optional at compile time
koda
parents: 2392
diff changeset
   322
#ifdef SPARKLE_ENABLED
2261
57e99c908e7c a lot of stuff:
koda
parents: 2216
diff changeset
   323
bool GameUIConfig::isAutoUpdateEnabled()
57e99c908e7c a lot of stuff:
koda
parents: 2216
diff changeset
   324
{
57e99c908e7c a lot of stuff:
koda
parents: 2216
diff changeset
   325
    return Form->ui.pageOptions->CBAutoUpdate->isChecked();
57e99c908e7c a lot of stuff:
koda
parents: 2216
diff changeset
   326
}
57e99c908e7c a lot of stuff:
koda
parents: 2216
diff changeset
   327
#endif
57e99c908e7c a lot of stuff:
koda
parents: 2216
diff changeset
   328
297
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   329
quint8 GameUIConfig::timerInterval()
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   330
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   331
    return 35 - Form->ui.pageOptions->fpsedit->value();
297
279e10ec31b4 'Show FPS' and 'FPS limit' options
unc0rr
parents: 184
diff changeset
   332
}
603
d7877468653b - Use current screen color depth in engine
unc0rr
parents: 578
diff changeset
   333
d7877468653b - Use current screen color depth in engine
unc0rr
parents: 578
diff changeset
   334
quint8 GameUIConfig::bitDepth()
d7877468653b - Use current screen color depth in engine
unc0rr
parents: 578
diff changeset
   335
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   336
    return depth;
603
d7877468653b - Use current screen color depth in engine
unc0rr
parents: 578
diff changeset
   337
}
949
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 883
diff changeset
   338
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 883
diff changeset
   339
QString GameUIConfig::netNick()
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 883
diff changeset
   340
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   341
    return Form->ui.pageOptions->editNetNick->text();
949
866729775535 Use nick from frontend to prepend chat messages
unc0rr
parents: 883
diff changeset
   342
}
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   343
5390
f41e87de8989 (fix issue 126) moved initial nickname popup to the netconnection page
koda
parents: 5262
diff changeset
   344
void GameUIConfig::updNetNick()
f41e87de8989 (fix issue 126) moved initial nickname popup to the netconnection page
koda
parents: 5262
diff changeset
   345
{
f41e87de8989 (fix issue 126) moved initial nickname popup to the netconnection page
koda
parents: 5262
diff changeset
   346
    Form->ui.pageOptions->editNetNick->setText(value("net/nick", "").toString());
f41e87de8989 (fix issue 126) moved initial nickname popup to the netconnection page
koda
parents: 5262
diff changeset
   347
}
f41e87de8989 (fix issue 126) moved initial nickname popup to the netconnection page
koda
parents: 5262
diff changeset
   348
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   349
QByteArray GameUIConfig::netPasswordHash()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   350
{
7313
162bc562335b Use toUtf8 instead TODO - find out 'sactly what the website is using for hashes.
nemo
parents: 7153
diff changeset
   351
    return QCryptographicHash::hash(Form->ui.pageOptions->editNetPassword->text().toUtf8(), QCryptographicHash::Md5).toHex();
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   352
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   353
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   354
int GameUIConfig::netPasswordLength()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   355
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   356
    return Form->ui.pageOptions->editNetPassword->text().size();
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   357
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   358
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   359
bool GameUIConfig::netPasswordIsValid()
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   360
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   361
    return (netPasswordLength() == 0 || Form->ui.pageOptions->editNetPassword->text() != QString(netPasswordLength(), '\0'));
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   362
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   363
5260
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   364
// When hedgewars launches, the password field is set with null characters. If the user tries to edit the field and there are such characters, then clear the field
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   365
bool GameUIConfig::eventFilter(QObject *object, QEvent *event)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   366
{
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   367
    if (event->type() == QEvent::FocusIn)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   368
    {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   369
        if ((QLineEdit *)object == Form->ui.pageOptions->editNetPassword)
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   370
        {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   371
            if (!netPasswordIsValid())
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   372
            {
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   373
                Form->ui.pageOptions->editNetPassword->clear();
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   374
            }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   375
        }
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   376
    }
6616
f77bb02b669f astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
nemo
parents: 6583
diff changeset
   377
5260
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   378
    // Don't filter anything
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   379
    return false;
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   380
}
f50f620771ee When the password field is filled with null characters and when the user tries to edit the field, clear it.
Zorg <zorgiepoo@gmail.com>
parents: 5252
diff changeset
   381
5229
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   382
void GameUIConfig::setNetPasswordLength(int passwordLength)
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   383
{
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   384
    if (passwordLength > 0)
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   385
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   386
        Form->ui.pageOptions->editNetPassword->setText(QString(passwordLength, '\0'));
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   387
    }
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   388
    else
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   389
    {
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   390
        Form->ui.pageOptions->editNetPassword->setText("");
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   391
    }
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   392
}
148d581b17ab Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
Zorg <zorgiepoo@gmail.com>
parents: 5204
diff changeset
   393
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   394
quint8 GameUIConfig::volume()
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   395
{
2948
3f21a9dc93d0 Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents: 2913
diff changeset
   396
    return Form->ui.pageOptions->volumeBox->value() * 128 / 100;
1777
88674c291331 Implement initial sound volume option
unc0rr
parents: 1487
diff changeset
   397
}