author | Xeli |
Sat, 21 Apr 2012 17:55:45 +0200 | |
changeset 6899 | c3d44a836086 |
parent 6863 | 4d1ce4b4f7c6 |
child 6917 | 4889c2b779b4 |
permissions | -rw-r--r-- |
2947 | 1 |
(* |
2 |
* Hedgewars, a free turn based strategy game |
|
6700 | 3 |
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com> |
2947 | 4 |
* |
5 |
* This program is free software; you can redistribute it and/or modify |
|
6 |
* it under the terms of the GNU General Public License as published by |
|
7 |
* the Free Software Foundation; version 2 of the License |
|
8 |
* |
|
9 |
* This program is distributed in the hope that it will be useful, |
|
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
|
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|
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* GNU General Public License for more details. |
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* |
|
14 |
* You should have received a copy of the GNU General Public License |
|
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* along with this program; if not, write to the Free Software |
|
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*) |
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|
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{$INCLUDE "options.inc"} |
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{$IFDEF WIN32} |
22 |
{$R hwengine.rc} |
|
23 |
{$ENDIF} |
|
24 |
||
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25 |
{$IFDEF HWLIBRARY} |
2698 | 26 |
unit hwengine; |
27 |
interface |
|
28 |
{$ELSE} |
|
51 | 29 |
program hwengine; |
2698 | 30 |
{$ENDIF} |
3407 | 31 |
|
3697 | 32 |
uses SDLh, uMisc, uConsole, uGame, uConsts, uLand, uAmmos, uVisualGears, uGears, uStore, uWorld, uKeys, uSound, |
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uScript, uTeams, uStats, uIO, uLocale, uChat, uAI, uAIMisc, uRandom, uLandTexture, uCollisions, |
6341 | 34 |
sysutils, uTypes, uVariables, uCommands, uUtils, uCaptions, uDebug, uCommandHandlers, uLandPainted |
35 |
{$IFDEF SDL13}, uTouch{$ENDIF}{$IFDEF ANDROID}, GLUnit{$ENDIF}; |
|
3697 | 36 |
|
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{$IFDEF HWLIBRARY} |
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procedure initEverything(complete:boolean); |
39 |
procedure freeEverything(complete:boolean); |
|
5339 | 40 |
procedure Game(gameArgs: PPChar); cdecl; export; |
5458 | 41 |
procedure GenLandPreview(port: Longint); cdecl; export; |
51 | 42 |
|
2698 | 43 |
implementation |
44 |
{$ELSE} |
|
51 | 45 |
procedure OnDestroy; forward; |
3611 | 46 |
procedure initEverything(complete:boolean); forward; |
3525 | 47 |
procedure freeEverything(complete:boolean); forward; |
2698 | 48 |
{$ENDIF} |
51 | 49 |
|
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//////////////////////////////// |
|
371 | 51 |
procedure DoTimer(Lag: LongInt); |
2905 | 52 |
var s: shortstring; |
51 | 53 |
begin |
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inc(RealTicks, Lag); |
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|
2947 | 56 |
case GameState of |
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gsLandGen: |
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begin |
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GenMap; |
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ParseCommand('sendlanddigest', true); |
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GameState:= gsStart; |
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end; |
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gsStart: |
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begin |
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if HasBorder then |
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DisableSomeWeapons; |
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AddClouds; |
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AddFlakes; |
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AssignHHCoords; |
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AddMiscGears; |
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StoreLoad; |
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InitWorld; |
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ResetKbd; |
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SoundLoad; |
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if GameType = gmtSave then |
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begin |
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isSEBackup:= isSoundEnabled; |
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isSoundEnabled:= false |
2947 | 79 |
