author | koda |
Thu, 24 Nov 2011 16:18:45 +0100 | |
changeset 6415 | af2047bb4f70 |
parent 6362 | ceacd1b61833 |
parent 6035 | bdd0528ee8a6 |
child 6580 | 6155187bf599 |
permissions | -rw-r--r-- |
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(* |
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* Hedgewars, a free turn based strategy game |
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* Copyright (c) 2004-2011 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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||
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{$INCLUDE "options.inc"} |
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unit PascalExports; |
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(* |
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* If the engine is compiled as library this unit will export functions |
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* as C declarations for convenient library usage in your application and |
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* language of choice. |
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* |
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* See also: C declarations on wikipedia |
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* http://en.wikipedia.org/wiki/X86_calling_conventions#cdecl |
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*) |
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interface |
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uses uTypes, uConsts, uVariables, GLunit, uKeys, uSound, uAmmos, uUtils, uCommands; |
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{$INCLUDE "config.inc"} |
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procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; export; |
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function HW_getNumberOfWeapons:LongInt; cdecl; export; |
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function HW_getMaxNumberOfTeams:LongInt; cdecl; export; |
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function HW_getMaxNumberOfHogs:LongInt; cdecl; export; |
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procedure HW_terminate(closeFrontend: Boolean); cdecl; export; |
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implementation |
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{$IFDEF HWLIBRARY} |
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var cZoomVal: GLfloat; |
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// retrieve protocol information |
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procedure HW_versionInfo(netProto: PLongInt; versionStr: PPChar); cdecl; export; |
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begin |
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netProto^:= cNetProtoVersion; |
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versionStr^:= cVersionString; |
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end; |
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// emulate mouse/keyboard input |
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procedure HW_click; cdecl; export; |
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begin |
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leftClick:= true; |
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end; |
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||
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procedure HW_ammoMenu; cdecl; export; |
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begin |
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rightClick:= true; |
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end; |
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|
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procedure HW_zoomSet(value: GLfloat); cdecl; export; |
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begin |
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cZoomVal:= value; |
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ZoomValue:= value; |
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end; |
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procedure HW_zoomIn; cdecl; export; |
69 |
begin |
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if wheelDown = false then |
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wheelUp:= true; |
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end; |
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||
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procedure HW_zoomOut; cdecl; export; |
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begin |
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if wheelUp = false then |
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wheelDown:= true; |
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end; |
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||
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procedure HW_zoomReset; cdecl; export; |
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begin |
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ZoomValue:= cZoomVal; |
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// center the camera at current hog |
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if CurrentHedgehog <> nil then |
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followGear:= CurrentHedgehog^.Gear; |
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end; |
87 |
||
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function HW_zoomFactor: GLfloat; cdecl; export; |
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begin |
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exit( ZoomValue / cDefaultZoomLevel ); |
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end; |
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function HW_zoomLevel: LongInt; cdecl; export; |
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begin |
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exit( trunc((ZoomValue - cDefaultZoomLevel) / cZoomDelta) ); |
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end; |
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||
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procedure HW_walkingKeysUp; cdecl; export; |
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begin |
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leftKey:= false; |
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rightKey:= false; |
