author | unc0rr |
Tue, 12 Aug 2014 17:58:36 +0400 | |
changeset 10378 | c2b976d6c4f1 |
parent 10376 | e8c933a00f97 |
child 10392 | 5012e1f9e893 |
permissions | -rw-r--r-- |
942 | 1 |
(* |
1066 | 2 |
* Hedgewars, a free turn based strategy game |
9998 | 3 |
* Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> |
942 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
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8 |
* |
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* This program is distributed in the hope that it will be useful, |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
10104
diff
changeset
|
16 |
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
942 | 17 |
*) |
18 |
||
2630 | 19 |
{$INCLUDE "options.inc"} |
20 |
||
942 | 21 |
unit uChat; |
22 |
||
23 |
interface |
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24 |
||
3038 | 25 |
procedure initModule; |
26 |
procedure freeModule; |
|
6379 | 27 |
procedure ReloadLines; |
8738 | 28 |
procedure CleanupInput; |
942 | 29 |
procedure AddChatString(s: shortstring); |
30 |
procedure DrawChat; |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
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diff
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31 |
procedure KeyPressChat(Key, Sym: Longword); |
9669 | 32 |
procedure SendHogSpeech(s: shortstring); |
942 | 33 |
|
34 |
implementation |
|
10314 | 35 |
uses SDLh, uInputHandler, uTypes, uVariables, uCommands, uUtils, uTextures, uRender, uIO, uScript; |
942 | 36 |
|
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37 |
const MaxStrIndex = 27; |
942 | 38 |
|
946 | 39 |
type TChatLine = record |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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40 |
Tex: PTexture; |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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41 |
Time: Longword; |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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42 |
Width: LongInt; |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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43 |
s: shortstring; |
10303 | 44 |
Color: TSDL_Color; |
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45 |
end; |
9954 | 46 |
TChatCmd = (ccQuit, ccPause, ccFinish, ccShowHistory, ccFullScreen); |
942 | 47 |
|
946 | 48 |
var Strs: array[0 .. MaxStrIndex] of TChatLine; |
3539 | 49 |
MStrs: array[0 .. MaxStrIndex] of shortstring; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
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50 |
LocalStrs: array[0 .. MaxStrIndex] of shortstring; |
3539 | 51 |
missedCount: LongWord; |
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complete the replacement of init/free wrappers for every unit
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52 |
lastStr: LongWord; |
9145 | 53 |
localLastStr: LongInt; |
54 |
history: LongInt; |
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complete the replacement of init/free wrappers for every unit
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55 |
visibleCount: LongWord; |
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complete the replacement of init/free wrappers for every unit
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56 |
InputStr: TChatLine; |
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complete the replacement of init/free wrappers for every unit
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57 |
InputStrL: array[0..260] of char; // for full str + 4-byte utf-8 char |
4814
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smaller rearrangement of (non stereo related) variables
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58 |
ChatReady: boolean; |
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smaller rearrangement of (non stereo related) variables