end; |
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FinishProgress; |
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PlayMusic; |
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SetScale(zoom); |
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ScriptCall('onGameStart'); |
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GameState:= gsGame; |
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end; |
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gsConfirm, gsGame: |
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begin |
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DrawWorld(Lag); // never place between ProcessKbd and DoGameTick - bugs due to /put cmd and isCursorVisible |
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ProcessKbd; |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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gsChat: |
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begin |
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DrawWorld(Lag); |
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DoGameTick(Lag); |
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ProcessVisualGears(Lag); |
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end; |
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gsExit: |
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begin |
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isTerminated:= true; |
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end; |
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gsSuspend: |
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exit; |
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end; |
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|
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{$IFDEF SDL13} |
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SDL_GL_SwapWindow(SDLwindow); |
3523 | 109 |
{$ELSE} |
110 |
SDL_GL_SwapBuffers(); |
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{$ENDIF} |
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|
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if flagMakeCapture then |
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114 |
begin |
2947 | 115 |
flagMakeCapture:= false; |
116 |
s:= 'hw_' + FormatDateTime('YYYY-MM-DD_HH-mm-ss', Now()) + inttostr(GameTicks); |
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117 |
|
4359 | 118 |
playSound(sndShutter); |
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|
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if MakeScreenshot(s) then |
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121 |
WriteLnToConsole('Screenshot saved: ' + s) |
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else |
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begin |
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WriteLnToConsole('Screenshot failed.'); |
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125 |
AddChatString(#5 + 'screen capture failed (lack of memory or write permissions)'); |
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126 |
end |
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127 |
end; |
51 | 128 |
end; |
129 |
||
130 |
//////////////////// |
|
79 | 131 |
procedure OnDestroy; |
51 | 132 |
begin |
2947 | 133 |
WriteLnToConsole('Freeing resources...'); |
3617 | 134 |
FreeActionsList(); |
2947 | 135 |
StoreRelease(); |
136 |
ControllerClose(); |
|
137 |
CloseIPC(); |
|
138 |
TTF_Quit(); |
|
3598 | 139 |
{$IFDEF SDL13} |
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140 |
SDL_GL_DeleteContext(SDLGLcontext); |
3598 | 141 |
SDL_DestroyWindow(SDLwindow); |
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SDLGLcontext:= nil; |
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SDLwindow:= nil; |
3598 | 144 |
{$ENDIF} |
2947 | 145 |
SDL_Quit(); |
3063 | 146 |
isTerminated:= false; |
51 | 147 |
end; |
148 |
||
149 |
/////////////////// |
|
3697 | 150 |
procedure MainLoop; |
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var event: TSDL_Event; |
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PrevTime, CurrTime: Longword; |
6013 | 153 |
{$IFDEF SDL13} |
5975 | 154 |
previousGameState: TGameState; |
6019 | 155 |
{$ELSE} |
5521 | 156 |
prevFocusState: boolean; |
6013 | 157 |
{$ENDIF} |
2698 | 158 |
begin |
2947 | 159 |
PrevTime:= SDL_GetTicks; |
3063 | 160 |
while isTerminated = false do |
161 |
begin |
|
5724 | 162 |
SDL_PumpEvents(); |
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163 |
|
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while SDL_PeepEvents(@event, 1, SDL_GETEVENT, {$IFDEF SDL13}SDL_FIRSTEVENT, SDL_LASTEVENT{$ELSE}SDL_ALLEVENTS{$ENDIF}) > 0 do |