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upKey:= false; |
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downKey:= false; |
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preciseKey:= false; |
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end; |
106 |
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procedure HW_otherKeysUp; cdecl; export; |
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begin |
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spaceKey:= false; |
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enterKey:= false; |
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backspaceKey:= false; |
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end; |
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||
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procedure HW_allKeysUp; cdecl; export; |
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begin |
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// set all keys to released |
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uKeys.initModule; |
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end; |
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procedure HW_walkLeft; cdecl; export; |
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begin |
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leftKey:= true; |
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end; |
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procedure HW_walkRight; cdecl; export; |
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begin |
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rightKey:= true; |
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end; |
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procedure HW_preciseSet(status:boolean); cdecl; export; |
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begin |
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preciseKey:= status; |
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end; |
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||
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procedure HW_aimUp; cdecl; export; |
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begin |
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upKey:= true; |
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end; |
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procedure HW_aimDown; cdecl; export; |
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begin |
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downKey:= true; |
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end; |
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procedure HW_shoot; cdecl; export; |
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begin |
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spaceKey:= true; |
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end; |
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||
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procedure HW_jump; cdecl; export; |
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begin |
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enterKey:= true; |
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end; |
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procedure HW_backjump; cdecl; export; |
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begin |
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backspaceKey:= true; |
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158 |
end; |
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||
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procedure HW_tab; cdecl; export; |
161 |
begin |
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tabKey:= true; |
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end; |
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procedure HW_chat; cdecl; export; |
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begin |
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chatAction:= true; |
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end; |
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procedure HW_screenshot; cdecl; export; |
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begin |
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flagMakeCapture:= true; |
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end; |
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procedure HW_pause; cdecl; export; |
176 |
begin |
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4454 | 177 |
if isPaused = false then |
178 |
pauseAction:= true; |
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179 |
end; |
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181 |
procedure HW_pauseToggle; cdecl; export; |
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182 |
begin |
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pauseAction:= true; |
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end; |
185 |
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function HW_isPaused: boolean; cdecl; export; |
187 |
begin |
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exit( isPaused ); |
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189 |
end; |
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||
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191 |
// equivalent to esc+y; when closeFrontend = true the game exits after memory cleanup |
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procedure HW_terminate(closeFrontend: boolean); cdecl; export; |
193 |
begin |
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alsoShutdownFrontend:= closeFrontend; |
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195 |
ParseCommand('forcequit', true); |
3063 | 196 |
end; |
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197 |
|
4920 | 198 |
function HW_getSDLWindow: pointer; cdecl; export; |
199 |
begin |
|
4924 | 200 |
{$IFDEF SDL13} |
4920 | 201 |
exit( SDLwindow ); |
4924 | 202 |
{$ELSE} |
203 |
exit( nil ); |
|
204 |
{$ENDIF} |
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4920 | 205 |
end; |
206 |
||
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207 |
// cursor handling |
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procedure HW_setCursor(x,y: LongInt); cdecl; export; |
209 |
begin |
|
210 |
CursorPoint.X:= x; |
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211 |
CursorPoint.Y:= y; |
|
212 |
end; |