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59 |
showAll: boolean; |
10312 | 60 |
liveLua: boolean; |
942 | 61 |
|
8152 | 62 |
const |
63 |
colors: array[#0..#6] of TSDL_Color = ( |
|
9311
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engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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64 |
(r:$FF; g:$FF; b:$FF; a:$FF), // unused, feel free to take it for anything |
5baf10a52f43
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda
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65 |
(r:$FF; g:$FF; b:$FF; a:$FF), // chat message [White] |
5baf10a52f43
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda
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|
66 |
(r:$FF; g:$00; b:$FF; a:$FF), // action message [Purple] |
5baf10a52f43
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda
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67 |
(r:$90; g:$FF; b:$90; a:$FF), // join/leave message [Lime] |
5baf10a52f43
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda
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|
68 |
(r:$FF; g:$FF; b:$A0; a:$FF), // team message [Light Yellow] |
5baf10a52f43
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda
parents:
9145
diff
changeset
|
69 |
(r:$FF; g:$00; b:$00; a:$FF), // error messages [Red] |
5baf10a52f43
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
koda
parents:
9145
diff
changeset
|
70 |
(r:$00; g:$FF; b:$FF; a:$FF) // input line [Light Blue] |
8152 | 71 |
); |
72 |
ChatCommandz: array [TChatCmd] of record |
|
73 |
ChatCmd: string[31]; |
|
74 |
ProcedureCallChatCmd: string[31]; |
|
75 |
end = ( |
|
76 |
(ChatCmd: '/quit'; ProcedureCallChatCmd: 'halt'), |
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77 |
(ChatCmd: '/pause'; ProcedureCallChatCmd: 'pause'), |
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78 |
(ChatCmd: '/finish'; ProcedureCallChatCmd: 'finish'), |
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9569 | 79 |
(ChatCmd: '/history'; ProcedureCallChatCmd: 'history'), |
8152 | 80 |
(ChatCmd: '/fullscreen'; ProcedureCallChatCmd: 'fullscr') |
81 |
); |
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2396 | 82 |
|
10303 | 83 |
|
84 |
const Padding = 2; |
|
85 |
ClHeight = 2 * Padding + 16; // font height |
|
86 |
||
87 |
procedure RenderChatLineTex(var cl: TChatLine; var str: shortstring); |
|
88 |
var strSurface, |
|
89 |
resSurface: PSDL_Surface; |
|
90 |
dstrect : TSDL_Rect; // destination rectangle for blitting |
|
91 |
font : THWFont; |
|
92 |
const |
|
10376 | 93 |
//shadowcolor: TSDL_Color = (r:$00; g:$00; b:$00; a:$FF); |
94 |
//shadowcolor: TSDL_Color = (r:$00; g:$00; b:$00; a:$80); |
|
10303 | 95 |
shadowint = $80 shl AShift; |
96 |
begin |
|
97 |
||
98 |
font:= CheckCJKFont(ansistring(str), fnt16); |
|
99 |
||
100 |
// get render size of text |
|
101 |
TTF_SizeUTF8(Fontz[font].Handle, Str2PChar(str), @cl.Width, nil); |
|
102 |
||
103 |
// calculate and save size |
|
104 |
cl.Width := cl.Width + 2 * Padding; |
|
105 |
||
106 |
// create surface to draw on |
|
107 |
resSurface:= SDL_CreateRGBSurface( |
|
108 |
0, toPowerOf2(cl.Width), toPowerOf2(ClHeight), |
|
109 |
32, RMask, GMask, BMask, AMask); |
|
110 |
||
111 |
// define area we want to draw in |
|
112 |
dstrect.x:= 0; |
|
113 |
dstrect.y:= 0; |
|
114 |
dstrect.w:= cl.Width; |
|
115 |
dstrect.h:= ClHeight; |
|
116 |
||
117 |
// draw background |
|
118 |
SDL_FillRect(resSurface, @dstrect, shadowint); |
|
10376 | 119 |
(* |
120 |
So, using Text/Blended + Shadow/Solid or shadow with shadowcolor alpha of FF seemed to make shadow disappear here. |
|
121 |
At least, I didn't see any difference, and no changing of the padding offset let me view it. Just disabling it. |
|
10303 | 122 |
// prepare destination rectangle for text shadow |
123 |
// start position in texture should have padding; add 1 px as shadow offset |
