QTfrontend/ui/widget/weaponItem.h
author KoBeWi
Thu, 08 Feb 2018 08:50:45 +0100
changeset 12922 c0320d66310d
parent 11046 47a8c19ecb60
permissions -rw-r--r--
Keep game/weapon schemes in separate files
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2006-2008 Igor Ulyanov <iulyanov@gmail.com>
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
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 */
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#ifndef _WEAPON_ITEM
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#define _WEAPON_ITEM
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#include "itemNum.h"
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class WeaponItem : public ItemNum
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{
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        Q_OBJECT
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    public:
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        WeaponItem(const QImage& im, const QImage& img, QWidget * parent);
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        virtual ~WeaponItem();
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    signals:
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        void hedgehogsNumChanged();
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    protected:
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        virtual void incItems();
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        virtual void decItems();
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    private:
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        WeaponItem();
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};
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#endif // _WEAPON_ITEM