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213 |
||
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procedure HW_getCursor(x,y: PLongInt); cdecl; export; |
215 |
begin |
|
216 |
x^:= CursorPoint.X; |
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217 |
y^:= CursorPoint.Y; |
|
218 |
end; |
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219 |
||
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// ammo menu related functions |
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function HW_isAmmoMenuOpen: boolean; cdecl; export; |
3551 | 222 |
begin |
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223 |
exit( bShowAmmoMenu ); |
3551 | 224 |
end; |
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|
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function HW_isAmmoMenuNotAllowed: boolean; cdecl; export; |
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227 |
begin; |
5492 | 228 |
exit( (TurnTimeLeft = 0) or (not CurrentTeam^.ExtDriven and (((CurAmmoGear = nil) or |
229 |
((Ammoz[CurAmmoGear^.AmmoType].Ammo.Propz and ammoprop_AltAttack) = 0)) and hideAmmoMenu)) ); |
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end; |
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|
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function HW_isWeaponRequiringClick: boolean; cdecl; export; |
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233 |
begin |
3739 | 234 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Gear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
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exit( (CurrentHedgehog^.Gear^.State and gstHHChooseTarget) <> 0 ) |
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236 |
else |
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exit(false); |
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238 |
end; |
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239 |
|
3650 | 240 |
function HW_isWeaponTimerable: boolean; cdecl; export; |
241 |
begin |
|
3739 | 242 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3874 | 243 |
exit( (Ammoz[CurrentHedgehog^.CurAmmoType].Ammo.Propz and ammoprop_Timerable) <> 0) |
3739 | 244 |
else |
245 |
exit(false); |
|
3650 | 246 |
end; |
247 |
||
3651 | 248 |
function HW_isWeaponSwitch: boolean cdecl; export; |
249 |
begin |
|
3739 | 250 |
if (CurAmmoGear <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
3697 | 251 |
exit(CurAmmoGear^.AmmoType = amSwitch) |
3651 | 252 |
else |
253 |
exit(false) |
|
254 |
end; |
|
255 |
||
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|
256 |
function HW_isWeaponRope: boolean cdecl; export; |
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|
257 |
begin |
3739 | 258 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) then |
5492 | 259 |
exit(CurrentHedgehog^.CurAmmoType = amRope) |
3739 | 260 |
else |
261 |
exit(false); |
|
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|
262 |
end; |
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263 |
|
3650 | 264 |
procedure HW_setGrenadeTime(time: LongInt); cdecl; export; |
265 |
begin |
|
266 |
ParseCommand('/timer ' + inttostr(time), true); |
|
267 |
end; |
|
268 |
||
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3697
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changeset
|
269 |
procedure HW_setPianoSound(snd: LongInt); cdecl; export; |
2ba6ac8a114b
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|
270 |
begin |
2ba6ac8a114b
reworked the initialization functions, now it should be safe to update and no more need of spinning wheel at first launch
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|
271 |
// this most likely won't work in network game |
3739 | 272 |
if (CurrentHedgehog <> nil) and (CurrentHedgehog^.Ammo <> nil) and (CurrentHedgehog^.BotLevel = 0) |
3874 | 273 |
and (CurrentHedgehog^.CurAmmoType = amPiano) then |
3737
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|
274 |
case snd of |
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|
275 |
0: PlaySound(sndPiano0); |
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|
276 |
1: PlaySound(sndPiano1); |
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|
277 |
2: PlaySound(sndPiano2); |
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|
278 |
3: PlaySound(sndPiano3); |
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|
279 |
4: PlaySound(sndPiano4); |
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|
280 |
5: PlaySound(sndPiano5); |
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|
281 |
6: PlaySound(sndPiano6); |
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|
282 |
7: PlaySound(sndPiano7); |
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|
283 |
else PlaySound(sndPiano8); |
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|
284 |
end; |
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|
285 |
end; |
3924 | 286 |
|
3926
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changeset
|
287 |
function HW_getWeaponNameByIndex(whichone: LongInt): PChar; cdecl; export; |
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|
288 |
begin |
5492 | 289 |
exit(str2pchar(trammo[Ammoz[TAmmoType(whichone+1)].NameId])); |
3926
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|
290 |
end; |
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|
291 |
|
3981
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|
292 |
function HW_getWeaponCaptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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|
293 |
begin |
5492 | 294 |
exit(str2pchar(trammoc[Ammoz[TAmmoType(whichone+1)].NameId])); |
3981
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|
295 |
end; |
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changeset
|
296 |
|
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changeset
|
297 |
function HW_getWeaponDescriptionByIndex(whichone: LongInt): PChar; cdecl; export; |
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|
298 |
begin |
5492 | 299 |
exit(str2pchar(trammod[Ammoz[TAmmoType(whichone+1)].NameId])); |
3981
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|
300 |
end; |
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changeset
|
301 |
|
3926
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|
302 |
function HW_getNumberOfWeapons:LongInt; cdecl; export; |
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|
303 |
begin |
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|
304 |
exit(ord(high(TAmmoType))); |
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|