|
124 |
dstrect.x:= Padding + 1; |
|
125 |
dstrect.y:= Padding + 1; |
|
126 |
// doesn't matter if .w and .h still include padding, SDL_UpperBlit will clip |
|
127 |
||
128 |
||
129 |
// create and blit text shadow |
|
10370 | 130 |
strSurface:= TTF_RenderUTF8_Blended(Fontz[font].Handle, Str2PChar(str), shadowcolor); |
10303 | 131 |
SDL_UpperBlit(strSurface, nil, resSurface, @dstrect); |
132 |
SDL_FreeSurface(strSurface); |
|
10376 | 133 |
*) |
10303 | 134 |
|
135 |
// non-shadow text starts at padding |
|
136 |
dstrect.x:= Padding; |
|
137 |
dstrect.y:= Padding; |
|
138 |
||
139 |
// create and blit text |
|
10370 | 140 |
strSurface:= TTF_RenderUTF8_Blended(Fontz[font].Handle, Str2PChar(str), cl.color); |
10303 | 141 |
SDL_UpperBlit(strSurface, nil, resSurface, @dstrect); |
142 |
SDL_FreeSurface(strSurface); |
|
143 |
||
144 |
cl.Tex:= Surface2Tex(resSurface, false); |
|
145 |
||
146 |
SDL_FreeSurface(resSurface) |
|
147 |
end; |
|
148 |
||
149 |
const ClDisplayDuration = 12500; |
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150 |
||
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Implement history for chat (27 entries), no key binding yet
unc0rr
parents:
988
diff
changeset
|
151 |
procedure SetLine(var cl: TChatLine; str: shortstring; isInput: boolean); |
10303 | 152 |
var color : TSDL_Color; |
942 | 153 |
begin |
4925 | 154 |
if cl.Tex <> nil then |
155 |
FreeTexture(cl.Tex); |
|
2396 | 156 |
|
157 |
if isInput then |
|
6379 | 158 |
begin |
10303 | 159 |
cl.s:= str; |
5392 | 160 |
color:= colors[#6]; |
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161 |
str:= UserNick + '> ' + str + '_' |
6379 | 162 |
end |
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powerpc and gameserver compilation disabled temporarily
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163 |
else |
6379 | 164 |
begin |
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165 |
color:= colors[str[1]]; |
10303 | 166 |
delete(str, 1, 1); |
167 |
cl.s:= str; |
|
6379 | 168 |
end; |
2396 | 169 |
|
10303 | 170 |
cl.color:= color; |
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- Start chat implementation: chat strings are on the screen
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171 |
|
10303 | 172 |
// set texture, note: variables cl.s and str will be different here if isInput |
173 |
RenderChatLineTex(cl, str); |
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1118 | 174 |
|
10303 | 175 |
cl.Time:= RealTicks + ClDisplayDuration; |
946 | 176 |
end; |
177 |
||
6379 | 178 |
// For uStore texture recreation |
179 |
procedure ReloadLines; |
|
6381 | 180 |
var i, t: LongWord; |
6379 | 181 |
begin |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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182 |
if InputStr.s <> '' then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
183 |
SetLine(InputStr, InputStr.s, true); |
6381 | 184 |
for i:= 0 to MaxStrIndex do |
185 |
if Strs[i].s <> '' then |
|
186 |
begin |
|
187 |
t:= Strs[i].Time; |
|
188 |
SetLine(Strs[i], Strs[i].s, false); |
|
189 |
Strs[i].Time:= t |
|
190 |
end; |
|
6379 | 191 |
end; |
192 |
||
946 | 193 |
procedure AddChatString(s: shortstring); |
194 |
begin |
|
3539 | 195 |
if not ChatReady then |
196 |
begin |
|
197 |
if MissedCount < MaxStrIndex - 1 then |
|
198 |
MStrs[MissedCount]:= s |
|
199 |
else if MissedCount < MaxStrIndex then |
|
200 |
MStrs[MissedCount]:= #5 + '[...]'; |
|
201 |
inc(MissedCount); |
|
202 |
exit |
|
203 |
end; |
|
204 |
||
946 | 205 |
lastStr:= (lastStr + 1) mod (MaxStrIndex + 1); |
206 |
||
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Implement history for chat (27 entries), no key binding yet
unc0rr
parents:
988
diff
changeset
|
207 |
SetLine(Strs[lastStr], s, false); |
945
4ead9cde4e14
- Start chat implementation: chat strings are on the screen