2947 | 165 |
begin |
5339 | 166 |
case event.type_ of |
6072 | 167 |
{$IFDEF SDL13} |
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168 |
SDL_KEYDOWN: |
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if GameState = gsChat then |
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// sdl on iphone supports only ashii keyboards and the unicode field is deprecated in sdl 1.3 |
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KeyPressChat(event.key.keysym.sym); |
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172 |
|
5339 | 173 |
SDL_WINDOWEVENT: |
5052 | 174 |
if event.window.event = SDL_WINDOWEVENT_SHOWN then |
5521 | 175 |
begin |
4454 | 176 |
cHasFocus:= true; |
5521 | 177 |
onFocusStateChanged() |
5975 | 178 |
end |
179 |
else if event.window.event = SDL_WINDOWEVENT_MINIMIZED then |
|
180 |
begin |
|
181 |
previousGameState:= GameState; |
|
182 |
GameState:= gsSuspend; |
|
183 |
end |
|
184 |
else if event.window.event = SDL_WINDOWEVENT_RESTORED then |
|
185 |
begin |
|
186 |
GameState:= previousGameState; |
|
6611 | 187 |
{$IFDEF ANDROID} |
188 |
//This call is used to reinitialize the glcontext and reload the textures |
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189 |
ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true); |
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190 |
{$ENDIF} |
6021 | 191 |
end |
192 |
else if event.window.event = SDL_WINDOWEVENT_RESIZED then |
|
193 |
begin |
|
194 |
cNewScreenWidth:= max(2 * (event.window.data1 div 2), cMinScreenWidth); |
|
195 |
cNewScreenHeight:= max(2 * (event.window.data2 div 2), cMinScreenHeight); |
|
6611 | 196 |
cScreenResizeDelay:= RealTicks + 500{$IFDEF IPHONEOS}div 2{$ENDIF}; |
5521 | 197 |
end; |
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|
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199 |
SDL_FINGERMOTION: |
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onTouchMotion(event.tfinger.x, event.tfinger.y,event.tfinger.dx, event.tfinger.dy, event.tfinger.fingerId); |
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|
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SDL_FINGERDOWN: |
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203 |
onTouchDown(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
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|
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|
205 |
SDL_FINGERUP: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
206 |
onTouchUp(event.tfinger.x, event.tfinger.y, event.tfinger.fingerId); |
3647
0d0df215fb52
making chat work... (keyboard support is heavily broken in sdl upstream)
koda
parents:
3634
diff
changeset
|
207 |
{$ELSE} |
6580
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parents:
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|
208 |
SDL_KEYDOWN: |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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|
209 |
if GameState = gsChat then |
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|
210 |
KeyPressChat(event.key.keysym.unicode); |
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
211 |
|
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|
212 |
SDL_MOUSEBUTTONDOWN: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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|
213 |
if event.button.button = SDL_BUTTON_WHEELDOWN then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
214 |
wheelDown:= true; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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parents:
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|
215 |
|
6155187bf599
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lovelacer
parents:
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|
216 |
SDL_MOUSEBUTTONUP: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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parents:
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diff
changeset
|
217 |
if event.button.button = SDL_BUTTON_WHEELUP then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
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|
218 |
wheelUp:= true; |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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diff
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|
219 |
|
2947 | 220 |
SDL_ACTIVEEVENT: |
221 |
if (event.active.state and SDL_APPINPUTFOCUS) <> 0 then |
|
5521 | 222 |
begin |
223 |
prevFocusState:= cHasFocus; |
|
2947 | 224 |
cHasFocus:= event.active.gain = 1; |