305 |
end; |
3924 | 306 |
|
307 |
procedure HW_setWeapon(whichone: LongInt); cdecl; export; |
|
308 |
begin |
|
5492 | 309 |
if (CurrentTeam = nil) then exit; |
3926
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310 |
if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
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|
311 |
SetWeapon(TAmmoType(whichone+1)); |
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|
312 |
end; |
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changeset
|
313 |
|
3952
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changeset
|
314 |
function HW_isWeaponAnEffect(whichone: LongInt): boolean; cdecl; export; |
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changeset
|
315 |
begin |
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|
316 |
exit(Ammoz[TAmmoType(whichone+1)].Ammo.Propz and ammoprop_Effect <> 0) |
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|
317 |
end; |
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parents:
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diff
changeset
|
318 |
|
3940
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diff
changeset
|
319 |
function HW_getAmmoCounts(counts: PLongInt): LongInt; cdecl; export; |
cc29628976cc
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|
320 |
var a : PHHAmmo; |
3928
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changeset
|
321 |
slot, index: LongInt; |
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changeset
|
322 |
begin |
5492 | 323 |
// nil check |
324 |
if (CurrentHedgehog = nil) or (CurrentHedgehog^.Ammo = nil) or (CurrentTeam = nil) then |
|
3940
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diff
changeset
|
325 |
exit(-1); |
5492 | 326 |
// hog controlled by opponent (net or ai) |
327 |
if (CurrentTeam^.ExtDriven) or (CurrentTeam^.Hedgehogs[0].BotLevel <> 0) then |
|
328 |
exit(1); |
|
3989 | 329 |
|
3928
2560731c860d
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diff
changeset
|
330 |
a:= CurrentHedgehog^.Ammo; |
2560731c860d
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parents:
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diff
changeset
|
331 |
for slot:= 0 to cMaxSlotIndex do |
2560731c860d
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parents:
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diff
changeset
|
332 |
for index:= 0 to cMaxSlotAmmoIndex do |
3973 | 333 |
if a^[slot,index].Count <> 0 then // yes, ammomenu is hell |
334 |
counts[ord(a^[slot,index].AmmoType)-1]:= a^[slot,index].Count; |
|
3940
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diff
changeset
|
335 |
exit(0); |
3928
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koda
parents:
3926
diff
changeset
|
336 |
end; |
2560731c860d
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koda
parents:
3926
diff
changeset
|
337 |
|
3940
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diff
changeset
|
338 |
procedure HW_getAmmoDelays (skipTurns: PByte); cdecl; export; |
cc29628976cc
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diff
changeset
|
339 |
var a : TAmmoType; |
3926
668b71f31e51
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changeset
|
340 |
begin |
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changeset
|
341 |
for a:= Low(TAmmoType) to High(TAmmoType) do |
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changeset
|
342 |
skipTurns[ord(a)-1]:= byte(Ammoz[a].SkipTurns); |
668b71f31e51
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parents:
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changeset
|
343 |
end; |
668b71f31e51
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parents:
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changeset
|
344 |
|
3989 | 345 |
function HW_getTurnsForCurrentTeam: LongInt; cdecl; export; |
3926
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diff
changeset
|
346 |
begin |
5492 | 347 |
if (CurrentTeam <> nil) and (CurrentTeam^.Clan <> nil) then |
348 |
exit(CurrentTeam^.Clan^.TurnNumber) |
|
349 |
else |
|
350 |
exit(0); |
|
3926
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parents:
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changeset
|
351 |
end; |
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parents:
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diff
changeset
|
352 |
|
668b71f31e51
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parents:
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changeset
|
353 |
function HW_getMaxNumberOfHogs: LongInt; cdecl; export; |
668b71f31e51
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koda
parents:
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changeset
|
354 |
begin |
668b71f31e51
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parents:
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changeset
|
355 |
exit(cMaxHHIndex+1); |
668b71f31e51
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koda
parents:
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changeset
|
356 |
end; |
668b71f31e51
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koda
parents:
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diff
changeset
|
357 |
|
668b71f31e51
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parents:
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changeset
|
358 |
function HW_getMaxNumberOfTeams: LongInt; cdecl; export; |
668b71f31e51
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koda
parents:
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diff
changeset
|
359 |
begin |
668b71f31e51
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parents:
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diff
changeset
|
360 |
exit(cMaxTeams); |
3924 | 361 |
end; |
6362
ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
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diff
changeset
|
362 |
|
ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
5975
diff
changeset
|
363 |
procedure HW_memoryWarningCallback; cdecl; export; |
ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
5975
diff
changeset
|
364 |
begin |
ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
5975
diff
changeset
|
365 |
ReleaseSound(false); |
ceacd1b61833
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koda
parents:
5975
diff
changeset
|
366 |
end; |
ceacd1b61833
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
koda
parents:
5975
diff
changeset
|
367 |
|
2690 | 368 |
{$ENDIF} |
369 |
||
370 |
end. |
|
371 |