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208 |
|
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- Start chat implementation: chat strings are on the screen
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|
209 |
inc(visibleCount) |
942 | 210 |
end; |
211 |
||
212 |
procedure DrawChat; |
|
10303 | 213 |
var i, t, left, top, cnt: Longword; |
942 | 214 |
begin |
3539 | 215 |
ChatReady:= true; // maybe move to somewhere else? |
1431 | 216 |
|
10303 | 217 |
left:= 4 - cScreenWidth div 2; |
218 |
top := 10; |
|
1431 | 219 |
|
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220 |
if (GameState = gsChat) and (InputStr.Tex <> nil) then |
2948
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|
221 |
begin |
10303 | 222 |
// draw under all other lines |
223 |
DrawTexture(left, top + visibleCount * ClHeight, InputStr.Tex); |
|
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changeset
|
224 |
end; |
1431 | 225 |
|
10375 | 226 |
if UIDisplay <> uiNone then |
227 |
begin |
|
228 |
if MissedCount <> 0 then // there are chat strings we missed, so print them now |
|
229 |
begin |
|
230 |
for i:= 0 to MissedCount - 1 do |
|
231 |
AddChatString(MStrs[i]); |
|
232 |
MissedCount:= 0; |
|
233 |
end; |
|
234 |
i:= lastStr; |
|
10303 | 235 |
|
10375 | 236 |
cnt:= 0; // count of lines displayed |
237 |
t := 1; // # of current line processed |
|
2376 | 238 |
|
10375 | 239 |
// draw lines in reverse order |
240 |
while (((t < 7) and (Strs[i].Time > RealTicks)) or ((t < MaxStrIndex) and showAll)) |
|
241 |
and (Strs[i].Tex <> nil) do |
|
242 |
begin |
|
243 |
// draw lines 4px away from left screen border and 2px away from top |
|
244 |
DrawTexture(left, top + (visibleCount - t) * ClHeight, Strs[i].Tex); |
|
8745 | 245 |
|
10375 | 246 |
if i = 0 then |
247 |
i:= MaxStrIndex |
|
248 |
else |
|
249 |
dec(i); |
|
250 |
||
251 |
inc(cnt); |
|
252 |
inc(t) |
|
253 |
end; |
|
254 |
||
255 |
visibleCount:= cnt; |
|
2948
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Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
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diff
changeset
|
256 |
end; |
942 | 257 |
end; |
258 |
||
4467 | 259 |
procedure SendHogSpeech(s: shortstring); |
260 |
begin |
|
261 |
SendIPC('h' + s); |
|
262 |
ParseCommand('/hogsay '+s, true) |
|
263 |
end; |
|
264 |
||
1033 | 265 |
procedure AcceptChatString(s: shortstring); |
1035 | 266 |
var i: TWave; |
8152 | 267 |
j: TChatCmd; |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
268 |
c, t: LongInt; |
4467 | 269 |
x: byte; |
1033 | 270 |
begin |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
271 |
t:= LocalTeam; |
4467 | 272 |
x:= 0; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
273 |
if (s[1] = '"') and (s[Length(s)] = '"') |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
274 |
then x:= 1 |
8745 | 275 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
276 |
else if (s[1] = '''') and (s[Length(s)] = '''') then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
277 |
x:= 2 |
8745 | 278 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
279 |
else if (s[1] = '-') and (s[Length(s)] = '-') then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
280 |
x:= 3; |
8745 | 281 |
|
8026
4a4f21070479
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
koda
parents:
7722
diff
changeset
|
282 |
if (not CurrentTeam^.ExtDriven) and (x <> 0) then |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
283 |
for c:= 0 to Pred(TeamsCount) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
284 |
if (TeamsArray[c] = CurrentTeam) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
285 |
t:= c; |
4467 | 286 |
|
287 |
if x <> 0 then |
|
2017 | 288 |
begin |
4465
743673c67d0c
Allow hog speech when not your turn. Currently is set to 40% opacity (could be fainter) and drawn behind the hogs instead of in front. Also allows hog targetting using a number.