5521 | 225 |
if prevFocusState xor cHasFocus then |
226 |
onFocusStateChanged() |
|
227 |
end; |
|
6580
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A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
228 |
|
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|
229 |
SDL_VIDEORESIZE: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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|
230 |
begin |
5816
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
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|
231 |
// using lower values than cMinScreenWidth or cMinScreenHeight causes widget overlap and off-screen widget parts |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
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diff
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|
232 |
// Change by sheepluva: |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
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diff
changeset
|
233 |
// Let's only use even numbers for custom width/height since I ran into scaling issues with odd width values. |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
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diff
changeset
|
234 |
// Maybe just fixes the symptom not the actual cause(?), I'm too tired to find out :P |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
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diff
changeset
|
235 |
cNewScreenWidth:= max(2 * (event.resize.w div 2), cMinScreenWidth); |
ceb522b0f7d5
"fix" for a screen scaling problem I had after resizing to odd width number values
sheepluva
parents:
5815
diff
changeset
|
236 |
cNewScreenHeight:= max(2 * (event.resize.h div 2), cMinScreenHeight); |
5732
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
237 |
cScreenResizeDelay:= RealTicks+500; |
5670
e01f0b6f1969
enable window resizing (tested only on linux) - fix issue 103
koda
parents:
5662
diff
changeset
|
238 |
end; |
3463 | 239 |
{$ENDIF} |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
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|
240 |
SDL_JOYAXISMOTION: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
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|
241 |
ControllerAxisEvent(event.jaxis.which, event.jaxis.axis, event.jaxis.value); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
242 |
SDL_JOYHATMOTION: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
243 |
ControllerHatEvent(event.jhat.which, event.jhat.hat, event.jhat.value); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
244 |
SDL_JOYBUTTONDOWN: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
245 |
ControllerButtonEvent(event.jbutton.which, event.jbutton.button, true); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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parents:
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|
246 |
SDL_JOYBUTTONUP: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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changeset
|
247 |
ControllerButtonEvent(event.jbutton.which, event.jbutton.button, false); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
248 |
SDL_QUITEV: |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
249 |
isTerminated:= true |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
250 |
end; //end case event.type_ of |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
251 |
end; //end while SDL_PollEvent(@event) <> 0 do |
6072 | 252 |
|
6863 | 253 |
if (cScreenResizeDelay <> 0) and (cScreenResizeDelay < RealTicks) and |
254 |
((cNewScreenWidth <> cScreenWidth) or (cNewScreenHeight <> cScreenHeight)) then |
|
255 |
begin |
|
256 |
cScreenResizeDelay:= 0; |
|
257 |
cScreenWidth:= cNewScreenWidth; |
|
258 |
cScreenHeight:= cNewScreenHeight; |
|
5732
f3f381011728
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
nemo
parents:
5730
diff
changeset
|
259 |
|
6863 | 260 |
ParseCommand('fullscr '+intToStr(LongInt(cFullScreen)), true); |
261 |
WriteLnToConsole('window resize: ' + IntToStr(cScreenWidth) + ' x ' + IntToStr(cScreenHeight)); |
|
262 |
ScriptOnScreenResize(); |
|
263 |
InitCameraBorders(); |
|
264 |
InitTouchInterface(); |
|
265 |
end; |
|
3463 | 266 |
|
6863 | 267 |
if isTerminated = false then |
268 |
begin |
|
269 |
CurrTime:= SDL_GetTicks; |
|
270 |
if PrevTime + longword(cTimerInterval) <= CurrTime then |
|
271 |
begin |
|
272 |
DoTimer(CurrTime - PrevTime); |
|
273 |
PrevTime:= CurrTime |
|
274 |
end |
|
275 |
else SDL_Delay(1); |
|
276 |
IPCCheckSock(); |
|
277 |
end; |
|
3063 | 278 |
end; |
2698 | 279 |
end; |
280 |
||
281 |
/////////////// |
|
