doc/protocol.txt
author nemo
Sat, 27 Apr 2013 16:56:50 -0400
changeset 8939 b26aaf28c920
parent 8243 92a430205796
child 10338 9558b0380779
permissions -rw-r--r--
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
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    '?'             ping?
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    '!'             pong!
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    'l','L'         срабатывание команд     -left, +left
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    'r','R'                                 -right, +right
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    'u','U'                                 -up, +up
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    'd','D'                                 -down, +down
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    'z', 'Z'                                -precise, +precise
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    'N'             срабатывание команды /nextturn
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    'S'                                  /switch
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    's' + <текст>   /say
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    '+'             пустой пакет для постоянности лага
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    '1'..'5'        /timer 1..5
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    chr(128+№)     /slot №
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    'w'             /setweap
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    'p'             /put
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    'j'             /ljump
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    'J'             /hjump
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    'E' + <текст>   сообщение об ошибке
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    ','             /skip
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    't' + №         /taunt №
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фронтенд клиенту:
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    'e' + <команда> выполнить "/<команда>"
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    'T' + {L,N,D}   тип игры (локальная, сетевая, просмотр демо)
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    'W' + <текст>   сообщение о нефатальной ошибке
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    'F' + <team>    команда team вылетела в сетевой игре
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    'o'             stop syncing, game over!
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Клиент фронтенду:
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    'C'             запрос текущего конфига игры
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    'q'             выход по причине окончания демки
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    'i'             статистика
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    'K'             вывести сообщение из KB
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    'Q'             выход через команду /quit
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    'q'             выход по причине окончания игры