nemo
parents:
4404
diff
changeset
|
289 |
if t = -1 then |
2111 | 290 |
ParseCommand('/say ' + copy(s, 2, Length(s)-2), true) |
291 |
else |
|
4467 | 292 |
SendHogSpeech(char(x) + char(t) + copy(s, 2, Length(s)-2)); |
2017 | 293 |
exit |
294 |
end; |
|
4467 | 295 |
|
9669 | 296 |
if (s[1] = '/') then |
2017 | 297 |
begin |
10312 | 298 |
// put in input history |
299 |
localLastStr:= (localLastStr + 1) mod MaxStrIndex; |
|
300 |
LocalStrs[localLastStr]:= s; |
|
301 |
||
9676 | 302 |
// These 3 are same as above, only are to make the hedgehog say it on next attack |
10304
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
303 |
if (copy(s, 2, 4) = 'hsa ') then |
9669 | 304 |
begin |
305 |
if CurrentTeam^.ExtDriven then |
|
306 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
307 |
else |
|
308 |
SendHogSpeech(#4 + copy(s, 6, Length(s)-5)); |
|
309 |
exit |
|
310 |
end; |
|
311 |
||
10304
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
312 |
if (copy(s, 2, 4) = 'hta ') then |
9669 | 313 |
begin |
314 |
if CurrentTeam^.ExtDriven then |
|
315 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
316 |
else |
|
317 |
SendHogSpeech(#5 + copy(s, 6, Length(s)-5)); |
|
318 |
exit |
|
319 |
end; |
|
320 |
||
10304
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
321 |
if (copy(s, 2, 4) = 'hya ') then |
9669 | 322 |
begin |
323 |
if CurrentTeam^.ExtDriven then |
|
324 |
ParseCommand('/say ' + copy(s, 6, Length(s)-5), true) |
|
325 |
else |
|
326 |
SendHogSpeech(#6 + copy(s, 6, Length(s)-5)); |
|
327 |
exit |
|
328 |
end; |
|
2111 | 329 |
|
10304
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
330 |
if (copy(s, 2, 5) = 'team ') and (length(s) > 6) then |
9669 | 331 |
begin |
332 |
ParseCommand(s, true); |
|
333 |
exit |
|
334 |
end; |
|
335 |
||
10304
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
336 |
if (copy(s, 2, 3) = 'me ') then |
9669 | 337 |
begin |
9680 | 338 |
ParseCommand('/say ' + s, true); |
339 |
exit |
|
340 |
end; |
|
2376 | 341 |
|
10304
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
342 |
// debugging commands |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
343 |
if (copy(s, 2, 7) = 'debugvl') then |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
344 |
begin |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
345 |
cViewLimitsDebug:= (not cViewLimitsDebug); |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
346 |
UpdateViewLimits(); |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
347 |
exit |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
348 |
end; |
7e40820b7ed6
fix gl2 build, further rendering cleanup WIP, also new chat command: /debugvl
sheepluva
parents:
10303
diff
changeset
|
349 |
|
10312 | 350 |
if (copy(s, 2, 3) = 'lua') then |
351 |
begin |
|
352 |
AddFileLog('/lua issued'); |
|
353 |
if gameType <> gmtNet then |
|
354 |
begin |
|
355 |
liveLua:= (not liveLua); |
|
356 |
if liveLua then |
|
357 |
begin |
|
358 |
AddFileLog('[Lua] chat input string parsing enabled'); |
|
359 |
AddChatString(#3 + 'Lua parsing: ON'); |
|
360 |
end |
|
361 |
else |
|
362 |
begin |
|
363 |
AddFileLog('[Lua] chat input string parsing disabled'); |
|
364 |
AddChatString(#3 + 'Lua parsing: OFF'); |
|
365 |
end; |
|
366 |
end; |
|
367 |
exit |
|
368 |
end; |
|
369 |
||
370 |
// hedghog animations/taunts and engine commands |
|
9680 | 371 |
if (not CurrentTeam^.ExtDriven) and (CurrentTeam^.Hedgehogs[0].BotLevel = 0) then |
372 |
begin |
|
9669 | 373 |
for i:= Low(TWave) to High(TWave) do |
374 |
if (s = Wavez[i].cmd) then |
|
375 |
begin |
|
376 |
ParseCommand('/taunt ' + char(i), true); |
|
377 |
exit |
|
378 |
end; |
|
8152 | 379 |
|
9669 | 380 |
for j:= Low(TChatCmd) to High(TChatCmd) do |
381 |
if (s = ChatCommandz[j].ChatCmd) then |
|
382 |
begin |
|
383 |
ParseCommand(ChatCommandz[j].ProcedureCallChatCmd, true); |
|
384 |
exit |
|
385 |
end; |
|
386 |
end |
|
10308 | 387 |
end |
10312 | 388 |
else |
389 |
begin |
|
390 |
if liveLua then |
|
391 |
LuaParseString(s) |
|
9676 | 392 |
else |
393 |
ParseCommand('/say ' + s, true); |
|
10312 | 394 |
end; |
1033 | 395 |
end; |
396 |
||
8738 | 397 |
procedure CleanupInput; |
398 |
begin |
|
399 |
FreezeEnterKey; |
|
400 |
history:= 0; |
|
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