6072 | 282 |
procedure Game{$IFDEF HWLIBRARY}(gameArgs: PPChar); cdecl; export{$ENDIF}; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
283 |
var |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
284 |
p: TPathType; |
2947 | 285 |
s: shortstring; |
3611 | 286 |
i: LongInt; |
2698 | 287 |
begin |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
288 |
{$IFDEF HWLIBRARY} |
2947 | 289 |
cBits:= 32; |
5365
326c7db9e410
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
Xeli
parents:
5359
diff
changeset
|
290 |
cTimerInterval:= 8; |
5109
6d2e8a24277e
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
koda
parents:
5066
diff
changeset
|
291 |
cShowFPS:= {$IFDEF DEBUGFILE}true{$ELSE}false{$ENDIF}; |
5339 | 292 |
val(gameArgs[0], ipcPort); |
293 |
val(gameArgs[1], cScreenWidth); |
|
294 |
val(gameArgs[2], cScreenHeight); |
|
295 |
val(gameArgs[3], cReducedQuality); |
|
296 |
cLocaleFName:= gameArgs[4]; |
|
6603
ef9ed71e3cf7
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
koda
parents:
6598
diff
changeset
|
297 |
// cFullScreen functionality is platform dependent, ifdef it if you need to modify it |
ef9ed71e3cf7
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
koda
parents:
6598
diff
changeset
|
298 |
cFullScreen:= false; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
299 |
|
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
300 |
if (Length(cLocaleFName) > 6) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
301 |
cLocale := Copy(cLocaleFName,1,5) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
302 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
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diff
changeset
|
303 |
cLocale := Copy(cLocaleFName,1,2); |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
304 |
|
5339 | 305 |
UserNick:= gameArgs[5]; |
306 |
isSoundEnabled:= gameArgs[6] = '1'; |
|
307 |
isMusicEnabled:= gameArgs[7] = '1'; |
|
308 |
cAltDamage:= gameArgs[8] = '1'; |
|
6029
5073285b6599
changed Game arguments to accept data path on 9th array element (like planned)
koda
parents:
6023
diff
changeset
|
309 |
PathPrefix:= gameArgs[9]; |
6341 | 310 |
UserPathPrefix:= '../Documents'; |
5339 | 311 |
recordFileName:= gameArgs[10]; |
4814
e19791f08443
smaller rearrangement of (non stereo related) variables
koda
parents:
4812
diff
changeset
|
312 |
cStereoMode:= smNone; |
3624 | 313 |
{$ENDIF} |
5814
9ac119696510
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents:
5732
diff
changeset
|
314 |
cMinScreenWidth:= min(cScreenWidth, cMinScreenWidth); |
9ac119696510
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
sheepluva
parents:
5732
diff
changeset
|
315 |
cMinScreenHeight:= min(cScreenHeight, cMinScreenHeight); |
5686 | 316 |
cOrigScreenWidth:= cScreenWidth; |
317 |
cOrigScreenHeight:= cScreenHeight; |
|
3613 | 318 |
|
3611 | 319 |
initEverything(true); |
320 |
WriteLnToConsole('Hedgewars ' + cVersionString + ' engine (network protocol: ' + inttostr(cNetProtoVersion) + ')'); |
|
321 |
AddFileLog('Prefix: "' + PathPrefix +'"'); |
|
5339 | 322 |
AddFileLog('UserPrefix: "' + UserPathPrefix +'"'); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
323 |
|
3611 | 324 |
for i:= 0 to ParamCount do |
325 |
AddFileLog(inttostr(i) + ': ' + ParamStr(i)); |
|
2698 | 326 |
|
2947 | 327 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
328 |
if (p <> ptMapCurrent) and (p <> ptData) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
329 |
UserPathz[p]:= UserPathPrefix + '/Data/' + Pathz[p]; |
5339 | 330 |
|
331 |
UserPathz[ptData]:= UserPathPrefix + '/Data'; |
|
332 |
||
333 |
for p:= Succ(Low(TPathType)) to High(TPathType) do |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
334 |
if p <> ptMapCurrent then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
335 |
Pathz[p]:= PathPrefix + '/' + Pathz[p]; |
3697 | 336 |
|
2947 | 337 |
WriteToConsole('Init SDL... '); |
4773
69f8431a5d20
yay, sdl resumed development and accepted some of our patches in mainstream
koda
parents:
4744
diff
changeset
|
338 |
SDLTry(SDL_Init(SDL_INIT_VIDEO or SDL_INIT_NOPARACHUTE) >= 0, true); |
2947 | 339 |
WriteLnToConsole(msgOK); |
2698 | 340 |
|
2947 | 341 |
SDL_EnableUNICODE(1); |
5565 | 342 |
SDL_ShowCursor(0); |
2698 | 343 |
|
2947 | 344 |
WriteToConsole('Init SDL_ttf... '); |
345 |
SDLTry(TTF_Init() <> -1, true); |
|
346 |
WriteLnToConsole(msgOK); |
|
2698 | 347 |
|
5565 | 348 |
// show main window |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
349 |
if cFullScreen then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
350 |
ParseCommand('fullscr 1', true) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
