author | nemo |
Wed, 21 Apr 2010 21:38:07 +0000 | |
changeset 3363 | bcd6d76db4f7 |
parent 3362 | 8d3b4d19ce27 |
child 3513 | f589230fa21b |
permissions | -rw-r--r-- |
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/* |
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* OpenAL Bridge - a simple portable library for OpenAL interface |
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* Copyright (c) 2009 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU Lesser General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#ifndef _OALB_INTERFACE_H |
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#define _OALB_INTERFACE_H |
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#include "openalbridge_t.h" |
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#ifdef __CPLUSPLUS |
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extern "C" { |
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#endif |
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// init audio context and allocate memory |
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int openal_init (int memorysize); |
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// close audio subsytem and free memory |
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void openal_close (void); |
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// check if openal_init has been called |
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char openal_ready (void); |
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// load an audio file into memory and map it to abuffer |
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int openal_loadfile (const char *filename); |
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// play, pause, stop a single sound source |
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void openal_playsound (unsigned int index); |
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void openal_pausesound (unsigned int index); |
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void openal_stopsound (unsigned int index); |
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// play a sound and set whether it should loop or not (0/1) |
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void openal_playsound_loop (unsigned int index, char loops); |
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// stop a sound and free the associated buffer |
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void openal_stopsound_free (unsigned int index, char freesource); |
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void openal_freesound (unsigned int index); |
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// set or unset the looping property for a sound source |
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void openal_toggleloop (unsigned int index); |
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// set position and volume of a sound source |
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void openal_setposition (unsigned int index, float x, float y, float z); |
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void openal_setvolume (unsigned int index, float gain); |
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// set volume for all sounds (gain interval is [0-1]) |
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void openal_setglobalvolume (float gain); |
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// mute or unmute all sounds |
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void openal_togglemute (void); |
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// fade effect, |
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void openal_fade (unsigned int index, unsigned short int quantity, al_fade_t direction); |
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void openal_fadein (unsigned int index, unsigned short int quantity); |
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void openal_fadeout (unsigned int index, unsigned short int quantity); |
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#ifdef __CPLUSPLUS |
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} |
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#endif |
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#endif /*_OALB_INTERFACE_H*/ |