401 |
{$IFNDEF SDL2} |
8738 | 402 |
SDL_EnableKeyRepeat(0,0); |
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
403 |
{$ENDIF} |
8738 | 404 |
GameState:= gsGame; |
405 |
ResetKbd; |
|
406 |
end; |
|
407 |
||
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
408 |
procedure KeyPressChat(Key, Sym: Longword); |
6893 | 409 |
const firstByteMark: array[0..3] of byte = (0, $C0, $E0, $F0); |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
410 |
var i, btw, index: integer; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
411 |
utf8: shortstring; |
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
412 |
action: boolean; |
946 | 413 |
begin |
8745 | 414 |
action:= true; |
8743 | 415 |
case Sym of |
416 |
SDLK_BACKSPACE: |
|
417 |
begin |
|
418 |
if Length(InputStr.s) > 0 then |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
419 |
begin |
8743 | 420 |
InputStr.s[0]:= InputStrL[byte(InputStr.s[0])]; |
421 |
SetLine(InputStr, InputStr.s, true) |
|
422 |
end |
|
423 |
end; |
|
8745 | 424 |
SDLK_ESCAPE: |
8743 | 425 |
begin |
8745 | 426 |
if Length(InputStr.s) > 0 then |
8743 | 427 |
SetLine(InputStr, '', true) |
428 |
else CleanupInput |
|
429 |
end; |
|
9319
492a0ad67e33
allow to send chat messages with numpad enter key too (regression?)
koda
parents:
9317
diff
changeset
|
430 |
SDLK_RETURN, SDLK_KP_ENTER: |
8743 | 431 |
begin |
432 |
if Length(InputStr.s) > 0 then |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
433 |
begin |
8743 | 434 |
AcceptChatString(InputStr.s); |
435 |
SetLine(InputStr, '', false) |
|
2948
3f21a9dc93d0
Replace tabs with spaces using 'expand -t 4' command
unc0rr
parents:
2716
diff
changeset
|
436 |
end; |
8743 | 437 |
CleanupInput |
438 |
end; |
|
439 |
SDLK_UP, SDLK_DOWN: |
|
440 |
begin |
|
441 |
if (Sym = SDLK_UP) and (history < localLastStr) then inc(history); |
|
442 |
if (Sym = SDLK_DOWN) and (history > 0) then dec(history); |
|
443 |
index:= localLastStr - history + 1; |
|
444 |
if (index > localLastStr) then |
|
445 |
SetLine(InputStr, '', true) |
|
446 |
else SetLine(InputStr, LocalStrs[index], true) |
|
8745 | 447 |
end; |
448 |
SDLK_RIGHT, SDLK_LEFT, SDLK_DELETE, |
|
449 |
SDLK_HOME, SDLK_END, |
|
450 |
SDLK_PAGEUP, SDLK_PAGEDOWN: |
|
451 |
begin |
|
452 |
// ignore me!!! |
|
453 |
end; |
|
454 |
else |
|
455 |
action:= false; |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
456 |
end; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
457 |
if not action and (Key <> 0) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
458 |
begin |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
459 |
if (Key < $80) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
460 |
btw:= 1 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
461 |
else if (Key < $800) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
462 |
btw:= 2 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
463 |
else if (Key < $10000) then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
464 |
btw:= 3 |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
465 |
else |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
466 |
btw:= 4; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
467 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
468 |
utf8:= ''; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
469 |
|
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
470 |
for i:= btw downto 2 do |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
471 |
begin |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
472 |
utf8:= char((Key or $80) and $BF) + utf8; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
473 |
Key:= Key shr 6 |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
474 |
end; |
2376 | 475 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
476 |
utf8:= char(Key or firstByteMark[Pred(btw)]) + utf8; |
946 | 477 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
478 |
if byte(InputStr.s[0]) + btw > 240 then |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
479 |
exit; |
2376 | 480 |
|
8742
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
481 |
InputStrL[byte(InputStr.s[0]) + btw]:= InputStr.s[0]; |
b7b8bd398c1b
Key returned 0 for arrows under linux. Sym works, clearer anyway.