351 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
352 |
ParseCommand('fullscr 0', true); |
2698 | 353 |
|
2947 | 354 |
ControllerInit(); // has to happen before InitKbdKeyTable to map keys |
355 |
InitKbdKeyTable(); |
|
5174
f5294509783e
initial refactoring of ObjcExports and OverlayViewController
koda
parents:
5167
diff
changeset
|
356 |
AddProgress(); |
2698 | 357 |
|
5339 | 358 |
LoadLocale(UserPathz[ptLocale] + '/en.txt'); // Do an initial load with english |
2947 | 359 |
LoadLocale(Pathz[ptLocale] + '/en.txt'); // Do an initial load with english |
360 |
if cLocaleFName <> 'en.txt' then |
|
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
361 |
begin |
2719 | 362 |
// Try two letter locale first before trying specific locale overrides |
5110 | 363 |
if (Length(cLocale) > 2) and (Copy(cLocale,1,2) <> 'en') then |
5339 | 364 |
begin |
365 |
LoadLocale(UserPathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt'); |
|
366 |
LoadLocale(Pathz[ptLocale] + '/' + Copy(cLocale,1,2)+'.txt') |
|
367 |
end; |
|
368 |
LoadLocale(UserPathz[ptLocale] + '/' + cLocaleFName); |
|
369 |
LoadLocale(Pathz[ptLocale] + '/' + cLocaleFName) |
|
5107
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
370 |
end |
d7fc678d78f4
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
nemo
parents:
5066
diff
changeset
|
371 |
else cLocale := 'en'; |
2698 | 372 |
|
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
373 |
WriteLnToConsole(msgGettingConfig); |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
374 |
|
2947 | 375 |
if recordFileName = '' then |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
376 |
begin |
3904
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
377 |
InitIPC; |
22e4d74240e5
finishing touches to save games handling (help label, dim on overlay, edit text only when table is editable)
koda
parents:
3843
diff
changeset
|
378 |
SendIPCAndWaitReply('C'); // ask for game config |
4046
cfdbddc4b385
making indentation consistent (noticed while debugging)
nemo
parents:
3976
diff
changeset
|
379 |
end |
2947 | 380 |
else |
381 |
LoadRecordFromFile(recordFileName); |
|
2698 | 382 |
|
2947 | 383 |
ScriptOnGameInit; |
2786 | 384 |
|
2947 | 385 |
s:= 'eproto ' + inttostr(cNetProtoVersion); |
386 |
SendIPCRaw(@s[0], Length(s) + 1); // send proto version |
|
387 |
||
388 |
InitTeams(); |
|
389 |
AssignStores(); |
|
2698 | 390 |
|
2947 | 391 |
if isSoundEnabled then |
392 |
InitSound(); |
|
2590 | 393 |
|
2947 | 394 |
isDeveloperMode:= false; |
2698 | 395 |
|
2947 | 396 |
TryDo(InitStepsFlags = cifAllInited, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
2698 | 397 |
|
2947 | 398 |
ParseCommand('rotmask', true); |
2698 | 399 |
|
2947 | 400 |
MainLoop(); |
3615 | 401 |
// clean up SDL and GL context |
2947 | 402 |
OnDestroy(); |
3615 | 403 |
// clean up all the other memory allocated |
3611 | 404 |
freeEverything(true); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
405 |
if alsoShutdownFrontend then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
406 |
halt; |
2698 | 407 |
end; |
2590 | 408 |
|
3525 | 409 |
procedure initEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
410 |
begin |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
411 |
Randomize(); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
412 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
413 |
if complete then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
414 |
cLogfileBase:= 'game' |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
415 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
416 |
cLogfileBase:= 'preview'; |
5565 | 417 |
|
3709 | 418 |
// uConsts does not need initialization as they are all consts |
4374 | 419 |
uUtils.initModule; |
3038 | 420 |
uMisc.initModule; |
4359 | 421 |
uVariables.initModule; |
3038 | 422 |
uConsole.initModule; // MUST happen after uMisc |
4373 | 423 |
uCommands.initModule; |
4413 | 424 |
uCommandHandlers.initModule; |
3525 | 425 |
|
3038 | 426 |
uLand.initModule; |
4490 | 427 |
uLandPainted.initModule; |
428 |
||
3525 | 429 |
uIO.initModule; |
3697 | 430 |
|
3525 | 431 |
if complete then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
432 |
begin |
6341 | 433 |
{$IFDEF ANDROID}GLUnit.init;{$ENDIF} |
434 |
{$IFDEF SDL13}uTouch.initModule;{$ENDIF} |
|
6415 | 435 |
uAI.initModule; |
3525 | 436 |
//uAIActions does not need initialization |
437 |
//uAIAmmoTests does not need initialization |
|
438 |
uAIMisc.initModule; |
|
439 |
uAmmos.initModule; |
|
440 |
uChat.initModule; |
|
441 |
uCollisions.initModule; |
|
442 |
//uFloat does not need initialization |
|