nemo
parents:
8741
diff
changeset
|
482 |
SetLine(InputStr, InputStr.s + utf8, true) |
8735 | 483 |
end |
946 | 484 |
end; |
485 |
||
4404 | 486 |
procedure chChatMessage(var s: shortstring); |
487 |
begin |
|
488 |
AddChatString(s) |
|
489 |
end; |
|
490 |
||
4402 | 491 |
procedure chSay(var s: shortstring); |
492 |
begin |
|
493 |
SendIPC('s' + s); |
|
494 |
||
495 |
if copy(s, 1, 4) = '/me ' then |
|
6453
11c578d30bd3
Countless imporvements to the parser and countless help to the parser in sources.
unc0rr
parents:
6381
diff
changeset
|
496 |
s:= #2 + '* ' + UserNick + ' ' + copy(s, 5, Length(s) - 4) |
4402 | 497 |
else |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
498 |
begin |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
499 |
localLastStr:= (localLastStr + 1) mod MaxStrIndex; |
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
500 |
LocalStrs[localLastStr]:= s; |
4402 | 501 |
s:= #1 + UserNick + ': ' + s; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
502 |
end; |
4402 | 503 |
|
504 |
AddChatString(s) |
|
505 |
end; |
|
506 |
||
507 |
procedure chTeamSay(var s: shortstring); |
|
508 |
begin |
|
509 |
SendIPC('b' + s); |
|
510 |
||
511 |
s:= #4 + '[Team] ' + UserNick + ': ' + s; |
|
512 |
||
513 |
AddChatString(s) |
|
514 |
end; |
|
515 |
||
516 |
procedure chHistory(var s: shortstring); |
|
517 |
begin |
|
518 |
s:= s; // avoid compiler hint |
|
6854
873929cbd54b
Normalize RecordFields before conversion. Helps with namespaces problem.
unc0rr
parents:
6700
diff
changeset
|
519 |
showAll:= not showAll |
4402 | 520 |
end; |
521 |
||
522 |
procedure chChat(var s: shortstring); |
|
523 |
begin |
|
524 |
s:= s; // avoid compiler hint |
|
525 |
GameState:= gsChat; |
|
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
526 |
{$IFNDEF SDL2} |
5099
ce1a761d3c1e
enable keyrepeat while chatting so you can keep backspace pressed to delete a line (fix issue 111)
koda
parents:
4976
diff
changeset
|
527 |
SDL_EnableKeyRepeat(200,45); |
9317
a04c30940d2d
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
koda
parents:
9311
diff
changeset
|
528 |
{$ENDIF} |
4402 | 529 |
if length(s) = 0 then |
5100 | 530 |
SetLine(InputStr, '', true) |
4402 | 531 |
else |
8739 | 532 |
SetLine(InputStr, '/team ', true) |
4402 | 533 |
end; |
534 |
||
3038 | 535 |
procedure initModule; |
4925 | 536 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
537 |
begin |
6898 | 538 |
RegisterVariable('chatmsg', @chChatMessage, true); |
539 |
RegisterVariable('say', @chSay, true); |
|
540 |
RegisterVariable('team', @chTeamSay, true); |
|
541 |
RegisterVariable('history', @chHistory, true ); |
|
542 |
RegisterVariable('chat', @chChat, true ); |
|
4402 | 543 |
|
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
544 |
lastStr:= 0; |
8740
3eb1891f81ef
use a local storage for chat history which prevents mix ups in netgame and simplifies code
koda
parents:
8739
diff
changeset
|
545 |
localLastStr:= 0; |
8737
0d56265dd60a
implement up and down keys to navigate in the chat history, needs testing over network
koda
parents:
8736
diff
changeset
|
546 |
history:= 0; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
547 |
visibleCount:= 0; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
548 |
showAll:= false; |
3539 | 549 |
ChatReady:= false; |
550 |
missedCount:= 0; |
|
10312 | 551 |
liveLua:= false; |
4925 | 552 |
|
553 |
inputStr.Tex := nil; |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
554 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
555 |
Strs[i].Tex := nil; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
556 |
end; |
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
557 |
|
3038 | 558 |
procedure freeModule; |
4901 | 559 |
var i: ShortInt; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
560 |
begin |
4901 | 561 |
FreeTexture(InputStr.Tex); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
562 |
for i:= 0 to MaxStrIndex do |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6453
diff
changeset
|
563 |
FreeTexture(Strs[i].Tex); |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2699
diff
changeset
|
564 |
end; |
946 | 565 |
|
942 | 566 |
end. |