443 |
//uGame does not need initialization |
|
444 |
uGears.initModule; |
|
445 |
uKeys.initModule; |
|
446 |
//uLandGraphics does not need initialization |
|
447 |
//uLandObjects does not need initialization |
|
448 |
//uLandTemplates does not need initialization |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
449 |
uLandTexture.initModule; |
3525 | 450 |
//uLocale does not need initialization |
3697 | 451 |
uRandom.initModule; |
3525 | 452 |
uScript.initModule; |
453 |
uSound.initModule; |
|
454 |
uStats.initModule; |
|
455 |
uStore.initModule; |
|
456 |
uTeams.initModule; |
|
457 |
uVisualGears.initModule; |
|
458 |
uWorld.initModule; |
|
4393 | 459 |
uCaptions.initModule; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
460 |
end; |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
461 |
end; |
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
462 |
|
3525 | 463 |
procedure freeEverything (complete:boolean); |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
464 |
begin |
3525 | 465 |
if complete then |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
466 |
begin |
4393 | 467 |
uCaptions.freeModule; |
3525 | 468 |
uWorld.freeModule; |
3615 | 469 |
uVisualGears.freeModule; |
3525 | 470 |
uTeams.freeModule; |
471 |
uStore.freeModule; //stub |
|
472 |
uStats.freeModule; //stub |
|
3615 | 473 |
uSound.freeModule; |
3525 | 474 |
uScript.freeModule; |
475 |
uRandom.freeModule; //stub |
|
476 |
//uLocale does not need to be freed |
|
477 |
//uLandTemplates does not need to be freed |
|
3612
b50215a8a43d
land arrays are allocated dynamically, so DOWNSCALE and LOWRES macros are now removed and replaced by run time flags rqBlurryLand and rqLowRes
koda
parents:
3611
diff
changeset
|
478 |
uLandTexture.freeModule; |
3525 | 479 |
//uLandObjects does not need to be freed |
480 |
//uLandGraphics does not need to be freed |
|
481 |
uKeys.freeModule; //stub |
|
482 |
uGears.freeModule; |
|
483 |
//uGame does not need to be freed |
|
484 |
//uFloat does not need to be freed |
|
485 |
uCollisions.freeModule; //stub |
|
4901 | 486 |
uChat.freeModule; |
3525 | 487 |
uAmmos.freeModule; |
488 |
uAIMisc.freeModule; //stub |
|
489 |
//uAIAmmoTests does not need to be freed |
|
490 |
//uAIActions does not need to be freed |
|
3617 | 491 |
uAI.freeModule; //stub |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
492 |
end; |
3697 | 493 |
|
3525 | 494 |
uIO.freeModule; //stub |
3038 | 495 |
uLand.freeModule; |
5066 | 496 |
uLandPainted.freeModule; |
2716
b9ca1bfca24f
complete the replacement of init/free wrappers for every unit
koda
parents:
2715
diff
changeset
|
497 |
|
4413 | 498 |
uCommandHandlers.freeModule; |
4373 | 499 |
uCommands.freeModule; |
3038 | 500 |
uConsole.freeModule; |
4359 | 501 |
uVariables.freeModule; |
4374 | 502 |
uUtils.freeModule; |
3525 | 503 |
uMisc.freeModule; // uMisc closes the debug log. |
2699
249adefa9c1c
replace initialization/finalization statements with custom init functions
koda
parents:
2698
diff
changeset
|
504 |
end; |
2803
1f446fc5c8ec
allow to compile engine as library with HWLIBRARY symbol
koda
parents:
2800
diff
changeset
|
505 |
|
2698 | 506 |
///////////////////////// |
3610 | 507 |
procedure GenLandPreview{$IFDEF HWLIBRARY}(port: LongInt); cdecl; export{$ENDIF}; |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
508 |
var |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
509 |
Preview: TPreview; |
2698 | 510 |
begin |
3611 | 511 |
initEverything(false); |
3610 | 512 |
{$IFDEF HWLIBRARY} |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
513 |
WriteLnToConsole('Preview connecting on port ' + inttostr(port)); |
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
514 |
ipcPort:= port; |
6634
e00762923086
ios game configuration page supports rotation, with some enhancements (like the new slider); some glitches here and there
koda
parents:
6611
diff
changeset
|
515 |
InitStepsFlags:= cifRandomize; |
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
516 |
{$ENDIF} |
2947 | 517 |
InitIPC; |
518 |
IPCWaitPongEvent; |
|
519 |
TryDo(InitStepsFlags = cifRandomize, 'Some parameters not set (flags = ' + inttostr(InitStepsFlags) + ')', true); |
|
2698 | 520 |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
521 |
Preview:= GenPreview(); |
2947 | 522 |
WriteLnToConsole('Sending preview...'); |
523 |
SendIPCRaw(@Preview, sizeof(Preview)); |
|
3365
37ac593e9027
wow all these files only for land preview and seed generation
koda
parents:
3312
diff
changeset
|
524 |
SendIPCRaw(@MaxHedgehogs, sizeof(byte)); |
2947 | 525 |
WriteLnToConsole('Preview sent, disconnect'); |
526 |
CloseIPC(); |
|
3525 | 527 |
freeEverything(false); |
2698 | 528 |
end; |
529 |
||
3021 | 530 |
{$IFNDEF HWLIBRARY} |
2008 | 531 |
///////////////////// |
532 |
procedure DisplayUsage; |
|
2691 | 533 |
var i: LongInt; |
2008 | 534 |
begin |
2947 | 535 |
WriteLn('Wrong argument format: correct configurations is'); |
536 |
WriteLn(); |
|
5339 | 537 |
WriteLn(' hwengine <path to user hedgewars folder> <path to global data folder> <path to replay file> [options]'); |
2947 | 538 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
539 |
WriteLn('where [options] must be specified either as:'); |
2947 | 540 |
WriteLn(' --set-video [screen width] [screen height] [color dept]'); |
541 |
WriteLn(' --set-audio [volume] [enable music] [enable sounds]'); |
|
542 |
WriteLn(' --set-other [language file] [full screen] [show FPS]'); |
|
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
543 |
WriteLn(' --set-multimedia [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen]'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
544 |
WriteLn(' --set-everything [screen width] [screen height] [color dept] [volume] [enable music] [enable sounds] [language file] [full screen] [show FPS] [alternate damage] [timer value] [reduced quality]'); |
5130
3602ede67ec5
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
unc0rr
parents:
5111
diff
changeset
|
545 |
WriteLn(' --stats-only'); |
2947 | 546 |
WriteLn(); |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
547 |
WriteLn('Read documentation online at http://code.google.com/p/hedgewars/wiki/CommandLineOptions for more information'); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
548 |
WriteLn(); |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
549 |
Write('PARSED COMMAND: '); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
550 |
|
2947 | 551 |
for i:=0 to ParamCount do |
552 |
Write(ParamStr(i) + ' '); |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
553 |
|
2947 | 554 |
WriteLn(); |
2008 | 555 |
end; |
556 |
||
51 | 557 |
//////////////////// |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
558 |
{$INCLUDE "ArgParsers.inc"} |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
559 |
|
51 | 560 |
procedure GetParams; |
97
e7c1df9cce2c
- make the game be run from ${PREFIX}/bin with data in ${PREFIX}/share/hedgewars/Data
unc0rr
parents:
81
diff
changeset
|
561 |
begin |
5339 | 562 |
if (ParamCount < 3) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
563 |
GameType:= gmtSyntax |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
564 |
else |
5339 | 565 |
if (ParamCount = 3) and ((ParamStr(3) = '--stats-only') or (ParamStr(3) = 'landpreview')) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
566 |
internalSetGameTypeLandPreviewFromParameters() |
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
567 |
else |
3709 | 568 |
if (ParamCount = cDefaultParamNum) then |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
569 |
internalStartGameWithParameters() |
2947 | 570 |
else |
3678
00428183300f
patch by lucass (polished by me) - command line parsing is now much more flexible
koda
parents:
3670
diff
changeset
|
571 |
playReplayFileWithParameters(); |
51 | 572 |
end; |
3021 | 573 |
|
155
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
574 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
575 |
/////////////////////////////// m a i n //////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
576 |
//////////////////////////////////////////////////////////////////////////////// |
401f4ea24715
Engine can generate land preview and send it via IPC
unc0rr
parents:
109
diff
changeset
|
577 |
begin |
2947 | 578 |
GetParams(); |
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
579 |
if (Length(cLocaleFName) > 6) then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
580 |
cLocale := Copy(cLocaleFName,1,5) |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
581 |
else |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
582 |
cLocale := Copy(cLocaleFName,1,2); |
2008 | 583 |
|
6580
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
584 |
if GameType = gmtLandPreview then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
585 |
GenLandPreview() |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
586 |
else if GameType = gmtSyntax then |
6155187bf599
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
lovelacer
parents:
6415
diff
changeset
|
587 |
DisplayUsage() |
2947 | 588 |
else Game(); |
3697 | 589 |
|
5565 | 590 |
// return 1 when engine is not called correctly |
591 |
ExitCode:= LongInt(GameType = gmtSyntax); |
|
2698 | 592 |
{$ENDIF} |
51 | 593 |
end. |